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Showing content with the highest reputation on 12/06/22 in all areas

  1. Construction begins on world's largest radio telescope after decades of preparations | Space
    5 points
  2. Aw come one, I'm sure Larian has written a few memorable characters in their games. I've played most of them and I remember...uh...give me a second, it will come to me... I think there was a talking skull? Or was that Monkey Island? Or was that Morte?
    4 points
  3. Mars at Opposition 2022: The Full Moon Occults Mars Wednesday Night I hope it's clear enough to see this rare event.
    3 points
  4. Congratulations to Morocco.
    3 points
  5. Now you sound like a certain kanadian dwarf lover
    3 points
  6. Crank up the difficulty a little, and enjoy the Husks with a massive armor boost.
    3 points
  7. They are in Serbian and a lot of them would not be suitable for this forum. But here are a couple: Top is a cashier asking the Serbian coach if he is collecting points (here there are usually some points that you can collect in the supermarket with a purchase). Bottom he answers no. Top one is an average football formation, bottom one is ours. The face of our coach as he is fulfilling his pre cup promises. When Brazil was playing Switzerland.
    2 points
  8. Aliens Fear of Humans - Media Chomp
    2 points
  9. yeah +100 there are some folk around here who will happily dump res and con w/out worry, and you can eventually pick up Tough as a huge boost to health, but frankly my play experience is a lot more enjoyable when I'm not getting two-hit comboed by enemy archers and/or enemy rogues (one hit, followed by a finishing blow ability or a big crit) than from a small amount of extra damage output. I still take a couple points out from resolve and con for back-of-line mainchars, but not typically lower than 8-9 for con/resolve. There are exceptions, for example, with Bear/Boar form I'm more willing to lower resolve a bit since I can always become tankier on demand if needed. Still don't really don't take con down much. (And I always take Tough anyway)
    2 points
  10. Girkin's impressions from his mobik trip "And now also briefly on the impressions of the trip, which was inconclusive, but not useless (since my eyes and ears remained with me, and my head is also still working). Naturally, I intend to keep the vast majority of my impressions and conclusions to myself. To, so to speak, "not to discredit". Positive impressions - I will share in the upcoming (hopefully) video conferences. But there are not too many of them - in relation to the negative ones. I will only note that the basis of all our "increasing victories" on the fronts and directions of the NMD is the deepest crisis of strategic planning. Simply put, the troops are fighting "by inertia", not having the slightest idea of the ultimate strategic goals of the current military campaign and only guessing about the vague plans of the command for such grandiose senseless gestures as the construction of a completely insane in uselessness (but wildly expensive in terms of execution cost) Surovikin Lines. The so-called. "Ukraine" will NOT freeze in winter, will NOT rebel and will NOT fight worse. Vice versa. Its soldiers, who have already believed in their strength as a result of the autumn victories of the Armed Forces of Ukraine and are fully supported by NATO, will only fight harder and harder against the "Muscovites", avenging the hardships that their relatives and friends in the rear are forced to bear. And they will be met only by apathetic performance of duty, behind which many fighters and commanders have long been looming the unresolved question: "What are we doing here, if Moscow is most concerned with the implementation of" grain deals ", the unhindered pumping of ammonia through Odessa and the" price ceiling " on gas and oil supplied to numerous Western partners? In most parts of the RF Armed Forces, soldiers and officers do not understand: for what, for what and for what purposes they are fighting in general. For them, a mystery - what is the condition for victory or just a condition for ending the war? And the authorities of the Russian Federation are not able to explain this to them, since setting a clear goal for the NWO means "limiting room for maneuver" - that is, losing the opportunity to declare the goals of the NWO as achieved at any moment that the Kremlin leaders consider convenient. (For the thousand and first time, I remind you that the passionately desired “reconciliation with partners,” for which many steps are being taken to this day that demoralize society and the army, is unattainable in principle, but the Kremlin and Staraya Square do not want to believe in it). Such sentiments specifically in the troops lead to apathy. Apathy, on the other hand, leads to a drop in morale and the fulfillment of the tasks set "for show" and "slip of the sleeves", without a real interest in their successful result. In the army of the Armed Forces of the Russian Federation apathy prevails. Watching how the enemy slowly (and without encountering any opposition) implements his own strategic tasks with the complete passivity of the military and political authorities of the Russian Federation, I do not expect anything good at the front in the coming weeks"
    2 points
  11. Russia firing unarmed missiles to deplete Ukraine air defense, says U.S. military official | Reuters That may be why some of the shot down missiles are still mostly intact, no boom.
