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  1. maybe not a total loss. we would stand at least six feet away from anybody wearing that getup in public... with the possible exception o' comicons and halloween. HA! Good Fun!
    5 points
  2. Only if you maximize your synergistic diversity
    3 points
  3. If you pivot to agile development, what kind of value add proposition could you expect? Would this sort of retargeting help you disrupt the status quo and leverage your touchpoints?
    3 points
  4. Horizon Chase Turbo For your OutRun arcadey racing needs. Some nice modern touches to the old skool low poly aesthetic, like the driver's (in that car, most are not convertibles, so you don't see the driver) hair moves and it moves more when you go faster. I really like the low poly aesthetic when it's done well, like it is here. Side benefit is that it runs buttery smooth.
    3 points
  5. I dislike absolutism of any variety. I was more thinking a "have my cake and eat it too" kind of scenario.
    2 points
  6. I know all the defund and abolish proposals are all over the place and I can't really get behind the more extreme ones except maybe in the most extreme cases, as it should be a case by case situation, but I do see merit in limiting what police officers respond to. Things like fireworks and noise complaints, directing traffic, mental health stuff, and other stuff where you don't an increasingly militarized police force present. As I believe you have mentioned before that adding guns to pretty much any situation can complicate matters. I don't think we'll ever move beyond the need for police but I don't think they should be the one size fits all solution that they currently are. That's not to say that nobody responds to these situations but instead of the police we create a new department to handle that load and if something turns dangerous then the police can be called.
    2 points
  7. That's not how it works and in this case I'm all for "defunding" the police. They could then have a department that deals with stupid issues like this one and you know, so armed tough guys don't have to show up at every single little thing. That way the cops can respond to the stuff that only cops can respond to.
    2 points
  8. Preamble – Why Warlock? Edit: I forgot to mention this guide is intended for Real Time with Pause mode. I haven't tried it in turn-based, but judging from the way action speed works in that mode, it's not going to perform as smoothly. Over the last few months, I’ve been condensing ideas on Warlock into a guide. Berserker/Wizard has been my favorite multi-class since Deadfire launched over a year ago and I hope this guide highlights its strengths while providing options for the player to tailor it to their preference. Warlock is a powerhouse multiclass, which offers solid damage through both martial and melee abilities, and superb flexibility via grimoires, Action Speed bonuses, and Berserker Frenzy (a wonderfully consolidated set of effects we’ll get into momentarily). It’s also pretty resilient with Barbarian passives and Illusion and Enchanting spells filling in defensive gaps. For me, the biggest allure is in the multi’s presentation and synergy: bursting down front-liners with a Fireball and then speeding through the gibs, axes unleashed, towards a hapless wizard; Leaping into a cluster of disabled, clumped foes followed up with Torrent of Flame; tagging a mid-liner with Ninagauth’s Death Ray and running havoc throughout the battlefield. There’s a lot of cool tricks you can pull off with this one, and at ~80 hours using the combo, I’m still finding new ways to play it. Warlock has a few caveats worth mentioning before committing to the multiclass, most of which stem from Berserker’s Frenzy variant, which confuses, damages, and obscures the user’s health while active. Countering these negative effects regularly can be a bit daunting for new players. The specific build I’m covering in this guide centers on Burn damage, which is ineffective in some areas of the game and can be a hassle in PoTD. There’re a few ways to build an effective Warlock from either side of the aisle: you could, for example, load up on Wizard buffs and go to town with Citzal’s Spirit Lance and Combusting Wounds or devote your rotations to casting with enhanced PEN and speed. This guide will focus on a hybrid of melee and magic (Berserker/Evoker) to capitalize on both classes’ strengths – and of course, the fiery flavor and fun of playing a character who teeters between scholar and savage. Berserker/X Berserker is our go-to Barbarian subclass for its Frenzy bonuses to PEN and AR (+2 each) and bonus Hit-to-Crit conversion (30%) with melee and Carnage attacks. Berserker Frenzy has a couple drawbacks, which are easy for a Wizard to counteract - we’ll get to that in the abilities section. For Wizard, the choices are obvious: basic Wizard, Blood Mage or Evoker. Here’s a few considerations: A generalist Wizard gains access to Combusting Wounds, which when combined with the character’s out-of-this-world Action Speed and Carnage, can deliver a lot of damage packets in quick succession. Pull of Eora is a fantastic tool for clustering enemies, and with the Upright Captain’s Belt, you can jump right into the fray. Personally, I’d rather stick these abilities on an ally so the Warlock can stay devoted to dealing damage. Admittedly, I haven’t gone on a full Blood Mage Warlock run yet but there’s some nice benefits here, particularly in longer battles, if you can handle the randomness and micro-management. You’d have to be careful with this option: Berserker Frenzy already ticks down your health, and the -15 penalty to all defenses vs Bloodied opponents can be rough on a front-liner; since this build centers on Wizard buffs, the sacrifice effect may end up recharging unwanted spell tiers. Overall, I think this can be a great option with enough attentiveness. Having completed the game on PoTD/upscaling with both Berserker/Evoker and /Wizard, I prefer Evoker for its raw PL bonus (+2) to Evocation-type spells and 15 percent chance