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Everything posted by Aarik D
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[v3.00.929 PX1-Steam] Grieving Mother Level Up Skill Points Bug
Aarik D replied to HawkSoft's question in Patch Beta Bugs and Support
Hey HawkSoft, Could you please upload a save file and an output log so I can take a look? Could you elaborate on what you mean you had a play and got 4 extra skill points? Thanks -
Hey drrn_blck, Just to get some clarity on the issue. Do you start off with your ranged attack and then switch to melee? I haven't been able to reproduce the issue.
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Probable (albeit hilarious) bug
Aarik D replied to Barbedbeat's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Hey Barbedbeat, What chants are your running when this magnificent display of power sprouted forth from your character? -
[v3.00.929 PX1-Steam] Pallegina's FOD Supressed
Aarik D replied to HawkSoft's question in Patch Beta Bugs and Support
Hey HawkSoft, Andrea is correct, if there was a wager, Andrea would be getting paid! Since they are both active abilities, they should not stack. Thanks! -
[v3.00.838 PX1-Steam] Stronghold Attacks should start Paused
Aarik D replied to HawkSoft's question in Patch Beta Bugs and Support
Hey HawkSoft, Technically you can start the combat paused if you have Combat Start enabled in the auto-pause options. Which you probably are already aware of, you just can't roam around like you would want you. The timer is set in place so it allows the player to make it back in time to manually resolve the battle. I will make a suggestion to the dev team and see what they say about it. Thanks HS! -
[v3.00.929 PX1-Steam] Stronghold log to report start of construction.
Aarik D replied to HawkSoft's question in Patch Beta Bugs and Support
Hey HawkSoft, Thanks for pointing this out. I'll write up a bug and add it to our database. Thanks! -
[v3.99/929 PX1-Steam] Inconsistent Learn Spell Icons
Aarik D replied to HawkSoft's question in Patch Beta Bugs and Support
Thanks for those screenshots HawkSoft. It seems to be working on our end so the fix should be in the next beta patch. Thanks! -
[v3.00.929 PX1-Steam] Paladin AI Script Mismatch
Aarik D replied to HawkSoft's question in Patch Beta Bugs and Support
Oh I see, thanks for clearing that up for me! I'll bug it saying that the script needs to be updated. Thanks! -
Hey Iimaxophobiacq, Yes, that was the old description of the disorienting mod. It has been changed to -5 defenses on hit. The duration will refresh on every hit instead of stacking. I have put in a bug that Scon Micas Roar lowers the defenses by each bullet. We will also be changing how the debuff is applies. Thanks!
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Hello PrChewii, I don't believe that GOG Galaxy has a cloud storage service, and if it did, you would have to enable it on your own. Unfortunately if you didn't back up your saves before reformatting your PC, then there is no way to get your saves back. However, if you didn't partition the drive, there should be a "Old Windows" folder in your C: drive. If its still there, you might be able to find your old saves. Thanks!
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I'm stuck in Breith Eaman
Aarik D replied to Fredrock46's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Hello irishman, Could you please elaborate more on your issue please? What do yo mean when you say you dont have old saves? Thanks -
Glitchy Item Icons and Map/World glitches
Aarik D replied to dg90807's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Hello dg90807, Welcome to the forums and thanks for joining us! Could you please upload a screenshot of what you are experiencing? Are you playing through Steam? If so, please verify your game cache and see if that solves your issue. In your Steam library, right click Pillars of Eternity > Properties > Local Files > Verify Integrity of Game Cache. Let me know how that goes. Thanks a bunch!- 1 reply
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- Graphical Glitches
- Item Icon Disappearance
- (and 3 more)
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Intentory items keep disappearing
Aarik D replied to mightyjules's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Hey guys, At any point during this, did you quickload as soon as you loaded into any area? It could be related to this http://forums.obsidian.net/topic/83312-solved-issue-missing-items-and-companions/ -
[v3.99/929 PX1-Steam] Inconsistent Learn Spell Icons
Aarik D replied to HawkSoft's question in Patch Beta Bugs and Support
Hey HawkSoft, I checked in our latest build and it seems to be working correctly. If the grimoire is not in Aloth's or a wizard's inventory space, they will not be able to see if there is a spell that can be learned or not. The grimoire has to be in the wizard's inventory section. I hope that clears up the issue with you. -
[v3.00.929 PX1-Steam] Untiring Party?
Aarik D replied to HawkSoft's question in Patch Beta Bugs and Support
Hey HawkSoft, We have changed how fatigue is obtained in the game. Your party no longer gets tired as they travel long distances. You now get fatigued as an injury as a result of a companion becoming unconscious during combat. Feel free to leave any feedback on the new change! Cheers! -
3.00 Feedback Story time
Aarik D replied to Tennisgolfboll's question in Patch Beta Bugs and Support
Thank you for your kind words and feedback Tennisgolfboll. We really appreciate that you took the time to let us know how you like Story Time difficulty. Cheers! -
[v3.00.929 PX1-Steam] Naasitaqi Boots look wrong
Aarik D replied to HawkSoft's question in Patch Beta Bugs and Support
Hey HawkSoft, Thanks for pointing this out. I wrote up a bug about the art icon. Cheers! Thank you for participating in the beta!- 1 reply
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[v3.00.929 PX1-Steam] Full immunity information on first contact
Aarik D replied to HawkSoft's question in Patch Beta Bugs and Support
Thank you for your feedback guys, it is much appreciated. Its good to hear everyones views on both ends. -
[v3.00.929 PX1-Steam] Paladin AI Script Mismatch
Aarik D replied to HawkSoft's question in Patch Beta Bugs and Support
Hey HawkSoft, Enabling Per Rest abilities activated the AI instruction set that will allow companions to use those per encounter abilities so you don't have to. Otherwise the will just auto attack without using spells or abilities unless you actively select them yourself. Cheer! -
[v3.00.929 PX-1 Steam] No visual effects on any flail
Aarik D replied to ss7877's question in Patch Beta Bugs and Support
Hey ss7877. The reason flails currently do not have any VFX is due to the way they are rigged. It would require a considerable amount of work as we would have to rework a lot of the internal systems. Thank you for your support!