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Showing results for tags 'auto-level'.
Hello everyone, Some time ago I've created a Google Sheet with the automatic level progression for all the story companions in the game. I this spreadsheet I've noted all the options each companion would automatically take at each level if automatic leveling is enabled (took me quite a lot to do this through console commands), as well its Skill Points allocation and its starting equipment. Now I would like to take this thing up a notch, and insert as well an example of end-game gear each companion should wear. The problem is, I'm not so savvy about equipment in Pillars of Eternity, s
As it says in the title. Just a small oversight when adding the new Spell Mastery for 3.00, probably a five minute fix.
Looking at (1) and (2), it seems there are a number of issues with the automatic levelling of companions that have persisted since launch. I have gone into the game to quickly verify a number of these on a new save (so I've looked at Aloth, Edér, and Durance). The main issues are: Edér has Confident Aim twice (which is impossible when levelled up normally), and they stack. Kana has no level 1 phrases, which is impossible when levelled up normally. Neither Zahua or the Devil of Caroc's attribute scores add up to 78, the standard number. Zahua's attribute scores are actually exactly the same as