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1175 ExcellentAbout dunehunter
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Pardon but combat is much harder in 3rd person? I think it’s much easier to dodge incoming attacks from side and back in 3rd person like witch 3. For shooting I agree 1st person is better but for melee it’s terrible.
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I think the problem with Dorudugan is 1) it's attacks are easy to dodge because it's a melee boss, with some slow ranged special attacks. And it has no hard CC, interrupt can be countered by wearing that interrupt immune helm or many other methods. 2) hell tons of health pool. It has 16825 hp in total in upscaling PoTD. So combine the two reason, the best way to kill the boss without cheesing is kiting it but because of the reason 2, the whole process is very tedious. Also reason No.2 is very unfriendly to resource limited classes. I think a good way to tweak it might be make it more aggressive, and reduce health pool or put some resource refill adra there that can be activate by players.
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If you are annoyed that this pet is useless because it buffs your enemies instead of yourself. What you need to do is: go to game folder: Steam\steamapps\common\Pillars of Eternity II\PillarsOfEternityII_Data\exported\design\gamedata. open attacks.gamedatabundle, search for "Pet_Bat_Astral_Pulse", then change its "AffectedTargetType" to "Ally". if you also want this to not break invisibility, go to abilities.gamedatabundle, search for "Pet_Bat_Astral", change "CannotActivateWhileInvisible" to "true".