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Showing content with the highest reputation on 09/05/21 in all areas
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5 points
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Yesterday I tried creating a character and just checking how the game starts. I must say it does look impressive, in the technical/mechanical sense -- quite a lot of choices. But I also noticed straight away, in the very first dialogues the game starts with, that the writing and voice acting are extremely cheesy. I wonder why that is. Oh well, we'll just have to live with it. Obsidian did a very good job of grown-up writing and voice acting in PoE and Deadfire, whereas Owlcat's Pathfinder games are written and acted at the level of "Beware, heroes! Terrible monsters ahead! We must be brave and put them to the sword. Then, and only then, do we have any chance of making it to the next encounter where we can once again prove the world how incredibly heroic we are!" I mean, there's not even an attempt at good writing here. It's all cliche and cheese. (I thought it was funny, btw, that the game starts with a situation where the PC has been attacked by demons. Plural. And the PC is a first-level character. And (s)he survived. What?! Maybe there's an explanation to this later on, I really didn't go any further than the very first dialogues.)3 points
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Thematically speaking, Conquest should be ranged and ideally use a bow. Death - could be IMO either SC Priest of Berath or a Berserker/Beckoner kind of Necromancer - summoning and maybe killing dozens of Skeletons. Famine - is definitely a Decay-focused druid (Ancient probably), I'd say multi with Helwalker. War - I'd actually do a Shifter/Devoted or Priest of Berath/Devoted - for Firebrand or Berath's 2Hander. Conquest - I can see a ranged Blood Mage (Caedbald Blackbow!). PS: I should know, I live 10mn away from the Tapestry of the Apocalypse!3 points
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3 points
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Having intermissions would help, but I'd much rather watch something that's 5 or 6 hours long in the comfort of my home, where it's completely up to me when the intermissions are.2 points
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Well Boeroer, since you necroed this back to life anyway I'll share mine too Most favorite I like the world map system and travel. Despite feeling unfinished and not living up to its potential, I actually enjoyed boat combat. I liked multiclassing I enjoyed meeting the gods directly. I disagree with other poster saying it's silly they act childish, gods in all mythos do this all the time. Neketaka is prob my favorite RPG city of all time. I love how it's built up a mountain in a caste system, and how the gullet is, and secret ruins at the bottom. Loved the writing. All the characters felt like real actual people. More replay value than POE1 Least favorite NO OPTION TO FLIRT WITH BERATH Disappointed that there isn't a hard, but possible way, to unite all the factions Almost no interesting and unique passive skills for most casters Damage immunities. High resistance is ok, immunity is not. I don't care about logic here - it's a bad gameplay "feature" and simply isn't enjoyable. Some subclasses are still badly balanced. Some are too good, some are useless. Why was this never fixed? Last area of the game felt too short for its importance in the story and lore. I was looking forward to exploring this area just to be disappointed how small and quick you go through it. Horribly anti-climactic.2 points
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If you have a Chanter in the party who runs Sure Handed Ila* I would use Maia as a Scout with the Red Hand. Use Gunner, Acina's Tricorn and her garb to speed the shooting futher up. The single target damage and the shooting speed will be very good - even with the arquebus modal she will be shooting quickly enough (and that's +20 ACC which is just great). The Gunhawk +20% range passive will counter the shorter range of the Red Hand. Use a rod as backup weapon for those pierce immune foes - later Eccea's Arcane Blaster maybe. --- As a Geomancer you can go with the versatility that a Wizard brings and amp up the accuracy for your spells with the Ranger side - or you could try to amplify the Ranger side with some Wizard spells. Or both - it's not mutually exclusive. For example the blunderbuss Xefa's Empirical Explication has an enchantment that increases the range of the blunderbuss by 50% (4m -> 6m) which gets further boosted by Maia's Gunhawk passive (+20% range). That way you'll have a rel. long range blunderbuss in the main hand (with not so nice initial ACC - but you are a Rager so what ). If you now put any other blunderbuss like Kitchen Stove (with only 4 m range) in the offhand - but use Full Attacks (e.g. Wounding Shot) - the game