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Bill Gates' Son

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Everything posted by Bill Gates' Son

  1. In a game that gives people an option for creating their own NPC party members for a variety of different parties? I seriously doubt they would lower the party size because the amount of companions.
  2. I think the former instead of the later. I think it's just a way of giving people a petless ranger option.
  3. Same. We're stilli missing a few archetypes ( I would really like a support class that doesn't use magic, like a Marshal from D&D or the Leadership tree from Tyranny), but I doubt we're getting any anytime soon since they're adding subclasses.
  4. If that means duration or effect I can't say. I can say, however, that I'm very dissappointed in this subclass. I'll never play a character that does drugs from a roleplaying point of view, and since I want to play more diverse monks, this is a definite loss of options for me. I don't mind controversial themes on companions, but having specializations with controversial themes is a really limiting option. The other subclasses so far also represent popular fantasy archetypes, which is not exactly the case for potheads. And on a mechanical level, its also boring - following joshs description, if you never use drugs in the first place, nothing changes to playing that character, whereas every other subclass implies a necessary change of gameplay. The lore of monks has been changed massively from the DnD version, so I'd much prefer a subclass that lets me get back closer to the original martial artist. 1) Just turning the fist bonus into something for weapons would grant an easy DnD2 Kensai. 2) A subclass that increases deflection when no armor is equipped and lets you get wounds by evasion rather than being hit would be mechanically cool. 3) There are also a dozen of interesting archetypes for monks in pathfinder alone (Zen Archer, Sensei, Four Winds and Ki Mystic alone come to mind) I don't mind drugs being in the game, and I wouldn't mind having some kind of optional talent that makes their use more efficient. But why do we need to waste one of the few available subclass slots for something which is (imho) not really a popular archetype, with powers that won't necessarily change the way you play, and is tied to a controversial theme? As someone who was annoyed that I had to take drugs to do Zahua's quest in WM2, I'm ok with this subclass existing since I'm not force to take it. Although I do hope some classes get more than 2 subclasses besides Priests and Paladins.
  5. Summoned monsters didn't remove fog of war in IE games so I don't think they could really be used for scouting. Yeah, sanctuary and invisibly were for scouting. The monsters were the bait you sent to the enemies after scouting. ^^
  6. Druids and Mages did get more summons in the expansion and patch 3.0. I'm hoping they expand the summoning list for those classes since I'm not a fan of chanter summoning.
  7. Did sex made much of a difference in PoE1? Because my gender didn't really have much of an impact in the game from what I remember.
  8. I'm really hoping they go for Chinese and Portuguese after they go through the usual language stretch goals. PC gaming is popular in those countries, so a game can get better sales in those countries if people from that country can play the game in a language they can understand.
  9. I think important NPCs and companions should be fully voiced. Everybody else should be silent, even in the critical path.
  10. I'm ok with companions leaving your company or turning against you IF they give your an advance warning like Arcade did in FO:NV. Leaving or turning against you out of the blue because you picked the wrong dialogue options is something I do not like in BG2.
  11. Heh, speak for yourself. Some of my characters never feel complete even at level 16 because there are still so many talents I want to take for them.
  12. Judging by the image near the end of the slide (plus the image at the beginning we already knew about), I guess we're going to get our own ship.
  13. I rather they don't change the whole magic system. However, I would love for a new class to have Tyranny's magic system.
  14. I see you're back to being your old dickish self Tyranny combat does a lot of things differently, so subjectively I can see why some people think it's worse. I'm not partially a fan of no flanking or the fact that archers get no penalty when being engaged by melee. On topic, I really hope they take a look at Tyranny's companion interaction. Party members talk to each other more often, and NPCs actually communicate with them instead of just ignoring their comments. However, I don't want them to reduce the amount of companions you get. If Pillars 2 is going to be the BG2 of this series, then you need a lot of companions. I'm sure they can think of something so they dont' have to sacrificing quantity for quality.
  15. That part legitimately made me Laugh out Loud. Hiravias is such an underrated character. People often complain about PoE being "too serious", yet here's a character who doesn't take life too seriously like the other characters in the game.
  16. Or they could just go with a canon path for the protagonist. Games like FO2 (and new vegas), MoTB, and WL2 went with this route.
  17. If you use your priest in the front line like me, then he doesn't waste resolve.
  18. I solo PoTD as a Priest. Easier solo ever. I love their abundance of crowd control and counter spells.
  19. "Obsidian did what they could" - How is this even an argument? Are obsidian guys a bunch of children doing a school project? Maybe you are saying something like: "when someone is trying hard and fail you can't criticise them"? Well, you can, evilcat, welcome to the real world. Also, for an average buyer or backer there is no way of knowing if they really tried hard or not so much. "no cut-off DLC" "Winter March is a game changer. It gives big sidequests, fortress location is big and fits the story. Little ghosts telling stories is climatic. It is even in no-grassland territory." - White march was not cut-off from the vanilla version but if you don't buy it than you just can't experience the game to the fullest. Isn't that like a definition of what is wrong with games these days? I want my vanilla versions to be complete and abundant in all these little things that make a good game. I don't want to wait a year every time a game comes out so I can experience it how it should have been done in the first place. Not to mention additional cost. "Stronghold is work in progress. There are rumours they will add some miniquests to it." I bought this game in march last year from what I remember and it's still work in progress? Damn, this people in Obsidian, they sure do love the community, look at all the extra work they do post release. Has it ever crossed your mind that perhaps games should be developed before they are available for sale? And is it wrong to criticise something when it's still work in progress? This game will be work in progress for another few years... yet they charging for it full price since last year? Uhm ? Even people who blindly love this game point out that stronghold mini-game is at best an vastly underdeveloped joke. But wait I take it all back, now that I know there are RUMOURS about possible miniquests I guess it was all worth it. I just hope they won't charge extra for them. "Wasnt missing faction presence. Probably Defiance Bay isnt that much in the centre of whole game." It isn't in the centre of the game? What is than? Twin elms - a beautiful set of animated graphics with 8 quests in it? This game suffers from serious underdevelopment and the factions in the defiance bay are exactly just that. There is not enough quests, people to speak to or anything really to get to know them. It is shallow. Generic dudes a), other generic dudes b), no interesting characters, no way of getting to know real motivations, nothing. And I don't care if it all is work in progress. Or if there will be 6 more dlc for a total of 100$ in 5 years time to make this game great. OP's critique was the most kind and genuine one but not even that can stand of this forum without being attacked. That's a lot of passive aggressiveness for a post that wasn't even hostile.
  20. aka Nick Valentine? I don't see Stephen Russell name in the imdb cast list, so I doubt it.
  21. Yes, what is the point of that change? Well guys they are elves. Have you ever seen an elf with facial hair in any lore of any elf fantasy thing ever? Elder Scolls and Warcraft, probably the 2 most popular videogame fantasy settings have elves with facial hair.
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