Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 03/29/23 in all areas

  1. I'm not sure who you're referring to as "people", but Ukrainians surely aren't going to get bored as long as their existence is on the line. Many European states aren't going to get bored as long as so much of their projected future is in jeopardy. For the US, it's much more complex, so boredom probably factors there, at least to some extent. As for Russians, no idea.
    4 points
  2. Is this left-wing radicalism part of the " CRT curriculum " ? Why teach children about that when surly their no more racism now ? We talking " historical realities " here ? Surly you agree @Pidesco, how about @Gorth we talked about that in Ukraine thread. We over that already why bother @PK htiw klaw eriF what about Texas who would it be received their if Disney pushed woke agenda telling poor white kids they all racist their ? @Lexx another conundrum for Germany what if a back girl called Hitler moved to Germany ? Would " racist " German politics force her to change her name ? Would the left-wing radicals in your governemnt object ? /snort You know, like I posted about before, back when Iron Sky came out, the film was - anecdotally, perhaps, based on IMBD votes - not very well received in the US. Republicans did not like being made fun of, particularily with the Sarah Palin stand-in as president in the film, while Democrats thought it was ridiculous and that Sarah Palin would never become president (well, she did not, so that part came true), and both sides agreed that American politics would never degenerate to the level shown in the film. When I watched it at the theater, I laughed really hard. I recently rewatched it, it really stopped being funny in 2016, for some strange reason. Can't quite put my orange on it why. Ah, well, what a tangerine I went on here.
    3 points
  3. I've been kicked out of my own, private, Conan Exiles server on my own, local, network, multiple times because the game couldn't reach the Funcom servers for a split second (my network connection is generally rock solid, which I know because I have a few permanent connections that don't handle interruptions well) [*] Or when Funcom messes up (twice, so far) and the authentication servers are down and I can't play on my own, local, private server, either, sometimes for days... I seem to recall it being a problem in other games as well, UT3 while playing the campaign maybe? Or maybe one of the Borderlands games? Not sure anymore. And of course, good luck trying to play any of those "always online" games while in a hotel or something. [*] This comment inspired by it happening again yesterday evening. Grmbl.
    3 points
  4. Not surprised they’re Australian, but I thought punk bands had taken the piss on society for decades?
    3 points
  5. I don't see the US stopping anytime in the near term. There's not much downside to it on a practical level as it's done a lot to diminish an adversary without much risk to ourselves. I know public support has dropped a bit but the majority of that has been on the Republican side and I think there's probably enough defense industry, global police, and anti-Russia folks in the party to keep it from completely tanking.
    3 points
  6. Also it is said, that Putin pissed off Xi with the announcement of supplying of nuclear arsenal to Belarus, as they both signed a document about nuclear “restraint/deescalation” during his visit. Xi learned what Putin’s word means first hand https://www.bloomberg.com/news/articles/2023-03-27/putin-s-belarus-nuclear-move-puts-him-at-odds-with-china-pledge#xj4y7vzkg https://www.businessinsider.com/putin-humiliated-china-xi-jingping-nuclear-announcement-snub-belarus-russia-2023-3?op=1
    2 points
  7. would say sifu is best game of that year if some later patch doesn't make the game crash before final fight still replay every level once a few week is fun
    2 points
  8. It all depends on how well/if offensive will make any impact - if there will be at least some gain of territory support will remain
    2 points
  9. The "imbued ammunition" from Eccea's Arcane Blaster actually still gives the -5 accuracy penalty. This seems like a bug to me, or else just unfortunate similarity in wording between the Blaster's "imbued ammunition" and the imbued ammunition used for arcane archer attacks like imbue: missiles. It is only a -5 accuracy malus though for regular shots, but using the "imbued ammunition" modal for the blaster can do a lot of damage on foes immune or resistant to pierce. And you will still crit the great majority of the time with a arcane archer / cipher (even on potd upscaled, so on veteran I'd guess you'll crit nearly every shot vs most enemies), as long as you keep up borrowed instinct for +20 accuracy and slightly less important, psychovampiric shield is effective +10, though you don't need to cast it on the easiest foes. Can also cast Phantom Foes which is a huge AOE and a good opener spell to cast from stealth, it gives flanked to enemies in AOE, which nets you