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Showing content with the highest reputation on 03/22/21 in all areas

  1. I added an edit there, not sure if you read it. But yes, next to Queen Beryl and Death Phantom, Nehelania looks like the villain of the century. But that feels a bit like ancient Confucian wisdom. Even old shirts look new if you put them next to older shirts!
    2 points
  2. I would eat a pepper encrusted garlic clove. Thankfully, with my job no one would have to smell my breath for most of the day.
    2 points
  3. 2 points
  4. I did see that and was like "wat" but I'm pretty sure I skipped past his dialogue after because I just can't handle him or his voice. Anyone remember Hotaru and how she made it so that Chibi-Usa had a friend to hang out with and wasn't obsessing after Mamoru? I remember...
    2 points
  5. ^ It would take a veritable mountain of pepper to have too much pepper.
    2 points
  6. ...note: you can have too much salt, fat, sugar, pepper, etc, but imo, there is no such thing as too much garlic.
    2 points
  7. We now return you to your regularly scheduled Valheim programming. My village is mostly done: I almost feel like the ruler of a fief. If only the game had NPCs I could place, even if just static ones, to liven up the place. There's a big update coming soon. Fingers crossed that they add NPCs. Bonus non-village screenie: IMHO Valheim does weather effects and lighting effects as well as the highest budget AAA games. Light shafts, depth of field, ambient occlusion, etc are all used to great effect. In particular, the way the depth of field transitions from blurry to sharp when you focus on something in the distance just feels so right. I don't know how to describe it any better than that, you kind of have to see it in motion.
    2 points
  8. Won't be long before I'll figure why bother buying on original release - wait 2-3 years and you'll get the new and improved, extra features, no bugs, remaster version. Y'all developers/publishers aren't tricking me into double-buying again! Nope, nosiree, neveragainever! What? No that isn't a bridge in my pocket.
    1 point
  9. Correct me if I'm wrong, but I think I've seen a fair number of AI enemies just happily attacking a character with BDD on them, i.e. they're too dumb to switch targets. So not only does BDD function as protection, it's also pseudo crowd control, since quite a few enemies like to prioritize near death targets.
    1 point
  10. edit: No, it's not just that. As far as season endings are concerned, this is one of the stronger offerings. It's better paced than Sailor Stars, which might the the strongest ending in terms of thematic exploration, and it's better set up than R where Wiseman turns out to be Death Phantom out of nowhere. It's not as good as the ending of S (the Professor and Hotaru were way more interesting, and Pharao 90 was sufficiently alien as far as weird deep space creatures go) or as... what's the word I'm looking for here, tight (no wonder, that was a mere two episodes, but was very well plotted out, all the other endings feel meandering in contrast) as the ending of the first season, but compared to Metalia and Beryl, Nehelenia is a veritable horn of plenty in terms of motivation and characterization. I feel like a broken record, but for me she's being dragged down a bit by making her so obviously inspired by the fairy tales I grew up with. Your experience might differ, but it's really the same with the SuperS movie.
    1 point
  11. Yes. I mean, Usagi does, by way of her transformation pen. First season, episode... 42, I think. Minako's backstory in London. One of the episodes that were dropped by DiC because, dunno. Too tragic? I don't know how the English subs on Hulu are, but if you want mean Rei you really need to watch the German dub (eh, and, ideally understand it too). She isn't just mean to Usagi in that one, she's really insulting, like all the time.
    1 point
  12. Episodes 163-166 (last four of Super S): I watched late at night so I’ll probably forget to mention something. I liked the ending, however, it could be just because it ended this terrible season.
    1 point
  13. Mad Max released. (Not the linux version, as Feral hates DRM free)
    1 point
  14. note: mc cipher also gets ancestor memories. part of what makes mc cipher relatively "painless" compared to sc for min-maxing purposes.
    1 point
  15. also disagree a bit on the psion side. The breakpoints are pretty critical for faster focus regeneration rates and the psion lives or dies by them. Getting to higher PLs faster is very powerful for early/mid-game. It really depends on your multiclass though - an offensive caster/psion can probably keep themselves busy while waiting for focus regen, but if you're more of a reactive healer/buffer caster + psion, then you might find yourself a little bit more stretched on focus and if you value the psion angle more than the multiclass side an sc psion might be better. an sc psion also gets as a reward reaping knives, which just supercharges their focus regen and helps them keep focus gen up even in fights where there's periodic aoe damage (which is normally a nightmare for the psion).