will execute both shots of the Full Attacks at the longer range... because your main hand weapon determines the max range of the Full Attack. Also the Xefa blunderbuss will knock back enemies on crit which can be very useful. With that setup you could then summons an Essential Phantom and then use Combusting Wounds (rage 10m). You and your Phantom will fire lots of projectiles on enemies with Combusting Wounds. Use Driving Flight to affect more than one enemy per shot. That way you can shred enemies pretty quickly from safe distance. And the other Gunhawk effect (5% interrupt on hit) triggers quite often. You can also combine Combusting Wounds with Infuse with Vital Essence (+5 INT) and Hand Mortar + Fire in the Hole. That will trigger combusting wounds on the whole AoE of enemies who got hit by Combusting Wounds. The range will be shorter though. You can also use Frostseeker and use the Essential Phantom to fire around with two Frostseekers. Stuff like that. --- )* Sure Handed Ila applies both the 20% recovery bonus as well as the 20% reloading bonus to all reloading weapons (arbalest, crossbow, firearms) which makes it very good for all party members who use reloading weapons. It counters the arquebus modal easily.2 points
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I'm pretty sure that's what the letterboxing/black bars are for. The only difference is size, really. Well, and sound, unless one has a mega theater audio home setup maybe. Actually, I'm pretty sure I've been in theaters where some of the picture edges were likely cut off/not visible on non-screen walls/curtains, because it played in the "smaller rooms", where the screens were not as mega-wide as the featured/larger rooms. Too many film ratio's directors like to use.2 points
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Your examples are not correct. Damage reduction (and other percentage based mali) in Deadfire works mostly multiplicative in contrast to damage bonuses that are most often additive. Check out this link to know why: https://gamefaqs.gamespot.com/pc/227477-pillars-of-eternity-ii-deadfire/faqs/76599/inversions Still not a great chant because of the slash/pierce restriction. Would be a great chant if it was a universal 10% dmg reduction. It removes Concentration from enemies and does a hit roll vs. Will for that. It can be very useful against enemies that you want to interrupt (casters, bosses) but who have Concentration which would normally require you to remove the layers of Concentration (some enemies have more than 10 layers!) with a lot of interrupts. It is very good in combination with "Their Champion Braved the Horde Alone". Because also chants with hit rolls will interrupt enemies if they crit. This one does a hit roll, too - so you are removing Concentration and doing a hit roll with this at the same time. A Troubadour chanting with Brisk Recitation has a chance to interrupt every enemy in chanting range every 3 secs... The hidden awesomeness of this phrase is that it will apply both the 20% recovery bonus AND the 20% reload bonus to all reloading weapons which leads to a pretty phenomenal speedup for all who use an arbalest, crossbow or firearm. That's why Streetfighter/Troubadour (with Sure Handed Ila + Mith Fyr with blunderbusses or with the help of upgraded Wisps that distract you) may reach the highest DPS with reloading weapons. Red Hand + Heating Up + Sure Handed Ila... ouf). Besides that it works for your whole party... --- All resistance phrases are very good because they can make the party nearly immune to all addressed afflictions: - got paralyzed -> chant resistance reduces it to immobilized -> other chant -> again resistance chant, reduces immob. to hobbled -> next time chant hits it reduces it to nothing... But in order to do that the resistance has to go away in between - so it's best to alternate between those chants every 3 secs. That way you can make your whole party quasi-immune to all afflictions that are covered by those chants. Instead of chaining different resistance chants you can also remove the resistance shortly by simply using an invocation (invocations stop chanting briefly). --- Thick as Steel is very good for slow tanky chars who only suffer very little damage normaly and woukd only die from a thousand little cuts. Combined with Ancient Memory it can make you immortal because the little damage that comes through from underpenetrating grazes will get further reduced by this and what comes through can be healed by Ancient Memory. For other chars it's not that useful. --- Many Lived Pass By is extremely good with Brisk Recitation. Every 3 secs there will be a weak skeleton that automatically stops enemies, dies quickly (good with some class abilities and items) and doesn't count towards the summoning limit). If you have a SC Paladin in the party it's kind of mandatory because it provides unlimited Zeal for that Paladin via Divine Retribution. Also a confused Berserker in