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Showing content with the highest reputation on 02/11/22 in all areas

  1. IMO the most effective punishment for kids is to deprive them of "things" and make them earn them back. When I was a kid my dad took away the Atari (for me) because of one thing I did or another. Probably a bad report card. My brother got to play but not me. That got my attention. Given the choice between that and a spanking which do you think was a bigger motivator? LOL this is a funny story though. My dad was an old school Southern Democrat Baptist blue collar guy. He made a joke of spankings long after they abandoned the practice. He'd say "Boy, go cut me a switch" whenever my brother and I did something foolish. In the southern US vernacular that means "go get a stick and bring it to me so I can whip you with it". Anyway, fast forward to when I was 18, leaving soon for the USMC and I'm helping him change the oil on our cars. I dropped the waste oil pan, made a hell of a mess. He joking said "Boy go cut me a switch". There was a fallen tree branch nearby. Big old oak branch. I must have weighed 80 lbs. I was 18, my dad early 50's. I picked that thing up and carried to him easily as can be and told him there you go if he could lift it! We laughed about that. He was a good man. I still miss him sometimes.
    5 points
  2. Well I've managed to get offered a new job role, so that's kicking off in a couple of weeks. Surprisingly blah and neutral over it, there's nothing exciting about the work from what I can tell but it's work, it'll be providing income, and that lets me spend on hobby projects and bills and the like. Finished sewing up my Mando flight suit, sorting out various materials to make the flak vest before I return to the design of the armour. I want some reference shots of myself in flight suit and flak vest that I can set as background in Blender to make sure I'm getting sizing and proportions right. Once I start being fully happy with the armour design, I can check it with the QA team at the MandalorianMercs that it's all acceptable before starting to 3d print it. Dad's batch of radiotherapy had it's last day today. Now it's a little bit of wait, then scans and see what the doctor's say and whether surgery or a return to the start of chemo and more radiotherapy. And my sister apparently picked up Covid, so she's not coming around for a few weeks now.
    5 points
  3. When you realise what he has on the wall...
    4 points
  4. I think what you'll find is in cases where there is a correlation between poverty and obesity, poverty leads to less choice in food options (resulting in choosing between various cheap, prepackaged or precooked, foods with loads of salt, sugar and fat), as opposed to poverty leading to a scarcity of food.
    3 points
  5. for a little more precision in wall placement, sometimes half of a full vertical wall is needed
    3 points
  6. Needed a laugh about taxes. The check I'm going to have to write to those money grubbing bastards this year is nothing to laugh about!
    3 points
  7. Hi everyone ! BPM Version 2.0 is being uploaded. Deadfire Balance Polishing Mod at Pillars of Eternity 2: Deadfire Nexus - Mods and Community (nexusmods.com) This new version is actually quite big (as usual, use the <Version 2.0> tag to check everything). That's why I call it 2.0. What I can say in a nutshell : 1) I've tried to be as paranoid as I could about scaling, so you guys don't have to worry about it. Trust me, now everything should scale pretty well, and no ability including from items should become obsolete because of poor scaling (but of course, some day some guy will point me exceptions...) 2) I've wondered a lot about the signature abilities of each class. This led to various changes. Spiritshift, Holy Radiance and Constant Recovery have all been made more central to the design of their respective class. I think Carnage has been restored as the backbone of Barbarian class, with a chance to interrupt with Crits that would remind people about good old Tall Grass builds from PoE1 (but still prevent degenerated combos with specific weapons or multiclasses). 3) I've evaluated the theoritical values of Monk wounds compared to other class ressources. This led to high level abilities costing more... and Shattered Pillars getting more. 4) Some subclasses tweak to make subclass more about doing their stuff. Better Imbued attacks vs worse Auto Attacks for Arcan Archer, more Corpse Eating for Corpse Eater. 5) BuGFixEs (including my own bugs)
    2 points
  8. He takes over by creating a new crime syndicate of... himself and Fennec? At no point does he actually spend any time preparing henchmen in advance, and even when he does, it's basically three people and a gang of late teens, early tween Mods. He knows the enemy are likely to try manipulating the other crime families, but the moment they all say "of course, we'll stay neutral, let you do all the fighting, and enjoy the fine life after the war" and doesn't do any checking of what they're actually up to from that point on. Apart from walking around rather than being carried on a litter, he does nothing to actually gain the hearts and minds of the locals beyond talking about it. He applies none of his hunter / killer skills for pretty much any gunfight he gets in. In fact, he tends to come across as fairly unskilled with guns but only great with a gaffi stick in melee. Or he mostly uses a blaster to hit people with rather than shoot them. He never tends to use the environment, just walk out into the open. I mean, to be fair, Star Wars in general is fairly terrible with showing small unit tactics or even large group tactics in any meaningful way. They tend towards the "mass everybody together and run towards the enemy while wildly shooting". But still, when we've had decades of "the deadly bounty hunter" in comics, novels, and other media where he usually manages to outsmart the enemy as much as outfight them.. This pretty much played into the guy who gets randomly hit in the rocket pack, bounced off the hull of a vessel and dropped into a sarlaac pit with a concussion.
