Search the Community
Showing results for tags 'auto-level'.
Hello everyone, Some time ago I've created a Google Sheet with the automatic level progression for all the story companions in the game. I this spreadsheet I've noted all the options each companion would automatically take at each level if automatic leveling is enabled (took me quite a lot to do this through console commands), as well its Skill Points allocation and its starting equipment. Now I would like to take this thing up a notch, and insert as well an example of end-game gear each companion should wear. The problem is, I'm not so savvy about equipment in Pillars of Eternity, since I still haven't finished the game once (I'm currently at the beginning of Act III), thus I thought that someone here could help me with this project by pointing out the best equipment for each character. Before you (hopefully) start commenting on the sheet I have just two limitations about the equipment: since this is more intended for role-play than optimization the various companions must keep their "iconic" equipment (those item's with their names on it, or otherwise named after their background, like the Saint's War Armor or Massuk Hunting Bow), and also the type of weapon and/or armor can't be changed (for example, if a character comes with a brigadine and a estoc it can't equip a padded armor and a pike in the end-game). That said I hope to find someone who can help me with this project. If you have questions about it just ask away, I don't bite. Thank you in advance for your help and time.
As it says in the title. Just a small oversight when adding the new Spell Mastery for 3.00, probably a five minute fix.
Looking at (1) and (2), it seems there are a number of issues with the automatic levelling of companions that have persisted since launch. I have gone into the game to quickly verify a number of these on a new save (so I've looked at Aloth, Edér, and Durance). The main issues are: Edér has Confident Aim twice (which is impossible when levelled up normally), and they stack. Kana has no level 1 phrases, which is impossible when levelled up normally. Neither Zahua or the Devil of Caroc's attribute scores add up to 78, the standard number. Zahua's attribute scores are actually exactly the same as when the character was called Forton, and was only partially implemented. Kana does not auto-level past level 10. None of the base game companions level up past level 12. This is probably an oversight as the progression tables were not updated with the increased level cap. The Devil of Caroc does not auto-level past level 12.