the party loves those weak skeletons (Blood Storm, Blood Thirst, healing on kills via pet or weapon etc.). In general I consider this phrase to me the most potent one. It has the most universal impact on the battlefield in all situations imo. Never useless. --- Old Siec works with spells. But the draining is limited to the first hit roll of an action iirc. So you will not gain massive amounts of health from the AoE of a fireball. Better used with high dmg single target stuff. Still good though. If you want an ability that drains life from ALL damage that is done (except Wall spells) you need to use the Furyshaper's Blood Ward. It is Old Siec on massive steroid overdose. --- The Long Night's Drink is excellent. It's my go-to chant for Howlers because of Brute Force (Spirit Frenzy + this phrase applies both weakened and staggered with one hit roll - add a Morning Star with Body Blows and you'll attack a very low fortitude defense most of times). -14 fortitude debuff on the fly from CON and MIG loss besides the weakening effects themselves (-health, reduced healing). There are some shady things going on if you apply weakened, deal damage, lift weakened, deal damage, apply weakened and on. Basically it causes more health loss than you actually did deal damage. I did a quick test & analysis two years ago or so but can't find it now. Anyway it's a great phrase. --- Dragon Thrashed is just a shadow of its PoE1 glory. It's pretty bad unless you have a highly defensive and slow playstyle. If you then combine it with Soft Winds of Death and Blackened Plate it becomes quite useful. Best if somebody gives you bonus PEN though and/or lowers enemies' DR because it doesn't have that much PEN (e.g. a Cipher casts Driving Echoes on you). --- My most used phrases are: Mith Fyr, Sure Handed Ila, The Long Night's Drink, Many Lives Pass By2 points
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2 points
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...Does TV Guide still exist? I had all four of their 30-year ST 4-captains covers but the other three were too water damaged. ...I don't even remember buying those comics. I do remember the chocolate bar. Of course I remember chocolate. It wasn't very good chocolate tho...2 points
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My understanding is that most women won't know they're pregnant at 6 weeks. The "6 weeks pregnant" symptoms being easily confused with PMS symptoms.2 points
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I just want to see if my impression of the various chants' power and usefulness matches reality So I'm gonna post my thoughts on them here - hoping you guys will agree/disagree on them for discussion and feedback. I'm just rating 0 for useless, 1 for weak, 2 for good, 3 for fantastic. I rate them with an emphasis on their power for their tier and in opportunity cost measured against other chants. T1 Soft winds of death: The raw damage dealt in an aura with its supplemental heal, is good early game. Even midgame - in encounters with lots of weaker enemies, this ability is still useful. In very long fights, it can contribute to supplementary damage. What makes it really shine from my point of view, is that constantly dealing low damage softens and may kill enemies which are at death's door. Why is that strong? Because action economy is king. And if this aura finishes off a foe, that saves your party an action with 95% overkill (hence wasted). Despite maybe being less useful later on, I rate this 3/3. Quickest of his tribe: 1.2 multiplier to stride and 10 reflex save. Just a solid 2/3 imo. Helps with positioning and repositioning. If it's actually 1.2M stride, and not a multiplier, then I'd rate it as 1/3. Kinda situational. Can be helpful in big long fights with many medium threat enemies, or fights where you need to reach somewhere fast. Dull the edge: -10% slash and pierce damage to enemies affected. Seems so miniscule that even on PoTD, the low value makes it useless. For perspective, this would take a gunshot dealing 25 damage down to 22-23 damage. 50 damage down to 45. If this was 20-25% (considering it only affects 2 damage types), this chant wouldn't be the joke it is. 0/3. Their hearts grew bold: a minor +10 fort and will save. It's not the most interesting chant out there, but it's decent. 