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Posted
39 minutes ago, Bartimaeus said:

Sounds a lot like that one journalist that tried to play Cuphead and couldn't figure out how to jump + dash for a solid couple of minutes in the first ten seconds of the tutorial that explicitly laid out how to do it in signs above the player's head...except that the Cuphead guy at least knew how awful he was.

 

 

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No mind to think. No will to break. No voice to cry suffering.

Posted
5 hours ago, Bartimaeus said:

I'm going to repeat myself: Princess Daisy is not in the new Strikers game.

Is she not in it, or is she just not in the announcement footage? 

Mario Tennis Aces had 16 characters at launch (ending with 30) and Mario Golf Super Rush also launched with 16 (adding 6 so far).  So I'd be surprised for Strikers to launch with less than 16.  From the trailer for Strikers, I only see 9-10 characters on the field (Mario, Luigi, Peach, Rosalina, Donkey Kong, Toad, Yoshi, Wario, Waluigi.  Boom Boom(?) I think is the goalie, who appears to be computer controlled so may not be a player option, hence the 9-10).

I cannot - yet I must. How do you calculate that? At what point on the graph do "must" and "cannot" meet? Yet I must - but I cannot! ~ Ro-Man

Posted
7 hours ago, majestic said:

 

 

Author's comment on the video:

Quote

So I'm going to be a massive wimp and ruin 30% of the video by qualifying everything I say.

1) This is satire.

Oh, thank god, :p.

4 hours ago, Amentep said:

Is she not in it, or is she just not in the announcement footage? 

Mario Tennis Aces had 16 characters at launch (ending with 30) and Mario Golf Super Rush also launched with 16 (adding 6 so far).  So I'd be surprised for Strikers to launch with less than 16.  From the trailer for Strikers, I only see 9-10 characters on the field (Mario, Luigi, Peach, Rosalina, Donkey Kong, Toad, Yoshi, Wario, Waluigi.  Boom Boom(?) I think is the goalie, who appears to be computer controlled so may not be a player option, hence the 9-10).

They show a character selection screen at some point during the video, and she's not in it.

Quote

How I have existed fills me with horror. For I have failed in everything - spelling, arithmetic, riding, tennis, golf; dancing, singing, acting; wife, mistress, whore, friend. Even cooking. And I do not excuse myself with the usual escape of 'not trying'. I tried with all my heart.

In my dreams, I am not crippled. In my dreams, I dance.

Posted
16 minutes ago, Bartimaeus said:

They show a character selection screen at some point during the video, and she's not in it.

The doesn't necessarily mean she isn't in it, though. She could be a characteradded after launch, or a character who is still in development. 10 characters seem awfully small for a roster.

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I cannot - yet I must. How do you calculate that? At what point on the graph do "must" and "cannot" meet? Yet I must - but I cannot! ~ Ro-Man

Posted
6 minutes ago, Amentep said:

The doesn't necessarily mean she isn't in it, though. She could be a characteradded after launch, or a character who is still in development. 10 characters seem awfully small for a roster.

Yes, well, the fact that she wasn't the first was a crime in of itself!

...I may be shifting the goal posts slightly here.

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Quote

How I have existed fills me with horror. For I have failed in everything - spelling, arithmetic, riding, tennis, golf; dancing, singing, acting; wife, mistress, whore, friend. Even cooking. And I do not excuse myself with the usual escape of 'not trying'. I tried with all my heart.

In my dreams, I am not crippled. In my dreams, I dance.

Posted

Well if it's any consolation. She may still not make it in!

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I cannot - yet I must. How do you calculate that? At what point on the graph do "must" and "cannot" meet? Yet I must - but I cannot! ~ Ro-Man

Posted (edited)
13 hours ago, Amentep said:

 

I liked it.  It wasn't Chrono Trigger level of good, but I enjoyed the game a lot.  But it was more about the journey than the destination I guess.  I'm really excited to play it again and to play the alternate reality Radical Dreamers text game that was never released officially outside of a small Japanese language platform.

