Everything posted by Aarik D
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This forum has ancient pinned topic
Thanks Nicholas, I have unpinned the really old post. I have posted the 3.0 beta on the tech side of the forums, but I will add a post here on the beta forums. Cheers!
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[v3.00.929 PX1-Steam] Wandering Monk AI?
Hey everyone, We had an old bug awhile back which seemed to have regressed in this beta build. I'll make sure it gets looked at again. Thanks for your assistance everyone! Keep up the awesome work!
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v.3.0 Feedback: Act III Upscaled content could be harder
Hello Enkeli, As you have guessed, Act 3 is on the lower end of things compared to Cragholdt and late Endless path. So its no wonder that you steamrolled over Act 3. We really do appreciate your feedback and I do like the idea of high level scaled content should scale with your level instead of a static one which is meant for a party of level 10-12. Thank you for your feedback and we appreciate you taking the time to participate in the beta.
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[v3.00.929 PX1-Steam] Bestiary uses wrong gender strings
Bonjour lefreut, Thanks for pointing this out to us. After further investigation, this also occurs with Italian, but Spanish is good. I have gone ahead and written up a bug for both of these. Merci beaucoup!
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[v3.00.929 PX1-Steam] Dialogue attributed to wrong character
Bonjour lefreut, I took a look at this in our most current build and Norton is set at the speaker. So this most likely has been fixed and will be in the next patch. Merci!
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[v3.00.929 PX1-Steam] No Turning Wheel?
Hey HawkSoft, If you click on the damage in the combat log, it should show the damage breakdown. (i.e 26 damage = 20 crush + 6 fire). If it does, then you know it is working correctly. Cheers.
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[v3.00.929 PX1 Steam] White Crest armor makes characters immobile in combat
Hello Enkeli, I just checked on the beta build and I was not able to able to reproduce this issue. Could you please upload your save and an output log via dropbox so I can take a look? Thanks a bunch!
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[v3.00.929 PX1 Steam] Priest unable to cast spells after using Repulsing Seal
Hello delfador, Thanks for pointing this out to us. Fortunately we are aware of the issue and has been fixed along with traps and seals not functioning properly. The fix will be in the next coming patch. Thank you for your support and keep up the good work!
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[v3.00.929 PX1
Hello Uffizi, Welcome to the Forums and thanks for joining us! As delfador has mentioned, Sworn enemy is now a per encounter ability, it should be refreshing after combat has ended. It sounds like you been away for awhile, so I would suggest verifying your game cache if you are playing in Steam. To do that, go to your Steam library, right click Pillars of Eternity > Properties > Local Files > Verify Integrity of Game Cache. See if that resolves your issue. If not, could you please upload a save file and an output log via dropbox so I can take a look? As for the other issues you mentioned, all of those errors have been fixed with the exception of St. Borragia's Tears. I have entered a bug into our database. Thank you for you support.
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[v3.00.929 PX1-steam] What's the point of Second Wind?
Hey everyone, Since we changed how fatigue works in the game and Athletics no longer apply to fatigue, we needed to give Athletics something useful. The purpose of Second Wind was to offer players more utility. This allows players to have more options available to them such as party diversity, quick item section, and spell conservation. You even have the choice in not putting any points into Athletics, so you don't have to use Second Wind at all, which could free up more skill points. Thank you for taking the time to give us some feedback.
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[v3.00.929 PX1-Steam] Apprentices' Sneak Attack-Description
Hello HawkSoft, Apprentice's Sneak Attack is a lesser version of Sneak Attack. If you look in the description of Apprentice's Sneak Attack, it says that it allows the character to imitate a rogues sneak attack, taking advantage of the opponent when they are most vulnerable. So if you read Sneak attack, it will give you the full description. You could say it works similar to how spell descriptions worked in DnD 3.5. It 3.5 the lesser spell would have the full description, and the other version of the spells would say just like lesser spell but with these changes. Only that the cross-class talents came in PX1. Cheers!
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[v3.00.929 PX-1 Steam] Missing Frame Bug
Hey Fiery Rain, Thanks for pointing this to us. Fortunately we were already aware of the issue and it has been fixed! It'll be in the next patch update. Thank you for your support!
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Cutscenes in Story Time causing damage
Hey everyone, Thanks for pointing this out to use. Fortunately we were already aware of the issue and has been fixed. It will be the next patch! Thanks a bunch!
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3.00 patch teased by Josh on SA
Hey guys! Aarik here from the tech side of the forums. The tease is over! 3.0 beta is now live on Steam. We would love it and encourage everyone to head over to the beta branch and give it a try! We would love to hear your feedback on the new changes and point out some bugs we missed along the way. Click here to find out how to participate in beta! Thanks a bunch!
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[v3.00.929 PX1-Steam] Full immunity information on first contact
Hey HawkSoft, This is by design. We wanted players to know right away, so they don't waste spells or abilities. If the community feels that this shouldn't be the case, we are more than happy to listen to everyones feedback. Thanks you for your support and helping out in participating in this beta!
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Companion Dialogue when repeatedly clicked on not playing
Aarik D replied to FlintlockJazz's topic in Pillars of Eternity: Technical Support (Spoiler Warning!)Thanks guys! I really appreciate the kind words. Its you guys that help me out and make the game a lot better by reporting these bugs! Keep up the great work!
- Tempered Helm does not boost stats and DR
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Companion Dialogue when repeatedly clicked on not playing
Aarik D replied to FlintlockJazz's topic in Pillars of Eternity: Technical Support (Spoiler Warning!)Same here, I had no idea we had these in the game! Keep em coming guys! I have written up bugs for the hit reaction and appearance of Caed Nua. I can't promise if these will make it into the official 3.0 patch or not.
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[v3.00.929 PX1-steam] Duplicate detail windows
Hey HawkSoft, This is intended. This feature has been around since release. The description window opens up to a max of 3 windows to prevent spamming the description windows. Thanks!
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[PROBLEM] Patching From 2.0
Hello Witkh13, To clean up the install/patch page, GOG has removed any old patches that is pre 2.02. You are going to have to uninstall your game and download and install the 2.03 installers for both the base game and TMW: Part 1. Thank you for your support.
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3D models upscaled at level up
Aarik D replied to AndreaColombo's topic in Pillars of Eternity: Technical Support (Spoiler Warning!)Sorry guys We tried this on multiple machines and cant get it to happen.
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[v3.00.929 PX1-steam] Missing gui 2362
Hello HawkSoft, Nice find! The area name is missing strings which why you are seeing the missing guis. I have written up a bug report and added it to our database. Thank you for your support and helping us out in the beta!
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[Steam v3.00.929] new tooltips don't show contribution of Second Skin talent
Hey delfador! Thanks for pointing this out to use. I have gone ahead and written up a bug report and added it to our database. Good things its just a minor UI bug! Thank you for your support and helping us out in the beta!
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Update Notes: 3.00
The bug above applies to when your party tries to use traps and seals. The traps that trigger against your party are working as intended.
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[3.0 beta] Spell mastery kills
Hello Jotra, Thanks for pointing this out to us. I loaded up your save and it seems that it is only happening with your save. When I use a different save, I cant get this to happen. I have written up a bug and forwarded it to the appropriate department. I did find a work around, if you gain enough experience to level up, your characters will not get maimed. Thanks for your support and helping out on the beta!