    2 points
  9. ignoring the appeal to absurdism, five quality meals a week for kids who might not be certain o' receiving one such meal a week, would seem to be a significant improvement. this ain't even a new math conundrum. five is better than zero in the present context. is also not just an obesity issue 'cause as already observed, brain development is also inextricable linked to proper nutrition. furthermore, the biden efforts, if one actual reads the linked articles, allocate funds to increase snap coverage in the hope families will be better able to feed children when those kids is not receiving meals at school. unfortunate, there is hardly a guarantee that more food money means better nutrition for many children. school lunch is the one meal per day fed, state and local governments, which have a rather vested interest in the long term physical and intellectual growth o' school age children, is able to be certain those kids have the opportunity to enjoy the benefits o' a nutritionally balanced meal, so why would one possible argue such is a bad idea? schools current get the kids exercise, which is a good thing. observe that exercise alone ain't enough? well, is not as if such is a reason for getting rid o' school exercise programs, 'cause that would be dumb, right? nobody would suggest something so utter stoopid. well, ok, how 'bout find ways to improve nutrition? one obvious solution is to make certain that meals at schools is free to all and that such meals is nutritionally beneficial. but five meals a week ain't a guarantee kids will be getting enough nutrition and school lunches is not gonna end obesity, so scrap that idea? wait? what? doing so is just as dumb as is getting rid o' school exercise. ... some things is complicated. making sure kids get decent school lunches is not particular complicated and is a whole lot cheaper than other welfare programs. is tough to frame intelligent arguments opposed to the lunch programs. instead we get fox link and absurdism? well, ok then. HA! Good Fun!
    2 points
  10. if you're willing to consider a build not just in isolation, but as part of a party of five, many penetration problems get effectively solved by bringing any kind of chanter aboard. The Shield Cracks is an amazing invocation that basically permanently debuffs the enemies with -2 AR. Coupled with champion's boon and Scion of Flame (if it works correctly with arcane archer imbue) and even without crits I think most penetration issues disappear. if you don't want a chanter, a single-classed cipher will eventually be able to bestow +8 penetration, which is frankly amazing for magic-type abilities, buggy PEN or not.
    2 points
  11. Can we get 1/4 pieces as well in both vert and flat. Would be helpful for basic and advanced building
    2 points
  12. These are still a low percentage of truckers. in Ottawa a good portion of truckers left to go back to work. Most of the protestors seem to have other jobs, well or had them based on the many that say they had to resign due to vaccine requirements at work. As a thought experiment I wondered how this would go down in a US city, honking all hours of the night, etc. Probably get blasted They're mostly angry WASPs, Bruce should be onside with them.
    2 points
  13. Corporal punishment had been illegal in Finland now 35 years and we are in brink of anarchy, as young people don't have any form respect towards their elders.
    2 points
  14. You should check out Not So Clever Hound's Thundercat 2.0 build. It's definitely not weak; you can solo the game on PotD with a well-designed sorcerer.