******

The Search for the Developer of Aquaventure

Apparently the new Atari is trying to find out who, at old Atari, created the game.

 

I never understood why people think Chrono Trigger is so great. I liked it, but didn't find it that much better than most of the other RPGs of the time. It and Chrono Cross are about equal in quality, IMO.

Edited by MrBrown
Posted

Part of why I like Chrono Trigger is that game+ made it so replayable. I could pick it up and finish it in a weekend and hit some great story highlights, which I really couldn't do in FFIII or Shining Force or something. 

I cannot - yet I must. How do you calculate that? At what point on the graph do "must" and "cannot" meet? Yet I must - but I cannot! ~ Ro-Man

Posted
3 hours ago, Amentep said:

Part of why I like Chrono Trigger is that game+ made it so replayable. I could pick it up and finish it in a weekend and hit some great story highlights, which I really couldn't do in FFIII or Shining Force or something. 

I knew you had good tastes.

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Posted

Recent posts split off into new thread. Original conversation:

 

“He who joyfully marches to music in rank and file has already earned my contempt. He has been given a large brain by mistake, since for him the spinal cord would surely suffice.” - Albert Einstein
 

Posted
5 hours ago, Amentep said:

The doesn't necessarily mean she isn't in it, though. She could be a characteradded after launch, or a character who is still in development. 10 characters seem awfully small for a roster.

Nintendo would be greedy to charge for a Princess Daisy DLC, wouldn't they? 

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🇺🇸RFK Jr 2024🇺🇸

"Any organization created out of fear must create fear to survive." - Bill Hicks

Posted

Maybe they got inspired by Paradox and make everyone DLCs. Or they got inspired by themselves and make everyone an amiibo...

  • Hmmm 1

Unobtrusively informing you about my new ebook (which you should feel free to read and shower with praise).

Posted
1 hour ago, Keyrock said:

Nintendo would be greedy to charge for a Princess Daisy DLC, wouldn't they? 

I think for the other sports titles the extra characters were free updates.

I cannot - yet I must. How do you calculate that? At what point on the graph do "must" and "cannot" meet? Yet I must - but I cannot! ~ Ro-Man

Posted
27 minutes ago, Amentep said:

I think for the other sports titles the extra characters were free updates.

I hope it stays that way. It's just that my default state of mind for anything to do with AAA gaming is to assume the greediest course of action. Not to mention that Daisy shouldn't be an extra in Nintendo's sports games. I can begrudgingly accept that she gets no love in the mainline Mario games, but in the sports spinoffs she should always be a core character given that she's the tomboy of the princess bunch.

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🇺🇸RFK Jr 2024🇺🇸

"Any organization created out of fear must create fear to survive." - Bill Hicks

Posted
2 hours ago, melkathi said:

Maybe they got inspired by Paradox and make everyone DLCs. Or they got inspired by themselves and make everyone an amiibo...

try to play ck3 when court dlc finally come out

really couldn't get why this took so long

Posted
11 hours ago, Bartimaeus said:

Oh, thank god, :p.

Yeah, I suppose that's a good thing he put the disclaimer there, when you're not familiar with his other videos then that might come across as actually serious. :p

He also did an interpretive reading of Google's T-Rex runner to make fun of allegorical and metaphorical readings, as an April fool's joke. Absolutely baffling. It ends with T-Rex Runner being a commentary on the pointlessness of life as a treadmill, but not before it establishes that the T-Rex is afraid of his own vegetarianism. Yep...

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No mind to think. No will to break. No voice to cry suffering.

Posted

https://www.washingtonpost.com/video-games/2022/02/10/homeworld-hardspace-shipbreaker-four-day-workweek-burnout-crunch/

On Sept. 16 of last year, management at Blackbird Interactive, the 300-person studio behind “Hardspace: Shipbreaker” and the upcoming strategy game “Homeworld 3,” sent out a survey. The goal was simple but unheard of in the systematically overworked video game industry: to gauge interest in a four-day workweek.

