Everything posted by Boeroer
- The Obsidian Boards' Build List - Last modified: 22-October-2018
- [Class Build] The Turbocharger Devoted/Troubadour Infinite Resources
- The Obsidian Boards' Build List - Last modified: 22-October-2018
- [CLASS BUILD] The Golden Dragon (barbarian tank)
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Rangers bad again?
What are the good abilities? Gunner and Marksman? I have to repeat myself: Evasive Fire is good. Apparently nobody ever used it because nobody answers when I bring it up. It's a very good mobility skill that also does decent single target damage and is very fast. But they keep saying that ranger's abilites are bad... Accurate Wounding Shot (Full Attack with +20 ACC and a bit of raw damage for only 1 Bond) is pretty good, too. Marked for the Hunt is also decent. Just because there are several pet abilites doesn't mean that the whole class is bad. As I said before: having an animal companion is a huge advantage per se. If people don't like the animal companion and feel that the rest of the ranger's abilites that don't include the pet are not exactly OP (surprise surprise!) then why not take another class for a ranged build instead of trying to play a crippled ranger? I agree that high level abilites feel pretty uninspired and not thought through. Twinned Shot is just bad.
- [CLASS BUILD] The Golden Dragon (barbarian tank)
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The Brutish Knight :Class build
Right
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Blood thirst
How does it work then?
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Swift Flurry rework discussion
It would be totally ok if it didn't chain-proc. In other words: crits generated by Swift Flurry shouldn't be able to proc Swift Flurry. Same as a kill did via Cleaving Stance swipe shouldn't proc another Cleaving Stance swipe. Problem solved...
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summoner (beckoner vs pally/beckoner)
Do you need anything else but skeletons as a Beckoner? I think since they scale with level probably not. Just cast skeletons over an over and buff with Mith Fyr and Shared Flames and that's the whole trick.
- The Obsidian Boards' Build List - Last modified: 22-October-2018
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Rangers bad again?
I again want to point you guys towards Evasive Fire which I find to be very, very useful. No thoughts about it? I didn't try yet if it works with Sneak Attack and Deathblows...
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DONATIONS CLOSED - Brace yourselves, the Black isle Bastards are coming!
Boeroer replied to Fluffle's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)The part in brackets was cut unfortunately.
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Option to skip into sequence for character creation would be nice
Boeroer replied to Nemesis7884's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)While I strongly agree on the first sentence and the first half of the second, what's that "self respecting" part supposed to mean?
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Valian Dialect
Boeroer replied to Matteo89.b's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)It's surely better to play in English if you want to discuss stuff in the forums on a regular basis.
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The Long Pain
Yes and yes.
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blunted criticals
I think it's not intended. Who wants to design a weapon that does less damage in crit? The designer who did blunted criticals obviously didn't know that the implementation actually leads to -33% instead of 25%.
- The Obsidian Boards' Build List - Last modified: 22-October-2018
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two weapon paladin
Wrong subforum. PoE Kind Wayfarers neither have White Flames nor can they multiclass.
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Retribution with self-damage abilties
resets
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unbalanced unique distribution (by weapon type)?
Cool!
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Rangers bad again?
You keep forgetting the animal companion. If you want to compare the damage potential or usefulness of classes you can't leave it aside. Even with 0 abilities for the animal companion it's still there, scaling with level, doing damage and working as a permanent summon. No injuries and only a bit of a debuff when it goes down. I think we all agree that summons are powerful. Why does everybody say that a permanent summon that you can improve with abilities is not? Also everybody keeps forgetting Evasive Fire which I find pretty good. Check the stats: range(!), base damage (not weapon related) and recovery and cost. It's a very good ability in my book.
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Empowered Sacred Immolation = die in 3 sec..
I guess there's also a scroll of Barring Death's Door? Or a potion that does the same?
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unbalanced unique distribution (by weapon type)?
No, only one step of quality can be added. At least that's the impression I got when looking at all the uniques and their enchantments. Exceptional can be enchanted to superb but not further. Uniques without quality enchantment can be upgraded to fine only (Xoti's Sickle for example). Maybe the enchantment UI changes (so that you can put on the next quality) once you upgraded the weapon - but I doubt it.
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Empowered Sacred Immolation = die in 3 sec..
Maybe you could use LoH before casting SI? I forgot about the recovery of LoH though...