Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 06/06/23 in all areas

  1. This pains me even more, because every once in a while people are complaining about my project costing 5 bucks. Then I see stuff like this for $20+ that is nothing more than a simple cosmetic item and people seriously buy this garbage without thinking.
    5 points
  2. I'm always surprised when people complain about the pricing of indie games. They are usually less than $30, and you can guarantee indie developers are pouring their blood, sweat and tears into those projects with almost no compensation up front. Your $30 doesn't go as far as you think. But yeah, DLC like this is silly.
    4 points
  3. "Russian sources blame the Ukrainian military". Translation from ruzzian, "We did it".
    3 points
  4. It's his special power, that he got from The Emperor (all 21 primarchs supposedly got a special trait representing one aspect/ability of him)... to remain unnoticed
    3 points
  5. If you buy the annual battle bass for the low price of $24.99 your chances triple to 2%. Not only that but you also get a bonus 200 Blizzard Bucks that you can spend on cosmetics! (note: the cheapest premium cosmetic costs 205 Blizzard Bucks)* * I may or may not have made all of that up
    3 points
  6. 2 points
  7. Corrupting Beauty comes from a weapon and is probably considered also a weapon attack (like all weapon procs), thus triggering also Avenging Storm. Since you empowered Avenging Storm, all the bolts coming from it are considered empowered and will trigger the effects from Sasha, Weyc, etc... when hitting a new enemy (there's a long thread about empowered abilities triggering these effects multiple times).
    2 points
  8. With the recent upgrades: Corsair 4000D Airflow black Intel Core i7-13700K ASUS ROG STRIX B660-A 32 GB DDR5-6800 CL34* Corsair Vengeance ZOTAC GAMING Trinity RTX 4070 Ti 2 TB M.2 Samsung 980 PRO be quiet! Silent Loop 2 280mm Thermal Grizzly Intel 12th/13h gen CPU frame 4x be quiet Pure Wings 2 *Actually DDR5-7200 CL34, but not stable at 7200 MT/s
    2 points
  9. It seems Alpharius got to you You now have to repaint your army to Rainbow Warriors, since it's pride month
    2 points
  10. I hate to be that guy, but. Jaghatai Khan. Not that I'm surprised you forgot about him, because everyone always does
    2 points
  11. Nova Kakhovka dam has been blown up. Zaporizhzhia Nuclear Power Plant cooling of reactor might be in jeopardy including tens of thousands of Ukrainians.
    2 points
  12. You can pay for a loot box that has a 0.67% chance of dropping an active quest increase. Chances doubled if you get a premium subscription!
    2 points
  13. I'm through most of Mass Effect 2 by now. I just completed the IFF retrieval mission and got my last party member (rather than selling him to Cerberus). For some weird reason, I love the conversation where Sheppard tries his best to get a name out of the Geth I can't remember if Legion has a loyalty mission, but otherwise down to two. Need to do Jack's on Pragia and Sayeed's on some planet I can't remember the name of from top of my head. I like the story and most of the characters. Combat is IMHO by far the weakest of the three games (not counting Andromeda as I haven't played it yet) Edit: I made a mistake that I've done the last 3 times I played the original version of this game... my poor fish
    2 points
  14. [CLASS BUILD] Lodefens - Wild Orlan Paladin - Shieldbearer of St. Elcga This is a standard paladin built on achieving highest deflection possible. In the beginnig there was no way to progress with MAX Resolve, so i went for an offensive build until Act II, then I put all in RES. For Llengrath I maxed MIG and CON instead, to avoid dragons abilities and wizards spells. "I won't fall!" (Lodefens motto) PoTD: YES (ver. 3.07-1318 LATEST) SOLO: YES (ver. 3.07-1318 LATEST) Race: Wild Orlan (+2 Perception, +1 Resolve, -1 Might, Defiant Resolve) Culture: Aedyr (+1 RES) Background: Laborer (+1 Mechanics, +1 Athletics) Attributes Initial (with bonus and malus): MIG 17 COS 10 DES 18 PER 18 ACU 10 RIS 5 