    2 points
  15. One of my favourites... The object of life is not to be on the side of the majority, but to escape finding oneself in the ranks of the insane. Marcus Aurelius Edit: It just appeals to my inner anarchist for some reason
    2 points
  16. We didn't have school staff that could hit us because that was our parents job. I kid, my mom worked at my school growing up so I was never safe. I kid again, mostly anyway, as my mom wasn't a big spanker and I was good at not getting in trouble. I also can't think of one situation in school that I think would have been enhanced by a teacher hitting me but maybe I'm just into the wrong stuff.
    1 point
  17. The Electrical Xeno-Carbon Alloy Laser Burst Rod, or as I like to call it… THE EXCAL.BR, is a III Weapon found either by making it with new science materials that could be added (potentially) or by finding it in a new lab that may be upcoming. This weapon deals medium damage, high stun, low-medium speed as a 2 handed spear (essentially making it a javelin). What it does is that when you hit an enemy with it, it has a chance to electrocute nearby enemies, causing them the get immobilized for a short-medium duration. Alternatlively, this weapon could also be a longsword or shortsword where instead of stunning it would have high damage, low-medium stun, and medium-high speed, and electrocute enemies, dealing large amounts of damage that chains to nearby enemies, but a javelin seems much cooler to me... I really hope you guys take this into consideration because it would be so cool to see this in game. Perhaps there will be mod support for this game in the future?
    1 point
  18. Over the years I've eaten many a snack mix. The ingredients vary in different varieties, but I have found that consistently my favorite part of most snack mixes is the sesame stick. So I got the brilliant idea to cut out all the other lesser parts of the snack mix and just buy sesame sticks. I don't generally see just sesame sticks on a shelf of my local grocery store. I'm sure there are specialty stores that do stock them, but also the internet is a thing. Anyway, I ordered a whole case since it was much cheaper to buy in bulk.
    1 point
  19. I hope it stays that way. It's just that my default state of mind for anything to do with AAA gaming is to assume the greediest course of action. Not to mention that Daisy shouldn't be an extra in Nintendo's sports games. I can begrudgingly accept that she gets no love in the mainline Mario games, but in the sports spinoffs she should always be a core character given that she's the tomboy of the princess bunch.
    1 point
  20. From the world of where things actually matter, Inflation highest in 40years, market rates going up, rates inverting at some bond rates levels (7s-10s), food and energy prices soaring and much higher rate than CPI - economy growth peaking and now slowibg down, perfect timing for a recession / stagflation happening exactly on the midterms, and the 'progressive' (brain dead with no math skills) wing of democrats wants to pump even more money by even more debt... as if not recognizing that the current situation is a direct result of their policies from early 2021 (should never get extended stimuli and pandemic emergency measures like holding rent payments) , and unnecessary level of restraints (movement and workplace restrins should have been removed the moment Omicron was known to be a much milder version) . Should have also make Powell feel secure in case he would start withdrawing QE in Q2-2021, that he would be re-elected anyway. (he waited until re-election to turn hawkish...)
    1 point
  21. For various types of punishment, each type has its place, but none should be abused, as at one point it will lose its effectiveness and in case of physical punishment is just turning into a sadistic action. However, there is a reason why as a specie we are rather receptive to pain inducing events. Some level of physical disciplining IS productive, as long as it is used rare and not for trivial issues. It also should not be equated with someone beating the crap out of another. Usually a sudden, swift and strong stimuli confined in a short amount of time is enough to get a point across that something is utterly unacceptable and crossing boundries too far.