    2 points
  12. I wish (what a kickass 1990s box art -- just 155 bucks on ebay though).
    2 points
  13. Richelieu makes for an interesting villain (imho). A ruthless antagonist that's acting in the interest of the state (and himself by extension, being an important cog in the machinery that is the state).
    2 points
  14. I came home today and my daughter was watching Philadelphia. Obviously we've come a long way, but it amazes me that people still try to justify outright discrimination in the name of capitalism and christianity.
    2 points
  15. it is possible to play a necromancer cleric who chooses angel, and angel may be lawful neutral. wotr lawful neutral is easily achieved by choosing lawful options a majority o' the time in dialogs, and as often as not the lawful dialog choices is kinda on the cruel and bloodless end o' the spectrum. an angel necromancer cleric will maintain an untarnished halo while raising the dead and casting necromancy spells such as slay living and bone shatter. your angel sees mercy and kindness as cancers which need be cut out to save the crusade, with you acting as the God's chosen surgeon? is ok in wotr. converse, is nothing wrong with playing the goody two shoes angel and embracing necromancy simultaneous... 'cause that is how wotr rolls. is maybe one (or two) good necromancy spells available to arcane casters not available to clerics, and loremaster fixes that problem as you are able to select spells from spell books otherwise off limits to your chosen class. unfortunate, if you go combined spell book angel, then chances are you will find yourself casting angel spells during every difficult encounter, making your necromancy largely pointless. also, is no question lich has access to the best necromancy spells, and is not even a close call, but is nevertheless other ways to achieve a viable necromancer build including an angel cleric. HA! Good Fun!
    2 points
  16. That looks fantastic. I'm totally down for a new Musketeers movie.
    2 points
  17. If these are successful, will someone FINALLY make a Twenty Years After movie? Also, I'd like to see a The Vicomte of Bragelonne movie. I mean, we did get The Man in the Iron Mask, which is a subplot in The Vicomte of Bragelonne. Anyway, I'm always down for d'Artagnan movies. My folks read me the entire d'Artagnan trilogy when I was a little kid and they were my favorite books for quite a while (until I discovered Isaac Asimov in my teens).
    2 points
  18. You know I've never actually played a necromancer. All my evil mages end up being fireball tossers or use enchantment/illusion. I've got a necromancer Lich planned, so I guess that's something new. Anyways....if you're looking at Lich the Undead Sorcerer is probably the best vanilla choice thematically and mechanically. The mind-affecting stuff will let you use certain buff spells on your corpse gang and merged spellcasting is extremely powerful. If you're using mods like a naughty boy, then the Undead Master Wizard and Undead Lord Cleric (Homebrew Archetypes) provide you with a skeleton companion and fit the theme like a glove. With the Spellbook Merge mod you can do a evil Cleric, Bones Oracle, or Bone Shaman merged caster to boot. In all honesty, I also don't think I could do pure Lawful in this game. Not only is it against my instincts, but the WotR Lawful is just a deranged no fun fascist anyways....so you may as well play villain while you're doing it. My Aeon game is definitely going to be played with going to Devil in mind.
