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Showing content with the highest reputation on 10/31/20 in all areas

  1. Turns out, putting out a vidja game is a non-trivial matter, especially one as large and complex as Cyberpunk 2077. Also, this may be the most hyped vidja game release since GTA V, so the company is, understandably, under INTENSE pressure and scrutiny.
    6 points
  2. According to Steam and user-tags, 75%** of all games ever made are RPG's. ** number pulled out of my arse, but it sure feels that way sometimes
    6 points
  3. Not really. There has been a worrying rumours about CDPR vs it’s employees for a while now. And I don’t think one can look at massive game like Witcher3 and wonder how much work troopers had to put into it. CDPR has been always treating their customers well - unlike Activision or EA. It doesn’t mean that they treat their employees the same way. I think that 1) they might feel a bit more pressure after the success that was Witcher3 2) journalists and public might have a bigger interest in CDPR actions now that they are big. I don’t think many would care about same topics before W3 was released. EDIT. Which reminds me back in Witcher1 days there was a story of devs sleeping in the office and working overtime for a prolonged amount of time to finish the game. At that time it was passionate devs completing their dream project. Now public is less favourable toward that kind of behaviour (be it self inflicted or via external pressure) and CDPR isn’t an inexperienced, first time game maker, but a commercially and critically successful AAA dev.
    5 points
  4. Dark Matter was my all-time favorite show on Syfy. When they walked away from that show, I walked away from them.
    4 points
  5. Heh. You can't possibly expect a poorly educated illegal immigrant teenager from a Muslim country to know that freedom of religion actually leads to less people dying than the alternative by many orders of magnitude, but that's exactly how it is. Euros don't live in secular states because of a whim. It is the practical application of the lessons learned during the unimaginably bloody Wars of Religion and Thirty Years' War, next to which the ISIS thing looks like a ****ing Sunday picnic. They literally do not know what they are pushing for. Remove the secular safeguards that prevent religious nutjobs from dictating social norms and controlling the national agenda? No one, especially not Muslim minorities, would like the result of that. Callous as it may sound, a few deaths every year due to religious extremism is a very, very small price to pay for the stability brought by religious tolerance and freedom of expression.
    4 points
  6. Grading my first Unit exams during this digital teaching experiment reminds me that there are two kinds of people in this world; those that can extrapolate on limited data.
    4 points
  7. Fallout 1 & 2, Temple of Elemental Evil, Baldurs Gate games, PoE, Pathfinder Kingmaker. These are a few choices from the top of my head that do well. Bloodlines is the only FPS RPG that I can think of that was somewhat satisfactory with the player/character separation.
    4 points
  8. Doing something I haven't done in many years... watching 3 entire seasons on streaming tv (SBS on Demand). It's called Dark Matter. Only finished season 1 as of now. Absolutely love it. Also saw that SyFy cancelled it before doing the last 2 seasons (the overall story arch was written for 5 seasons before shooting began). It was probably too good for them, can't have shows that raises expectations or something, so better screw it up for the viewers halfway through.
    3 points
  9. Failed skill rolls are usually the best catalysts for the most interesting sessions really, or just people desperately trying to avoid certain skill checks. And yes, it is really difficult, bar a massive improvement in AI that is likely never going to happen. Doesn't mean that one shouldn't try to come as close as can be realistically done in a game though.
    3 points
  10. It's really difficult to recreate a good PnP campaign in video game form. I can't speak for other people's PnP experiences, but what was the crux of my most memorable PnP sessions wasn't the combat, it was the interactions between the PCs and/or the NPCs; the camaraderie, the bickering, backstabbing. Combat was a thing that happened, and it was exciting at times, but it was the other stuff between the combat that I remember most fondly. By necessity, most video game RPG adaptations are combat-heavy, WAAAAAAY more combat-heavy than most PnP sessions I've had, because it's one of the simplest "exciting" things you can implement in a video game. Outside of combat; the banter, decision making, exploration, etc. it's so unpredictable as to what may happen with players. In a PnP session a good GM can adapt on the fly, improvise, take the unexpected and find ways to further and/or enhance the story. Video games can't do that. A good video game designer can predict a handful of reactions, but not nearly all the different ways players may want to take things; even if he/she could, you can't program for all different possibilities, that would be madness. By their very nature, video games are always going to be way more restrictive than PnP, simply because the human GM has been taken out of the equation.