to echo those spells (meaning more opportunities to quickly trigger Bloodlust and Blood Thirst!). Evoker’s 10 percent recovery penalty to Illusion and Enchanting spells is moot when (most) buffs from those schools have little to no recovery anyways. The subclass also loses out on Transmutation and Conjuration spells, limiting its utility somewhat. Evoker loses access to Citzal’s Spirit Lance: a powerful summoned weapon that, while not integral in this guide, is something to consider when building a Warlock. Insofar as progression goes, the Berserker/Evoker starts off strong and bursts out of the gate around level 7. Around the mid-levels it plateaus for a time before returning at level 19 when Blood Thirst and PL7 spells become available. Acquiring critical equipment pieces early on can be a huge help. One more thing: I use mods from time to time, and I generally play with a modded PoTD that changes enemy AR from +2 to +1 and defenses from +15 to +8 along with Deadly Deadfire to balance those tweaks. When applicable, I’ll recommend a mod to make the experience a touch smoother. Races Human and Death Godlike are natural picks if you decide to pick up Blooded and/or utilize Salvation of Time/Barring Death’s Door shenanigans. Both provide bonuses while under low health. Pale Elf is a good option for its extra AR versus Freeze and Burn damage. The Freeze bonus is especially nice if you want your Warlock to use unique leather armor (Miscreant’s Leathers, Fleshmender) since that armor class suffers a Freeze AR penalty. Nature Godlike offers an additional +1PL (we’ll be stacking a lot of these) while under Wellspring of Life. Warlock features all three Body inspirations. Mountain Dwarf, Coastal Aumaua, and Wood Elf respectively bring resistances to CON, STR, and DEX afflictions, and will prevent tier 1 afflictions: useful for keeping your buffs operational. These choices aren’t bad, but I feel Unflinching and/or resistance-enchanted items somewhat lessens their value. Starting Attributes I don’t like to min-max. Feel free to adjust these to your preference. RES is roundly considered a dump stat and defensive Illusion spells should make up for the loss. MIG: 12 (14 BB) (+1 Gift from the Machine, +1 Potion of Mataru’s Strength) Remember the self-damage from Berserker Frenzy will increase along with your MIG so we’ll keep it a little on the low side early on. If you don’t use BB and/or GFTM stats and/or dump RES, I’d recommend starting with 14 base. CON: 12 (14 BB) DEX: 15 (17 BB) (+1 Effigy’s Resentment: Devil of Caroc) PER: 15 (17 BB) INT: 15 (17 BB) RES: 8 (10 BB) Gift from the Machine (+1 MIG, +5% Health) Effigy’s Resentment: Devil of Caroc (+1 DEX, +1 PEN with weapons versus Kith) Skills Active: Athletics (major), others for party assist Passive: Any I like placing 10 points in Athletics and dole a few into Arcana for RP. Investing two points into Mechanics and Stealth for party assist is helpful, too. The passive skill is what you want to make of it. I prefer Intimidate for the aggressive RP and synergy with Casita Samita’s Legacy. History’s a fine choice for the Giftbearer’s Cloth. Culture and Background: Again, pick this based on your RP preference. I’m fond of Mercenary or Dissident. Gear Our gear choices will largely depend on how the party is filled out. Typically, we want effects that increase our PLs and spell damage. Weapons The Magran’s Favor and Sun and Moon combo has been talked about to death, and unsurprisingly, it fits a Warlock. Both are Legendary quality by default, saving you precious materials. Magran’s Favor (Battle Axe) Burning Burst: +15% melee damage as Burn, weapon kills deal AoE Burn damage Blazing Core: +2 Fire PL, 15% of weapon Burn damage heals wielder Sun and Moon (Flail) Celestial Attunement (Day): +2 Fire PL during daylight hours Solar Excellence: 5% chance to repeat attacks after 0.5 sec with Fire attacks Golden Sun (Eothas): 25% Burn damage from weapon heals wielder Other choice weapons include Modwyr (immunity to INT afflictions), Slayer’s Claw (upgrades Tenacious into Energized, adding interrupts to weapon crits), Griffin’s Blade (+10% spell damage), and other assorted uniques you’ll find along the way. Amira’s Wing is an odd bird with a Wilting Wind per-rest cast. It’s a powerful spell for sure but it doesn’t seem to work with Doublecast (the spell is “activated” instead of “cast”). I’d pick it up for flavor since it’s a PL8 ability and Raw damage is always welcome. Head Horns of the Bleak Mother: +1 PER, resistance to RES afflictions (nice versus drakes and dragons), and +10 accuracy versus Beasts (great against cats, which have high Reflex or boars/bears and Fortitude) Thaos’ Headdress: +1 INT, +5 Will versus Mind afflictions in a 5m radius, +5 Accuracy and +10% damage (universal) against flanked enemies. This is the ideal piece since we’ll want to use PER afflictions to lower enemy defenses. Neck Wise Teeth Necklace: +1 INT, +1 History, +1 Insight Dragon Pendant: a DoT Fan of Flames and +1 to Slash and Burn AR Strand of Favor: get a little more juice (10%) out of your long-lasting buffs, -10% negative effect duration, +1 INT Elewys’ Locket and Charm of Bones include INT bonuses (+1 and +2) and 10 +ACC against spirits and vessels. Torso Casita Samita’s Legacy is my favorite armor for this build. I enjoy the extra Deflection with Intimidate, and the bonus (+5) to Will. It’s aesthetically pleasing, too. The Devil of Caroc Breastplate boasts resistance to INT afflictions, so it counters Frenzy’s Confused right out of the gate. It also offers -10% armor recovery, +2 Rage, and defensive reactive effects. It’s a superb choice if you have it in your world state. Miscreant’s Leathers and Fleshmender are both solid. Remember to increase your Freeze AR per leather armor’s inborn penalty. I haven’t tried it, but Contender’s Armor alleviates some recovery penalty based on Athletics. Cape Greater Deflection/Protection: +7 Deflection/+10 Protection Giftbearer’s Cloth: +1 Weapon and Quick Slot: ok for an extra slot for Amira’s Wing; Protection effect scales with History skill. Rekvu’s Scorched