another +10 accuracy and +1 PEN. Also take protective companion -> stalker's link and get in the habit of shooting what your animal companion is attacking, this will give you another +10 accuracy. And use marked for the hunt to coordinate your initial target, then when that dies the mark is transferred to the next target, this gives another +10 accuracy. There's a handful of things to juggle if you want to absolutely maximize crits but it is pretty easy, you'll get the hang of it. Even with rushed reload modal you should be getting tons of crits. Having a chanter companion will definitely help, in addition to sure-handed ila the summons and extra CC are great in a pinch and ancient memory provides decent healing. Give the chanter sasha's singing scimitar, it allows one free empowered cast per fight and refills your chanter phrases with refreshing finale upgrade. It isn't super important but will allow the chanter to do invocations more often. Assuming the chanter isn't a troubadour, I'd probably chant sure-handed ila alternated with ancient memory, and have another chant with sure-handed ila with many lives pass by, and choose based on whether you need healing or skeleton summons at the moment. With a decently high intelligence the linger duration should be high enough you'll benefit from both. If the chanter is a troubadour, you might want to turn on brisk recitation so you get more invocations, but it disables linger so for troubadours with brisk recitation you usually want your chants to be one song. Arcane archer should be highly viable and not boring, remember to put skill points in arcana to get more damage, if you have high arcana the imbued shots do crazy damage (minoletta's minor missiles and fireball for damage). Web is sort of useful, but once you get pull of eora I'd be using that one pretty often to group enemies. Once grouped you can immobilize them with mental binding, then shoot a fireball, lots of cool stuff. Since you're range focused I'd probably take a generic cipher or maybe an ascendant, but I haven't played ascendants much and am less familiar with whether their drawbacks are worth the ascended phase. Besides psychovampiric shield and borrowed instinct, you'll probably want phantom foes, secret horrors, mental binding, echoing shield, tactical meld, pain block, lingering echoes, draining whip, hammering thoughts, the empty soul, and echoing horror. Disintegration and soul ignition are nice damage spells but not necessary if you focus on weapons and buffs / debuffs. You may not have room for all of these but you can always respec for particular battles. But you probably have room. You get 27 points for abilities total, so yep, should be fine. I can recommend the ranger side abilities if you like but besides the ones I mentioned they're pretty obvious, take anything boosting accuracy, reducing reload time, etc., and take 2 to 4 abilities for the animal companion so it doesn't die (resilient companion, heal companion is probably sufficient, can also take revive and/or vicious). If you have space concussive tranquilizer is rather useful, as is evasive roll since cipher doesn't have a quick movement ability and evasive roll is instant with no recovery. You'll also want tough, uncanny luck, and improved critical, which you can get from either side. Personally I always take bear's fortitude and iron will but on veteran I'm sure you can get by without. Have fun
    1 point
  10. I think if the recent bank collapses have taught us anything, it's that there is no such thing as a libertarian in a bank run.
    1 point
  11. I wonder if this is true, @Gfted1 you sneaky Americans and your pesky microchips in vaccines
    1 point
  12. I can also pawn off the old card for a chunk of money, probably, a friend already said he'll probably take it off my hands, meaning the net cost is somewhere around 650€. While that is a technicality that I just came up with to "justify" spending still way too much on a card I don't really need, it's an okay price, and the 4070 TI comes with the advantage of not having to upgrade my PSU for it. It really is pretty efficient.
    1 point
  13. 1 point
  14. Most interesting part is China getting hold on the Central Asia countries where Russia is now loosing its grasp. I feel like all those 'friends' Putin believe in are slowly turning away and China is his last life line and he know it and Xi know it. And Xi is using it very well, once Russia usefulness fades away they will drop them like a hot mess they are
    1 point
  15. Im going to play on veteran since this is only my second playthrough and i was already planning to get Eccea's Arcane blaster for the piercing resist enemies but i didnt know that It worked with Arcane archer After all you said i think im going with some Ranger (probably Arcane archer)+ some cipher, stacking ACC seems like a fun idea and i will probably take a chanter with me, thanks a lot for the equipment suggestions, i wasnt so sure about some, stat wise i reached a similar spread Again, thanks a lot for the help!