    3 points
  11. Is it about a General Commander ? I still don't get this title.
    3 points
  12. I think I'll dust off my Zardoz dvd and watch it again
    2 points
  13. Hah, we got character who lived in the office. It was like in some horror movie when we were on night shift and you met him in middle of night in some random hallway xD
    2 points
  14. I'm already looking forward to the 2022 sequel to General Commander, Admiral Captain.
    2 points
  15. What happens in The Queen City stays in The Queen City.
    2 points
  16. It is about control. That is exactly how extremists take control. They don't make one big strike to take all control. They use extreme reponse to minor things so weak people, who think this can be resolved peacefully, will give up freedom one thing at a time. Soon enough you will be telling people that giving their wives and daughters to harems is a small price to avoid more beheadings. Have you watched Agora from 2009? It depicts how this works.
    2 points
  17. I've found Combusting Wounds pretty useless in Turn Based mode. MAYBE its possible to work to make it work. But I think its damn hard. Consider this: ray-type and wall type spells tick EVERY second in real time, rapidly racking Combustion ticks. But in Turn Based 6 of those ticks are compressed into one bigger tick every round. And you get 3 ticks total (for 10 second spells), instead of 11 ticks... I guess instant multiattack effects would be better, like Minoletta's various missiles, (dual) blunderbuss multishots and such. But I don't think its really worth the hassle.
    2 points
  18. There are Half Life 3 level of expectations from this game right now, they must be feeling the pressure.
    2 points
  19. If it really is the 6800 nonXT I'd say it's better than not bad. That would have been very top end expectation for the 6900XT's RT performance, a week ago. I will be very highly amused if AMD has been sandbagging on the upscaling front as well.
    1 point
  20. The flip side of being well regarded by fans is that journos will look for anything they can to drag them down.
    1 point
  21. 1 point
  22. Well, I really like that aspect of SSS, which lets me upgrade multiple items to Legendary for free.
    1 point
  23. Hi guys, Really hoping that someone might be able to help me here as I've spent hours trying to sort this major issue and I'm at my wits end! I recently took advantage of a promotional price on Xbox Game Pass for PC after getting a new gaming laptop and, seeing 'Pillars of Eternity: Hero Edition' on there, was eager to give it a try as I'd been contemplating getting it for some time. I played it for around 20 hours and decided that, as I was enjoying it so much, I'd purchase the Definitive Edition on Steam (so as to have all the expansion content etc). As both the Microsoft Store and Steam seem to use 'C:/User/Name/SavedGames/Pillars of Eternity' as their save directories, I thought it would be as simple as just loading the save games on the Steam version. Steam saw the saves, and showed them in the loading menu. However, when I click to load them, one of two things happen: 1) If NOT running the game as an Administrator, the loading screen leads to a CTD, with an 'Oops!' error message from the game, indicating that an error log file has been generated. 2) If running the game as an Administrator, the save loads in the right area, but the save is clearly broken... There are no characters shown on screen, no character portraits, the map is dark...clicking on the inventory shows nothing, clicking Stronghold claims that it is not yet unlocked, and clicking to create a new save shows none of the actual savegames, and will not allow me to save. I am at a loss... I've tried locating save folders in various locations for Game Pass, to no avail. I've tried renaming save files. Once again, Steam sees the files and their information, and tries to load them, but it always loads broken as outlined above... I tried re-downloading the Windows Store version of the game and the saves load fine, so there's no corruption issue. Clearly, something is stopping Steam from being able to read the save properly, even though it can identify it and the game time, party composition, save name, location etc... It's really irritating me, as I spent around 20 hours on the game and don't have the time in my ever-busy life to start over again... Has anyone experienced anything like this? Has anyone found a solution? Any Obsidian devs on the board who know of the issue and have a solution (or else can investigate it?) I really want to be able to continue my game ASAP and don't want to lose all my progress! Thanks!!