Act 2 and after (with bonus and malus): MIG 17 COS 10 DES 10 PER 10 ACU 11 RIS 20 See battle against Llengrath for specific respec values. Skill score at 15th level: Athletics: 3 (0 +2 Paladin +1 Laborer) Survive: 2 Mechanics: 7 (6 +1 Laborer) Stealth: 9 Lore: 6 (5 +1 Paladin) At 16th level with respec put enough points to get 6 in Survive, 7 point in Lore and the rest in Athletics. Talents and abilities 1° level: Flames of Devotion 2° level: Two weapons style 3° level: Zealous Focus +6 Accuracy, +15% of Grazes converted to Hits 4° level: Weapon Focus Noble (Rapier, Dagger, Mace) Before Maerwald respec in: 1° level: Lay on Hands 2° level: Weapon and Shield Style 3° level: Zealous Endurance 4° level: Shielding Touch 5° level: Inspiring Triumph Continuing with: 6° level: Deep Faith 7° level: Liberating Exhortation 8° level: Superior Deflection 9° level: Flames of Devotion Before Cail respec in: 1° level: Lay on Hands 2° level: Weapon and Shield Style 3° level: Zealous Endurance 4° level: Shielding Touch 5° level: Sworn Enemy --> here there's only this one or Flames of Devotion 6° level: Deep Faith 7° level: Liberating Exhortation 8° level: Superior Deflection 9° level: Righteous Soul (the only defensive ability at 9th level) 10° level: Cautious Attack Continuing with: 11° level: Deprive the Unworthy (no other defensive abilities) 12° level: Greater Lay on Hands 13° level: Sacred Immolation 14° level: Graceful Retreat 15° level: Abjuration (useful against spirits, no choice for defensive abilities) 16° level: Fast Runner (+5 disengaging) While abilities are always the same choice, you can go for 2 alternatives set of talents after 10th level: First set (more balanced): Weapon and Shield Style Shielding Touch Deep Faith Superior Deflection Cautious Attack Shielding Flames (or Deep Pockets) Fast Runner Graceful Retreat Second set (full defensive): Weapon and Shield Style Shielding Touch Deep Faith Superior Deflection Cautious Attack Snake's Reflexes Bear's Fortitude Bull's Will See Leengrath fight for specific choice for that battle. End game equipement (see notes below for eq used during the run) Weapon set 1: Captain Viccilo's Anger (Legendary, Shocking lash, Durganized, Salying Vessel) + Aila Braccia (Superb, Durganized) Weapon set 2: Bittercut (Superb, Corrisive lash, Durganized, Slaying Beast) + Little Savior (Superb, Durganized) Head: Garodh's Chorus (Preservation) Neck: Cape of the Master Mystic or Mantle of the Excavator Armor: Ryona's Breastplate (full upgraded) Hands: Gauntlets of Accuracy or Gauntlets of Swift Action or Siegebreaker Gauntlets Ring 1: Ring of protection Ring 2: Iron Circle or Ring of Changing Heart Waist: Looped Rope Feet: Viettro's Formal Footwear or Boots of Speed or Fenwalkers or Boots of Stability Pet: Concelhaut's Skull Note: St. Wygelt's Cudgel fits weel with this built, you can use also this weapon if you like. See videos for situational equipment. Now a diary and some consideration about the run with equipment used. Initial Equipments were: Fulvano's Equipment Breastplate or Brigadine Rapier + Dagger or Mace Raedric Loot At Raedric's Keep I looted: Gauntlets of Accuracy +5 ACC Ring of Searing Flames Bluntig belt Boot of Stealth Gloves of Manipulation Fine Rapier Fine Large Shields Fine Brigadine Fine Mail Armor Fine Breastplate Several others fine weapons (Pike, Spear, Hatchet etc.) For Maerwald I bought Outworn Buckler. This is my battle agains him: https://www.youtube.com/watch?v=SdnAYzQgSO4 At Defiance Bay I bought the Sword of Prix and enchanted it with Slaying Kith e Burning Lash, and bought Hanover's Fist of Dodm and enchanted it with Slaying Vessels and Shocking Lash. In Defiance Bay I had been wearing Sun-Touched Mail of Hyran Rath or Äru-Brekr. I did ALL side quest of Act 2 before The Hermit of Hadret House. I did Missing Sentries with some nice bonuses from Serel, getting 19 MIG, 18 CON and 8 Athletics (without points in it). I did also Clandestine Cargo at 7th, and Cail The Silent at 10th: https://www.youtube.com/watch?v=us4dIDH5zsA I completed WM1 at 10th level, no need for Scroll of Prayer Against