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About Sven_

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    (3) Conjurer

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  1. Do you think they are self-publishing now because Desperados 3 was considered a disappointment? Couldn't find anything anywhere, except on the German GameStar magazine (an interview behind a Paywall). DLC starts nice enough (just finished Part 1), I like that they did new voice-overs as well, even for the guards. The ending was a little tricky, I actually hid on a roof and engaged in a shootout from there rather than being sneaky.
  2. Man, I'm through now and this game kept on giving until the very end. It's DLC time but the season pass seems to be on discount everywhere except key shops I'm not sure about -- I really want to support this game/dev by buying the season pass at a regular price. I'm actually thinking about buying it twice then, once on Steam and once on Gog.
  3. The game's on sale right now. On Epic you apparently get a 10 bucks voucher if you take the free game.... season pass on sale too. For me this has been the gaming highlight of the year, I'm in the last mission now. Really curious what they're up to next, but then I've got Shadow Tactics yet to play as well.
  4. Thanks I'll watch some of that speedrunner, though it likely will make me feel like the total newb I kinda am. I'm now in New Orleans, which is pretty nice. The initial optionally detective work could have been even a bit beefy/longer. Speaking of which, that's an area where I think the genre could be expanded upon, adventure/RPG elements such as dialogue choices proper, investigation puzzles and stuff. Maybe it could then even appeal to a broader audience. Stealth tactics as such is a very specific thing (not that there's anything bad about that). Man this game is nice. The German
  5. Nice game -- the (German?) retail also comes with a nice package, almost book-like, including a small artbook. I didn't play much of neither Commandos nor Desparados back in the day.. as such I'm stuck in mission 6 already. Speaking of which, those missions are great in size. As of Mimimi's next project, they've received 2 million Euros in funding from the German government already.
  6. The enemies are buffed quite a wee bit, but outright cheating would mean the dice are rigged, which they aren't.
  7. Well, that's basically a confirmation of that it's not dead -- yet. Still far from a confirmation of an actual game ever happening, mind. In the meantime, there'll be Black Geyser, which looks suspiciously Pillars-like. Will be interesting how well Wrath Of The Righteous does too. If the latter becomes a hit rather than being hit by the "sequels sell worse syndrome", that may trigger the business side of things at Obs too. Currently I personally view this as slightly higher a chance as the chance of Alien:Isolation 2 ever happening. The first was equally clearly a passion project with
  8. Weirdest thing, just two days ago I had a dream of ending up at Obsidian office somehow (dream logics), and them announcing another Pillars related project via a teaser trailer thing of sorts. Immediately when the trailer went live it seemed obvious what was going on, and I was like "So Faergus got his wish (Skyrim RPG set in Eora)". I don't usually dream about games, or anything like that. Like, at all. Though, the longer the trailer went on it hinted at a possibility of an actual party based RPG (closer to Dragon Age) rather than a first person one. I remember talking to Josh about the p
  9. Teaser looks actually fairly "generic" overall, which then again were what they may have been aiming for. There's no actually big reveal, except for the First Person (which tons of game have) and bits of Eora lore. Faergus has been going like "Imagine Skyrim..... in Eora" for years. So far Sawyer's project still sounds the more intriguing one to me. I had completed KCD with an old Core i3 (from 2011ish), basically below the official specs, and it was mostly surprisingly fine. As an open world, and as sort of an AA/A/RPG, it's a lot more interesting a game than the action-ad
  10. I've found something about this: - game was released April 2017 - had a (dev-)estimated bugdet of at least 5 times less than PoE1, if not more - still hadn't broke even by September 2017 though https://steamcommunity.com/app/445190/discussions/0/1473096694436181731/ Personally I hadn't been sure what to make of this series in general before trying Viking, but I wish I had tried. Viking is apparently more classic CRPG-like than its predecessor and more narrative- and choice-driven (and they intend to go back to the style of that predecessor). If you're unsure, like I was, it's curren
  11. Disco Elysium + Expeditions: Viking In particular with the latter, I'm wondering whether that's a format that would be viable for Josh Sawyer's Dream turn-based historical RPG. Would be interesting to see what their dev budget was... but in either case, that's a pretty good soundtrack and composer for an indie. https://www.youtube.com/watch?v=N9FkldqiH5Y
  12. As to managing expectations, inXile sort of went all-in with The Bard's Tale 4 (playing right now) too. According to Fargo, the budget for that one was over ten million Dollars -- for a "blobber" type of game and a sequel to a series once reknown 30 years ago... There's one thing in common with Obsidian too, which is that their first game/s were a success in Wasteland 2 and PoE. WIth their first projects, things worked out. But what are they trying to prove now? Back in the day, Ultima was considered a hit at over 100,000 units or something and even later on, a couple hundred thousand units
  13. Does anybody know where to get the fungal growth from to combine the cream with?! edit: Never mind, found it.
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