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About AeonsLegend

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    (7) Enchanter

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  1. Reloading it 4 more times got me through the cutscene and advanced the quest... Sheesh.
  2. Interesting. I did have a save game from not long before the battle so I decided to go through that one. This time it was different. The cutscene for the Wood Man played. He "almost" appeared. Then the cutscene ended and he wasn't there. No dialogue, nothing. Game still broken.
  3. So finally decided to get through MOTB timer hell and try to complete it. I just completed all of the Ashenwood quests and finally dealt with Nadaj and the Genius Loci. After the battle nothing in the quest log was updated and nothing happens. Everything is cleared there's no interaction possible anywhere. I read in a walkthrough that the Wood Man is now supposed to show up, but he doesn't. Game broken. Anyone else got any tips. Any console commands I can use to advance the quest?
  4. Well Ciphers have been nerfed in PoE II when compared to PoE I, and other spellcasters have actually been buffed due to the per encounter system. So they feel less strong. I disagree that they're only good for multiclassing. Although the level 8 and 9 spells are a bit underwhelming a pure Cipher spellcaster Ascendant is definitely nothing to sneeze at. Beguiler and Psion have their own specific playing style which perhaps not superstrong makes for an interesting twist to the class. Soul Blade arguably is the subclass that was made for multiclassing with a figher style class. But going single class Cipher still is very powerful and fun.
  5. Imagine playing Total War games with Turn Based individual actions.
  6. The trickster class has deceptive description. It states that sneak attack is significantly weaker. This is not the case. It lowers sneak attack by a fixed 10%. So a character that would sneak attack for 60% for instance would sneak attack for 50%. The extra abilities you get by far outweigh the loss of 10%. There's no reason to go normal rogue over trickster.
  7. A character with a strength/might of 3 probably has issues wearing normal clothing. Let alone armor or any type of weapon. But sure hand them a greatsword and since he is very perceptive he can still hit enemies with it. RPG logic.
  8. I think it's different from motion sickness as most people know it. My wife has a severe case of motion sickness. She cannot be on a boat. She hates driving because it makes her nauseous. Anything with actual motion has her feeling queezy. She does however play a ton of 1st person video games and never ever gets motion skickness. I'm making some assumptions here, but I think the "true" motion sickness in real life has to do with actual motion while in video games it's solely what your brain tells you. Ie. how your brain is fooling you. In both cases your brain gives you faulty information on what's going on, but with actual motion the motion is an external factor while in video games it's an imaginary one.
  9. I got bored. Maybe someone elses opinion will help you: https://danielagnewauthor.com/2017/07/20/knife-vs-sword-do-you-have-a-hope/
  10. Thanks for posting stuff about dagger as a back-up weapon for close combat in modern army. I'll reach for my gun while you charge me with your dagger. We're not talking about modern day soldiers that wear no protection vs bladed weapons. Of course the weapon is effective in that scenario. We're talking about fantasy reference to medieval times where people wore actual protection to the weapons that were primarily used. Bladed weapons. Swords do not exist in modern combat. Why? They are bulky as a backup weapon. Why backup? Oh wait people use guns nowadays. Please stop man, you're just embarassing yourself.
  11. All you do is say you can sneak up on someone and stab them in the back as long as they don't wear any type of armor that fully negates the weapon, but then also try to call it actual combat. But I will gladly meet you 1v1 where you wield a dagger and I wield a pole or a sword. I will even fight you naked if you want. I would love to see your pnp experience translate into the real world. Maybe you missed the part where I'm referring to the real world? I try to mention it here and there, but I feel that you're missing it. But you're free to complain "but this works in my fantasy game" after you lose a limb. Maybe you can convince me to turn around so you can stab me in the back. Be sure to roll at least a 2 otherwise it is a fumble. I'm using farmer as an example of a non combattant, but you can put any non combattant there. Because any real combattant would use an actual weapon and not a dagger. Unless of course he is screwed and he doesn't have anything else available. The only reason people would carry a dagger is as a backup weapon, not as a primary weapon because it is disadvantageous vs actual combat weapons. I simply cannot fathom why you are trying to convince me of the opposite. Did you read the part where I said I actually have training with these weapons? No? I actually have skills in using daggers in combat. And unless the opponent is unarmed then I would rather not use them unless I have nothing else available. Anything with more reach is preferable. All you've done so far is cheer for Boeroer's picture of a dagger as a backup weapon and cheer for his second post about an imaginatory fantasy battle in a tavern. Maybe you should add pnp experience there as well. That may convince me that any of that works in the real world. Oh wait, it doesn't.
  12. Which is what rogues hardly ever do in fantasy games, just like pillars. Plus it is impossible vs steel plate armor, which also exists in Pillars. Exactly. Except that it is wrong. The best scenario is where you use your dagger for peeling your apple. Like I said before. If you're a farmer or some other person without knowledge of actual combat and the only thing available is a dagger and you actually trained to use it, then by all means it is a good idea to wield it. Just know that you will be at a great disavantage vs a person with an actual weapon made for combat. you don't need a battlefield situation for this fact to remain. A 1v1 in a tavern and the dagger wielder will still lose to someone with a sword or a pole with equal skill. Period. But the original statement we let go of was my mention of the blunt weapon was more effective vs heavy armor because bladed weapons cannot pierce full steel plate in real life. We somehow lost track of that point because you're trying to convince me that a fantasy situation is actual reality. But please try to convince me next time that you attacking an M1 Abrams tank with a dagger is also a good idea. But only if it's not a battlefield situation of course. And only if you can sneak up on it.
  13. Yea but you can complete the first two mapping areas at level 8. (The second one is fixed at level 10 I think). The third one has areas with suberb equipment so they're around level 12-15 (enemies there have between 74 and 90 deflection). One fight is even doable at level 8 on Veteran. The toughest one for this level is the one with the Fampyr from the second mapping area, but can also be completed if you get lucky with drawing the enemies out in small groups. So yes it will "fix itself", but if you follow my route you will go back there 2 or more levels before you break even. Since I clear the areas at level 11.
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