    2 points
  19. I, for one, am sick of elves because they're elves. Dwarves are cool, though.
    2 points
  20. Back to mass effect remastered or whatever it's called. On mass effect 2... as much as I like the story and setting, the combat is so tedious, makes it really unenjoyable to play. Go down hallway kill enemies, go down hallway kill enemies. The only time I die is when I get impatient and try to move down the hallway too quickly. The husks are the worst. Super easy to kill but just waves and waves... so... boring... I think maybe I just don't like video games
    2 points
  21. I just went through the Dream On quest. This is my favorite quest in the game, so far, at least. It reminds me of some of the best quests in the Witcher games where they start out as one thing, then they take a dark turn, and at the end you're left with a really difficult decision that's going to leave a nasty taste in your mouth either way. Great stuff!
    2 points
  22. A Rework to the Tools/Weapon Upgrading System… I’ll start out saying immediately that the rocks of Quartzite and Marble need to respawn, period. It would help this game flow better in player progression and honestly it’s adding unnecessary gating to a pointless extent considering: 1. You can’t even upgrade tools to the full extent after essentially beating the last boss in the game (meaning that you aren’t able to interact with the full extent of upgrades with tier I, tier II tools, and even tier III tools (kind of…)). 2. The upgrades are pretty much a bonus to be put on weapons, so to me it seems kinda weird for it to be gated from players/creates a very bad flow with the progression of the game (makes players either horde rocks that they get or spend it unnecessarily on weapons they won’t be using for the majority of the game). 3. I believe the reason for making the craftable recipes for the rocks was to make it less grindy but in the long run I think it actually kind of accomplishes the opposite effect… Grinding in survival games is going to happen one way or another I believe. The thing that separates a good grind from a bad grind is… a lot actually, as it depends on many different variables within a game. However I think a general rule of thumb would be that if there are many different types of mechanics working together, it makes the grind more entertaining and less noticeable. The fact they limited only Larvae, Wolf Spiders, and Black Ox Beetles to the upgrading process is alright but combining the fact that they are the only way to get more of the upgrade rocks is really lackluster. This in comparison to if the rocks were to respawn well… The rocks are placed everywhere around the yard and they are always placed in areas with lots of different types of bugs to fight, more than any of the bugs needed to create the upgraded rocks. The upgraded rocks are also placed in challenging areas so it’s definitely more exciting than fighting the same enemy over and over again within a select few areas. This is overall why they need to respawn. Even if the time to respawn is lengthy, I think it’s way better for the progression and flow of the game. I think the respawn time should be somewhere between 2-3 days (more so 3). With all this said though I would still keep in the craftable bug rock recipes as it would provide a second option to getting more rocks. With that though I would add an extra step to the bug crafting recipes… Brittle Whetstone - 1x Sap, 1x Larvae Spike, 2x Red Ant Parts Sturdy Whetstone - 1x Sap, 1x Larvae Spike, 2x Black Ant Parts Supreme Whetstone - 1x Sap, 1x Larvae Spike, 2x Fire Ant Parts This is only