Cloak is an interesting choice that heals you for 10% of the Burn damage you would’ve taken so long as you have an injury. It has a niche appeal. Nemnok’s Cape is always there for Blooded/Fighting Spirit and Salvation of Time hijinks. Trinket Sea Weathered Grimoire Ninagauth’s Teachings Zandethus’ Dragon-Scale Grimoire Gloves Firethrower’s Gloves. Spend those Berath’s Blessings on the Port Maje vendor and grab these as soon as you can; never let go. Plus 2 DEX, 1 Arcana, and 1 Evocations is too good to pass up. Rings The Ring of Focused Flame (+10 ACC with Fire abilities) is a no-brainer. Make sure to swap it out before fighting enemies with high Burn AR. Voidward grants a 25% reduction in raw damage and +2 Corrode AR: useful for reducing Frenzy’s self-damage. Kuaru’s Prize: +5% damage with spells, +1 PER, +1 INT. Belt Upright Captain’s Belt: Another piece you’ll want to stick on and never remove. This one grants immunity to push and pull effects: outstanding when coupled with Pull of Eora and a good defense against Vine Lurkers and the like. The +1 CON and Concentration mesh well with the build. Boots Boots of the Stone: Unflinching devalues the boots’ resistance versus MIG afflictions slightly but it’s nice to have that effect unconditionally. The +1 Dex and +1 Resolve are alright. Pathfinder’s Boots: +5 Reflex, +1 DEX, +1 Athletics. Rahkan Field Boots: Offers a nice bursty teleport complete with a Full Attack; +2 Corrode AR. Pets Nalvi: +1 RES, party-wide armor recovery reduction Abraham: Single armor recovery reduction, party healing on kill Epsilon: Single armor recovery reduction, +10% party stride Otto Starcat: +1 PEN with Fire abilities, +5% Food Remember that food doesn’t stack with active effects and this multi has a wide spread of them. Look for bonuses to healing received, spell damage, AoE, and INT. Quick Slots You’ll want to use your quick slots on grimoires and the occasional scroll if you invest in Arcana. Glue some high tier healing potions to your last slot; antidotes are valuable versus dank spores and xaurip skirmishers. Abilities Before going into abilities, it’s important to consider which grimoires we’ll use and how they will veer our ability choices. Grimoires are flexible and for this build will be used solely for offensive spells. While there’s nothing wrong with choosing offensive spells on level up, I’d recommend picking universal buffs and swapping grimoires depending on the combat situation: you don’t want to be stuck with Fireballs against the Rathun. Our Barbarian points will be devoted to shoring up the multi’s speed, melee damage, and survivability; Wizard points will be allocated to buffs and offensive passives. With this foreknowledge in mind, the early experience can be a bit ropey and will largely be spent buffing and auto-attacking with an occasional Fan of Flames or Minoletta’s Minor Missiles tossed in. The starting tome, Weathered Grimoire, provides a few Evocations that’ll get us through Port Maje. I’d strongly recommend beelining to Neketaka and picking up our first important grimoire, Ninagauth’s Teachings, as soon as possible. Ninagauth’s will be our go-to book for most of the game since it’s packed with Evocations. Later, we can experiment with Zandethus’ Dragon-Scale Grimoire and Zandethus’ Draconic Fury (PL7), which add a PBAoE and unique offensive enchantment to the mix. It’s a bit expensive early on and I’d recommend holding off on this until at least level 13 when Torrent of Flame unlocks. Note that almost every spell in this tome is Burn-based (and many aren’t Evocations) and plan accordingly. Abilities PL0 As a Barbarian, we’ll gain access to Carnage, which applies a Raw-type AoE damage when hitting or critting an enemy with a melee attack, based on the amount of damage inflicted. The damage isn’t stellar, but it counts as a damage packet, meaning it will trigger stuff like Combusting Wounds. Evoker gives us +2 to PL with Evocation-keyworded spells along with the Doublecast passive, which adds a 15% chance to echo (recast) an Evocation spell after 0.3 seconds. Note that the effect triggers when the spell is cast and has no bearing on how many enemies are hit: it’s echoed all or nothing. Spells that channel such as Ninagauth’s Death Ray will simply be re-applied, though this can be useful if the first missed or grazed. Doublecast is unwieldly but when it triggers at just the right time it can quickly change the flow of battle, offering more opportunities for Barbarian passives to come online. PL1 – Starting Abilities Barbarian: Frenzy (Berserker) is the keystone of our build, providing a +25% bonus to Action Speed, Tenacious (+5 MIG, +2 PEN), Hardy (+5 CON, +2 AR), and a 30% hit-to-crit chance with melee attacks. The latter bonus is often dismissed when playing Warlock but I’m fond of sweeping up near dead enemies with melee attacks and Carnage so to each their own. On the downside, Frenzy reduces the user’s deflection by 10 so positioning off to the side or behind enemies is important, especially early on; Illusion spells and effects from party members can make up the difference. Berserker’s version of Frenzy adds more penalties, which should be addressed before we continue this guide. While under Frenzy (Berserker), the character suffers raw self-damage over time and their health is obscured (numeric values are replaced by question marks and the portrait is blanketed in fire). As I mentioned in the stats section, the self-damage on Berserker Frenzy is governed by MIG and PL. Balancing these modifiers to maintain powerful damage while keeping yourself alive can be tricky so pay close attention to the character’s well-being. There’s a couple ways to circumvent the Health concealment component by keeping an eye on the UI: the color of the question mark representing current Health (green->yellow->orange->dark red); effects that trigger at 50 percent Health (Bloodied, Fighting Spirit, Llengrath’s Safeguard); and auto-pause. The unique ring Voidward reduces raw damage taken by 25 percent. Berserker Frenzy’s worst impediment (at least in non-cheese builds) is its