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Everything posted by Boeroer
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I can't find the Votary. I added the Loremaster to the list.
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I would prefer if there's a basic build that also works without Berath's Blessings - and then you can simply evolve it in your build description and tell people how Berath Blessings improve it.
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I would have to check if there are any bashing shields that are worthwhile - and because Heart of Fury is PL 8 I would maybe use a single class barb. Or multiclass with Unbroken and substitute HoF with Cleaving Stance and Blood Thirst. Or maybe Barb/Paladin.
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What are the good abilities? Gunner and Marksman? I have to repeat myself: Evasive Fire is good. Apparently nobody ever used it because nobody answers when I bring it up. It's a very good mobility skill that also does decent single target damage and is very fast. But they keep saying that ranger's abilites are bad... Accurate Wounding Shot (Full Attack with +20 ACC and a bit of raw damage for only 1 Bond) is pretty good, too. Marked for the Hunt is also decent. Just because there are several pet abilites doesn't mean that the whole class is bad. As I said before: having an animal companion is a huge advantage per se. If people don't like the animal companion and feel that the rest of the ranger's abilites that don't include the pet are not exactly OP (surprise surprise!) then why not take another class for a ranged build instead of trying to play a crippled ranger? I agree that high level abilites feel pretty uninspired and not thought through. Twinned Shot is just bad.
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Valian Dialect
Boeroer replied to Matteo89.b's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
It's surely better to play in English if you want to discuss stuff in the forums on a regular basis. -
If Nerdcommando posts a proper build description in this subforum I will happily put it into the list.
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You keep forgetting the animal companion. If you want to compare the damage potential or usefulness of classes you can't leave it aside. Even with 0 abilities for the animal companion it's still there, scaling with level, doing damage and working as a permanent summon. No injuries and only a bit of a debuff when it goes down. I think we all agree that summons are powerful. Why does everybody say that a permanent summon that you can improve with abilities is not? Also everybody keeps forgetting Evasive Fire which I find pretty good. Check the stats: range(!), base damage (not weapon related) and recovery and cost. It's a very good ability in my book.
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No, only one step of quality can be added. At least that's the impression I got when looking at all the uniques and their enchantments. Exceptional can be enchanted to superb but not further. Uniques without quality enchantment can be upgraded to fine only (Xoti's Sickle for example). Maybe the enchantment UI changes (so that you can put on the next quality) once you upgraded the weapon - but I doubt it.