    1 point
  22. I knew you had good tastes.
    1 point
  23. Just because its Friday afternoon, I had a few beers and is am in a whimsical mood... spanking explained:
    1 point
  24. But, Gershoff also cautions that her findings do not imply that all children who experience corporal punishment turn out to be aggressive or delinquent. A variety of situational factors, such as the parent/child relationship, can moderate the effects of corporal punishment. Furthermore, studying the true effects of corporal punishment requires drawing a boundary line between punishment and abuse. This is a difficult thing to do, especially when relying on parents' self-reports of their discipline tactics and interpretations of normative punishment. ... In a reply to Gershoff, researchers Diana Baumrind, PhD (Univ. of CA at Berkeley), Robert E. Larzelere, PhD (Nebraska Medical Center), and Philip Cowan, PhD (Univ.of CA at Berkeley), write that because the original studies in Gershoff's meta-analysis included episodes of extreme and excessive physical punishment, her finding is not an evaluation of normative corporal punishment as such am not sure the study your link references says what you believe it says, even with your qualifying edit. in an extreme brief and shallow internet search which we do not suggest is dispositive o' any kinda consensus, a more recent paper specific addresses at least one o' the concerns voiced by the aforementioned critics-- that "being able to distinguish between reasonable corporal punishment and maltreatment—whether this is formally denominated abuse or neglect—is critical for the relevant actors: parents who use corporal punishment as a disciplinary tool." however, take heart 'cause the paper linked does go a bit meta with research as o' 2010 and suggests corporal punishment, particular as delivered by a non parent, could be harmful even if is not injurious or abusive. "This evidence has contributed to an understanding that even apparently moderate forms of corporal punishment like SBS—moderate in the sense that a severe physical injury is not apparent to the average layperson—can have harmful effects that merit intervention, and to a more-comprehensive sense of the consequences of severe corporal punishment. These effects are stronger if the child is young, if the parent–child relationship lacks a grounding in warmth, and if the corporal punishment is repeated across time. Rather than discovering a cut-off level below which corporal punishment has no ill effects, scientists interpret the research findings as indicating that corporal punishment experiences have a cumulative effect that grows proportionately with the amount and severity of punishment." now keep in mid this meta use o' other studies is not suggesting that corporal punishment has zero beneficial outcomes, but rather there do not appear to be studies which show any consistent findings o' benefit. also, "A review of eighty-eight empirical studies involving 36,309 children has shown that children who have been subjected to moderate corporal punishment display, on average, more-immediate compliance with parental directives but also higher levels of aggressive, delinquent, and antisocial behavior than do children who have not been corporally punished. The causal direction of this association has been called into question because antisocial children might well elicit more corporal punishment or because the same genes that make parents use aggression toward their children may be responsible for their child’s aggression, apart from any causal link between the parenting and the child’s behavior." but, "Nuances complicate this picture, however: First, mild corporal punishments do not have a uniform impact on child outcomes across all contexts and circumstances. The parent’s behavior per se is less significant than the meaning of the behavior as interpreted by the child. This meaning is determined by the family context, including chronicity of the act, the contingency of the act on the child’s misbehavior, mitigating factors such as temporary stress and the child’s instigation of the act, and exacerbating factors such as parents’ taunting and psychological abuse. Thus, empirical studies demonstrate that corporal punishment can be helpful, unimportant, or harmful to the child’s development, depending on the meaning ascribed by the child. A limit on this conclusion is that, beyond a certain level of severity of corporal punishment, harmful outcomes are likely to accrue to the child no matter what context surrounds the act or how it is interpreted by the child. This level is not always clear but may be a defining characteristic of physical abuse." regardless, it would appear that corporal punishment is a bit more complicated than a simple good v. bad, but regardless, if is a child and the punishment is not being administered in a loving relationship (a relationship with a "grounding in warmth") and the punishments is other than mild and o' limited frequency, then the possibility o' long-term harm to the child's development does not appear to be a matter o' much dispute 'mongst those who have expertise on this issue. assuming that many teacher-student will lack the requisite warmth to limit harmful outcomes from corporal punishment, and recognizing that the benefits o' such punishments is difficult to gauge, the arguments in favour o' teachers and administrators delivering corporal punishments does not appear strong to say the least. etc. am not gonna suggest this single paper more focused on the law side o' the issue is dispositive, but it does go a bit meta with the consensus findings on the topic o' corporal punishments and such findings as presented by the authors do not support the general use o' corporal punishment in a school setting. HA! Good Fun!
    1 point
  25. Yes, well, the fact that she wasn't the first was a crime in of itself! ...I may be shifting the goal posts slightly here.
    1 point
  26. The doesn't necessarily mean she isn't in it, though. She could be a characteradded after launch, or a character who is still in development. 10 characters seem awfully small for a roster.