Imprisonment for Lagufaeths, I used mostly Resolution with Slaying Wilders and Corrode Slash. For Galvino's workshop I used St. Ydwen Redeemer (upgraded to last stage using The Ring of Wonder for Second Chance). At level 11th I did Iklak, The Dweller and Cyrdel, to level at 12th. Done Durgan Battery with some pulling, but enough easely. Taken The Unlabored Blade and Ryona's BreastPlate, with some difficulty to kill the Bleak Walkers (some of them have 133 deflection!). Now Eyeless at Iron Flail Fort: St. Ydwen's Redeemer, 5 potions di Llengrath's Displaced Image and 5 of Deleterious Alacrity of Motion with Gauntlets of Accuracy bonus +10 against vessels from Survive and splitting them with 3 shadows: killed almost easily.. Before Kaoto I upgraded Steadfast to last stage and retrieved Rundl's Finery. Abbey: flooded Lower Tide quarters, retrieved Mantle of the Excavator and Abydon's Hammer, now I'm 14th. Atsur at Caed Nua! Done the Kraken at 14th with Bittercut: https://www.youtube.com/watch?v=iRzffqMZIM0 Now I'm going to ACT 3. Kerdhed Pames e Rêghar Konnek for doing Prisons of Ice, killing mostly of Pale Elfs. Taken Blooded Hunter and leveled at 15th. Taken Berath's boon (another +1 RES and +5 against Paralyzed and Petrified). Did At the Mercy of the Tribes and gained Wild Running. Got Song of the Heavens. Oh, ok, the Sky Dragon: https://www.youtube.com/watch?v=op85_i6lVmQ Retrieved Looped Rope at 16th level. At late game you can achieve 185 of Deflection with potions and abilities and 33 Resolve (37 with Redeemer): I took Executioner's Hood and Siegebreaker Gauntlets, they stacks (+10 ACC), but mostly I had worn Garodh's Chorus and Gauntlets of Accuracy. Done ALL bounties except Brynlod... Now Concelhaut, Baelorin and company I had to split them, no problems with Concelhaut apprentices save for Sabel (split/pulling the Skeletons). Concelhaut was easy (tactic involved Wizard's Double, Scroll of Minoletta's Concussive Missiles, Bittercut, Godansthunyr, Aila Braccia and Outworn Buckler https://www.youtube.com/watch?v=L9RhBlbJjNI And now Sefyra with Scale-breaker, 10 Scrolls of Missile Barrage, Infestation of Maggots from Bittercut, Confusion (5), paralysis (5), ring of +4 INT, helm of +4 MIG, coat of +4 PER, shoes of +4 DEX, Wayfare's Hide Durgan Reinforced and +2 Resolve, Steadfast, Aila Braccia and Outworn Buckler: https://www.youtube.com/watch?v=g2NrcOcma3o For fun I've done The Champion of Berath: https://www.youtube.com/watch?v=WDZZFo5IVxk Last (but not least) bounty, Brynlod with 6 charmes, 2 dominates and some Maelstroms https://www.youtube.com/watch?v=HCGTQRPve5s For Alpine Dragon I "cheated" a little, put all my fiches on high defense, took foes as a shield killing the Dragon with Persistence: https://www.youtube.com/watch?v=c2tg3witmUc And in the end Llengrath (I took inspiration from https://www.youtube.com/watch?v=a-7SRHml-k4 and https://www.youtube.com/watch?v=T3iFg1qZT80&t=26s ) : And, finally, Thaos. Very easy with the Redeemer: https://www.youtube.com/watch?v=qN9SfCeiGUg
    1 point
  15. Another giveaway on GOG. Amnesia: Machine for Pigs https://www.gog.com/game/amnesia_a_machine_for_pigs?source=news
    1 point
  16. Yeah I don't believe the new track looped for me either. Funny thing is, I'm pretty sure I've since stumbled on a post somewhere from around 2018 where someone made the same discovery with the main menu music... That;d be my guess as well. A few attempts were made to set up the states listed in the Music.txt in a new Wwise project, but I always gave up whenever it came to reading through the Wwise documentation. Likewise most video tutorials on the subject seem to either be from Audiokinetic marketing their product, or technical explanations that go over my head and might not even relate to the implementation of audio in Deadfire. I've no doubt there is a method that will work for someone with the resilience to find it. It's very cosy imo
    1 point
  17. Prometheus didn't go get his liver eaten out daily by an eagle, for people to just eat their food raw. Honour his sacrifice. Eat your steak like charcoal.