    1 point
  16. The low the radical left will stoop to knows no, uhm, lower bound, I guess. Probably an ANTIFA or BLM plant to discredit QAnon.
    1 point
  17. you make good points Texas would send in the police to stop Disney from pushing there woke blm propaganda on poor innocent children Anyone being naughty deserves to be punished ? I think our current reality is adhering to dystopian fiction in the dumbest way possible in a way that feels very darkly funny. Banks are collapsing because 69 pixel monkey jpgs and internet funny money seemed like a great idea to galaxy brain financial types. The world's (previously) richest man torched enough money to solve world hunger and publicly humiliates himself daily because his wife left him. President demands people work for two more years while wearing a watch that costs more than the average person would make on a year. US client state goes mask off fascism because former PM can't let go of power. Canadian grifter convinces hundreds she is royalty and causes them to lose everything. All of this stuff and more would be absurdist moments in films from a decade ago but they're just reality now. We are in the stupidest dystopian timeline.
    1 point
  18. Is Amon Amarth cheesy? Are their covers? Ehhh, whatever, I just love growly ladies.
    1 point
  19. https://www.vice.com/en/article/wxjqmb/qanon-queen-romana-didulo-follower-evicted Canadians always have to follow Americans with nuttery.
    1 point
  20. They likely wouldn't give a crap since it isn't illegal to have that name. The issue is that children are **** and they will bully that child without mercy.
    1 point
  21. There is a story concerning two warring Greek powers, probably Athens and Sparta. The Athenians send a messenger to the Spartans to say: "If we proceed to attack your city, it will be razed to the ground." The Spartans send a messenger back to say: "If."
    1 point
  22. Everyone who loved Planescape Torment should play Disco Elysium.
    1 point
  23. Ok, go for Inspired Discipline 45s duration. The ability feels sometimes annoying to build around so it kind of derserve of reward. Great duration would be. Ok for Bonded fury buff 45s (I'm still considering the infinite duration bond regen as a bonus passive for SC Ranger and I'm leaving it out of the cost / duration equation). I think this duration would compare well to Shadowed hunters. Bonded fury as a twice more powerful effect in my book, but only to the pet which is vaguely 1/3 of SC Ranger power. 1/3 x 2 = 2/3 the effect for 2/3 cost feels eventually right. I felt it could have compare too well to some other SC only buffs, such as Enduring Shadow or Hastening Exho upgrade, but the first has a lots of utility (and +25 deflection / Swift for character is really strong) and the later can target anybody else than Pal. Anyway SC locked abilities can slightly be over the top.
    1 point
  24. You should keep in mind pistols only do piercing damage and there are quite a few enemies immune or highly resistant to piercing, so you'll either want Eccea's Arcane Blaster for them or have a secondary weapon like a bow (Essence Interrupter is awesome, get it in Port Maje). Or your fists if you go devoted. So I'll discuss some specific builds but first a rundown of the subclasses Devoted - gets intuitive from disciplined strikes, +2 pen and some hit to crit with chosen weapon (also fists), effectively +20 accuracy with Conqueror stance, good survivability with rapid recovery and unbending, some graze to hit with confident aim, quick switch. Accuracy penalties for non-chosen weapon. Black Jacket - gets intuitive from disciplined strikes, effectively +20 accuracy with Conqueror stance, decent survivability with rapid recovery (weaker than other fighters) and unbending, some graze to hit with confident aim, can switch weapons instantly with quick switch. Troubadour - Sure-Handed Ila gives -20% reload time, lots of summons and CC, can give self Energized with Their Champion Braved The Horde Alone for +2 pen and interrupt on crit. Cipher - Psychovampiric Shield is effectively +10 accuracy and +5 resolve, Borrowed instinct gives +20 accuracy +20 all defenses, Hammering Thoughts gives +1 penetration, many CC and party buff spells as well as direct damage. Generic cipher is sometimes the best subclass. Soul Blade - melee focused cipher, gets soul annihilation, could work with devoted, switch to fists when focus is full and use soul annihilation for massive raw damage Ascendent - weak while focus not full, once "ascended" you do lots of damage and have infinite casts (for a while anyway) Ranger - TONS of +accuracy abillities (+25 to +35), -20% reload time, pistol shots bounce, and an animal companion to take some of the heat off you Sharpshooter - Slight recovery (10% IIRC) and deflection (-10) maluses, gets bonus +1 penetration for targets nearer 4m and +hit to crit for farther targets. Ghost Heart - ranger without permanent companion, have to summon, benefit is you can't get bonded grief Arcane Archer - an interesting caster/ranged hybrid, has some very cool imbued ammunition effects but they tend to cost a lot of bond. You get -5 accuracy when firing non-imbued ammunition (including on eccea's arcane blaster which fires imbued ammunition) Rogues - Have lots of +damage modifiers assuming you can apply one or more afflictions. They have bad accuracy so you'd want to supplement with another class with high accuracy, like a scout or mindstalker. I haven't played rogues much so I don't mention them in the below builds. Monks - Gunfu monks do better with mortars or blunderbuss, IDK about using them with pistols, though here is a build if interested (paladin/helwalker). I guess it stacks a lot of +damage from helwalker, and enduring dance gets you +12 accuracy, but this is weak compared to what you can get from other classes IMO. https://steamcommunity.com/sharedfiles/filedetails/?id=1409067909 Casters, paladins, barbarians. Role-playing it doesn't seem like they'd use pistols does it? Also not a lot of synergy I'm aware of with druids, priests, or wizards. Paladins have a bit but not as much as other classes IMO. Most of barbarian's cool stuff requires a melee weapon (carnage and carnage related talents), also their accuracy is bad, but they do get a ton of action speed and damage buffs, could possibly work in some multiclasses. And now I'll ramble about various combinations of these classes and subclasses Devoted/troubadour is great if you don't have a chanter in your party already. Troubadour/anything tends to be awesome actually. Run with brisk recitation on so you can use invocations more often. Also, with devoted/troubadour, you can keep a wall of skeletons running away from you with the tier 7 Many Lives Passed By, and enemies will attack these skeletons which provides you cover in a manner similar to a ranger but more effective because you don't care if the skeletons die. Devoteds like all fighters get disciplined strikes for intuitive which is really, really good. Devoted/cipher for big accuracy buffs (psychovampiric shield is effectively +10 vs the enemy targeting, and borrowed instinct another +20) and penetration bonuses (+2 from devoted, +1 from cipher's hammering thoughts), can run devoted/ascendent if want to focus on the spellcasting side. Could also run a devoted/soul blade, pick up monastic unarmed training, and switch to fists to use soul annihilation. Devoted also gets the +2 pen and hit to crit conversion for fists. The way to play ciphers depends on subclass, soul blade is mostly about using soul annihilation, besides that you just keep your accuracy buffed with PVS and BI and buff party members with tactical meld, pain block, resolute shield. With an ascendant it's more about spell-casting, so you'd pick CC stuff like Mental Binding, Silent Scream, and damage spells like Disintegration, can also hand out brilliant to party members with Ancestor's Memory. Pistols won't develop focus quite as well as some other weapons but as long you aren't trying to set records they're fine. Black jacket is a decent subclass if you want to be able to swap guns quickly. Works well with cipher alpha strikes. But devoted gets the bonus pen and hit to crit so if you know you want pistols it is hard to beat. Devoted/sharpshooter would have top-tier accuracy and penetration. Take Conqueror Stance and Weapon Mastery on fighter side, plus Disciplined Strikes (or Tactical Barrage) for an effective +20 accuracy on fighter side, +2pen on fighter side, and whatever the hit to crit is (15?). Then on ranger side sharpshooter gets +1 pen against close targets and some more hit to crit for distant targets. Take Marked Prey / Marked for the Hunt, Marksman, Gunner, Protective Companion / Stalker's Link, Driving Flight, and Survival of the Fittest. With these you get effectively +15 accuracy against marked targets, +25 against marked targets your companion is attacking, +35 against marked targets your companion is attacking that have < 50% health, -20% reload time, and +1 weapon bounces. In addition to the devoted side. Sharpshooter does have a slight downside in a small recovery time bump and deflection malus, so devoted/generic ranger is also perfectly acceptable, or devoted/ghost heart if you prefer, though you only get the stalker's link bonus if the companion is summoned and attacking what you're shooting at. Bears and boars are the strongest animal companions, bears for high armor and boars for high health pool and health regen. Take resilient companion for +2 armor and vicious companion to make them a little less bad at fighting. If you want super top tier accuracy, a ranger/cipher is the best choice. This build will crit more than any other as you should have stacking +55 to +65 accuracy as long as borrowed instinct is up and you cast psycovampiric shield on things. Can get that up to +60 to +70 accuracy if you cast tactical meld on your animal companion. Cipher goes really, really well with ranger because you can use the "ally only" spells like pain block, resolute shield, tactical meld, amplified wave, stasis shield etc. on your animal companion (some of these buff you as well, like tactical meld and echoing shield). And the stacking accuracy bonuses. Ciphers also get bonus damage while soul whip is active, +20% with draining whip. A devoted would have effective +45 to 55 accuracy, some graze to hit from confident aim, and comparitively +2 penetration and some hit to crit. But the devoted accuracy bonuses are passive and work on everything, you don't have to keep up borrowed instinct and psychovampiric shield. A ranger/troubadour would also be interesting, and you'd have stacking -40% reload time from sure-handed ila and gunner. With rushed reload you'd attack quite fast indeed. (Though they don't stack linearly, you wouldn't have -90% reload time, it's some complicated double inversion thing). Another idea is a single classed ranger. They are kind of meh in vanilla game, but if you use @Elric Galad Balance Polishing Mod (available at nexus mods) they are much better and become competitive with some of the best ranger multiclasses. What distinguishes the SC ranger are abilities like twinned shot (costs 1 bond in BPM), stunning shots, bonded fury (provides bond regeneration and buffs pet in bpm), and shadowed hunters (provides invisibility, healing, and intuitive buff). Shadowed Hunters works well with Ajamuut's Stalking Cloak which allows you to stun things from invisibility. Monks are indeed very good but personally I never liked the idea of gunfu monks since monk fists are so good. Also gunfu monks work better with mortars. With your pistol at legendary quality, you'll have effectively 13 pen with devoted / troubadour, 14 pen with devoted / cipher, and 14 pen with devoted / sharpshooter, 11 or 12 pen with ranger / troubadour or sharpshooter / troubadour, and 12 or 13 pen with ranger/cipher or sharpshooter/cipher. So what difficult you're playing is important. If you're on POTD upscaled high penetration is important so I'd probably go with the devoted/cipher, devoted/sharpshooter, or sharpshooter/cipher. Devoted/sharpshooter will play the most straightforwardly. You shoot things, your animal companion attacks things. If you like the idea of caster hybrids, a devoted/cipher or sharpshooter/cipher is hard to beat. Devoted/troubadour is also quite good. I've tested most of these builds to some extent. They'll all work. If you want to be a crit machine you'll want ranger/cipher, devoted/cipher, or devoted/ranger. And keep in mind the only way you're going to reliably crit with rushed reload on is to have tons of stacking accuracy. Personally I really like seers (ranger/cipher) but devoted/cipher would also be really good and a bit more straightforward since you aren't worrying about the pet dying. Devoted also has better pen and armored grace allows you to wear armors with no or little penalty (though robes are fine for ranged builds). But devoted is less flexible when you can't use the pistols. Another thing about cipher's borrowed instinct is it gives +20 all defenses which is insanely good, and psychovampiric shield gives +5 resolve so dumping resolve is safe. Your stats for any of these builds should be roughly the same, since they all have similar functions. I like wild orlans and wood elves for ranged builds but you can use whatever you want. My approach is generally like this. Max perception, high or max INT, dump resolve, spend 20 to 25 points on might and con, and put the rest in dex. So for instance MIG 14 CON 8 DEX 15 PER 20 INT 18 RES 3 You don't need to max dex since there are diminishing returns the more action speed you get, but you can max it if you want (just not at the cost of perception and intellect). You could dump CON even more if you're pretty sure you won't be getting hit, whether that's because your party can keep you in the backline or you have summons or an animal companion to protect you. Critical items for a ranged build are the ring of the marksman (+4 accuracy, +1 pen), Sky Dragon Wurm (+3 accuracy, deflection, reflex, +10%damage with ranged) or Harley if you can't find him, ring of prosperity's fortune for 15% hit to crit (if you're rich), high harbinger robes for +10% damage and no recovery time (can wear devil of caroc BP with armored grace), ajamuut's stalking cloak in some cases, acina's tricorn, and gauntlets of accuracy. ---- Finally, can you perma-paralyze with Thundercrack pistol? Hmm. I doubt it, but possibly. With maxed INT you can get the paralyze effect to last 4 to 5 seconds. A fire and reload takes (unmodified) 6.1s. You can reduce