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  1. It seems that party banter while travelling (not on ship) have suddenly ended to me. I had Parvati&Max banter, then after I recruited Ellie I had a couple of dialogs between her and Parvati as well. But after Felix has joined my party shortly after I had no banter at all. I nearly done Roseway now and I tried different companions, but there were no dialogs for any combination. I thought that elevator to SubLight on Groundbreaker usually triggers banter, but nothing happens:( Have someone experienced the same issue? Could it be some bug, or I have to wait? What can trigger the banter?
  2. Hey guys ! Since I'm new to genre, and the PoE franchise an I would like to have some guidance from the start What are some good builds for story characters, like Eder, Aloth and rest of the crew ? In terms of spells, some good weapon combinations, skills (mechanics, lore, etc) and everything else that might be important ?
  3. My companions keep dying the first time they get knocked out of combat, they don't have any other injury so they shouldn't be dying. I recall this happening since I visited magran's fortress (I don't remember the exact name, it's the volcano).
  4. Hello, How do I unlock more player characters in Pathfinder Adventures? Right now, I only have access to two characters. Paolo Barone PBarone714@gmail.com
  5. I felt like sharing my favourite characters, and would love to see your best one as well! (This one's almost straight from the dark side lol. But she's honest about it... xD) CLASS: Barbarian (Will also be druid in Deadfire. multi-classing FTW! ) PERSONALITY: Aggressive, Cruel, Honest, Passionate. BACKGROUND: Raider. BIO: She was pretty much raised by a group of bandits. Her real father is unknown and her mother abandon her, leaving her with her aggressive stepfather when she was of an early age. Despite the hardships, she found comfort in nature, and wile observ
  6. I constantly move my party as one unit, in the default 2x2x2 formation, and I constantly see one of my back row characters "spazzing out" upon stopping. This mainly happens when the party is hugging a wall or turning a corner, although I've also seen it happen when I just move the formation a short distance and in a straight line. I can stop this annoying glitch by 'straightening' the formation or moving it forward a little bit, but this happens a LOT so it's an ongoing annoyance that kills immersion for me. I'm sure I'm not the only one experiencing this so I did look for previous posts, b
  7. So in one of the Dev Updates, #13 I believe, we were told that there would be deeper companion relationships in Deadfire than in PIllars 1, and that we could forge friendships, rivalries, and even love! My question is, by love, do you think they mean actual romance like kissy-kissy, or just a very close friendship. On that note, of the companions (and possibly side kicks?) we know about, who would you like to be romancable? Pallegina would be my first pick because shes a really great character.
  8. I had a thought a while ago regarding Godlikes in the Pillars of Eternity universe. We have seen Godlikes of Fire (Magran), Death (Rymgand), Avian (Hylea), Moon (Ondra), and Nature (Galawain) My question is, do the other Gods have Godlikes out there somewhere in the world we have not seen? For insistence, would a Godlike of Abydon be a baby made entirely out of metal? or perhaps a Godlike of Eothas would glow brightly at all times. Maybe even a Godlike of Weal, whose appearance changes everyday to a random race and gender. Perhaps not all Gods have a Godlike because their domai
  9. I've decided that I'm going to focus on doing a lot of Quest mode, trying to get a party to max level quickly and blast through these random scenarios quickly and reliably. I've worked on the best general approach, and then tried looked into what sort of team could get that job done. More characters lets you temporarily close more locations when you find the villain, and a bigger party has more versatility. On the other side of the coin, a bigger party is slower to manage and has less turns to work with. A party of 3 is a good choice, enough to cover everything you need to do without creat
  10. Devs, please, add a feature to save characters on the cloud couse i´ve lost mine twice. The first time the game got stuck on the reward screen, after a quest, where the reward card went away, rising to the infint before i can see what it was. And today the game crashed in the middle of a battle and i cant access the quest mode anymore. If i clear the app data or reinstal the game, i´ll lose the characters again... So please, allow cloud save to the chars or creat an option where we can restart a quest using the chars like they were before the "uncompleted" one.
  11. Heya! Just curious if we will be able to save our characters with current level/equipment and restart the game to explode our enemies even harder than before? Also will this game be soloable? My personal belief is first playthrough should always be with a party. But the thought of an uber powerful character chunking all enemy comers Irenicus style is just too good to pass up. My sorcerer solo in BG2 was probably one of the most awesome gaming experiences and I really want to relive that. Any thoughts?
  12. Gaming. Description: You have always been drawn to the roll of the dice, the turn of the card or the placement of the playing piece, and have at times won a fair amount of coin in such pursuits. In truth though your talent extends further than mere games however, you have an innate grasp of strategy and tactics, a calm calculating grasp of odds and chances, and how one may influence them. Effects: Now this is where I come unstuck, I really can't think of a reasonable bonus for this skill, that slowly increases over time and doesn't unbalance anything. There are of course many chances t
  13. I tag this thread with Possible Spoilers, not because there is intended to be any, but because there'll possibly be a few, probably minor ones, but possibly major, so if you are sensitive, stay out. Now, anyway, there was this other thread, where I found myself running away with a concept, and realized that we needed a thread for suggesting CNPC:s! Woo. As I have harped on numerous times, the number of CNPC:s in the game is abysmal, and leave very little options in regard to choice, and it's exceedingly hard to push them away. Also, their reactivity leaves a lot to be desired. And du
  14. There's been some discussion of how some players prefer a game where it is possible to make bad character design decisions. Given that the game is being designed to avoid bad builds, would it make sense to add optional background picks that deliberately create an unbalanced character? For example, a background pick that starts with the PC receiving an initially negative reception from some key factions, but the pick is partly rewarded by gaining a specific bonus talent.
