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  1. I tag this thread with Possible Spoilers, not because there is intended to be any, but because there'll possibly be a few, probably minor ones, but possibly major, so if you are sensitive, stay out. Now, anyway, there was this other thread, where I found myself running away with a concept, and realized that we needed a thread for suggesting CNPC:s! Woo. As I have harped on numerous times, the number of CNPC:s in the game is abysmal, and leave very little options in regard to choice, and it's exceedingly hard to push them away. Also, their reactivity leaves a lot to be desired. And during the course of the "Lack of Evil Companions"-thread, I started drawing the outlines for a suggested CNPC, and realized I wanted a thread like this. In it, we will both broad-stroke suggestions for various companions as well as flesh them out as much as we desire, albeit not write them. It's mostly meant to be food for thought and little more. Now, from my own perspective here, I'm going to be assuming balanced Attributes, as well as more diverse and different weapon focus groups. I hated how the existing CNPC:s got compromised and actually changed because of the Attribute system resulting in them getting "bad" Attributes, so if I suggest "bad" Attribute spreads for anything, it's because I operate under the assumption that they're not bad, and Attribute spreads are more about characterization and playstyle (beyond Tank vs. DPS), rather than lopsided and simple min/max. I suggest everyone else does the same. I will also assume a CNPC Level of 2, meaning 1 Ability, 1 Talent. This is purely because that's what I think CNPC:s should be limited to in terms of auto-leveling, in order for them to be a bit fleshed out, but still have ample room to move. It is by no means a rule; feel free to post full progressions suggestions in the same way CNPC:s in the game already has. And without further ado, a "proper" post of my original idea that made me want this thread, below. I will put it in a separate post.
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