built-in Confused affliction, which lowers INT by 5 and forces all abilities to target friend and foe. As you can guess, this is a big no-no! There’s many ways to prevent or remove this effect (Modwyr sword, Devil of Caroc armor, luminous lobster/Captain’s Banquets/Wael’s Wind, Svef) and you should experiment with them to your liking. Ophiuchus prefers using the spell Infuse with Vital Essence, accessed at level 4 - feel free to wallop boars and wurms and ignore Eder’s complaints. Wizard: Pick Fleet Feet for the Quick Inspiration (+5 Dex and +100% movement speed) and +20 Defense while disengaging. Both effects will help you reposition during battle and rush to enemy back-liners. Fleet Feet lasts a solid 30 seconds by default, making it longer lasting (though weaker) than Barbarian’s Wild Sprint. PL1 Our choices here are limited but the full suite Frenzy provides makes up for this lackluster PL. Pick up Blooded (+25% damage while Bloodied or Near Death; works with spells) on the Barbarian side and a Wizard spell. I’d recommend Spirit Shield (+3 AR, Concentration) early on, then maybe dump it for Fast Runner (+15% Stride, +5 defense vs Disengagement attacks). Barbaric Yell (AoE Shaken for 20 seconds base) is a decent ability early on that can also be swapped out later. Eldritch Aim confers the Aware inspiration (+5 Per, 50% grazes-to-hits) but doesn’t last very long; I’d rather have a friendly Priest with Dire Blessing. Grimoire: Fleet Feet is something we’ll want on all the time and longer fights might require two casts. As a PL1 ability, Fan of Flames scales nicely with PL, and being a conal AoE, makes it a good choice for a multi that can reposition quickly and take some hits up close. PL2 PL2 is where we start to delve into core physical mechanics with Barbarian and finally gain a spell to counteract Frenzy’s Confusion. I’d pick up staples Two-Weapon Style (-15% Recovery Time while dual-wielding) and Thick Skinned for a passive +1 AR versus physical types of damage. I like using Crushing Blow as a flashy melee finisher but the nerf to full attacks while duel wielding sours it and it requires a two-point ability investment to be decent. I use Deadfire Tweaks to change Barbaric Blow’s Rage cost from 2 to 1, making it closer to equivalent martial attacks. By default, Accurate Carnage is not so hot (+5 to Carnage ACC), but Deadfire Tweaks improves the ability, changing it to +8 Accuracy, +15% Area of Effect, and +10% damage. It’s a change that adds value to a bland passive without being overpowered. For our solitary Wizard point, we’ll roll with Infuse with Vital Essence, which bestows the Fit (+5 CON) and Smart (+5 INT) inspirations. We take this spell to counter-act Berserker Frenzy’s Confused status and increase our opening buffing sequence. Cast Infuse, followed by Fleet Feet, a defensive spell (if needed), and Frenzy to get the most value out of the short-lived INT bonus. You can also follow up Frenzy with a second Infuse to increase the AoE of your Evocations and Carnage. This buff chain is easy to set up in the AI manager. Grimoire: Infuse with Vital Essence will typically be the only spell we cast at this level. Versus trash encounters, and when positioned correctly, Ray of Fire is an alright Evocation that allows us to attack or cast other spells while it ticks (superb when paired with Combusting Wounds). If you use an alternate means to prevent Confusion, pick up Mirrored Image for added Deflection. PL3 Power level 3 is where the meat of Berserker/Evoker comes together with core passives and spells. One Stands Alone (+20% melee damage when next to two enemies, +1 enemies needed to flank) and Bloody Slaughter (20% hits-to-crits and +50% crit damage versus foes Near Death) adds some oomph to our mop up. Bloodlust (+20% Action Speed for 10 base seconds on enemy kill) is a key ability in this build for obvious reasons. Defensive passives Combat Focus (1 Concentration) and Bull’s Will (+10 Will) are there if you want them. Llengrath’s Displaced Image is an alright choice for a time, but you’ll probably want to save those casts for your offensive grimoire. Grimoire: Fireball is one of our core damage dealers. It’s a simple spell with no real tricks or conditions. Have your party lower enemy Reflex (DEX and PER afflictions, Flail modal) and AR (Expose Vulnerabilities, The Shield Cracks) for maximum effect. Disabling enemy movement (tanking, Immobilize, Pull of Eora) is critical. Ninagauth’s Death Ray, exclusive to Ninagauth’s Teachings, is a stellar option when fighting heavy armored enemies as the beam deals Raw damage. Functionally, it works like a foe-only Ray of Fire: anchor it on a target and use good positioning to hit a cluster of foes. This one targets Fortitude so come prepared (MIG and CON afflictions, Morning Star modal). You can use Minoletta’s Bounding Missiles (found in your starter Weathered Grimoire) for situations where Burn damage is ineffective. Admittedly, I haven’t tried this one in a while so I can’t vouch its effectiveness in 5.0. PL4 This power level doesn’t offer a huge leap forward and is more focused on utility and defense. Spirit Frenzy adds a buff to all attacks (weapons, spells, scrolls, explosives, you name it) that inflicts Staggered (-5 MIG, can’t engage): a useful, easily accessible tool for lowering Fortitude. Unflinching grants resistances to all three Body afflictions if the Warlock’s health is at 51% or above: useful for freeing up equipment slots and preventing Tenacious, Hardy, and Quick from being dispelled by tier 1 afflictions. This is the one time we’ll pick an Evocation while leveling up and choose Minoletta’s Concussive Missiles. Ninagauth’s single Evocation at this spell level is Shadowflame and (later) Zandethus’ only offers Flame Shield (an ok ability that gels with Fire and Evocation PLs but you typically don’t want to get hit). At end game, with bonuses to Evocation PLs, this spell will fire six crush-based, AoE projectiles. Scion of Flame is a must for +1 PEN to Fire abilities. Spell Shaping is alright, but I’d only use it with the Deadfire Combat Tweaks