2/3. T2 Stumbling words: Not sure how this one works. It says FOE aoe, so it affects enemies. But it says it grants immunity to concentration attacks which sounds beneficial for them?! Yet the description says it removes concentration from enemies. Under the impression that it makes enemies easier to interrupt, I'd say it's a 1/3. It's not that this is bad, it's just that it is bad compared to the better chants this competes with. Power of saints: Resistance to constitution and resolve afflictions. This will downgrade all ailments of these types for all allies in range. I'd say this is a solid 3/3. T3 Ancient memory: heals everyone in your party for 1 health/per sec. I assume chants don't stack, that would make this hilariously broken if so. It may look like little, but in regards to action economy this helps passively topping people up. Resulting in you (or another healer) having to use less actives on heals. Also grants a permanent safety net sort of. I rate this 3/3. Run and leap: Reduces disengage acc for enemies against your disengaging party members. Very situational but good for what it does. You could switch song to this to disengage I guess. I can imagine this one being decent on PoTD in a pinch if you need to disengage. Can save rogues resources by not needing to use escape for example. 2/3. Arrows with speed: 20% recovery and reload time with ranged weapons. If you have one ranged character I'd rate it 3/3 because even with just 1 person using ranged, it's strong. With 2+ people using ranged weapons - even better. Doesn't do anything for spells or melee, but they won't need this anyway - giving more freedom for other chants. So even the downside is an upside. T4 Mith Fyr: 15% burn damage to weapons for all allies. But only on weapons. I'm giving this a 2/3. It's good if you have few spellcaster dps, but burn is a common resist among enemies. Revenge of morning: -2 might, weakened - on enemies. 2/3 imo it's a solid chant if you have a rogue or more that can utilize this for sneak attacks and such. And that's in addition to the debuff itself which halves enemy healing and debuffs their con by -25%. Playing a herald bleak walker you could go around spreading sickened and weakened like some kind of plague bearer Silver knight: +10 deflection, +1 engagement to allies. 2/3. It's good if you get swarmed to avoid being flanked. T5 Deck they went: resistance to dexterity and might afflictions. I'd rate this 2/3. I'd say it would be 3/3 if there weren't so many dex resist items + a racial covering the dex part. Solid. Thick as steel: 10 point damage shield. But I'm not sure if it gets reapplied every second, or only at the start or end of this chant. If every second, 3/3 as it's basically a permanent 10 damage reduction. Still a solid 2/3 if it's only at start/finish of each chant period. Because mitigating damage for the entire party even if only once per 6s, is imo still strong. Dragon trash: I've never used this one myself, so it's hard for me to judge how it performs. I'd wager it is great vs large groups while kinda bad vs smaller elite encounters. I'm also unsure how this one scales. I don't feel I can rate this one myself. T6 Fampyr gaze: These afflictions can be nasty. Kinda situational based on encounter though. Solid 2/3. Hunger was sated: 3/3 if it affects spells, 2/3 if not. Giving the whole party life steal is good for sustain. I'm guessing this allows a more "offense is the best defense" approach. In that this chant can actually allow some item switch freedom due to the heal being based on damage done. T7 Many lives: 2/3. Constantly summons distractions against enemies, and you can combo some stuff by targeting them yourself. It's good. Mercy: All allies receive 50% more healing. 3/3, crazy strong. Too bad it comes so late in the game though. T8 Slay the beast. 2/3. Situational. But good at what it does. T9 Arrow sings: +1 pen for the whole party. 3/3. Simple but great chant. Always strong.1 point
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Hence why I said "cinematically filmed TV series." It's 2021 ... just because it's going to be aired on a "TV channel" doesn't mean you have to frame/film/direct it like Days of Our Lives. You could even create a whole new "feature film series TV channel" in the sense that's where all such productions would first air/rent. But I'm also like Bartimaeus ... I think the last time I was in the theater was for Star Trek: Into Darkness. I do not value the giant screen experience more than I value not having to deal with theaters and annoying public. etc. Probably never did. It's just that when I was a kid, there was no choice - outside of hoping a network would air some cut-up, commercial ridden version - so to a theater we would go.1 point
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1 point
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So far yeah, it starts out promising and then just nosedives into being very tedious. I don't really want to watch it right now and just put it on when I'm exercising.1 point
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Lmao, I had literally just come back to edit in "besides brain-rotted LotR fans, that is". Not that there's anything wrong with the original trilogy by any means, but it is danged long and you'd be completely mad to sit through all of it in one sitting. Also, the theatrical versions of The Two Towers and The Return of the King are better than the extended editions anyways.1 point
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I would love to share the scrotum of visionary film genius Neil Breen with Obsidian Forums, but I suspect the mods might take umbrage with that.1 point