    1 point
  16. Does anyone know if the Sailor Guardians ever dress up as lowercase sailors at some point? It would be an awful shame if they didn't. I almost feel like I have a memory of them doing so already in some past season, but it might be a false memory. I forgot that this was also the episode where the villains actually got away with stealing a Crystal Heart for the first time...except the monster randomly decided to be a pal and make sure that Hotaru was feeling okay. Whoops.
    1 point
  17. For a CC/debuff oriented cipher i kinda disagree about SC being less effective. Against group, SC beguiler swarm in focus without needing to use weapon allowing you to be permanently casting, so a second ressource pool is not that usefull. Going SC give you much more radius to all your spells (from PL and from shared nightmare) wich allow to CC way more efficiently). A bit less effective vs single opponent but it's not common to face only one foe. The only multiclass i have played who was really great too was the troubadour/psion ( very effective when you face 1foe or megaboss with the passive ressource generation) Boeroer already talked about it and it work well. Edit: and a sc cipher get access to two broken spells : ancestor memorie and driving echoe. Reaping knives is very nice too against tank or boss for your melee dps (raw damage, great speed, and focus back, what's not to love )
    1 point
  18. Seems like almost all the problems here could be solved by removing SuperS from Sailor Moon canon. Although, even in SuperS, I think the relationship between Usagi and Rei can be interpreted as Rei seeing her like her little sister, one that is occassionally annoying and that she fights with, but she still loves very much. More than any other of her friends: Usagi is the family she never really had outside of her grandfather. The original Japanese version supports this by Rei never using any honorifics when addressing Usagi. She just calls her Usagi. Always, not just when she wants to insult her, and Rei is clearly not Usagi's superior or teacher either (and even those tend to use -san, or -kun), and no other situation applies where the dropping of the honorific would be appropriate (they're all quite polite when it comes to honorifics, even Usagi, who is otherwise very Anti-Japanese in her behavior, like blowing her nose in public or eating in the hallway at school, she keeps addressing Tuxedo Kamen as Tuxedo Kamen-sama even after she finds out who Chibi-Usa is). Very hard spoilers for Stars:
    1 point
  19. I haven't really used the Red Hand, but Devil of Caroc's Breastplate is one I always buy. And when I play with Berath's blessings so that I have the mythical adra stone, this armor has always (that is, twice...) been the thing I use it upon. Rationale: excellent armor, you get it early, so the mythic status gives a long-lasting benefit (which, granted, is more useful early, rather than late in the game). Anyway, thanks for the comment!
    1 point
  20. Deadfire has some very good items, but they are not as obviously bonkers as some of the old IE items. The Red Hand for example is a must-have if you want to play a gunner with an arquebus, Devil of Caroc's Breastplate is in 75% of character builds it seems and so on. But there are not really items that every class should get. Most of times there are good items for build idea x but other good ones for build idea y. And I really like that. Imo nothing's more boring than an item that everybody always uses because it's just too good. I'd say there are more exiting items than in PoE due to the more specialized enchantment system. PoE's enchantments (besides the ones unique items came with) were all the same so of course they felt more same-y I guess.
    1 point
  21. spells don't have a "hidden" accuracy - they are computed very similarly to weapon accuracy, you just don't get weapon-specific accuracy bonuses. if you hover over spells or abilities in your menus, or you right click on an ability and look at the description, you'll get a reasonably accurate spell/ability accuracy number. you don't have a general "spell/ability" accuracy like you do with weapons because it varies depending on ability tier and other things. [I say "reasonably accurate" because even the tooltips and right-click menus are a little bit wrong, though close; most accurate is simply looking at the combat log.] things like "fine" "exceptional" or a club's +5 accuracy modal, or even most magical weapons +accuracies generally only affect weapons. weapon penalties like the pistol proficiency modal or blunderbuss acc penalty only affect weapons as well. however, shield accuracy penalties (medium or large shield) affect both weapon and ability/spell accuracy. heavy-duty offensive casters should not hold heavy shields. yes, for the non-probability savvy, what this intuitively means is "what is the chance that any of your hit to crit triggers" which is equal to (1 - "what is the chance that none of your hit to crit trigger"), hence all the 1-'s to "invert" your hit->crit odds from success to failure, and then one more flip to go from .81 to 19%. assassin only gets its bonuses from stealth, which--once you enter combat--is impossible to become re-stealthed like you normally can (unlike games like BG2/IWD where if you ran out of line of sight you could re-stealth). You have to rely on abilities like Smoke Veil or potions of invisibility to become re-stealthed, which is expensive and pretty limited. i and others tend to recommend multiclassing assassin with a caster so you can really get mileage out of those assassinate bonuses by using them on heavy-hitting spells instead of a few weapon attacks. by contrast, streetfighter bonus is actually fairly easy to get really high uptime on... and the numbers involved are huge. -50% recovery time bonus is roughly equivalent to getting +33 dex through your recovery... on top of that you also get huge +50% sneak attack damage bonus. if you manage to get both bloodied and flanked, you also get massive crit bonuses. the problem is that streetfighter bonuses--while they can be easy to get--also encourage extremely dangerous behavior. being flanked and bloodied is generally a bad situation to be in for a class as squishy as a rogue.
