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Everything posted by Boeroer
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VA does work. Ryona's Vambraces also work. Retaliation from items does not stack. Not even different kinds like from Lavender Wreath and Binding Rope. Only one retaliation effect from an item. Only exception: Sura's Supper Plate will stack because it's a weapon and weapon enchantments stack with everything (in general). Other retaliations that stack with item retaliation: Battle Forged, Flame Shield (those two also stack with each other), Barbaric Retaliation (also stacks). Combusting Wounds does work with retaliation, yes. An item that will give you automatic Flame Shield is the Belt of the Royal Deadfire Cannoneer. Anothet good approach for retaliation+Combusting Wounds would be a monk with Rooting Pain. Also a Cipher with Pain Link works. Rogues trigger Deep Wounds with retaliation. Note that this "trick" doesn't scale very well. Since the ret. damage doesn't scale with level or anything else it doesn't do a lot of harm to high lvl enemies. But Combusting Wounds helps to make it viable a lot longer.
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Sorry, but this only a build list. Filling it with details about mechanics would most likely muddy the waters. However, one could open a similar thread (like we had with PoE) that covers the basic mechanics and tips & tricks and links to in-depth analysis. Somebody who's willing to maintain that thread. Then it can be pinned by moderator like this one.
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I guess. How could I not? Too bad I can't play Daedfire that much atm. In two weeks or so I will have a lot more time for it. By that time also the dust in these forums might have settled a bit. It's a bit hard to keep track at the moment... So stay tuned! P.S.: I found some threads tagged with "build" - but none of those was a real build description but mainly ideas and short statements.
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The enchantments are also pretty nice. But please don't ask me to post them here - there are quite a few and I don't want to make like 6 screenshots + tooltips and put them together. Just console it in and have a look (if you save, use the console and then reload you will have no problems with the achievements). I think fully enchanted it's among the most useful weapons in the game.
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It's not about what is objectively better or worse. This is a complex matter and both approaches have cons and pros that might apply or not apply to a player. I said that from a designer's point of view per-rest is a nightmare. I also don't have any problems with the change to per-encounter per se although I like the per-rest system because it makes certain things easier - for example it's a lot easier to solo as a caster if you have lots of per-rest spells (and can get resting supplies very easily) compared to one who "only" has few per-encounter spells. It's about the attitude and tone with which one's opinion gets posted. And of course you are entitled to have your own opinion no matter how weird it might be (in this case it's not weird obviously - just a bit different from mine which is totally fine). But if you say: "How can anybody eat pizza? It's bad! It's so unhealthy! Can't you see it? *facepalm*" you are indirectly insulting everybody who likes pizza.