mod. Grimoire: Ninagauth’s Shadowflame is the big Evocation here, and while it doesn’t measure up to its predecessor in PoE 1, its extra range and bonus Stun Paralyze effect are decent. Plus, it looks cool so who can argue with that? It’s a slow spell so consider casting it while under Bloodlust and Blood Thirst. PL5 PL5 is bland compared to others. I’d allocate most of these points to older PL abilities. Tough (+2 hp per level; +40 hp at level 20) is always welcome. Leap is a long-range teleport and Daze source. Its Rage cost (2) and hefty recovery time make it ineffective as a consistent mobility tool but it’s nice to have in a pinch. Leaping into a CCed group of enemies and following with Torrent of Flame is good fun. Grimoire: Speaking of Torrent of Flame, this is a spicy damaging spell nestled in both of our key grimoires. It synergizes well with Warlock’s good positioning through Fleet Feet and Leap: engage melee enemies with a tank, cluster casters and archers with an allied Pull of Eora, lay down some Reflex-lowering effects, and cast this tough customer between both groups. And if Doublecast triggers? Whoo boy. Zandethus’ contains Llengrath’s Safeguard: an amazing defensive spell that knocks back nearby foes and increases all defenses by 20 and AR by 5 when the user drops to 50 percent Health. It’s a fun one to mix into spell and attack rotations, especially with Blooded, Fighting Spirit, and the like. PL6 PL6 is also a bit lackluster for our build and we can use these levels on early abilities. Improved Critical is a +10% boost to crit damage, which applies to all sources. The Community Patch mod alters this value to 15, which is a welcome change. I haven’t tried Minoletta’s Piercing Burst much. It functions like Torrent of Flame but deals Pierce damage instead of Burn and has a high base PEN at 15. I’d slot it if you have a spare ability point. Arcane Reflection from Zandethus’. It’s not great but we don’t have much to work with at this PL. PL7 Now we’re in the final stretch. Thanks for staying with me. PL7 is where Warlock’s greatness really begins the shine. Was it worth the wait? That’s up to you. Blood Thirst is the ultimate ability in our arsenal. After killing a foe, the character receives a temporary buff that completely waves recovery on the next action. This power bestows us with huge momentum, allowing us to quickly breach through enemy groups. While Blood Thirst is active, make sure to gauge your options carefully: using a 0 Recovery buff will eat it the same as 3 second Torrent of Flame. Blood Thirst comes late in the game, so I hope you own Deadfire’s fine DLC trilogy: you want enough content left to experience its greatness. Pick up Accurate Empower (+10 ACC on empowered ability) to supercharge your arcane arsenal. An empowered, Doublecast Fireball is a thing of beauty. Grimoire: After a lull in Evocations, our offensive magic returns full swing with two Evocations and a spicy Enchantment. Delayed Fireball doesn’t get a lot of love for good reasons but when used under Stealth, it can be chained with a normal Fireball for a quick spike (have your tank start combat so you’re nice and buffed). Rarely, this combo can Doublecast, resulting in four Fireballs. It’s fun but niche and is included in both Ninagauth’s and Zandethus’. Ninagauth’s Killing Bolt, as you can ascertain, is contained in Ninagauth’s. It dishes out high raw damage to a single target, and if the foe is killed, summons an allied Spectre. The shadowy bolt is a nice flavor spell for Warlock and synergizes with our on-kill effects. Be aware that it targets Fortitude. Lastly, we have Zandethus’ Draconic Fury, which empowers our physical attacks: something we haven’t focused on in a while. It adds a +15% Burning and Slash Lash to melee and a nebulous chance to inflict Terrify when an enemy melee attacks the caster. Unlike our other buffs, this Enchantment has a hefty base recovery at 4.5. I’d recommend working it into your buff sequence (Infuse -> Fleet Feet -> Fury -> Frenzy) while Stealthed. Party Comp Considerations For party members, I suggest: A tank with high reflex and good engagement. Built sturdy enough, it can withstand your Warlock’s offensive salvo. Bonus points if it’s a Paladin with Shared Flames (Burn lashes on your spells, which also apply to Doublecasts!). Double bonus points if it’s a Herald with Fyr’s Burn lash (weapons only, though). A good tank should also be able to soak incoming Arcane Dampeners from enemy Wizards. A healer that can support the Warlock when the going gets rough. This build has fair Athletics but doesn’t use Stalwart Defiance or its upgrades. Herald is a natural. Priest is worthwhile for Dire Blessing, Barring Death’s Door, Salvation of Time, and a slew of other abilities. A single class Wizard or Blood Mage is superb at crowd control and lowering enemy defenses: Miasma of Dull-Mindedness, Expose Vulnerabilities, and both Reflex afflictions through Chill Fog/Curse of Blackened Sight and Ghost Blades/Curse of the Adragan. Like I mentioned throughout this guide, Combusting Wounds and Pull of Eora add a great deal of value. Tekehu can serve a similar purpose as a Druid/Chanter. Close I didn’t intend to be so verbose, but I ended up subclassing as Nalpazca while writing and just went with it. You dig? Groodalicious. Thanks for reading. I hope this guide has been totally copashesy.
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  9. Some of games I find pretty: Kynseed, Ghost of a Tale, Bastion, both Ori and the..., witcher 2&3, neverwinter nights series (despite blocks), Deadfire, Tangledeep, Regalia of Men and Monarchs, Trials of Mana, Minoria, Kingdoms of Amalur (early game)... basically there's more, but some games are ugly to me what I do not find pretty Braid, Skyrim without mods, Bloodstained ROTN, Dust (too much old), Noita (too much pixels) what are games that are pretty to you?
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  10. Everyone should celebrate Hugo Weaving.
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  11. And dynamically exploit sustainable web-readiness.