    1 point
  22. Comrade you sound upset? Do you want talk about it?
    1 point
  23. so i got both dlcs (playstation) but when i try to load a save game on tartarus i don't get the message to play the dlcs. any ideas?
    1 point
  24. Hey! To 1) in general the accuracy bonus from one weapon should not affect casting (or other weapons) (however there might be oversights if you look to the recent threat on crossbows). So one way to increase your overall "effective accuracy" is to decrease the enemies defense. For Barbarians decreasing fortitude has additional benefits due to the brute force passive. For example the morningstar modal decreases fortitude by 25. hit-to-crit does stack, however not additively (e.g. 10%+10%=20% hit-to-crit). Instead it follows the probability formular, such that: (1-0.1)*(1-0.1)=0.81=19% hit-to-crit. So try to combine not too many but therefore larger hit-to-crit effects (e.g. ring of fortune or the berserker frenzy). To 2) You can easily meet the streetfighter conditions by using the blunderbuss modal and the decrease in recovery time is a huge effect. If you ask me I think that the streetfighter benefits are balanced for a more .. challenging way to meet the conditions (such as getting flanked or hurt in melee combat). Assassin is also nice, since the drawback isn't too strong and sometimes you really want/need to get the 25 accuracy, extra penetration (and crit damage) from stealth attacks. Works also with spells btw! Rangers have the highest accuracy bonus, so you might also look into these.. for melee the stalker subclass might be useful.
    1 point
  25. Reading DP's links... mostly factual as far as they go. Bond yield rising in an of itself is not the concern. Although it IS curious because US fiscal policy and the actions of the Fed should make everyone nervous when Bonds become volatile. The reason being inflation. When the Fed is promising to hold inflation at 2.2% it's a pretty safe bet you're already there and likely past it despite what you read in the papers. Which is why the Reuters article suggests the rise in yields is from investors shorting debt. Probably true but not for the reason they suggest IMO only. The thing to watch is Repo Market activity. That is where the first indications of trouble start. The Repo Market is a short term borrowing exchange between banks. The lending firm will "buy" securities from a bank or fund with the agreement the borrower will "buy" them back after the term of the loan at a higher price. It's like collateralized loan with the difference in price being the interest. The terms are short, obviously. 24-48 hours usually. Well, right now the hot item being "borrowed" are 10 year treasuries. The borrowers are are buying them from the Fed and using them as collateral in the repo market. The way treasuries work is as their prices drop their rates climb. The rates are climbing because there are suddenly a lot more on them in play. That is the WHY behind the yields. WHY is the 10 year suddenly so popular? Dunno for sure. Purely my own opinion here but I think banks are waiting to see what the Fed is going to do. See if they will intervene. The outcome of this is an increase in real interest rates, something the Fed does not want (but IMO only should be allowed to happen). Another problem is if Bond yields get hot overall stock prices go down. Something else the Fed does not want. Anyone who says they know what's happening and exactly what it means is just wrong though.
    1 point
  26. https://www.sacurrent.com/the-daily/archives/2021/03/17/tussauds-waxworks-in-san-antonio-removes-trump-figure-because-people-keep-punching-it
    1 point
  27. Episode 27: Episode 28: Episode 29:
    1 point
  28. Dang! I just used a crossbow on my lvl-4-Skald and Come Soft Winds of Death got converted from hit to crit by the Bonus Crit Chance of the crossbow! I also have no other source of conversion yet. Crossbow = new caster stat stick.
    1 point
  29. If by most people you mean China, then I suppose you're right.
    1 point
  30. "damming" is that a water joke because it was an ami episode
    1 point
  31. Druid spells Plague of Insects and Insect Swarm are also long duration effects which make it impossible for the enemy to have concentration, so you can guarantee effective interrupts. Notably, though, Tekehu doesn't get them. But they are in scrolls. Ranger's Concussive Tranquilizer is the best single-target cleanse in the game considering both effectiveness and cost.
