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BrokenMask

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About BrokenMask

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    (5) Thaumaturgist

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  1. Pathfinder Kingmaker also did well despite bugs and complaints and all. I think another reason for it might actually have been competition. Divinity 2 and Pillars of Eternity 2 were released around same time and later in POE2's life cycle the dlcs were competing with Kingmaker instead. BTW, just to ask, is it just me, or do CRPGs have unusual amount of fans of genre who love arguing about how their favourite game is best in genre? Like you don't see lot of point and click or horror fans be like "You shouldn't play that game, this one is much better!" meanwhile you can't go to divi
  2. So I'm sure some people have seen that PC Gamer article about this and felt like giving their own input So here you go, an own thread for it. My own two cents is that I think most of comments in PC Gamer article miss the point: Them not liking the game doesn't really explain why it didn't sell well since they obviously DID buy the game or else their comments about not liking game for being too verbose doesn't make sense. Both of games do also have good reputation by critic scores and such so its unlikely to be bad reputation spreading. I'd like to think its because turn based games are b
  3. Skyrim like Pillars game wouldn't be a Pillars game though, it'd be Elder Scroll game <_<
  4. Sooo yeah, I've been avoiding making Aloth and Xoti hate Tekehu for nothing (though I suppose there wouldn't be a scene even if I hadn't avoided it) It kinda feels sometimes that relationship mechanics were bit incomplete ._. Well I hope for next game they improve upon it
  5. I'd be annoyed if they move from Infinity Engine style isometric game to regular top down game <_<; I mean that was part of the whole selling point of Pillar games
  6. So I know there are Eder-Aloth, Xoti-Eder, Xoti-Maia Tekehu-Pallegina, Tekehu-Maia and Xoti-Maia conversations that happen if they like/dislike each other, but does it actually matter at all for rest of party members what their dispositions are towards each other? Kinda wondering if I've been overly careful at avoiding certain party compositions or if I would actually get more content out if I bring bot Xoti and Tekehu on Nekeha where Tekehu has the most irresponsible tags at same time
  7. I love TB while I only tolerate Real time with pause, so I'm actually liking the combat on my second playthrough with my imported Watcher(I played first time back at release with preset history watcher because I wanted to wait until all patches and dlcs and magran's trials were done before doing my first watcher playthrough with berath's boons and such)
  8. So uh, you can get Five Suns Breastplate if you strengthened Dyrwood's souls and had Pallegina not got through the deal, but the breastplate itself refers to ending where you did that AND had Pallegina do the deal It kinda reminds me of how the kind wayfarer ending was cut completely and rolled into the exile ending ._.; I'm kinda wondering why Pallegina seems to be only character returning that has this happening to her, I guess maybe because her endings had lot of variants compared to Aloth and Eder?
  9. Kinda amazed that nobody still seems to have down a breakdown of exact mechanics behind this ._.;
  10. Probably. But there are also people who prefer things that sell LESS as it's not as mainstream or whatever. Well yeah, but let's face it, hipsters specifically care less about thing selling well and more about "how many new people arrive to discus the thing". They prefer things that have small old circle discussing the thing forever without new folk entering.
  11. Honestly bit confused why consumers in some circles(pretty sure that doesn't happen with food products or such at least, it seems to mostly happen with entertainment) really pay attention to how well product sells? Like is it case of wanting validation of "Everyone else bought it too!" or is it case of worrying "If it doesn't sell well enough, we won't see more products like it!"? Edit: Oh hey Pathfinder got mentioned! Well its bit unrelated to topic but my thoughts on it: The release version did REALLY really bad job of explaining how kingdom mechanics work. On this second playthrough a
  12. I do gotta admit that first game felt kinda mundane appearance wise so that was bit unexciting.
  13. Eh, I like both games so I don't see need for Obsidian to do radical changes, but if they do, I would always be happy with switch to turn based combat :D That aside, story wise I'd just like to see game setting in either a) Yezuha b) Living Lands c) White that Wends. Mostly because those three are areas I'm interested in learning more about. Not that other countries aren't cool or interesting, but they seem most "familiar" to me if that makes sense?
  14. I've actually only completed game on the default Pillars 2 history option because I wanted to wait until all dlcs are out and all save import bugs are fixed So uh, yeah, has that happened yet? I did notice experimenting with default histories that Edes always gives the "Went back to Aedyr to visit his parents" story despite having either night market locket or mayor's brooch in his starting inventory, so uh, that kinda tells me something is still bugged(unless save imports are fixed and default histories are bugged)
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