talking about tools and weapon upgrades, however I believe that certain topics in here could translate over to upgrading armor sets. With that said this is how I would rework the upgrading system for tools/weapons… Tier I Tools Tier I Upgrading phase: (All Brittle Whetstones) Lvl 1. - 1x Lvl 2. - 2x Lvl 3. - 3x Lvl 4. - 4x Lvl 5. - 5x Tier II Upgrading phase: (Respawnable) Tier I Candy Rocks/Shards - Can be broken with a Tier I Hammer (Gives two candy shards). These should be placed in the beginning part of the yard. (Craftable) Flavored Whetstones - Tier I Candy Upgrades: 1x Candy of choice, 1x Brittle Whetstone Lvl 6. - 6x F.W. - 6x Lvl 7. - 7x or F.W. - 7x Lvl 8. - 8x F.W. - 8x Tier III Upgrading phase: Lvl 9. - 9x or F.W. - 9x Lvl 10./Last Upgrade - 10x or F.W. - 10x Tier II Tools Tier I Upgrading phase: (All Mighty Globs) Lvl 1. - 1x Lvl 2. - 2x Lvl 3. - 3x Lvl 4. - 4x Lvl 5. - 5x Tier II Upgrading phase: Flavored Globs - Would stay the same… Lvl 6. - 6x F.G. - 6x Lvl 7. - 7x or F.G. - 7x Lvl 8. - 8x F.G. - 8x Tier III Upgrading phase: Lvl 9. - 9x or F.G. - 9x Lvl 10./Last Upgrade - 10x or F.G. - 10x Tier III Tools Tier I Upgrading phase: (All Mighty Jewels) Lvl 1. - 1x Lvl 2. - 2x Lvl 3. - 3x Lvl 4. - 4x Lvl 5. - 5x Tier II Upgrading phase: Flavored Jewels - Would stay the same… Lvl 6. - 6x F.J. - 6x Lvl 7. - 7x or F.J. - 7x Lvl 8. - 8x F.J. - 8x Tier III Upgrading phase: Lvl 9. - 9x or F.J. - 9x Lvl 10./Last Upgrade - 10x or F.J. - 10x Important Stuff Using lower tier rocks to craft higher tier rocks - (Craftable) 1x Sturdy Whetstone <- 2x or 3x Brittle Whetstones (depending on if 2 isn’t enough). (Craftable) 1x Supreme Whetstone <- 2x or 3x Sturdy Whetstones (depending on if 2 isn’t enough). This is to funnel lesser rocks into making higher tier rocks for higher tier weapons (still makes lesser rocks useful even after the last two tiers are over with). The higher tier rocks still drop lower tiers of rocks so the overall collection of ratios of rocks should be… B.W. - 1/1, ST.W. - ⅔, SU.W. - ⅓ Craftable Rocks recipes relocations (Current bug recipes for creating rocks) - This is for the recipes you create with bug parts, relocating where you get them progression wise through the labs/chips… Brittle Whetstone - Unlockable after the Hedge Lab Chip Sturdy Whetstone - Unlockable after the Black Ant Lab Chip Supreme Whetstone - Unlockable after the Termite Hill Chip Overall, I think that this would be better for the game and... I am very tired of talking now, so I’m going to stop.
    1 point
  23. I have been playing this game for a long time and have really enjoyed it. I have noticed something about the upgrade system that I don’t particularly like. As you go through the backyard you can find tough nuggets and style nuggets all around at an almost equal rate. I usually end a journey with more style nuggets however. If you look at the system you can see that it takes a lot more work to upgrade weapons. You need tough nuggets, spicy/salty/minty shards, and twinkling shells. For armor you don’t need as many nuggets and there are no other extra ingredients required. I have three pieces of armor and six weapons that I need to upgrade. What I am saying is that it takes way more work to upgrade your weapons then it does your armor so maybe make upgrading armor more difficult or upgrading weapons cheaper. Another thing I noticed is that there is still quartzite in the game. I don’t know if it’s on anybody else’s game or just a glitch in mine. I was looking in some of the sandbox caves when I found some. I think it’s supposed to be tough nuggets but I broke it and got quartzite shards.