    1 point
  32. Hi, Can you tell me why where is no Mouse and Keyboard Support on the Xbox? I mean look at grounded, i love the controlls. In 2021 so many people want to play on the couch with TV and use Mouse and Keyboard. The Game is released on PC to, that cant be such a big problem to implement it in the console Versions. Please do it! Thx
    1 point
  33. Are you Talking about the Prophet of Profitability, where you go back to confront her? If so, YES! At least that is where it happens for me. Xbox one. Almost exact same issues. Go to transition back in to her "Retreat Building" (or whatever it's called) and get hung up and eventually kicked all the way out of the game. If it is reproduceable by you and I, it is a BUG! and needs to be fixed.
    1 point
  34. My game crashes when I go into the Wilderness as well. I can't finish the DLC with this. I may have to wait for an update.
    1 point
  35. Constantly getting crashes now that i have reached the Wilderness in MoE to meet the Prophet. Cannot enter where i am meant to meet her as it crashes. Cant save game in area of the map surronding where she is and in doing a seperate mission to find the guest room keys i do get the final one but then 1 minute later it crashes. Anyone else having these same problems? I just want to finish the DLC
    1 point
  36. Isn’t disengage in Solasta and DND 5e a standard action? (That’s what I believe, but didn’t play either) In BG3 push/jump being a bonus actions means that that getting out of engagement is not a commitment. With high enough strength jumping moves you farther then walking. And archer can jump away, move to a high ground and still perform an attack of an opportunity - engaging the enemy or getting engaged means nothing. You can perform a standard attack and still roll a bonus chance on instantly killing/putting at great disadvantage an enemy with a bonus push. Jump make it easy to appear in a backstab/high ground, which then adds advantage just doubling the issue. I can understand merging jump and disengage into one action, but jump/push are too powerful and too easily available when combined with free advantage when backstabbing/attacking from height. At the very least both should be standard actions, and on top of that I think advantage is just too much.
    1 point
  37. holy moley did you made me cackle. i have similar thoughts about BG2 - i could not finish BG for the longest time but BG2 really had me hooked into the narrative with a killer opening. I didn't finish BG until long after I had cleared BG2 multiple times. I think the narrative in PoE2 is quite a bit tighter than in PoE1. I notice that you liked Tyranny, which also is lore-heavy. I wonder if the difference lies in how the lore-building is conveyed. Tyranny introduced the system where lore-topics were highlighted in-text, and you could hover over something for a quick summary or full details if you wanted, or you could just skip it altogether and just focus on what's going on, whereas PoE1 sometimes had extremely exposition-heavy dialogue. PoE2 uses the Tyranny system. If there's a steam sale you might want to give it a shot. You have a couple hours to give it a shot and still refund it. edit: I think JE Sawyer commented on Tyranny and said that Paradox owned the rights to Tyranny, so the likelihood of a sequel is pretty slim. If Chris Avellone is accurate with how Feargus handled dev with Paradox, there might be some bridges burned there so the likelihood of Obs developing any Tyranny sequel is even more vanishingly unlikely. edit 2: personally speaking, I recommend new people skip PoE1 and jump straight to PoE2. Don't get me wrong, I really loved PoE1 (before Deadfire knocked it out of the spot, PoE1 was my top RPG), but I personally think PoE1 is too dense and janky and frantic for people who aren't already hard fans of the IE RTwP genre for its own sake. Deadfire is a lot tighter and convincing in terms of narrative (I'm going to use the example that factions in PoE1 you just kinda stumbled into and after like two tasks for one faction you irrevocably pissed off everyone else without much warning; Deadfire has much more scaffolding and a better build up of the tensions). It also is more accessible in terms of overall systems design IMO (combat in particular). It also is just more "modern" in terms of design sensibility. If anything you might enjoy Deadfire a lot more than PoE1 for similar reasons, though obviously it's your money on the line, not mine.
    1 point
  38. You play Troubleshooter, your opinion has merit
    1 point
  39. The world as it should be vs the world as it is
    1 point
  40. Game needs a dedicated server. Be nice to have a world always there me and friends can join in whenever. Its fine at a 4 player cap.
    1 point
  41. Is this really a contest? But okay, let's do it. Zahua or Durance. Out of these two, I'd definitely sacrifice the Grieving Mother.
    1 point
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