Everything posted by Boeroer
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Corpse with a glowing star underneath
It's a seal spell (Repulsing Seal or Searing Seal...) from a priest that did not get triggered.
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The tank gears that makes your character immortal deserve a nerf
Druid spells with the keyword "Decay". And Wizard spells with the keywords "Poinson", "Toxin" and/or "Disease".
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Is Pillars of Eternity II men hating pro feminist game.
Boeroer replied to Pete121's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)This thread has turned into a discussion about a Star Wars movie. Which is awesome (I mean the fact that it turned, not the movie itself - which I even can't remember properly).
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Debuff/CC spells/talents need a buff?
You should buff ACC first, then do CC. Applying hard CC on enemies was way too easy in PoE - not only did you get bonus accuracy for spells but also +1 per level and could stack ACC buffs like crazy (Inspiring Radiance + universal ACC buff like Eldritch Aim + Devotions + Champion's Boon and so on). That made CC too powerful in PoE and trivialized most encounters. In Deadfire they might have taken it a bit too far (most afflictions don't lower defenses that much anymore) but I think the general direction is better than in PoE. Although atm everything is too easy in Deadfire except hitting with spells in the early game.
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Warlock caster?
Carnage doesn't proc weapons' special effects anymore. It's also doing much less damage than in PoE 1 so it's not such a big loss if you don't use it (for example if you want to concentrate on spells rather than melee). Frenzy and Bloodlust do indeed speed up casting time and also recovery for spells since both are universal speed buffs.
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Path of the damned + Scaliing. its that crazy?
But didn't you bring a priest for prayers or use the equivalent scrolls? Those totally remove the threat of paralyze/petrify (not stun though, but in my opinion that's less of a problem compared to paralyze).
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UMM! You forgot something, Mirke...
Boeroer replied to fortuntek's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Mirke, the only true "wild" orlan.
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Is Pillars of Eternity II men hating pro feminist game.
Boeroer replied to Pete121's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I don't. I win.
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Human vs heart orlan, which of them gives a greater chance of crit attack?
One thing: Fighting Spirit doesn't require that you stay at bloodied or below. That's not too bad. Streetfighter's "On the Edge" or Blooded and others are a lot more situational than Fighting Spirit. Too bad there is no Marking enchantment anymore (or is it?) - I liked to combine Marking + Coordinated Attacks on a paladin and Dirty + Vicious Fighting on a Hearth Orlan rogue as team member who single wielded a coodinating weapon like Ravenwing or Cladhaliath. Just for the joy of stacking stuff even if it's overkill.
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Warlock caster?
I still haven't tested if Blood Thirst works with spells - but even with Frenzy & Bloodlust you can cast a lot faster than a "normal" wizard. Blood Thirst would take away recovery completely after a kill. So I'd say it's totally viable. Tenacious (from Berserker's Frenzy) even works with spells - and since a lot of spells have friendly fire anyways... nfuse with Vital Essence should remove Confusion if you don't like the -4 INT that it comes with.
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Human vs heart orlan, which of them gives a greater chance of crit attack?
Conversion rates don't get added but multiplied, meaning additional one has less and less impact. So if you already have a 50% hit-to-crit conversion an additional 10% conversion will actually raise the overall chance to a meager 55% (NOT 60%).
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Barbarian heart of fury
Boeroer replied to liangjianyi2013@gmail.com's topic in Pillars of Eternity: General Discussion (NO SPOILERS)It's intentional. Why do you ask the same question twice although I already explained it to you in the Deadfire forum (with reference to PoE)?
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Is all the praise for cleaving stance a joke/meme?
