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Mocker22

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About Mocker22

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    (4) Theurgist
  1. Hey y'all, Came back to PoE2 to try out all the new DLC and sub-classes. I've decided to play a Tactician/Rogue, and need to set up my party to work around him. I'm hoping someone could list any items that provide flanking immunity, as I want to get Pallegina set up with this ASAP to be the heavy main-tank. Preferably also recommend the easiest to obtain item. I'd also be curious about any particular buffs or consumables that may help with this. Thanks, Mock
  2. Ya if they are going to expand classes in any way I'd prefer them to raise level cap with a DLC and give us some pl10 or Prestige type abilities. It is kinda silly that you reach max level after like 30% of the game content.
  3. It is used with the long pain. With Citzal's being a reach weapon your range is almost as good as an aquebus, but it still hits in the AoE and counts as a melee weapon for proccing swift flurry and heartbeat drumming. Not to mention an AoE Stunning Surge for CC. With good acc you can basically perma spam this. In solo ya its probably tough to pull off tho.
  4. Hey guys sorry if these questions have been answered recently. 1 - Does Persistent Distraction work when using ranged weapons? 2 - Does Turning Wheel only effect melee attacks? For some reason I thought this effected almost everything. Thanks, Mock
  5. Looks like a cool concept and as stated above, well written. I gotta say, its hard to picture a Sage that doesn't abuse the **** out of Citzal's, Swift Flurry, and Heartbeat drumming. Don't think it would really interfere with ny of your themes either. I suppose one downside is you tend to just mow through stuff at a stupid OP rate.
  6. Since you have a priest already I'd say a Paladin/Chanter mix. Super tanky, healing, CC, and summons. Plus 2 paladin's isn't a bad thing really, use different aura's and you can gear your bleakwalker towards more offensive stuff.
  7. I'm with you on avoiding builds that don't get going until higher levels. I can maybe stomach something that won't come together until lvl 13 but a build that relies on an endgame item or a skill you won't unlock until lvl 16-19. Ugh. That's just too many hours of boredom imo. @OP if you want two characters focusing on ranged attacks, insure you pick only one to use firearms, and TBH ranged weapons in general. If you want two pure ranged dps chars one of them must be primarily a dps caster imo. There are a few very good items that buff up ranged weapon attacks, and I feel you should stack them all on one toon. I.E Acina's Tricorn, Ring of the Marksman, and Sharpshooters garb if using firearms. I'd feel very underpowered without the first two on any ranged weapon user. POE2 also offers much more in the way of mobility skills imo. Its not as hard to jump around in combat to be able to get 3-4 melees into range.
  8. It depends heavily on the build. Some special properties allow for very specialized builds that make them shine, for example Willbreaker wielded by a barbarian that is designed around lowering fortitude saves. Off the top of my head, all Estocs are very good, both 2h battleaxes can be great if built for, Wahai Poraga is great for hitting up to 4 targets, Citzal's is god-tier as a summoned weapon in the right builds. I'm not particularly familiar with bows but I've seen some really cool setups for Frostseeker and have heard good things about others. The Red Hand is god-mode for single target dps from a ranged 2her. If you read through some of the builds that interest you in the build list, you'll see some of the items that get built for specifically. Personally, I've recently been enjoying versatile weapon setups more. My current Swashbuckler playthrough is using Kapana Taga, Stalker's Patience, and Wahai Poraga depending on the situation.
  9. I feel like Amra made battle axe way more viable, you can get it as soon as you leave Maje and have 12k gold to spend. Just need to plan for the 25 strength, so bring a priest along. Swashbuckler gives you an aweful lot of ways to boost accuracy and crit chance, as well as throwing in persistent distraction and some items like Thoas' hat. Deathblows, might, etc all effect Amra's aoe is my impression.
  10. Lampros, I think the reason your seeing mostly hybrid builds listed, is not many people would make say a single class wizard build because they are quite straight forward. There are some out there for sure, but the multiclassing hybrids is where builds tend to get more complicated/unique. If you want to use rods, consider using the modal ability to hit in an aoe, along with attacks that apply status effects to cause said effect in an Aoe.
  11. I was playing a swashbuckler intending to use Wahai Paroga as my 2h for crowds, but I'm really looking forward to trying out Amra. Tank a group of mobs with Persistent distraction and you should crit often enough to proc frequently. Also going to use Thaos' Headdress for more acc. Then the proc gets bonuses from sneak attack, high might, etc. Can't wait to get this guy up a little bit and start taking advantage of Mob Stance and Reckless Brigandine. Unbroken/Trickster is fast shaping up to be one of my favorite combos. Its so versatile! Don't have a whole group to tank? Switch to Stalker's Patience for big bonuses vs. flanked(which is always) and a nice little raw dot on top of Deep Wounds, Gouging Strike and Toxic Strike....mmm can't wait. Side note, I'm wondering which 2h axe will end up putting out more dps on groups of mobs?
  12. Almost anything can work, but without talking about specific uniques it is tough. Many builds would focus on a specific mechanic of a unique weapon, and some weapon types are significantly under-represented still, albeit most have at least 1 very powerful option.
  13. Define fun. You say you want everyone to be as fun as wizards. A lot of people think they make the game boring because there top end stuff is so powerful. Don't discount barbs too much either, Heart of Fury, Barbaric Retaliation.....Fury on kill. There is some really good **** at pl 8&9 there.
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