    1 point
  12. am ok with defund... in certain situations. is not a one-size-fits-all solution by any means. do a little google research and compare camden defund efforts to philadelphia. camden defunded a few years past, and the new police department which replaced initial had 2x as many excessive force complaints as old department, but only initial. initial were a couple years btw, and how many municipalities is so patient? that said, through change in culture and concerted outreach, camden saw positive evolution o' their police, but it were not ez and there were growing pains. philadelphia did same w/o defunding . in fact, the model for camden, with the exception o' the complete defund, were philadelphia. try and create a new and more huggable police and you is gonna see a need for increased functional cop funding as 'posed to less. efforts to retrain and implement community outreach which is anything more than a farce won't be cheap. chances are while your fledgling flower police is learning to hug rather than harm, you are gonna need pay sheriff to handle some o' the load, and sheriff won't do for free. sad to say, but crime won't stop 'cause police defund. gonna need pay somebody to do what defunded cops did. defund is a double-edged sword which, on some level, is an abomination insofar as typical progressive-democrat ideology is concerned. genuine defund police is a last resort kinda move necessitated by the existence o' cop unions. if you think any substantial change to culture and training is gonna be implemented amongst cops who has a strong union, you is being extreme optimistic. unions frequent resist change for no other reason than they is wired to do so. every change is a first step onto the slippery slope, and so almost all change is presumptive opposed. IF you need get rid o' the union, then you need defund the police department. why did camden defund and philadelphia did not? main answer is camden believed they needed a genuine new start, and that couldn't happen with old union in place. progressive-democrats, busting unions? the gods grant the prayers of those whom they wish to destroy. ain't meant to be so literal, but... regardless, be careful 'bout asking for defund. is not a bad idea per se, but needs be careful planned and long-term issues may not be immediate obvious. defund is not a solution in and of itself. at the very least, becoming union busters should give democrats pause. but, to keep this less political, we will observe how we got one dog who has become increasing more sensitive to loud noises in recent years. were fireworks and gunshots which caused terror-shakes and peeing. is now overhead planes, loud rain and even heavy wind which has the little girl trying to find a safe place from the omni-directional bass sounds. 4th o' july has us closing widows even if temps is ok and watching movies or listening to music at somewhat excessive volumes in an attempt to drown out fireworks noises. we got a small place near tahoe on nevada side o' the border. relative remote. have serious considered taking a few days and hauling the dogs up there to find some respite from the inevitable annual terror-fest which is the week o' the 4th. HA! Good Fun!
    1 point
  13. @Gorth am suspecting nowadays more people is celebrating hugo weaving's V than they is guy fawkes. welcome to rivendell, evey. HA! Good Fun!
    1 point
  14. Everyone in the company has to take Agile Development training. The cult hungers for members.
    1 point
  15. I do too, but I also love to see screaking morons get their comeuppance.
    1 point
  16. I think I do have some 3D STL plans for a Bane Covid Filter mask somewhere...
    1 point
  17. ^ Ironically, Batman's mask is useless for our current situation, given that it covers everything except the mouth.
    1 point
  18. Ryzen 4000 Vermeer chips in B0 Stepping according to Igor's Lab. https://www.igorslab.de/en/ryzen-4000-vermeer-im-b0-stepping-factual-market-ripe-cezanne-with-vega-andvan-gogh-with-navi-one-step-back/ Igor is a well known leaker with a good track record. If true it means that the chips are on the cusp of mass production, as B0 Stepping signifies an essentially finished product getting tested before mass production, similar to a release candidate in software development. If they start mass production soon then Q4, as has long been rumored, seems the likely availability time window.
    1 point
  19. Thanks for sharing, one of the reasons I was interested in Melbourne is that is where my cousins on my moms side, they not in finance as that is my dads side of the family, immigrated to in 1996 after Apartheid ended . These cousins played an important part in my early years being raised by my mom so I am concerned with there well being and the virus spread in Melbourne The irony is I dont have much a relationship with them anymore so its sometimes just easier to ask a non-family member who lives in Oz information about Oz ...like you, I hope this makes sense
    1 point
  20. The summary is bloody milennials (the tl;dr; version) https://www.heraldsun.com.au/coronavirus/new-saliva-test-fasttracked-to-coronavirus-hotspot-suburbs/news-story/f7e706de36bbf5c7b47cec1b5de77e7e Then you can always start digging into why they think rules are for everyone except *me*
    1 point
  21. Iirc Mask of the Weyc stacks with Mirrored Images and all that but not Escape (maybe because same ability ID or something). It also gets triggered passively. Great Escape is indeed giving you an active ability as soon as you drop below blooded or so. It may be that it behaves as Escape itself and doesn't stack.
    1 point
  22. 1 point
  23. 8 total. Four parallel 2 cell strings. They are GNB M12V180FT 12V 180 AH marine batteries. There are two solar panels but each has two outputs. So each output is charging two batteries. All four battery strings are in parallel with each other with the inverter in series with all of them. 24V DC to 110V AC
    1 point
  24. Sigh. Please tell me that the human race will not be condemned to plague-fuelled oblivion just because some dudes believe masks and vaccines are a secret communist ploy. Pretty please.
    1 point
  25. You want to combine Tactician with a resource hungry class. Bloodmage is probably the strongest of all of them, priests prolly come next. Both wizard and priest have summons btw, technically not as many as a chanter, but if you keep brilliant up (chillfog is quite great for it and ofc flank immune armor or weapon) you will always be able to resummon when a summon runs out. Also the wizard phantom gets the items you have quipped which makes for some very potent combos, the phantom is definitely stronger than any chanter summon.
    1 point
  26. It was a bit hard not to laugh at the delivery of that last part I mostly remember fireworks from New Years in Sydney Harbour and Guy Fawkes day in Wellington Australia is almost doing good on the covid19 front these days except those bastards in Melbourne. Can't build that wall on QLD's southern border fast enough! Edit: Don't ask why, it's probably a British thing celebrating a terrorist trying to blow up the parliament.