    1 point
  27. Amra is really great for barbs, since it gives them basically a second circle of carnage. You can have the slayer's claw in your second weapon set, and when you activate frenzy switch weapons once (for berserker) or twice for everyone else to upgrade to energized.
    1 point
  28. The British FM Liz Truss and Russian FM Lavrov had a meeting today. It was... interesting, apparently*. I'd say it was pretty much exactly what you'd expect when one of the more experienced international diplomats meets, well, an idiot trying to look tough for domestic brownie points. Most of the damage done was self inflicted. Truss didn't know how translators worked, and spent the first part of the meeting speaking over them before being told to shut up and be patient. How you can be a FM and not know that basic level of etiquette is difficult to understand. It's not even a power move, it just makes you look stupid, and as if you simply couldn't be bothered with even the basics. Which was kind of a recurring theme. She also managed to say that Britain would never recognise Russian sovereignty over Rostov and Voronezh. Which are internationally recognised parts of Russia; again a sign of being hopelessly underprepared and worse, it plays perfectly into the Russian narrative. She had to be corrected by the British ambassador, and it wasn't even a trap question since the context was pretty obviously whether Russia was allowed to move troops around Russia. That she apparently thought they were regions of Ukraine was indicative of being hopelessly underprepared but also kind of irrelevant, if you have any pretensions towards competence as a diplomat you always use a generic non answer like "We recognise Russian sovereignty on Russia, but not on Ukraine" for such questions since getting them wrong doesn't make you look tough, but like a moron. It also makes it hard for other diplomats to take you seriously. (Not her first rodeo, she also somehow managed to say that Baltic Nations were on the Black Sea) *there's a more detailed take from the FT, which I'd have used but thought would be be paywalled when it isn't.
    1 point
  29. Excuse you, it's Seiko. It is and it isn't. See....
    1 point
  30. Given the track record of Amazon series, I'm not enthusiastic about this show. I guess we'll see in half a year.
    1 point
  31. If you are not engaged then there will be no disengagement attack. Evasive Roll will make you immune to engagement for a few secs so you will not suffer disengagement attacks when you leave during that time. Movement abilities like Escape, Leap, Evasive Fire, Flagellant's Path etc.) never trigger disengagement attacks. It's basically moving without "officially" moving and cancels all engagement for a short while.
    1 point
  32. Slayers claw and magrans favor are kind of mandatory, but oathbreaker and amra would work too. Even sanguine sword, stalkers patience etc. Devil of caroc is pretty light for this build. You need to have as much armor rating as possible so Patinated plate (+juggernaut) is good since sc barb do not really care about recovery. Blunting belt also gives you more AC. Edit: also keep your enemies dazed so cipher,wizard can help to keep you alive. Furyshaper can be a truly great healer in a party where every one has access to dot:s. It really is old siec on steroids.
    1 point
  33. The good thing with Barbarian/Streetfighter is that you can use Smoke Veil or Shadowing Beyond if you feel you are about to go down. Also a pet that lowers armor recovery penalty and heals on kill (Abraham) will help. Streetfighter can still use Riposte even if it's less likely to trigger due to the frenzy/flanked combo. Blood Thirsty is of course icing of the speedcake. Stalwart Defiance can help a lot. I wouldn't pick Berserker because it's just annoying to manage the health of a Streetfighter without being able to see it. The dmg output is really good with a Berserker/Streetfighter and he goes into bloodied status all by himself - but you can't simply stop it and as I said it's hard to manage your health. Furyshaper is cool imo.
    1 point
  34. there's some friction points there, because in just a straight-forward usage, you're "wasting" some time trying to refresh it, which can be somewhat frequent depending on the enemies, so the long run speed bonus might not be as good. i'll admit i haven't played that much with time parasite, so i don't have too much visibility on the itneractions with it. that being said, simply maximizing speed may not be the complete picture. riposte (and similar effects like barbaric retaliation and mob stance) gives you "secret" speed bonuses with its free attacks. part of why barbaric retaliation is so good - you basically get super huge effective speed bonus, passively, and the effective speed bonus is higher the slower you normally are (heavy armor, bleeding cuts, etc). but you don't have as much control over that, versus just auto-attacking. add on blood thirst for periodic recovery-free attacks, and be a fury shaper so you get that action speed totem (+10% that stacks with everything) edit: maximize athletics and get the contender's armor from SSS plus one of the pets that reduces armor penalty. i haven't done the math, but i suspect that'd be faster than light armor with -10% (pale hide, benweth's armor, the soulbound changeling armor) with a pet, but you really need to hunt those athletics bonuses down.