    1 point
  24. I recently decided to purchase the Pillars of Eternity Deluxe Edition on Steam after playing roughly 35 hours of the game on Game Pass via the Microsoft Store. After downloading Pillars of Eternity from Steam I ran it and my only option was to start a new game (which I assumed would happen). I made a new character quickly to generate a save file so I knew where to place my old ones and closed the game. I had looked into copying the save files I previously had over (I made one specifically to do this) so that Steam could access them and after pasting them into the appropriate folder when launching I had the options to continue or load a game. Unfortunately, when loading in I get a dark screen with no characters or portraits and nothing shows up in character menus, etc. I've tried copying over the rest of my saves but none of them load properly and I encounter this issue regardless. The only way to have them function properly is to load the game through Game Pass which does not have the White Marches expansions. I wanted to switch to Steam as the Definitive Edition is a better deal. I was also getting frustrated by a bug encountered in the Game Pass version of the game where certain maps, particular Caed Nua and Defiance Bay, would overlap with other zones and create clutter as chests/lootable objects, doors, and environmental information prompts would continue to appear where they shouldn't. This often hindered the ability to move characters around as the popups would block pathing and made speaking to NPCs impossible with the only solution being to completely close the game and launch it again. This only started happening after going to Copperlane in Defiance Bay but it seems to happen everywhere I go now. Is there any way to have Steam read the save files properly? I also have a TempSaveData and SavedData folder if those would be helpful to see. I tried uninstalling the Game Pass version of Pillars of Eternity but the save files still won't load properly.
    1 point
  25. Dark Matter might be the best trash sci-fi show ever made, and I say that intending it as nothing but a compliment. It certainly scratched the itch left by the more fun Stargate shows or maybe Andromeda. I might be one of the few people who actually liked Universe but for pure, silly sci-fi fun you can't beat SG1 or Atlantis.
    1 point
  26. Goodbye Mr. Bond. Daniel Craig was good. But nobody was better than you!
    1 point
  27. season 1 might be the best season 3 have some really good and wild episode
    1 point
  28. After reading that, my brain is now concerned with the fat content of tapioca pudding.
    1 point
  29. According to some user statistics is 87.113%*, you play the role of someone, thus; RPG. *I also like arse number pulls! The more decimal numbers, the more believable they are!
    1 point
  30. Correct. We may not think it sometimes because we're living in a consumerist bubble, but our hobby and little corner of the market is quite small in comparison. It's all the boring stuff people take for granted that fuels the dollars.
    1 point
  31. Boy genius, 12, set to study aerospace engineering at Georgia Tech Holy crap! This kid is something else!
    1 point
  32. California Man Donates 25K Baseball Cards to Girl, 9, Whose Collection Was Destroyed in Wildfire
    1 point
  33. I really wish they could do that. A message like “we are sorry, but we have to delay the game Further, until the police investigates all of the death threats to the developers. We take security of our employees very seriously, and a release of the game might before thoroughful investigation might impact it negatively.” The world burning after that announcement would be a perfect pinnacle of 2020
    1 point
  34. PoE and Deadfire are different. They are kind of "faux"3D: all the maps, backgrounds, buildings etc. are high-resolution, pre-rendered, handdrawn backgrounds that get enriched with 3D objects such as trees, enemies and the party. That leads to some funny things (try to cast a Rolling Flame up some stairs - that aren't really stairs but it's a flat picture) but imo it looks really beautiful and way better than a complete 3D environment. So there can't ever be a rotating camera whether Unity3D supports it or not. No idea about Pathfinder:Kingmaker. I also don't think it's a shame. Rotating cameras tend to confuse players' sense of direction. I absolutely prefer a fixed one. Being able to zoom in and out is great though.
    1 point
  35. Or you know... they just make characters that fit the universe they created. Having models from Sports Illustrated Swimsuit Issue might go against that whole corporate oppression they were going for.
    1 point
  36. Man Returns From Safari And Finds New Purpose By Sending Thousands of Books to Rural Kenyan Schools
    1 point
  37. Africa declared free of polio in ‘milestone’
    1 point
  38. Two Beluga Whales Set Free After Nearly A Decade In Captivity Look at that face!
    1 point
  39. Man opens sanctuary for abused farm animals: 'You can't be depressed here'
    1 point
  40. Ex-soldier biking nearly 400 miles to raise cash for emotional support dogs for veterans
    1 point
  41. After Boy Was Abandoned at Hospital, Peter Was Asked to Take Him for a Weekend-And Kept Him For a Lifetime
    1 point
  42. Kings of AoE are Hand Mortars. There's nothing that comes even remotely close. Just like they are. But on top (as I said in another thread): Blinding Smoke triggers Avenging Storm. Blinding Smoke triggers on crit and is an AoE cone itself... You can do Clear Out with Hand Mortar (put a melee weapon into your offhand) and do this: So that would most likely be one of the most devastating crit builds. But it's also a bit... I don't know... cheesy?
    1 point
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