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Showing content with the highest reputation since 06/18/2020 in Posts

  1. Avowed Obsidian Entertainment's next epic, first-person RPG set in the fantasy world of Eora.
    18 points
  2. Thank you for playing Grounded! Grounded is currently in Game Preview/Early Access, and as such, unfortunately has a few… bugs, pardon the pun. The team is working hard to update the game often and below are some workarounds that may be helpful. To help make sure we share the most up-to-date information with you regarding current known issues in Grounded, we will utilize our Grounded Issue Tracker. Feel free to bookmark this page as it provides us with more opportunities to share the current status on known issues and when specific fixes have been applied. We appreciate all of these
    16 points
  3. The Outer Worlds: Peril on Gorgon is the first narrative expansion to the critically-acclaimed and award-winning sci-fi RPG from Obsidian Entertainment and Private Division. A severed arm and a mysterious message lead the crew of the Unreliable to the Gorgon Asteroid, formerly the site of one of Halcyon’s most ambitious and disastrous scientific undertakings, now a lawless den of monsters and marauders. Wealthy recluse Minnie Ambrose tasks the crew with finding answers about Dr. Olivia Ambrose, her mother and the doomed project’s disgraced director, but they are soon ensnared in
    12 points
  4. The impact of not taking revenge at the end of a game to break the cycle is definitely undercut by the bloody trail of dozens upon dozens of dead bodies Ellie creates on the way to the final confrontation. It's similar in how at the end of Man of Steel Superman saves the one family and has to kill Zod to do it. Even if you don't think about the half dozen ways Supes could have saved the family that didn't involve snapping Zod's neck, the impact of saving that one family of 4 is severely undercut by the 25 mile radius of complete and utter destruction and the hundreds of thousands of mangled, s
    11 points
  5. A game where quite likely one dev asked: "What is our target audience?" and the other dev replied "Keyrock."
    11 points
  6. 11 points
  7. I finished building a deck in the backyard. I spent a couple months trying to harvest pallets for wood, but I finally broke down and bought a couple hundred dollars worth of 8-foot pieces. I blew the budget a bit, but still ended up keeping the project around $350.
    10 points
  8. Feel free if you'd like to post about a time (there are probably many) when Boeroer un-stuck you from a difficult situation in Deadfire, or opened your mind to new possibilities with a fantastic new build/combo of mechanics. For me I must say it was back in PoE 1 with his adorable Bilestomper build. What a delight this little dude was! @Boeroer here is a cake made of cheese for you on behalf of this community:
    10 points
  9. TLOU II has the same basic problem a lot of games have* with them trying to Say Something Significant and it being done stupidly. On one hand, it tells you to feel bad about seeking revenge and tries to say something about its futility/ circularity. On the other, there's only one way to actually play the game, and that involves... seeking revenge. The only way not to be lectured to about morality is to destroy the disk on youtube. And then you get lectured about a different kind of morality, I guess. *Case study being Bioshock, point out that the game is on rails plot wise and you're forc
    10 points
  10. "Not only will America go to your country and kill all your people. But they'll come back 20 years later and make a movie game about how killing your people made their soldiers feel sad" Be interesting to see if the game starts with some neanderthal from the 82nd using a .50 cal for crowd control, somehow I doubt it.
    10 points
  11. Someone dislikes Minsc?! What?! Boo is outraged! See his fury! It's small, so look close. Trust me, it's there.
    10 points
  12. Despite what says on the left I actually live in Partille, a suburb of Gothenburg that is actually its own municipality. Partille proper is a nothing of a city, but within the its area there are actually a bunch of nice places to visit and walk around in. Essentially Partille is in the middle of the woods. Here are some pictures taken by some guy who knows what he is doing: https://www.mikaelsvensson.com/photo/tag/partille-kommun/ And here are some pictures taken by some guy who does not know what he is doing:
    9 points
  13. Thank you friends! I am indeed back and still have my account!!!
    9 points
  14. So for me so far Pros: + Engine - I like that engine and amount of interactivity with environment is awesome. + Visuals* - I am very pleased with how environments look * Quests - its nice to have a lot of options how to handle situations Cons: - Companions - so far only one I could stomach. I really hope they will include a bit more because there is only one front liner and she is a b***h but if you are not front liner she is your only option - Visuals* - spell effects are like from 2000 and animations are jenky af. One would expec
    9 points
  15. Proud Boys change name to Leather Men
    9 points
  16. What you have missed: Drudanae is now called HoonDing and mostly only posts screenshots. Usually without comments, though the screenshots often include text. A number of people have kids now. I don't really post Mordheim screenshots anymore. You can now win the internet here on the forum: it counts the likes and other reactions you get throughout the day and whoever gets the most for that day wins. Or Raithe wins. Usually Raithe wins. Keyrock still plays games nobody else even knew existed. A number of people play Conan Exiles and the screenshot thread will every
    9 points
  17. Nice. They can go for Paradox next. I want a Tyranny sequel, ffs.
    9 points
  18. I have never heard of any game developer doing their localization in-house, not in 1999, not in 2020. Every game I've worked on and every company I've ever talked to always outsources their localization. Localization companies specialize in it. There's no reason for even a mid-sized game dev studio to keep a loc staff on hand unless it's a single person doing coordination. And that single person is usually a production role, not a polyglot translator. Even localization companies often outsource one or more languages that their normal staff can't cover. Deadfire shipped in 10 language
    9 points
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