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@Keyrock are you going to put an image of Neil Breen's ball sack in your signature at some point?1 point
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To cleanse my palate of Chernobylite for a bit (I love the game, but it's very tense and I'm a wuss so I need to take breaks from it and play it in spurts) I decided to revisit Nier: Automata. Right off the bat I will say that the game looks better than I remember. It's been a few years, did they do a big update or something? I mean, there are still some really gnarly low res textures mixed in with the nice looking textures, but I remember the game having this really drab washed out look and it looks a lot better and more vibrant now. I'm not using any texture injectors or anything. Anyway, it had been long enough that I forgot how much I hate the prologue. I mean, it's a solidly designed prologue/tutorial, it shows off all the different camera shifts, both on foot and in shmup fights (I suck at the twin stick parts, always have, but I love the regular scrolling shmup parts), and there's a big flashy boss fight at the end. All that is well and good, the problem lies in the fact that it's nearly an hour long and there are zero save points in a game that doesn't autosave. I'm past that now and there are plenty of save points everywhere, but why would you do that to new players? Why would you make the very first thing you do in the game a nearly hour long slog with no place to save? It's such a bizarre design decision in an otherwise awesome game.1 point
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Yui imagines her future work life when the girls talk about carreer choices in the wake of submitting their vocational orientation form. She's like "I could work at an office, and come too late!" then imagines herself barging into an office, apologizing profusely for being tardy, when someone gets up and tells her: "You work at the office next door!" That's it, K-On!! officially won, even if this devolves into pure fanservice from this point forward, that was just absolutely hilarious. Right, forgot to reply. It is filler, but filler of the unskippable variety, mostly because...1 point
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Teacher Arrested At Pearson Airport A high school teacher was arrested today at Toronto's Pearson Airport as he attempted to board a flight while in possession of a ruler, a protractor, a compass, a slide-rule and a calculator. At a press conference, Premier Kathleen Wynne said she believes the man is a member of the notorious extremist Al-Gebra movement. She did not identify the man, who has been charged by the OPP with carrying weapons of maths instruction. 'Al-Gebra is a problem for us', the Premier said. 'They derive solutions by means and extremes, and sometimes go off on tangents in search of absolute values.' They use secret code names like "X" and "Y" and refer to themselves as "unknowns"; but we have determined that they belong to a common denominator of the axis of medieval with coordinates in every country. As the Greek philosopher Isosceles used to say, "There are three sides to every triangle." When asked to comment on the arrest, Prime Minister Trudeau said, "If God had wanted us to have better weapons of maths instruction, He would have given us more fingers and toes." Fellow Liberal colleagues told reporters they could not recall a more intelligent or profound statement by any Prime Minister1 point
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Independent - Satanic Temple takes legal action against Texas abortion law1 point
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I think that Is finally decided: Famine - Shifter/Helwalker Ranged dots and debuffs War - Unbroken/Magran Tank and support (I choose unbroken because I think that the personification of War can’t be limited to only one type of weapon) Death - Bleak Walker/Troubador off tank and support Conquest - Blood Mage ranged dps and CC (considering MC with ascendant or psion, but the I will lose the Blackbow)1 point
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I haven't watched the movie and went to sleep during Utena. The episode is about Wakaba and an Onion Prince, I think it's a filler. It makes sense to me, the problem is more with the conclusion than the logic getting there. As nasty as it is, all things considered it's what makes the most sense so far in the show. Polnareff and Iggy in the mansion.1 point