    1 point
  27. Elmer Gantry. Hmmm Gromnir takes the ball from the top of the key, he shoots and .... two points. You stumped me on that one. Had to google it. But... the idea of cutting of all communication and commerce with the outside world, while appealing on some level, is both impractical and unnecessary. I've had this idea y'see. And when the GA Pacific Co pulled out of the area and started selling land for $500 an acre I thought about different reasons to invest. First and foremost I figured sooner or later someone is going to try and consolidate it. There were in fact, AFAIK, only three bidders. I was thinking a quick turnaround and make $200-$250 and acre, maybe better. Well, that didn't happen. So now it's "wait and see" like my other real-estate buys. Only the land is entirely forested and has no hard road access or utility easements. Add to that the nearest town is Palmersville, literally just one intersection, and I figured I was stuck holding the bag on this one. Until I saw it. This is what they call in these parts "good bottom land". The Obion River runs right through it. Much like Cold Creek and the Hatchee River where I live does. I've had this idea for a completely self sufficient place. My house is, at best, 45% self sufficient. During the winter months I seldom receive a utility bill for more than $40. I have two large solar panels charging two 24V battery strings. They are connected to an inverter and their outputs are in parallel with utility power. In a pinch I can shut off utility power and run off the batteries all night as long as I keep it under 20A. Basically I can run the refrigerator a fan and a radio and maybe charge my phone or kindle. During the summer.... well... my house is 1100 sq' and I do like AC. But the solar system does help. But, if a house were designed to use DC power only, the solar system being it's sole electric power source you can dispense with the inverter. The inverter is the fly in the ointment where efficiency is concerned. Without an inverter a small house could run 24 hours on the batteries assuming 1) Keep the demand under 60ADC 2) At least 6 hours of direct sunlight every 24 hours. That is using the dimensions I have now. Increase solar panel area and you improve on that. So, 60 amps is not a lot. One or two lights, a small tv/tablet/laptop fan, etc. Forget any kind of appliance over a college dorm fridge with no freezer. So the appliances would be propane powered. I was looking at a propane powered refrigerator, 4 cubic ft, uses .12 gal of LP a day. A propane stove is easy to find or make. But I was more thinking a wood burning stove. I am working on restoring one I found at the flea market now. Even this is not "self sufficient" Propane must be bought. Battery strings must be replaced every 10 years or so. But you can get really close without giving up much. Certainly you can go months on end, years even, without needing to buy anything or interact in any way with the outside world.
    1 point
  28. last night we heard loud music from 7ish-9:30ish pm. is not a grumpy old man thing 'cause is not as if the music bothered us... weren't as if it were a 2am kinda thing. perhaps an excess o' U2 songs, but otherwise we had no complaints 'bout substance or volume. nevertheless, were weird 'cause, due to covid-19, our community had voted to "delay" its traditional concert series. is an amphitheatre for the community where such stuff is held and while the venue is a few miles distant from Gromnir's home, we are able to hear the concerts when they is held. last night sounded like a concert were being held, which we found perplexing and all together stoopid. weren't a concert. turns out the music were a graduation party with a live band held at a residence 'bout a half-mile from our place. dozens o' folks crammed into an admitted spacious backyard, but no social distancing enforced and no masks. didn't seem particular responsible. as to fireworks, at least three homes has burned down in our community from fireworks related accidents within the last 10 years, and multiple grass fires were started which threatened other homes. whatever. is a northern CA thing and is simple part o' the norm that week before and after 4th there is gonna be fireworks aplenty in an area with a whole lotta dry brush and heritage oaks just waiting to burst into flames. folks prepare. all our properties have steel roofs, am less concerned than we were in past. less. this year our community board debated whether to postpone the 4th fireworks celebration and community parade 'cause o' covid-19. is one o' the larger fireworks displays held in our area. scale o' the fireworks is noteworthy particular as the actual size o' the community is smallish. the parade is somewhat more pedestrian and is mostly people decorating their golf carts in red, white and blue bunting. population o' the community functional quadruples one night o' the year. families pack the verdant grass lawns adjacent to community thoroughfares. blankets and lawn chairs is staked out to claim best available spots a week in advance... the blankets always strike us as an odd way to establish a claim as sprinklers is running on those days leading up to the 4th. anyways, board decided not to delay fireworks to a fall holiday. more curious, while the maintenance crew announced they could paint social distance circles on lawn areas to encourage responsible behaviour during a freaking pandemic, such an an effort at mitigation were rejected. ... the community does also throw a very nice pancake breakfast on the morning o' the 4th. serious though, why would anybody reject the option o' having social distance circles being painted on community lawn areas? a large percentage o' the community is older, with children and grandchildren visiting for the 4th. the rate o' comorbidity in our community is gonna be as bad/worse than even the navajo reservations for simple fact so many is so old. would assume people would be extra careful, no? no. also amusing is the excessive number o' the plastic garbage cans in our community reduced to puddle/pile o' filth and ash the night o' the 4th 'cause otherwise smart folks don't realize how dumping hot spent fireworks in their trash barrels is a bad idea. am suspecting at least a dozen such fails occur every year. well, at least the fireworks stuff is an outdoor event, so covid-19 issues is dramatic reduced, but am confident we see infection spikes 'cause avenues will be packed with maskless morons who will later return home and attempt to set their homes ablaze by lighting trash cans on fire. HA! Good Fun!
    1 point
  29. That's an excessive number of P.S.s I think the fireworks (which I've noticed more of where I live) is probably because people have been stuck home for months and want something to do, rather than a conspiracy to destabilize activist groups or create a false flag to send in the cops.
    1 point
  30. Child of Light is pretty. Guild Wars 2 has some very pretty areas. Especially the newbie zones are very aesthetically pleasing. Giana Sisters Woolfe the Red Hood Diaries Spellforce 3 Endless Space (2) for the 4X genre. And Frozen Synapse might not be on anyone else's list, but I find the cold blue so relaxingly chill.
    1 point
  31. I got home two hours ago from a weekend camping trip. Dinner saturday night was two fried smallmouth bass I caught while fishing in Realfoot Slough. I cooked them with instant grits and pan fried biscuits. Not exactly healthy but definitely delicious. I'm telling you guys, this modern world we live in has nothing to offer us that is worth the misery you pay to have it. One of these days I am going to go full on mountain man and leave it all behind.