    1 point
  18. That is where well done steak is from. Most of the bacteria on steak is on the surface, so unless you get a really bad steak it'll be safe to eat rare, and if it's bad you'll have some issues regardless. Medium hits the temp that's considered enough to kill all bacteria if you're worried about it. No good reason to eat a steak cooked more than medium. Of course chicken is best crunchy, I can't really think of a good chicken meal that isn't crunchy or involves a flavorful sauce or broth to make up for the loss of texture. The English can keep their unseasoned boiled chicken to themselves. I haven't played too much videogames lately. I did play Hades a bit last week but I haven't had the inclination to play anything that takes a big focus.
    1 point
  19. I have done same until I find out that you get horse in ACT4!!! then I speed runned to that point so I dont have to walk everywhere
    1 point
  20. I'm not, just about 50% of the way through. I've been skipping quests a bit rather than clearing the area mostly as I want to finish the story. Did a sidequest where a daughter was oddly okay with her zombie mother, heh.
    1 point
  21. How are you all done with the campaign already? It takes ages to clear each area, find everything, and move on.
    1 point
  22. There is some sort of complex survivability rating for each character, depending on their role, loyalty, and team composition. So, it is entirely possible to have a fully loyal team and lose some of them and vice versa. The non-combat crew survivability depends solely on the reaction time - the sooner you start the final mission, the more survives. It also introduces a problem with the ME3 world state generator - it is either the loyalty missions or alive non-combatants, but not both. As mentioned above, the OOC PTSD was worse. Kai Leng is poorly introduced and written in-game (he first appeared in one of the ME books and seemed less annoyingly dumb), and covered in plot armour, but fine otherwise. The ending is fine, though I would have preferred it to be more open. --- Finished Record of Lodoss War ~Deedlit in Wonder Labyrinth~. Enjoyed it overall, though cannot see another playthrough. Review:
    1 point
  23. Agh I forgot to reply to this thread back when it was posted... I actually had the exact same experience with replacing music, I successfully replaced the main menu theme with Eora redux (though couldn't get it to loop), but any attempts at replacing any other tracks (in my case Eothas' piano theme with a slightly louder version) got me absolutely nowhere. My suspicion at the time was that you might also have to define the wwise states(?) to match Deadfire's stealth/conversation/normal states (which the main theme doesn't have configured iirc), but I had no motivation whatsoever to investigate that further. encampment...
    1 point
  24. My sense is that many will argue that neutrality is not a reasonable option: it effectively means being pro-Russia. Inactivity and/or indifference helps Russia.
    1 point
  25. https://www.dailymaverick.co.za/article/2023-06-06-ramaphosa-embarks-on-attempted-course-correction-of-sas-russia-stance/ SA is sending various representatives to the G7 to clarify our position that we are not pro-Russia Our mixed messages and ostensible support for Russia has already impacted our international investor portfolio with investors selling SA bonds, currency and equities This impact to our economy is self-inflicted and hopefully we can change the view in the G7 that we are not pro-Russia and that we are neutral
    1 point
  26. This is me lol, started with hoarding because I wanted to save them, but then eventually became conditioned to the point where it just feels wrong so now I never use them. Same goes for per rest abilities.
    1 point
  27. Always nice to see plot induced stupidity in games, Diablo 4 is no exception.
    1 point
  28. "On a second thought, let's not go there. It's a silly place"