  15. For some time now, I've been a little bit bothered by the positioning of the head on female1 elves, humans, and aumauauaua. It strikes me as a little too far forward, with the neck angled a little oddly - but at the same time, I've felt like this isn't quite on target. What I've finally realized is that the issue doesn't lie in the neck or head at all, but in the knees and the arch of the back. See, if you look at them in profile, females of these three races are currently animated so that their knees are always slightly couched2. That's sort of fine, and is actually consistent with having
  16. A simple thread for community brainstorming, suggesting possible feats or traits that allow different builds and methods of role-playing. Weak of body/Strong of mind You were born the runt of the litter, weak of body and with a Soul that was broken and shattered, and you suffered. But you would not give up, you would not die and you would not accept that only the strong deserve life. You fought against this injustice, you struggled tooth and claw to survive, against everything that life could throw at you. Your resolve became as iron, and your will was unbreakable. Effect: Might su
  17. Not companions, not major enemies, maybe faction leaders. Traders, quest givers, people you meet and interact with. They can be humorous, they largely set the mood of the whole rpg. Remember any who stood out as particularly awesome? For what reason? What kind of NPC's would you like to see in PE? A few examples. Icewind Dale (and 2). Nym the Drow merchant. Now I don't remember what kind of dialogue he had, but I do remember that I do remember him. Maybe it was just that he had a good selection of items and a some kind of a good reason to have that selection. Not a good g
  18. After watching the trailer a few times I realised why the animation and character models reminded me so much of Infinity engine games - the 3D models behave like 8 directional 2D sprites! I have always assumed that having 3D models in the game would mean character turning would be smooth rotation (like in Diablo 3), but either through a limitation in the engine or deliberate choice, Obsidian have decided to limit the viewing angles of characters and mobs to just 8. Has anyone else noticed? Has this been mentioned before? What do you all think of this implementation?
  19. Hi Im curius about wat type of characters you hate in games (we have alredy love ones) And here goes one that i simply hated Elanee (she was simply the worst character in this game) She was damp boring and over moralised And here goes another well done character Cassavir He is also boring like rotting wood nut he at least has excuse his fanatic paladin
  20. One thing I noticed in the newest Shadowrun Returns (another isometric game) update is that they've opted to make a plethora of different, individual character portraits to choose from, THEN went on to make variants of each of these. I just thought this was an excellent idea, and I implore Obsidian to consider this if they haven't/aren't already. Basically, instead of seeing that one portrait and going "Aw, man! That face is AWESOME! But, if he JUST didn't have the hood and arcane tattoos! I'm a Warrior, not a Mage!", you'll see that same face with 3-or-4 different variations. Maybe on
  21. I really liked the dog in Dragon Age, it was the only companion I'd always take with me. The other companions were between the annoying and the creepy, and I'd take them along only as cannon fodder or for a specific ability/ies lacking in the main character (or if I had to). Besides, the dog in DA reminded me a lot of my own dog, whom I miss dearly. Same size, same face, a thinner neck tho. So, I'd like a dog as companion. Possibly a pitbull/moloss-like dog, but I'm not too picky (if one could have a choice of how the dog would look like, it would be best), as long as the dog has a per
  22. First of all, Obsidian, thanks for everything you have done to the RPG world. I am 29 now and a lifetime fan of your works (back and then). Project Eternity is a dream for me, still i can't believe it's happening. We have waited for so long.Well, i'm very excited. Can't wait to play. This post may be unnecessary or useless, i don't know, i just wanted to write to you, so pardon me. Oh, and excuse me for my lacking english. Here we go. You will read a lot of "in Baldur's Gate this was bla bla bla". Don't get mad. Sorry for this but that game is my gold standard. (whole saga) I am a big
  23. Since episodes 200 and 201 were unjustly censored by comedy central that they should create an uncensored image of Muhammad in "The Stick of Truth". South park is notorious for making fun of every single religious figure. But this is the one figure they haven't been able to show since 2006. Because some butt hurt muslims threatened comedy central. They should shove this in the worlds faces and show us that our free speech is not bordered by threats. To show everyone that you can make fun of everything, because as our given rights of freedom to live. They should have the freedom to show whate
  24. I've seen other threads on Project Eternity's races, but they seem to all be arguments over whether or not to have Elves and Dwarves. So, since it sounds like Project Eternity will have Elves and Dwarves, what would you like the other race or races to be? So far we have Human, Elf, Dwarf, and possibly the Godlike. That's four out of the five playable races. What else would you like to see? They've mentioned the possibility of an insect race; personally, I'm not that interested in having one. I've seen interesting insect races in some pen and paper games (Ashen Stars and Dark Sun), but I'm
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