    1 point
  24. this is why it would be so great if crt were actual being taught everywhere like republicans, fox news and bruce would have you believe. crt removes the questions o' moral turpitude and blame in the analysis o' discriminatory laws and practices. as causal observes it is ez to believe cultures o' bigotry is being diminished by natural forces o' social evolution-- things is better than they were 50 or 100 years ago, yes? improvements is dramatic for many minority groups and for women. mistake. would be nice to believe our generation is somehow better and more enlightened than the previous one(s). *shrug* crt don't have the conclusions and ez answers most people want, but it does require analysis o' actual change and when studied critical, it becomes apparent change is resisted by those in power who current benefit from banking practices, laws and customs. "me and mine." does such an observation shock anybody? motivated self interest is hardly a shocking concept. if you wanna see meaningful cultural changes, is best to look to economic factors, and unfortunate, since before the great recession, the economy has not been improving for a large % o' working class americans. white and working class americans has a considerable amount o' political power. wanna look for an explanation as to why bigotry appears to have become worse in the last decade or two, then is best to look to economic factors. crt is not just 'bout race. applies equal to women and lgbt or any other group which has had to overcome systemic obstacles to economic parity. "me and mine." particular when those folks become fearful, they resist change even if it would benefit the economy as a whole to do so. serious though, we do wish crt were being taught everywhere. would be refreshing to have discussions o' systemic racism and bigotry w/o all the baggage. also Manhattan Jury Convicts the Trump Organization of All Charges Alleging More Than Decade-Long Tax Fraud Scheme A spokesperson for the Trump Organization tried to pass the blame to Weisselberg in a statement, citing his trial testimony. “Mr. Weisselberg testified under oath that he ‘betrayed’ the trust the company had placed in him and that he, at all times, acted ‘solely’ for his ‘own personal gain’ and out of his ‘own personal greed,'” the spokesperson said. “The notion that a company could be held responsible for an employee’s actions, to benefit themselves, on their own personal tax returns is simply preposterous.” ... In addition to criminal liability, the Trump Organization also faces an active civil lawsuit filed by James this past September. Manhattan Supreme Court Justice Arthur Engoron put the Trump Organization under court monitoring until the case is resolved at trial next year. HA! Good Fun! ps the conviction makes almost unfathomable any kinda continued existence for the trump organization. period. is not a situation where he could rename and move to Delaware. as such, this news is much more significant than some may understand in the moment seeing as how trump were not a named defendant... and the legal situation for trump personal only gets more dire.
    1 point
  25. It makes the Horizon Husk rush really fun to deal with. Bonus points if you do not have any strong fire area of effect skills to deal with all that armor. My experience with Mass Effect shares something in common with my Dark Souls and Sekiro experiences. Not entirely realizing how the game is supposed to be played and making it harder than it would be otherwise, and this is partiall at least the post that the forum ate when @Gorth locked the other thread. In Dark Souls 1, I began playing as Pyromancer, because consesus was that playing a caster makes the game easy - or easier - and for a first time around the block that seemed reasonable. A quick peek at how stats work before playing led me to pyromancy over regular magic. That was a good choice, all in all, because I did not realize until I was done with the game that you could just buy multiple copies of the same spell to extend casting. Why would I buy a spell I already have? I basically had a 45 DEX glass cannon with a dexterity scaling weapon and the durability of a wet 'forced' into a hybrid casting/melee playstyle. This led to the hilarious situation of bosses giving me trouble that other players consider a pushover: I spent like an hour trying to defeat the Gaping Dragon. On the bright side, none of the other bosses gave me any pause afterwards*. Ornstein & Smough died on my first attempt. Kalameet and Artorias took a couple of tries, Manus like two. Sekiro on the other hand I initially just ran around until I stumbled upon Lady Butterfly. Fightingher with no upgrades took me a while, but beyond that? I saw a lot of posts and people complaining about the final boss being too difficult. I don't get it. I spent three hours fighting Lady Butterfly and a whole lot of time figuring out how to do the Mikiri-Counter because dodging straight into an attack went against three decades of conditioning, but like ten minutes fighting Kensei Ashina Isshin. Lady Butterfly is the single hardest boss in this game, period. Now what does that have to do with Mass Effect? Oh, right. I think my experience finishing the three games on Insanity would have been less stressful if I had realized that the player was supposed to just import a character they already finished the game with. *A bit of a lie. The jump to The Bed of Chaos killed me more often than I would care to admit, but that's not really a boss, is it? I mean, it is the hardest part of the fight, but still...
    1 point
  26. If nothing else we got a ton of memes from our team.
    1 point
  27. My less than charitable stance on Wikipedia is based upon quite a few years of experience with the world of fact-checking, the kind of work that publishers and better newspapers have to engage in for legal reasons, among others. The funny thing about Wikipedia as a source is that it can be anything from superb to awful, and therefore it isn't one to be taken seriously. Anyway, I've got no desire to take this any further (as far as discussions / arguments go). As for several other sources cited in these discussions, they sometimes fall into the category of "not even wrong" in the Wolfgang Pauli sense (in my view), so not much point in debunking them.