    1 point
  29. Nah, it’s couple hours (3-4?) long stand alone campaign.
    1 point
  30. They need to mask somehow that they lost again almost 2 kms of ground around Bakhmut, including strategic heights https://www.pravda.com.ua/eng/news/2023/06/5/7405414/ I have seen the video as well, it would be silly to expect any counteroffensive without a single misstep or casualty in the ranks of UA. One thing which is suspicious about the video is, that it was released by Russia in the middle of the night as a fresh action against UA troops and it’s clearly not a nighttime video edit: here is the follow up video from today by AFU. Combat was still ongoing, the previously Russian controlled area is currently grey zone. Edit2: and current situation at the place of attack depicted in video in a map language
    1 point
  31. I used a blood mage / soul blade for the ultimate and am a big advocate of the build. It is extremely strong with good defenses and super high DPS once you hit L13 and get citzal's spirit lance plus borrowed instinct. It does so much DPS because the lance both collects focus from multiple enemies and distributes soul annihilation to multiple enemies (I've hit as many as 10, but usually you hit about five). So once you have the lance you can typically refill your focus in one attack. Here is the build I used. Since it was an ultimate run I used cheese like strand of favor but it isn't necessary on normal runs and the build picks should still apply, though I'd recommend taking wall of draining at L19 and pull of eora at l10 or l11 in place of secrets of rime. I took secrets of rime mostly because I stole watershaper chill fog, but it isn't really needed. Also I'd take phantom foes and not heart of the storm. So the picks are the same except L11 - pull of eora, L12 - phantom foes, L19 - wall of draining and echoing horror. And I'd probably take whispers of treason at L1. In general you hit things with the lance to build focus rapidly, then use soul annihilation with the lance to do tons of damage, while using llengrath's martial mysteries wizard buffs and cipher buff / debuffs (mostly borrowed instinct, but also psychovampiric shield, phantom foes, and secret horrors) to greatly buff yourself and debuff enemies. Before you get the lance you can use the parasitic quarterstaff, or any weapon really, but you'll see a huge dps spike once you get the lance due to it hitting multiple enemies. I went coastal aumaua in this build for the might affliction resistance, but you could go anything but godlike. Could even go godlike if you don't mind losing the nifty hats. Probably nature godlike would be the best choice if you go that way. My top picks for race would probably be pale elf, human, wild orlan, coastal auamaua, wood elf, and mountain dwarf. Let me know if you have any questions And here is another thread discussing hierophants, mostly blood mage / ascendant but also blood mage / soul blade in my posts. And another thread talking about hierophants, with me rambling about blood mage / soul blade some more
    1 point
  32. Amazing idea would love to see it implemented.
    1 point
  33. Fun fact, the kinect is still sold for certain industries since the tracking tech is actually pretty good. It's just not good for consumers.
    1 point
  34. 14 years ago, almost to the day, Microsoft revealed Project Natal, which we would later know as Kinect. This was followed by some of the most hilariously cringe presentations: But what product announcement would be complete without a bunch of lies from Peter Molyneux? Soon, we were treated to a metric ****ton of absolutely awful games. Including destroying a once beloved game series. Microsoft even had the tenacity to try to force Kinect adoption with the Xbox One. Predictably, it did not go over well. Mercifully, in March 2014 they released a cheaper Xbox One sans Kinect and not long after that the forced Kinect integration ruining otherwise perfectly fine games was phased out and Microsoft stopped mentioning the Kinect. In January of 2018 the Kinect was completely discontinued, though it had been effectively dead for years at that point. Microsoft Kinect - Never Forget.
