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ybducu

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  1. Thanks, that's a shame about cleaving stance. I do assume it can trigger another cleaving stance attack if it kills the second target? And also that it will apply carnage? One more question, does the berserker hit to crit stack with the barbaric blow hit to crit? I assume not. Does it stack with the rogue's passives hit to crit? I assume yes. How about the intuitive inspiration (fighter disciplined strikes).
  2. Got a few more questsions. Does Cleaving Stance do an aoe, hitting all enemies in melee range, or just one extra attack on one nearby enemy? Also is it a full weapon attack that triggers on weapon effects or just raw damage like carnage? If the Cleaving Stance aoe is a weapon attack, will it trigger swift flurry/heartbeat drumming on all crits? If so it should be very easy to get infinite chains in an aoe with a weapon that hits twice. Do the aoe hits of Whispers of the Endless Paths each apply carnage hits? so if you're hitting 3 mobs close together they'll all get 1 main hit and 2 carnage hits?
  3. Thanks all for all the tips so far. I know I said in the op I wanted to go in somewhat blind but I can't help starting to overthink things I'm wondering now, for a fast hitting 2h build, maybe more focused on aoe than single target, what would you make? Doesn't necessarily have to be the highest dps possible, I just disike seeing my guy do nothing while his action bar slowly fills up. Also something that comes online rather early. Not that interested in some theoretical maxed out build that only works with the max level skills. Swift flurry monk with barbarian fury/bloodlust? Or maybe fighter mob stance? How important would int and dex be in those builds? Any other class maybe that can sustain action speed buffs? Bonus points also if he can tank a bit of damage. I like my main guy to be the first one to go in.. but main focus is fast hitting 2h build.
  4. That sounds intriguing as well. Does the extra attack from Quick Flurry trigger of Carnage crits?
  5. Hey Boeroer we meet again Thanks for the reply. I think thematically I like a weapon master kind of guy better than shouts. In poe1 the final barbarian shout didn't seem that impactful. I think because it rolls against fortitude. But poe1 isn't 2 and I take your word for it the shouts are great. Still having looked over it a bit a greatsword devoted/barbarian seems interesting. Only downside I'm seeing at first glance is Blood Thirst will come very late. So I'm wondering if you can get somewhat decent recovery times with it during the majority of the game? I'm basically trying to recreate the feel of the Blood Thirst poe1 build which may not be the right mindset ofc. In poe1 I went with 16 int, per, str, rest 10. Will a similar spread be good for a brute in poe2? Would you still recommend the Furyshaper as well for that multiclass?
  6. Hey all, After a zillion re-rolls I've finally finished poe1 with my 2h barbarian. I've tried loads of classes but for me nothing beats whacking away with a greatsword with blood thirst. I played with a full party of in game companions on veteran upscaled whenever asked, which I intend to do in poe2 as well. I want to start poe2 somewhat blind but I also want to avoid restarting as often as I did with poe1. Does the same build work in poe2? So a single class greatsword barbarian. If not what would you suggest for a similar themed/feel build? Thanks for any advice and suggestions.
  7. Thanks again! You gave a perfectly clear and concise answer to every single one of my questions. I saw comments of yours from as far back as 2015. Do you still play the game?
  8. Awesome thanks for the comprehensive reply. The uber accuracy stacking paladin seems especially interesting to me. Yeah I know about firebrand. Hard to miss when you start googling stuff about pillars mechanics (as are your comments ) It feels a bit gimicky though. Like the devs knew the balance between 2h and dual wield was less than optimal so they added this over tuned thing all classes can use. Still Blood Thirst barbarian with firebrand is definitely something I want to try at some point. The wounding lash stacking is awesome. Is this the only instance where a dot from the same source stacks? And to be clear, stacking here means every hit increases the tick damage right? Not just refresh the duration? Also does carnage apply the wounding to all targets in addition to the draining? I think I'm going with a plain armored grace fighter using tidefall relying on Potion of Deleterious Alacrity of Motion. You can easily sustain a healthy supply of those right? Also something I want to try at some point. Is there a general rule for what stacks and what gets suppressed? I saw for example that the accuracy part of Blessing gets suppressed by Zealous Focus. I thought I tried adding a lash to Justice and wasn't able to because it already had one. I could be mistaken tho. This would certainly make the weapon more interesting .Cipher seems very cool too, a bit like a fantasy jedi class They get 40% weapon damage from their soul whip right? That's more than fighter gets. Another thing I have to try out. Like I said in the op, loving this games and loads of things still to explore. Just to come back to the original question. If you had to make a single target dps build that relies mainly on 2h for its damage, what would you make?
  9. Hey all, Recently got the game and I'm loving it. I'm struggling though to find a 2h build that is effective from early to end game. It just seems that 2h never is the optimal choice. Rogue seems obvious with its non lash damage bonuses. Only problem is that 2h doesn't seem optimal for rogue with its full attack abilities and dual wielding just being stronger in general. It's just a shame dual wield speed bonus is way stronger than the damage difference between 1h and 2h weapons. Even the canonical greatsword wielding paladin is more efficient dual wielding because Flames of Devotion is also a full attack. So what's left seems to be a 0 recovery 2h build that doesn't use full attacks. Which is only possible with consumables. Maybe ranger with Swift Aim and Wounding Shot? I've tried to avoid min maxing but I feel this is not entirely the same thing. It's just not fun constantly having in the back of your head that you haven't made optimal use of limited resources when you're Flame-of-Devotion-ing with your greatsword. Thanks for reading so far I'm still new to the game so I'm probably missing something. Looking for any advice on an effective 2h build.
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