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not very. for those angry the Court might kill roe, keep in mind a couple points: 1) from the moment roe were decided, there has been a whole lotta disagreement 'bout its legitimacy. please recall that rbg criticized the legal reasoning behind roe. unlike gun possession or speedy trial, abortion as a right were created by a handful of justices who were not clear or in agreement 'bout what part o' the Constitution created a new fundamental right and what limitations might exist for such a right. not a strong opinion and since 1973 there has been fears the decision could be overturned. based on nothing save legal merits, the continued existence o' roe for near fifty years is nothing short o' amazing. 2) Congress coulda' legislated a solution anytime over the past decades. this is not a Court problem save that Congressional cowardice has made it so. again, has been fears every decade since 1973 that roe might be overturned, and Congress didn't want any part in creating an abortion right which w/o legislative intervention could be vanished anytime by Justices who were not democratic elected and who is typical more concerned with legal principle than the real world impact o' expunging questionable precedent. many thousands o' women will suffer if there is a return to pre roe fumbduckery? is always a few Justices who take the image o' justice blindfolded extreme serious. remember your school lessons 'bout government? what is the role o' the Judiciary and what is the role o' Congress? took a decade for Congress following brown v. board of education to get off their collective arses and pass the civil rights acts. it's 2021 and Congress never addressed the problems created by roe. ... am not suggesting roe should be overturned, but nobody should be surprised if it is... overturn is not a slam dunk btw. HA! Good Fun!1 point
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^ Didn't help It: Chapter Two any. For that matter, length in terms of Dune into a mini-series supposedly didn't help tons either - I think it has more to do with direction and writers who know what to leave out and what not, and how to condense and write for flow/consistency, etc. Edit: also, I'd rather have a 3 hr 15min movie than part 1 and part 2, most of the time. Guys, I've read the book, I know. I'm just saying, maybe visual arts based on certain books should just stop trying to be movies in the old definition. Make them cinematically filmed TV series. If a company isn't willing to say yes to multiple films right off the bat, you run the risk of part2 never being made. Or waiting for years and years, ala Avatar because you're too afraid of making the uber famous director mad or something. It's just irritating.1 point
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Watched "Words bubble up like soda pop". It's a feel good slice of life story about awkward teens. The animations are very bright and colorful and I liked them overall. The story is solid too. I would give it a warm recommend.1 point
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Finished Horizon: Zero Dawn. After really rocky start I somewhat warmed up to it. It is still Ubosoft time waster at its core, so I suppose it's my fault for expecting something more... interesting considering all the glowing reviews. I still stand, that for how AAA the game seems it's incredibly janky. I don't know how much of it is game it self and how much is PC port and mouse&keyboard controls. Cutscenes are really basic for how well the models looks, and there is this awkard hair physics jiggle with every camera cut. Controls feel unresponsive - as far as I can tell there doesn't seem to be action queing, so if Aloy is stick in animation and I will press sprint or aim button, it won't start doing that once she is available. Still, while the story is predictable, once it starts rolling it is pretty well done, and characters well rounded. Lack of indepth quests design is prohibiting from being truly engaging, but it's still way better then AssCreeds. I think my biggest complaint is lack of game systems - combat is fine, but that's the only thing there to do. Stealth is really, really basic and with little reason to use it, "investigation" is barely a mechanic, and unlike Witcher3 it isn't used to tell interesting stories, climbing is rarely used and again, not really a mechanic, exploration as such doesn't exist either. I mean couple main missions are literally walking simulators - making your way through linear corridors and being told a story. I think there is a reason while Arkham games has been my favourite from the AAAs - and that's because they have enough stuff to fill their maps with. That's why I didn't like the Arkham Origins - I felt they didn't pace skillfully combat vs stealth vs puzzles. You put too many in the row, and players start noticing how uninteresting your game really is. DLC content is far better, with more elaborate mission design, and trying vary things up with other game systems - puzzle, navigation, platforiming is all expaded to an impressive degree considering how basic those systems are. Cutscenes and animations seemed to get an overhaul, making it look like proper AAA production and not overly ambitious AA EuroJank. Overall - it's alright. It's pretty. It would be disposable if not for the superb art direction.1 point