that quite a lot through combinations of Gunner, Sharpshooter Garb, Sure-Handed Ila, and Rushed Reload modal. Might be possible to perma-paralyze weak enemies, but it's going to be hard to crit against tougher enemies with rushed reload on (unless you're running one of the super high accuracy combos like a seer, psyblade, or hunter). I'm going to do some testing and get back to you on this ---- First of all, items that stack -recovery don't work as well as you'd hope. You can't get to -100. I stacked shootist from Acina Tricorn (-10), sure-handed ila (-20), rushed reload (-50), and with modified 30% attack speed get .6 attack time and 1.8 reload. Then added the effect from mahora wraps (another -20) to get recovery 1.6. So clearly there are diminishing returns, the base of 5 was only reduced to 1.6 with reductions totaling 130%. With max dex of 35 (barely possible if specced for it, plus items, boons and dex inspiration), the attack goes down to .6 with recovery 1.5 for an attack every 2.1s. With rushed reload off I have same .6 attack and recovery 1.9 for total 2.4. Also, Thundercrack doesn't actually paralyze on CRIT, it CAN paralyze on CRIT. So if you crit vs. deflection, it then rolls against fortitude to see whether you miss, graze, hit, or crit. On my character with modified 30 INT, in the best case where I crit/crit, I get 5.2s paralyze vs a human, 6.1s vs a summon (it is modified by the enemy resolve as well as your INT). So if your accuracy is stacked high enough (can probably get to around 180), you could perma-paralyze weaker foes, though fortitude tends to be higher than deflection so even then you likely won't crit/crit that often. If the target is already paralyzed, you can't see the roll for the paralysis, though in my limited testing once paralyzed he does seem to always get paralyzed if you crit. But I mostly get an additional 2 to 3s, so either I'm not critting on the paralysis roll or the mechanics are different when already paralyzed. This was a high level enemy (Tumako the Tanager in SSS) and he stayed paralyzed once I got the first crit/crit, until near death when I missed the crit roll. My character has super high accuracy and lot of hit to crit. I'd definitely recommend ranger as half of your combo if for no other reason than your attacks bounce. So thundercrack can for example paralyze two characters at once, as you see happens below. My test character is an arcane archer / troubadour. Arcane archer is pretty interesting. You do get -5 accuracy when using non-imbued ammunition, but my accuracy is so high this isn't that big a deal. The Pull of Eora shots are particularly good. They work well enough with Thundercrack pistol, you can see here I have multiple characters paralyzed and the rest flopping around doing nothing (my bear is just standing there since he got hit with thorny roots so my accuracy isn't even maximized). This kind of thing would probably work better with mortars though, so your mortars would hit the enemies clumped together by the pull. For something really broken you could make an arcane archer / monk (normal in vanilla game, shattered pillar with community patch) and use Stunning Surge on pulled groups with mortars. You will usually crit at least once and get the surge cost refunded, as well as gaining more wounds. Eccea's Arcane Blaster is really good also. The Imbued Ammunition types have some cool effects, and it does raw + crush/corrode, and that combination is generally going to be resisted very poorly, so in cases where Thundercrack pistol isn't working, the blaster should do it.
    1 point
  25. An Australian punk band have released the world's first urine-filled vinyl album
    1 point
  26. I was able to uninstall it and it does seem to actually be gone, but a broken/ghost shortcut remains in my Start Menu, and it doesn't seem to be easy to remove based on what I've read online. I think this bothers me more than just having it installed. My primary PC uses Windows 10 LTSC 2019 which didn't come with Edge at all, but my secondary PC uses LTSC 2022 which did. Hmm. Winaero Tweaker and ShutUp10 (both of which I highly recommend both for reverting and changing various Windows settings/behaviors) come with settings to at least prevent Edge from invisibly loading and prefetching crap automatically (even if you literally never use Edge), but no actual proper uninstall. (e): Running this short and clean-looking .bat seems to have done the trick for me, though I know not what other consequences might arise from it throughout the rest of the OS, and it seems to be targeted specifically at post-2019 LTSC versions: https://gist.github.com/ishad0w/d25ca52eb04dbefba8087a344a69c79c/27e1e32a40c82f5dc46a81dca87ba8842616ae03#file-microsoft_edge_uninstaller_21h1_ltsc-bat A comment at the bottom suggests this .bat has been superseded by the linked "Aveyo" Edge Removal .bat.
