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Found 6 results

  1. I keep wondering about Seasons. Will they add Seasons? And what will that mean? Obviously some weather changes, but bugs hibernate, migrate, molt, change form completely sometimes. Seasons could bring some VERY strange and interesting changes to the game. Some of my Thoughts... : Different Seasons - Different Bugs Many bugs hibernate, so some bugs would be here all year around, but others wouldn't. Hibernating Bugs would retreat to a home and stay there sleeping entirely through the season, only responding to direct attacks. Some hibernating bugs bury themselves, so they w
  2. Ok, so before anything else, loving the game so far. I've spent a majority of my in-game time building and testing the mechanics/physics of the game. Although I have enjoyed the story and game as a whole too, I think its far more important at the early stages of development to do this in any game where the developers have asked for our input (Thanks). I know a lot of people may have already made these suggestions (I've seen some mentioned) but its worth saying again anyway even if its just to give another thumbs up to the idea. This post may be a little long as its my first real one (culminati
  3. I know they will probably add it eventually but a weather system would be great and with it when it rain water container can fill up but to not make it to easy for infinite water when it is sunny water can evaporate.
  4. Feedback/Experience/Suggestions This feedback is based on 8 hours of playtime on medium and easy difficulty. I play coop with my girlfriend where she gathers most materials and I do the main of the combat and building schematics in the game. After my playtime I’ve got a grasp of the main gameplay and experience of this early access and would like to hereby share my highlights and suggestions for the game to hopefully better help the future design of the game. I see a lot of potential in this game and love the way it makes you feel so small and fragile in the backyard. The ambience an
  5. I played quite a reasonable amount of time in the game (but had not finished it) and there is this thing that bugs me a bit. All this luscious and fertile land, yet no rainfall. I would like to see some rainfall from time to time. Maybe some snowing in the upcoming White March? Pillars of Eternity is heavily influenced on IE games, Baldur's Gate being the first of them to come out. And in all BG installments there were changing weather conditions. Rain would fall on all of the outdoor locations in BG, and some snow was possible while adventuring on the southermost regions of the world
  6. Player limitation is a strange business, a smart player will often buck at authority or ask why he cannot pursue some course of action, when it seems the most logical option. Sometimes this is a good thing, and a good party of inventive characters can drive the story as much or more than the GM. However one is left wondering what subtle or not so subtle shepherding you have found to be palatable? Obviously this is a matter of taste, and with the modern prevalance and popularity of graphical picture books like Dear Esther and Bioshock: Infinite where there is no choice, no consequence and n
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