    1 point
  28. At least Serbia would have given us some red cards.
    1 point
  29. It comes with a USB cable and using it while connected via cable works just fine on both Switch and PC.
    1 point
  30. Spain and Japan need to train on how to take penalties.
    1 point
  31. Not going to argue, but on paper Russia has approx 8000 T72s as well, and I think, we can say, that we all know how many have been in combat so far. Russian paper can hold a lot of stuff, most likely very different from reality. So the question is how many of these planes are flight/fight ready or in active duty, as there are very few airports in Russia, which can hold/prepare them for strategic missions. The 20% was said by Arestovych, not me, and he said this: “Today’s destruction (4) is 1/5th of Russia’s active strategic bombers, and they can’t be built anymore. It is also very complicated to rebase due to storage, servicing personnel, hardware, and buildings.”
    1 point
  32. Hey, for them a 4.8 is better than a 5.1 because plenty of people like myself won't know if it's scored out of 5 or out of 10. Huh, I've just argued myself into believing that a score out of 100 is a better system than scoring out of 10. Until a game comes along and gets 9/100 of course.
    1 point
  33. Valheim Mistland update just went live. https://store.steampowered.com/news/app/892970/view/3647382900915760340
    1 point
  34. for pre-enforcement challenges, the litigant must exhibit, "an intention to engage in a course of conduct arguably affected with a constitutional interest, but proscribed by a statute, and there exists a credible threat of prosecution thereunder." standing is one o' the most arcane aspects o' law. something more than 80% o' civil cases is decided based on the application o' the rules o' civil procedure. criminal matters tend to be more cut and dry, but is not always so. regardless, we no longer demand that to bring a case before the Court, a person must first violate a law. if a state created new abortion criminal statues, we would not demand the doctors perform an actual abortion and possible expose self to significant criminal liability as a pre requisite for challenging the validity o' the abortion law. perhaps ask the doctor to sit in prison for lord knows how long while the courts answer relevant questions o' law and fact? both the state and the litigants want the question o' constitutionality answered regarding Colorado's Anti Discrimination Act. in these sorta cases, pre-enforcement challenges is if not de rigueur, then hardly exceptional. Alito jokes about Black kids in KKK outfits during Supreme Court argument is what we call a ted cruz moment from J. alito. ted cruz, whatever you may think o' him, is a smart guy, and if there is five persons in Congress more intelligent than ted cruz we would be shocked. nevertheless, how many times has ted said or done something so tone deaf or stupid as to be baffling? more than a few times. many more occurences o' buffoonery than just a few. am not sure if is reassuring or disappointing when smart people behave stoopid. 'course alito's comments is arguable worse than simple tone deafness, but unlike senator cruz, a Justice holds office for life. HA! Good Fun!
