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Aarik D

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Everything posted by Aarik D

  1. Its okay, I am still checking the beta forums and will check up on the bug.
  2. Hello Fusisnusi, Welcome to the forums and thanks for joining us. This bug has been fixed but it wasn't implemented in this current patch. It will be fixed in the next patch! Thanks a bunch!
  3. Hey gilamonsterz, Welcome to the forums and thanks for joining us. Yeah, I just put in the bug yesterday, so there was no chance of the fix being implemented in todays update. The fix will most likely be in a later patch. Thanks for finding a work around fix and posting it here guys!
  4. Hey Greendax, Could you please upload a save file and an output log via dropbox so I can take a look? Thanks a bunch!
  5. Hey Anelor, Could you please upload a save file so I can take a look? Thanks!
  6. Hey PX1player, It appears the new save you uploaded appears to have the quicksave corruption bug. Durance is naked (unless that is intentional) and I was not able to insert the quest items to ignite the forge. Unfortunately the fix is not retroactive. Hopefully you have an older save you can use. On the other hand, I loaded up your old save you have posted above and I was able to complete the fight and activate the forge.
  7. Hello Anelor, What you are seeing are bonuses from the shield, shield's aura, and weapon and shield style. Outworn buckler + Aura + Talent (8 + 5 + 6) = 19. Hope that clears it up for you!
  8. Hey everyone, @LightLance - I was able to load up your save and play normally. Are you still having this issue? Have you tried verifying your game cache through Steam to see if that resolves your issue? In your Steam Library, right click Pillars of Eternity > Properties > Local Files > Verify Integrity of Game Cache. @ mightyjules - Please send me an output log and a save file as LightLance has. Thanks!
  9. Thank you virgi26, I have written up a bug and added it to our database. Thanks a bunch!
  10. Hello Wolken, I just checked on our latest build and the pierce Dr is working correctly. Check again in the next patch and see if that solves your issue. If not, could you please upload a save file and an output log? Thanks a bunch!
  11. Hello house2fly, Could you please upload a save file and an output log so I can take a look? Thanks!
  12. After looking into the database, there was a bug for beta where this was the case. This has been fixed and will be in the next coming patch. Thanks!
  13. Hello hamskii, Thanks for pointing this out. I have entered a bug about the camera and the map, but I have not been able to reproduce your second bug. I'll keep an eye out for it. Thank you for your support!
  14. Hey Gs11, Thanks for pointing this out to us. I have written up a bug and added it to our database. Thank you for your support!
  15. Hello Ruenzuo, Welcome to the forums and thanks for joining us. Unfortunately this is not something we can fix as you used the console command to teleport out of the pit during Act IV. Since you overwritten your pre-end game save, there is no way to revert the changes unless you have an older save you can load. Sorry for the inconvenience!
  16. Hello mightyjules, Please click on the link in my signature on how to locate a save file and an output log and send those to me via dropbox. Thanks a bunch!
  17. Could you please upload your save file PX1player? Thanks.
  18. Hey nouser, Welcome to the forums and thanks for joining us. The strongest enemy defeated is depended on who is in your active party. Eder could have killed the strongest enemy but it won't show that unless he is in your active party. I just killed something that is considered powerful and my character sheet data updated correctly. If that is not the case, could you please upload a save file and output log via dropbox so I can take a look? Please click on the link in my signature on how to located those files. Thanks!
  19. Thanks SkySlam, I have written up a bug about the low VO volume and added it to our database. Thanks a bunch!
  20. Hello Skrachfays, Welcome to the forums and thank you for joining us. Do you have the latest update installed for Yosemite? Have you tried verifying your game cache to see if that resolves your issue? Go to your Steam Library and right click Pillars of Eternity > Properties > Local Files > Verify Integrity of Game Cache and see if that works. Thanks!
  21. Hello Fran, Welcome to the forums and thanks for joining us. This is an old bug that has been fixed in the upcoming 3.0 patch. It will reveal all hidden objects, but you still require enough ranks into mechanics to loot them properly. Thank you for your support!
  22. We are currently looking into the bug right now. Fortunately there is a work around, load up your quicksave or autosave and recall Grieving Mother from the adventure and you should be able to transition outside of Stalwart. Let me know if that worked for you.
  23. Hello delfador, Athletics doesn't any hidden fatigue values, that feature was removed as now you can only get fatigued from scripted interactions or from unconsciousness. As OmniscientOne has mentioned, it was most likely due to having low athletics during the Scripted interaction. Thanks!

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