    1 point
  27. Tomo-chan is a Girl 8-12 Some bullies decided to mess with Misuzu and Carol to get back at Tomo. Why they wouldn’t expect her to find out is beyond me. Not to mention that they knew her surname and it’s the same of the Dojo they are terrified of. Back in middle school Jun actually thought Tomo was a boy. Even though he had seen her coming out of a female bathroom before. Misuzu’s new plan: push Jun down the stairs and have Tomo catch him. It didn’t end well. And karma is a bitch.
    1 point
  28. Apparently, Last of Us PC Remake is making people wait 40-300 minutes for the 1st "shader compile" to finish (beefier gpu/cpu/ram=less time seemingly). 5 minutes would be fine, maybe 10 at most, but that's just silly. What tf is it with DX12. I so far have not liked the (tech performance) of all DX12 games I've had, especially ones that do the visible shader compile screen at start up. I don't care whose "fault" it may be, it's annoying regardless. Can we smooth this process out please.
    1 point
  29. In terms of developments inside Russia, I'd wager there's an awful lot of fury within the scientific community. I know something about the academic disciplines of history, geology[*], forestry and archaeology, and it seems to me that Russia is almost completely isolated from much of the West, in terms of co-operation and such, and obviously this is terrible news for the country in that sense. Actually, I'd love to hear what kind of perspective @kanisatha has on this side of things. It has also been reported that many of the approximately 750 000 people who have now fled Russia are particularly well-educated, well-connected and so on, so they represent a disproportionately big loss for Russia in terms of human potential, etc. There is obviously a kind of a precedent for this, because during and after the communist revolution, many of the best-educated and most intelligent Russians were nicely slaughtered by ill-mannered and poorly educated thugs. What a lot of good that did for the Soviet system and its design, as I'm sure we all know. It does appear though, that all the rage and intellectual opposition mustered by the Russian scientific community would amount to absolutely nothing, even it were openly expressed. [*] It's a bit worrying if everything concerning the developments in the Siberian permafrost remains outside international co-operation.
    1 point
  30. SIFU So far so good. Stylish as heck, and combat seems promising. It seems far more conventional than Absolver, in which attack chain customisation and stance switching made my brain melt. SIFU at least so far, is more standard light/hard block/parry/dodge thing, mixed with DMC style special attacks and combos, sekiro style posture and brawler style pickabale weapons. Just an hour in, so the game allows me to spam my way through most enemies. Cool stuff.
    1 point
  31. Today is the day, when there has been passed the 2000 mark of confirmed KIA amongst RU officers. In few decades, this operation would be known as Putin’s Great Purge.
    1 point
  32. Oh, btw, if you were interested in the RE4-RM, and you have a gpu with 8GB (or less) vram, don't put it anywhere near max settings (especially texture setting), even at 1440, maybe not even 1080. And definitely don't put on RT, unless maybe you have 16+ vram (or maybe it's just a general RT bug, could be fixed later). I will say that I had it at 2GB texture memory for a while and while I did notice a wall texture occasionally being low-res, it was very rare and often too dark for me to notice much anyway, and generally speaking it largely looks the same as when I tried higher. 3GB setting is nicer to use maybe, but I do have 11vram.
    1 point
  33. Still puttering away on the cosplay stuff, still being stalled in parts by bad weather. Then had some added fun, in that I got the email telling me the SWC tickets had been shipped on Monday, so I gave it a day or two, checked the tracking notice... and the Royal Mail says it was delivered and signed for on Saturday. My name. Not my signature. And no-one delivered anything to the house on Saturday morning at the time they said it was delivered. Now I've got to try and chase up where the hell my tickets have gotten to and what's going on with it.
    0 points
  34. 0 points
×
×
  • Create New...