    1 point
  35. If you are just trying to generate focus Sun and Moon / Ring of FF is good, but I prefer weapons that stun or prone enemies like Sungrazer, Ball and Chain, or my personal favorite Grave Calling. Although with a skald you have access to "Their Champion Braved The Horde Alone" which gives you Energized for a decently long time if you have good INT, and with Energized you interrupt every crit so really any weapon can work. I actually prefer bare fists in a lot of situations so I don't have to worry about weapons breaking (but you need the monastic unarmed training ability to have good damage), though you lose the +12 accuracy from one-handing. Lot cheaper too. But if you aren't doing Abydon's challenge there's generally going to be better weapon choices than fists. Soul blade you basically just punch things until you can zerg enemies with soul annihilation. The cipher abilities you want are combat enhancing like Psychovampiric Shield, Borrowed Instinct. Mainly those two. Combined they net you effective +40 accuracy and +20 all defenses for 70 focus which is insane. Mental Binding is okay but skald covers paralyze better with "At the sound of their voice the killers froze stiff", but sometimes the cone can't reach an enemy wizard or someone you really want paralyzed so it is situationally good. Borrowed Instinct is good if you don't have enough other sources of penetration, but Energized gives you +2 pen, Hammering Thoughts +1, so it is usually not needed with superb+ weapons unless the enemy has a really really high AR. Recall Agony is good for bosses. For the forced level 1 pick none are great for this build. Whispers of Treason is OK but you get a better charm later with "The Lover Cried Out to the Beloved". Eyestrike is sometimes useful as a fight opener since it can be cast pre-combat but normally I'd open with Psychovampiric Shield. Skald/Soul Blade works well together because your melee attacks build both focus and phrases, and you get -1 to invocation cost so basically you debuff enemies, buff your accuracy, then melee them to build phrases and focus, using invocations to CC with charm, paralyze, and stun cone AOEs, then zerg higher threat enemies with soul annihilation. You'll want at least one high cost invocation so you start battles with more phrases. I like the Tier 7 weapon summon "Called to his bidding, the ancient instruments of death". You'll start with 7 phrases if you pick this and it is actually useful to start a lot of fights with as these summons are very tough and do good damage, and it won't take long for you to have enough focus to cast the offensive invocations. You may also want a spell-type invocation like "Seven nights she waited while the white winds wept / her tears fell like rain" or "so singt thy biting winds of eld nary" but neither is necessary. For god mode fun, use strand of favor to stack focus after fights and one-shot megabosses with soul annihilation Stats I'd do something like this (any race works, though I prefer amaua or wood elf for the might / dex resistance and +2 might and +1 dex/per are useful) might 12 con 8 dex 16 per 18 int 18 res 3 Can dump dex a bit if you don't like resolve 3 / con 8 but enemies will be paralyzed, stunned, or charmed most of the time so I don't mind dumping resolve completely and having low CON. Perception is most important, max that, and you want INT high enough to hit lots of enemies with CC invocations so max or close to max. Here's a screenshot showing my go-to gear late game (but pre-dlc). I like the blackened plate set because it keeps enemies from engaging Vela as much and has enchantments for healing and penetration, but if I were playing without Magran's Fires I'd probably do something like Miscreant's Leathers and helm depends on weapon, Blackblade's Hood if using a weapon it effects, otherwise Horns of the Bleak Mother or Death's Maw. Gatecrashers are nice for extra prones, it procs pretty often. Giftbearer's Cloth is great but Cape of the Falling Star is also great. Ring of Prosperity's Fortune gives 20% hit to crit which is amazing, and Entonia Signet ring gives up to +10 all defenses. By far the best rings IMO. I like Rakhan Field boots because this class doesn't have a fast way to zip across the battlefield. Sometimes you need to zerg a wizard and can't get to him fast enough. Boots of the Stone also great if you aren't an amaua. Lot of good belt choices, I like Undying Burden for a lot of reasons but Upright Captains Belt also good, Gwyn's bridle garter if you aren't an elf. Probably best other necklace is Precognition. For pets Pes is great (+10% melee dmg, 5% hit to crit), Animancy Cat is also valid if you're using the summons a lot. I really like Trixie in some battles since she is like Boots of Haste with 5% hit to crit. This build is best as a no-rest. You can stack a lot of effects. Hylea's Bounty is overall the best food, rest immediately then never again. Most important status effect by far is Nature's Resolve on Tikawara (+10 acc, +2 res) so don't be aggressive/cruel. Then Dawnstar's Blessing (+50% heal) which you get on Port Maje. Then Alchemic Wits, Brawn, and Guile give +2 all stats. I think you can do some of the shrines to get +2 res and +2 con but for me sometimes it forces a rest. Amira's boon in Neketaka scripted fire event gives +2 dex. Savage Cunning gives +1 Perception, +2 survival. Cauldron Brew +1 to any stat. There's guides on no-rest runs, so I'll stop. Hope this helps. More detailed than I initially intended but probably not enough for a full build description
    1 point
  36. Lmao, I feel like I should remember Spritle gut-punching Trixie, but somehow I don't. I'm also starting to become convinced that I need to get a Trixie avatar...or 30, there's so many different 'unique' Trixie faces to choose from, and this is just one episode!
