a bit confusing 'cause you disagree with us, then immediate agree with our main point. the deadfire mechanics were based on rtwp. change those mechanics after years o' development and months o' post release content additions were not the way anybody would choose to design a game to take advantage o' both rtwp and tb. "didn't translate well" is the problem we identify... and the source o' wormerine understatement.
to wit, am also gonna suggest the results is worse than you suggest. sure, many folks has kinda taken a grin and bear it approach to the way in which tb broke any number o' mechanics and features, but isn't hard to find many instances o' deadfire fans, such as Gromnir, who have not played deadfire since january. game has been out a year and 1/4 o' that time, from the moment tb were added, we ain't bothered to do more with deadfire than check and see if specific mechanics were indeed still busted post patch.
the boards may be misleading at times. is fan feedback. cannot immediate name another game which, faced with months o' unplayable, we would keep posting on the developer boards. am betting many o' the less dedicated fans o' deadfire who were similar annoyed by tb problems is long gone. fact you don't hear from them is hardly surprising.
HA! Good Fun!