    1 point
  35. I am having the same issue. I can load my game single player but not Multi-player. I just want to be able to play my game with friends again. I can't start all the way over thier is to much time put into our saved game:/
    1 point
  36. I'm having the exact same issue. Happened since the new patch. Wasnt ever an issue before. I tried un installing and re-installing, loading earlier saves with just myself and then with my partner...doesnt matter. Single player works loading from miltiplayer saves. I wonder if its from loading a multiplayer save as single player, then progressing, saving and then trying to go back to multiplayer after it saves as a single player file... But regardless, thenafter you cant load a single save file from multiplayer. You just crash to xbox home.
    1 point
  37. Yeah going back to Ad&d 2e games can be brutal in that regard but it’s like a « Madeleine de Proust ». Unmistakable taste of old times past . Ah, burning everything to a crisp in IWD with a Dragon Disciple bathing in his own incendiary clouds. Fun times. No worries about pathfinding and the lack of AoO then .
    1 point
  38. You can also do this without enemies engaging you if you run out of range right as they start winding up a melee ability. The combat log will say "missed (out of range)" for the enemy's attack, and that miss will still count for riposte effects. For mechanical reasons, ripostes appear to ignore range considerations, so I've triggered free attacks against enemies like this. edit: a rogue/wizard will work because a wizard gets deleterious alacrity of motion, which gives you immuinty to engagement as well. gives you more freedom for armor selection. edit 2: if it's not crucial, you can also rely on other mechanisms to accomplish what i'm talking about here. Staggered and other might afflictions disable enemy engagement. Barbarians have an incredibly easy way to spread staggered everywhere via Spirit Frenzy (don't upgrade it, so that spell effects and other such also spread staggered; it's a bug in your favor). Priests and wizards can daze or stagger depending on spell selection. Ciphers eventually get an extremely long Daze (+Confuse). Many enemies also just don't have engagement, so you can do the move-out-of-range trick freely against those.
    1 point
  39. So I just did a bit of testing and while Persistent Distraction doesn't work with WotEP Riposte in that situation, of course you can set up all enemies with Distracted using Smoke/Pernicious Cloud, which will make all your attacks including Ripostes benefit from Sneak Attack/Deathblows. With a Streetfighter/Monk the result is quite impressive, maybe for overall survivability Trickster/Monk is better. I don't think the Monk class matters much but a high RES FF could be nice (high Deflection to trigger Riposte also without the Disengagement trick).
    1 point
  40. I will add that, in my experience, the disengagements from Terrify were not particularly reliable/frequent. An SC monk can additionally benefit from triggering Disengagement Attacks while having Immunity to such attacks, as with Imagined Pain he will gain a wound each time an enemy would try to use a Disengagement attack on him.
    1 point
  41. Nope. Besides Terrify, I don't think there are consistent ways to compel the enemy to disengage (sometimes they do out of sheer stupidity just like party companion AI). If you want to take advantage of the Disengagement mechanic, it's better to do it in reverse (courtesy of @Boeroer): Use an item like Nomad Brigandine that has immunity to Disengagement attack Equip WotEP with Offensive Parry Get engaged by many enemies and then make small moves to disengage Enemy disengagement attacks will auto-miss, which will proc the Offensive Parry riposte from WotEP This effect can stack with the Rogue's Riposte talent and crits will benefit from the Monk's Swift Flurry/Heartbeat Drumming What I'm not sure about is whether the Riposte can still benefit from Persistent Distraction, knowing that the riposte happens when you've just disengaged... (so enemies maybe aren't Distracted anymore) EDIT: it doesn't work, see post below.
    1 point
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