    1 point
  35. Why? They were all idiots or crybabies. Except for those who were idiot crybabies.
    1 point
  36. I'm trying to start a list of unmarked and/or sandbox side quests you might end up doing outside of the MQ and other side quests like companion/NPC etc. I finally got to Groundbreaker which has LABYRINTHINE scale interior dimensions. Even for a generation style spaceship! Was exploring the immense promenade area when I came across these 2 apparently unmarked quests. These do not appear linked to any of the MQ or side quests. And greatly reward the player for exploration and taking the incentive to track down information they encounter on terminals, notes and other info sources in the world. Starting a list here for anyone who doesn't mind such SPOILERS, Please feel free to add to this when you can! Unmarked Sandbox Quests at Groundbreaker Station (Time for some station sleuthing) Saving Pvt Taylor. This NPC is one of JunLei's Engineers who managed to get himself locked in a deserted corridor bathroom for quite a few days. This unofficial, sandbox quest can be started if you hack the Admin Access link at the public terminal beside the Halcyon board office. First entry is a Board rep email from J Tennyson to the Engineering dept. Bureaucrat rep asks for a status update on the toilet clog. And asks the engineering staff if anyone has seen Pvt Taylor (who appears to have been missing for several days). Please find it in your heart to help out this poor guy when you finally stumble across him. He's located in the in one of the upper most corridors of the ship in Waste Disposal across from Medical Bay. If you encounter several manticores hanging out in an unlocked room down the same hallway, then you're in the right spot! Greasy and a deadly case of heart burn at Auntie Cleo's Kitchen -- You might completely miss out on solving this very SUBTLE mini quest if you fail to read Capt JunLei's terminal. In her daily security logs of denizen and visitor comings and goings at Groundbreaker, she logged something worth investigating. She mentioned seeing an Auntie Cleo auto mechanical tech arrive with a food chef robot at Auntie Cleo's diner. But doesn't recall him ever leaving the station. If you visit Auntie Cleo's Kitchen, you'll meet Greasy the company's robot chef. But there isn't a sign of the human NPC worker anywhere. If you pick the door lock for the restricted storage backroom behind the kitchen, you'll find the bloody corpse of the missing worker on the floor. The body is slumped against the wall beside the fridge. Checkout the bloody company repair manual on the food counter just above his head which describes how he met his untimely, gory demise. Questioning Greasy at the food counter gives you an Engineering option to repair its damaged shock simulator sub routine. While unrelated to the unfortunate demise of the Auntie Cleo NPC in the back room, performing this mini quest will boost your Engineering stat & XP. 3. The Case of Check on the Trap---Er...Unload Another Case of Farm Fed Sprats. Ethel Gaibler is the Spratwurst vendor on the promenade. Captain JunLei's daily log on the promenade status has an interesting and funny entry about the Sprat infestation at the Rest N Go motel. Chat up Ethel at her diner to investigate whether there is any truth to the speculation in Junlei's potential health advisory. Ethel claims her sprats are organically sourced fresh from Sprat farms (possibly Spacer's Choice Edgewater colony). Spoke with Ethel before reading the terminal entry. So unfortunately was unable to verify if there were any dialogue choices for Ethel's enterprising indiscretions. Regardless, your PC should proceed eating with caution whenever at this diner..... 4. Cpl Leonard Wheeler terminal entry lists a "dead beat" at the Rest N Go who tried to pass himself off as one of the freighter crew on a Freelancer vessel. But the crew called his bluff and left him still stranded at the station. It's possible this dead beat is Ephraim Maywood? 5. Public Terminal Billboards If you access the public terminal beside the Halcyon board office, you'll notice 3 entries made by station personnel and denizens. It at lest 2 different NPCs made 2/3 of these public terminal entries The 1st entry is called "Looking for Work". NPC states they were stranded at the station for a year after being accidentally abandoned by their freighter ship (Update: this NPC could be possibly Felix). The 2nd entry is called "Down on my Luck". NPC claims his damaged ship had to dock at the station. But he was too broke to afford the repairs, fines and O&M. So station admin ended up confiscating his ship/cargo and sold it off as scrap. NPC was unable to find employment with any other ship since. Entry indicates this NPC was spamming the public terminals for the last 2 years ever since. (Update: This NPC is confirmed as MacReddy after a lengthy conversation). If you hack the Admin Access link at a public terminal, you'll see a entry from an NPC called Iceman. Message was sent to the IS Conveyor's Collective on "Conveyer's Rights". NPC states they had a similar cryogenic experience like your PC. They were suspended on ice for a 4 yr round trip to Dashkova for some corporate work contract. NPC complained bureaucracy politicking by station authorities delayed their ability to dock at the station for a week. Which the crew had to endure without pay. Towards the end of the message, NPC tone sounds as though they were trying to organize some sort of worker's union for Collector's Rights. They apparently left the station for GenSan and said they would follow up with anyone who posted a reply when they returned after 3 years. If you attempt to re-access this terminal entry a 2nd time or later, it ends up being immediately and permanently deleted by the network admin (possibly because of Board censorship