 

The timing was, to say the least, auspicious. One anonymous respondent described the “Shipbreaker” team as stressed and burned out, explaining that supporting the game’s early access release had taken “a heavy and unexpected toll.”

Today, Blackbird announced it will permanently adopt a Monday-Thursday workweek across all six of its projects

 

 

 

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Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra

Posted
1 hour ago, Malcador said:

It’s 4 days work week, but 20h shifts per day 😛

It is interesting to read about constant Shipbreaker crunch. I always though that updates are far and few inbetween and updates to be minimal in content. I do assume it is a relatively tiny team, working on a very complex, simulation driven title. Constant save wipes made me stop playing the game a long time. Patiently waiting for 1.0.

Posted (edited)

Looks like Ubisoft is really pushing hard on NTFs and their ****ty crypto... (new McLaren F1 design)

MCL36-ANGLE.jpg

I hope they burn and get bought by Tencent... In the time, when even Andrew Wilson is backtracking from NFTs, They deserve nothing else...
 

Edited by Mamoulian War

Sent from my Stone Tablet, using Chisel-a-Talk 2000BC.

My youtube channel: MamoulianFH
Latest Let's Play Tales of Arise (completed)
Latest Bossfight Compilation Dark Souls Remastered - New Game (completed)

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My PS Platinums and 100% - 29 games so far (my PSN profile)

 

 

1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

3) White Knight Chronicles International Edition - PS3 - 525+ hours

4) Hyperdimension Neptunia - PS3 - 80+ hours

5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

20) Final Fantasy Type-0 - PS4 - 58+ hours

21) Journey - PS4 - 9+ hours

22) Dark Souls II - PS3 - 210+ hours

23) Fairy Fencer F - PS3 - 215+ hours

24) Megadimension Neptunia VII - PS4 - 160 hours

25) Super Neptunia RPG - PS4 - 44+ hours

26) Journey - PS3 - 22+ hours

27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs)

28) Tales of Arise - PS4 - 111+ hours

29) Dark Souls: Remastered - PS4 - 121+ hours

Posted (edited)

And now something little bit more positive. A one man made space strategy game very keen to realism - Falling Frontier. And it will be available on GOG as well...
 

https://www.gog.com/en/game/falling_frontier

Edited by Mamoulian War
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Sent from my Stone Tablet, using Chisel-a-Talk 2000BC.

My youtube channel: MamoulianFH
Latest Let's Play Tales of Arise (completed)
Latest Bossfight Compilation Dark Souls Remastered - New Game (completed)

Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed)
Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed)
My PS Platinums and 100% - 29 games so far (my PSN profile)

 

 

1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

3) White Knight Chronicles International Edition - PS3 - 525+ hours

4) Hyperdimension Neptunia - PS3 - 80+ hours

5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

20) Final Fantasy Type-0 - PS4 - 58+ hours

21) Journey - PS4 - 9+ hours

22) Dark Souls II - PS3 - 210+ hours

23) Fairy Fencer F - PS3 - 215+ hours

24) Megadimension Neptunia VII - PS4 - 160 hours

25) Super Neptunia RPG - PS4 - 44+ hours

26) Journey - PS3 - 22+ hours

27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs)

28) Tales of Arise - PS4 - 111+ hours

29) Dark Souls: Remastered - PS4 - 121+ hours

Posted

 

"Cuius testiculos habeas, habeas cardia et cerebellum."

Posted (edited)
2 hours ago, the_dog_days said:

Not shown in video, but apparently they have a tentative release date of June 2022.

Y'all already know that Eurojank RPGs are my comfort food and GreedFall was a significant step up for Spiders in terms of quality over their previous games IMHO. Needless to say, I'm super excited for this.

As an aside, Spiders' latest gimmick seems to be slapping 2 words together to form 1 long word. Are we sure they're a French company and not German?:shifty:

Edited by Keyrock
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🇺🇸RFK Jr 2024🇺🇸

"Any organization created out of fear must create fear to survive." - Bill Hicks

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