    1 point
  37. JoJo Stone Ocean 33-38 They brought Roundabout back for the ending. Ummm......yeah there is no way I can talk about this without spoilers. DIO has a very interesting idea of heaven.
    1 point
  38. PoE and PoEII were excellent CRPG with good balance of combat encounters, exploration, and dialogues, while all of them worked together and the player's agency was acknowledged. It was not necessary to minmax in order to complete the game and most things were logical. The opening areas allowed to create the character and to understand the atmosphere of the setting. Though, I do dislike the "Ultimate" update and bloating the critical path of PoEII - it was perfect and reasonable from the start that in order to acquire the best hull you purchase it, instead of hunting down the logs. The final area in PoEII was just long enough with very optional combat, as most of the players (I, at least) would replay it several times in order to see the outcomes of some specific decisions or DLCs. Can't quite remember the Sun in Shadows. I think it was of average combat density? But it was great that I did not have to listen to the last corpse-to-become, not just skipping the dialogue, but actively starting killing him. Laying a couple of traps at his spawning point and opening the combat with a fireball, like in BG, would be nice as well, but I don't think it was possible. I don't quite remember if it was possible to prevent bosses from monologuing in BG1/2, but I used to place traps where they would be. Overall, PoEII was very comfortable to play - you started the combat with a set amount of abilities and full health, no pre-buffing, no post-battle healing, no inventory management. Also, all skill checks in dialogues were static - you can pass them (maybe with buffs and a few items) or you don't, no rerolling until 20. The areas were unique and memorable, with the sizes just enough to explore and not get bored (speeding up the animations was great as well).
    1 point
  39. A Protocol buggier than Alpha. Who'd've thunk? I suppose you could even call it ...Pre-Alpha Protocol.
    1 point
  40. You never know when the army rolls in, so dunno.
    1 point
  41. The way I kind of imagine this is your using Brittle Whetstones for Tier I weapons only for it's full path, then Sturdy Whetstones/Mighty Globs for Tier II weapons for it's full path, and then Supreme Whetstones/Mighty Jewels for Tier III weapons for it's full path. That's why I also gave two new crafting recipes into funneling making higher tier rocks with lower tier rocks, as I know that there's way too much Brittle than Sturdy, and way more Sturdy than Supreme. I do think generally though the rocks do need to respawn in some way or another, I think most people want that back and honestly it does make the game feel way more grindy (Not in a good way). I also made a new crafting recipe for the rocks and modified one already in the game. If we are talking about the bug made rocks (the one I modified), then the reason I added the ant parts was to give an extra step into making rocks and give the ant parts some more use. Lets say that rocks were able to respawn again, I would think having both craftable rocks and respawnable rocks would be way too much, however I do like having multiple options for attaining upgrades. That's way I added an extra step to the bug rock crafting recipes with this new rework in mind. I placed the craftable Brittle Whetstones(Bug parts) at the Hedge because you would be mostly using Tier I rocks with Tier I weapons, then I placed the craftable Sturdy Whetstones(Bug parts) at the Black Ant Lab because you would be mostly using Tier II rocks with Tier II weapons at that point in game, and then I placed the craftable Supreme Whetstones(Bug parts) at the Termite Hill because you would be transitioning into using Tier III weapons at that point in the game (Also would make the Termite Hill more alluring to go to). Obviously, this might not be the most balanced idea, without some modifications of course, but I do think that it is well thought out at least. I also think the way that this was formatted wasn't the best (I wrote this on a google doc and it copied over weirdly). I hope I may clarified a little bit more on what I was trying to get across.
    1 point
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