due to the inflammatory union like nature of the message). Repeated attempts to re-access this entry gives you a message that your activity has been "logged" by the network security. If you investigate the refuse filled alley in Rest N Go that's right beside Glady's office, you'll find a small crawl space opening. Follow this crawl space to a dingy, sprat infested room with 2 filthy mattresses. A squatter's journal is right beside the closest mattress. This provides support for the identity for one the two NPCs who left messages at the public terminal. i.e. the stranded crew member. If this NPC is Felix, then it seems this is his home before you take him on as crew member. If you exit this homeless hobo room, the crawl space will take you to a water logged machinery room. This is a secret back door entrance to a restricted space that leads to a medical bay area. This area appears to be part of a side quest, so I won't make any more speculations due to possible spoilers here. But the proximity of this secret back door entrance is somewhat coincidental. Based on the number of mattresses in that crawlspace, it seems these entries were made by at least 2 homeless and unemployed station NPCs (at least one stranded freighter crew member and a ship's captain). The freighter captain who posted the series of "Down on my Luck" terminal entries, is most likely MacCreddy. Who likely left the Squatter's journal in that homeless hobo crawlspace. Events which MacCreddy apparently confirms if you use persuasion to speak with him in Back Bay. 6. MacCreddy the Accidental Inventor Mixologist. There's much more to MacCreddy than meets the eye. Next to appearing to be the unfortunate freighter captain who lost his ship, the station security log (in the restricted area) indicate MacCreddy was spotted lurking around the Rest N Go. Checking out the terminal in the Rest N Go in the upper room on the right has some interesting correspondence between Rizzo PR and MacCreddy. This makes for an interesting conversation piece if you finally meet this NPC in the Back Bay.... 7. The terminal located beside the Spratwurst cafe has a special job recruitment ad placed by Lilya. If you didn't speak with security about getting station work, then following this lead would take you to Lilya's office. And an alternate way to start her Stellar Bay salvage quest. 8. Salvage Space Race on Groundbreaker. This one is a murky semi sandbox salvage race between Gladys and Lilya. One of the public terminal messages mention an engineer's entry about a possible mutant infestation. Enter the Waste Disposal from the promenade level and walk to end of hallway that leads to the giant station garbage chute. Climb down the ladder to the right on to the grating below and you'll find the headless corpse of a dead Salvager. Read the note next to his body. It indicates Lilya directed these employees to scout a lead on some hot high value salvage on the station. Note indicates a hidden entrance exists behind a panel located in the Stevedore workers quarters. Use the detailed hints on where to find the well hidden entrance to the salvage area. This secret entrance most likely leads to the same hidden/restricted area that is the station's repair hangar. So be careful if sand box exploring the station with this mini quest. Best to pursue this as a sandbox scouting mission (as the note suggested). Because the area (restricted repair workshop) is guarded by several hostile, well armored NPCs. This restricted repair hangar appears to overlap with one of the main objectives of the science weapon side quest (where the quest log suggests you'll have to poke around Glady's office to get hints on where the science weapon is). If you kill these NPCs, taking note of a certain item in the leader NPC inventory provides a hint to why those NPCs were there in the first place. 9. Moon man Callahan and his Most Cumbersome Hat. Snooping on Cpl Leonard Wheeler's customs terminal indicates a Spacer's Choice freighter ship recently docked at Groundbreaker. It delivered Moon man Callahan's long awaited Spacer's Choice mask. A public terminal next to SubLight indicates Callahan used the terminal for professional and personal reasons. But forgot to sign out. Exploiting this security breach to spy on his email, his work related note to his Spacer's Choice employers confirms receipt of the Spacer's Choice shipment in Cpl docking log. Reading this gives the impression MacCallahan isn't happy with his mandatory new work costume. This gives you an lead to have an extensive and entertaining chat with Moon man on the subject at his vendor stall. Now you know the source of where all his hilarious Moon man costumes are coming from! Callahan has additional dialogue if you snoop in his terminal entries after having that long revealing chat. 10. The Lost Hope Toilet Woes. An engineering terminal note indicates mutant larvae may have been accidentally introduced to the station with cargo. While exploring the station (from the same level you freed PvT Taylor in Waste Disposal), check out the hostile NPC icons in the other closed room down the hall way. After validating the mantipillars infestation from the dead Engineer bodies in the room, check out JunLei's maintenance order beside the headless corpse. Her work order for the Lost Hope indicates a key is behind a locked door in the bar's bathroom. Exiting this room on the far side goes to a ladder. This leads down into the Lost Hope's storage backroom which contains some good loot and the locked door. It's a level 60 locked door which can be also opened with a Lost Hope id card. The inaccessible back store room for Belle's Shells can also be directly accessed from Waste Disposal. It's at the end of the first deserted hallway conduit on the right from the promenade level entrance.
    1 point
×
×
  • Create New...