You neither need an AOE 2h for the AOE effect of cleave or for killing a single enemy (which triggers cleave). And to get the full potential of the full attacks of cleave you need to dualwield, since you trigger two instant attacks on everyone around you that way. Most times you kill another enemy (at least) with it, which starts the same cycle again. Most times when cleaving stance triggers I just plain one shot everything around me, except higher hp targets like fampyrs. (though charge cleave stance odes quite a lot for those too. ) But with the AoE weapons it's so that their AoE also gets triggered by every cleaving attack - which is very impressive. You also can reach targets that way (with the AoE) that are too far away for a "normal" cleave. One of the best things for HoF, Cleaving/Mob Stance, Blast, Hand mortars and all those smaller AoE thingies is Pull of Eora in my opinion. It works a lot more reliably and less "buggy" than in PoE (where it was pretty great already).
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Looking For A Definitive Answer: Do Power Levels Affect Shifter Forms Or Not?
Summons, druid Spiritshift weapons, summoned weapons and animal companions all scale with character level, NOT Power Level. Monk's fists do scale with Power Level.
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UMM! You forgot something, Mirke...
Boeroer replied to fortuntek's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
- Barbarian heart of fury
It works like in PoE. No bug. "Equipped weapon" means the weapons that the Barbarian is currently holding, not weapons that the Barbarian may have equipped in alternative weapon slots. This is a somewhat awkward description for a "Full Attack".- Is all the praise for cleaving stance a joke/meme?
I you're the only one who gets presented to them in the first seconds of combat then they def. do. You should also run to the ranged enemies and then let the melees "clump" around you. The one with Cleaving Stance doesn't even need to be the one the enemies gather around.- UMM! You forgot something, Mirke...
Boeroer replied to fortuntek's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Erm... just a wild guess, but "religion"...?- The tank gears that makes your character immortal deserve a nerf
People who say things like "Don't play XY because it sucks, play Z instead" should be forcefully multiclassed to douche/flagellant.- Fighting spirit stack with everything, right?
It should since it's a passive. It stacked with everything in PoE and so far (racial) passives also seem to stack with everything in Deadfire (excluding Chanter's phrases which have exceptions).- Are Priest Spiritual Weapons good enough to be used from beginning to start?
From beginning to start? Sure! That's only a very limited span though. The unique weapons in the game are pretty hilarious when it comes to their enchantments. But the spiritual weapons are still good. They scale with level, sparing you a lot of money and resources and the 50% lash is very good. And I guess we'll see a lot of (badly needed) item nerfs while the spiritual weapons might stay untouched. Although pure priests can use very powerful spells later on, pure melee priest is a bit boring (for me) because there are no special attack abilities. Also Minor Avatar is a bit disappointing atm. I didn't use Magran's Favor yet. Paladin/Priest is more fun for me just because of FoD (lashes stack and the bonus ACC helps a lot) - or basically any class with some nice melee abilities. Rogue's high dmg bonuses pair very well with the 50% lash of the spiritual weapons. Had some testing fun with a Priest of Berath/Streetfighter.- The tank gears that makes your character immortal deserve a nerf
I agree wholeheartedly. I (for example) will not post any build as long as the game is in such an unbalanced state. It's ok for now and for my first playthrough because atm the story is the most important thing. But for long term investment to happen it needs to be more balanced. A lot more.- Marux Amanth Worhty Sacrifice vs Charmed/Dominated buged?
Then it would be too good. It could get bonus damage on charmed/dominated targets though.- Graze to Crit? (Graze to Hit to Crit)
It's both. Conversion only applies once. That was the case in PoE and I remember somebody from Obsidian saying the same about Deadfire. Can't find the quote though. Conversion chances of the same conversion-tier are indeed multiplicative - because the individual conversion chances get rolled one after the other until one triggers or they all got checked. So naturally a 30% hit-to-crit conversion and another 25% hit-to-crit conversion don't lead to 55% but 47.5%. You can never get to 100%.- The tank gears that makes your character immortal deserve a nerf
Powergamers delight in dominating the game, sure. But they want to come up with a smart build idea that's not trivial, test it a bit and then be happy when it indeed works very well in an actual playthrough. When every derp can steamroll the game with a toilet-paper wielding accountant the Powergamer cries. Creativity needs boundaries. Same with achievements. - Barbarian heart of fury