    1 point
  32. My father asked me to look over some pages of text he's written. His, uhm, command of German grammar* isn't the best, and so off to proofreading I went. German grammar rules are complex enough, but then there are exceptions, and even the exceptions sometimes have exceptions. There is one in particular that drives me nuts. We have prepositions that force the use of certain cases even if said case would not be indicated otherwise. That's mostly fine, one eventually gets the hang of it (as native speaker, at least), but it wouldn't be German without exceptions. There's a small set of prepositions that can indicate the use of either dative or accusative case. An (meaning at, to, or by) is one of them. Which case is indicated by the preposition then depends on what you want to express. A location following "an" is always in the dative case, e.g. Die Katze sitzt am Fenster (The cat is sitting at the window, am is a contraction of an and dem, the article of Fenster), unless the verb of the sentence is used to express direction towards/away from the location, i.e. Die Katze lehnt sich ans Fenster** (The cat is leaning against the window, ans being a contraction of an and das, accusiative case). Confused yet? You probably should be. The dative case is always used when an is used with expressing time, e.g. Am Montag (Montag = Monday). There's actually no exception to that, which is a nice change of pace. There is, however, an exception for appositions whenever an is used to express time. Why? I have no idea. Really, none. Whenever you have an apposition that apposition inherits the case of the element it is in apposition to. Which in the end means that when expressing a point in time with an, the following apposition can have either the dative or the accusative case. Both are considered correct. E.g. Am Montag, dem 23. Jänner, gehen wir aus. and Am Montag, den 23. Jänner, gehen wir aus. both meaning On Monday, January 23rd, we'll go out, and both are correct German. Using the accusative case feels wrong. It looks wrong. It just... isn't. It should be wrong, dammit! I was halfway through correcting every instance of den until I remembered that it's not really wrong. Bah. * In his defense, German grammar was created by Satan himself as a means of torture, it's not uncommon to struggle. It's objetively hard even for us natives to write grammatically correct German. ** To make matters even worse, if you'd remove the third person reflexive pronoun sich (here meaning itself) from the sentence, you need to use the dative case again, e.g. Die Katze lehnt am Fenster (The cat leans against the window - no more present progressive) because lehnen alone no longer indicates any direction in the act of leaning, it's just something the cat does at the location. So that makes sense, does it?
    1 point
  33. legendary soulbounds.zip In case you are interested and are on PC, download and extract this to your override folder, it will bumb them up from Superb to Legendary. Though I agree that they are formidable even in vanilla.
    1 point
  34. It's logical to demo something on the worst possible controller no? Like, if it's playable with that then it's playable on anything. Guitar Hero drum controller it is then.
    1 point
  35. Some more stuff if not mentioned before, if you have blade cascade on and grave calling, you can permanently stun-lock mega bosses even they have body affliction resistance, dunno if this is an oversight but that paralyze from weapon cannot be resisted.
    1 point
  36. A trick if you do not know yet, you can equip/unequip the oozie pet repeatedly to extend Brilliant duration, same as other buffs ( must be a bug but ultimate itself is a bug who cares ), no need salvation of time for that.
    1 point
  37. That is not what they look like! They look like this: D&D jumped the shark after 2nd ed! BTW I finished Bolton's book. There were a few surprises and it's fair to say some things were better than they looked. Most were even worse than you'd think though. I know Bolton's track record and I found pretty much everything he said to be completely credible. Which is.... not good. Don't blame me, I didn't vote for him.
    1 point
  38. I don' know why so many are disappointed for not fighting Eothas. Considering I never said it (did anyone in this thread?), I can only guess.
    1 point
  39. The newest version of the desktop after my 9900k decided to release the 'magic blue smoke': CPU Ryzen 3950x Motherboard GigaByte Aorus Xtreme RAM 64Gb 3200 DDR4 at CL16 GPU EVGA 2080Ti KingPin Case Customized H440 Storage 1Tb NVME SSD - Boot Drive 480Gb SATA SSD - Games 500Gb SATA SSD - Games 512Gb NVME SSD - Storage 512GB NVME SSD - Storage PSU EVGA 1000w P2 Display Alienware AW3418DW - 3440x1440p 120Hz GSync Cooling Dual GPU/CPU waterloops Keyboard Logitech G810 Orion Spectrum Mouse G903 and G502 with Powerplay
    1 point
  40. Hello everyone! I'm Uburian, a long time Pillars (and Obsidian) fan and Lego enthusiast from the basque Country. I'm currently working on my doctorate thesis on art and technology, but because of certain global affecting events which I'm sure you are aware off, i have found myself unable to continue my work properly until the situation improves. Now i have plenty of extra time to burn and nowhere to go, so i have decided to start a Pillars of Eternity (I & II) Lego recreation that focuses on my most significant play-trough of the games, and to share it with those who i know will appreciate it I will also utilize this opportunity to hone my storytelling skills. The main tool i will use for this endeavor is the amazing Lego Digital Studio 2, which not only allows you to create digital Lego sets with a very extensive catalogue of pieces, but that can also render said sets in photo-realistic quality. Now, to start the series, i present to you my recreation of the Caravan Encampment set around the ruins of Cilant Lîs: https://imgur.com/a/2ybg5hO ------------------------------------------------------------------- All stories have a beginning, and yours starts around a tranquil bonfire among the imposing ruins of Cilant Lîs. Drops of sweat fall trough your face while you hold your belly in pain, you shiver. The smell of roasted meat, usually a comforting presence, makes you shrink in your knees. "Touch of the rumbling Rot, could be", Odema says. After listening to the caravan master's counsel, you head into the wilderness alongside Calisca in search of spring berries, in hopes that a tea made from them will be enough to help you survive another day. ------------------------------------------------------------------- PS: Good luck to those who are going trough confinement and social distancing right now. Here in the Basque Country (northern Spain) we have been like this for almost a month now. I hope my stories help you go trough this all. Stay safe, and stay strong
    1 point
  41. People mostly want the budgets cut, not removed. 10-20% isn't going to result in anarchy, cop unions will stamp their feet and threaten that though. Can you enlist neighbours to track down the people firing the fireworks ? Maybe say they sound like gunshots ?
    0 points
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