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Playing that game made me say, "Man they should make a Wing Commander movie!". Then they made one.1 point
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By the way, I can't believe I slept (as Boeroer would say) on solo Assassin/Shifter for so long. There is so much potential and it is so much fun to play! I cleared everything in Maje Island almost entirely by using Stealth > Insect Swarm > Smoke Veil > Touch of Rot > Flee and Smoke Veil. Once the weak have been culled by the AoE DoT-fest, shift to Boar form to get all those nasty Wildstrike Attack DoTs stack on the few survivors. Feels also very thematically nice with the Shadow Druid vibe. Prowling in the dark alone, casting forbidden plague/decay incantations then shifting to a bloodthirsty beast. When I think that you can add to this routine things like Plague of Insect, Pernicious Cloud, Infestation of Maggots, Sunlance single target sniping... can't wait! EDIT: it also made me fully aware of how insanely powerful Touch of Rot is for a PL1 spell! Right from the start, you can get the burst + DoT up to a total potential of 200+ DMG per target on a crit. In AoE. For a PL1 spell. And it scales amazingly with PL, INT and MIG to easily get to twice this potential later on. With the Assassin +25ACC, +4 PEN and +50% Crit DMG on the initial attack, this is just too good (when it lands).1 point
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Samurai Warriors 5 - Tagged with (historical) action/hack n slash, supposedly even with some story. They had a demo, so I did no research and just downloaded. Used a controller. ...well, it's action. Seems mission based, so you enter a map, do rapid multiple fight/kill objectives against huge swarms of enemies and a boss or three or whatever, in a linear fashion, all with a big kill count record. Graphically I like the look. Lots of combat combo buttons to push to do fancy moves, if only I had them memorized. I suppose "story" is in cutscenes and dialogue/text bits, but rpg this isn't. Just a fighting gauntlet type? I think I shall pass.1 point
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Got my first BioNTech/Pfizer shot 10 minutes ago. Still alive and not abducted by aliens, growing extra limbs or feeling an irresistible urge to worship Microsoft1 point
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I used to play a bard regularly, but then I took up the guitar in real life. I was so bad at it that I couldn't even pretend to roleplay a character amymore.1 point
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My very first character in BG1 when I was literally about 6 years old was a bard. This was the portrait 6-year-old me selected: It was the first time, and the last time, that I ever played a bard. Ye' gods the BG1 portraits are...not very good (and yet, the BG2 portraits are even worse - IIRC, the BG1 portraits were actually predominantly designed after the developers and their friends and families, and I think it shows in the range of faces and the weird expressions, and so I actually appreciate that on some level even if the actual art style is still not quite to my taste - meanwhile, the BG2 portraits look like they were predominantly designed off of hilariously terrible-looking models looking as stupid as humanly possible).1 point
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Wait wait wait, Encased is a non-party based isometric RPG? I think I'm sold.1 point
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GOG what is your ideal RPG class quiz You are a DRUID! The wilderness holds no secrets before you. While others talk - you listen carefully to the surrounding world, gaining tremendous power from your unique bond with nature. Ready for an adventure? Check out the RPG Month now on GOG.COM!1 point
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Full release September 7th. Low IQ playthroughs were pretty great in old skool Fallout, fingers crossed that they can achieve something close to the same level of goofy fun here.1 point
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The BG2 ruleset really started to come apart at the seams starting at level 18 or so, and gameplay devolved into spamming Greater Whirlwind Attack and Dragon's Breath to end combat in 2-3 rounds. The railroading was very bad, indeed. The whole thing with Melissan pulling the wool over everyone's -except a certain insane half-orc warlord's- eyes and Balthazar being an idiot whose resistance to reason is only matched by his resistance to magic were especially infuriating. A consequence of ToB being an expansion rather than a full-fledged game. That being said, there were a few really cool moments in ToB, like fighting an army all by yourself and the multi-dragon brawl, and the conclusion to the Bhaalspawn saga was well executed, I think.1 point
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