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Showing content with the highest reputation on 05/15/22 in all areas

  1. This build started off b.c. after playing Wrath of the Righteous I really wanted to play a druid with a pet. By standards these days, this is a pretty "fair" build, but it has a pretty big trick up its sleeve in being able to completely petrify-lock bosses (long-time observers will have noted I talked about this minor tech for taking down dorudugan some time back, this is the first build I designed intended to do exactly that). Race: Hearth Orlan Stats: 10 might, 7 con, 17 dex, 20 + 1(white that wends), 15 intellect, 8 resolve Class: fury and stalker (as pet, I picked deer, but antelope or wolf are also fine) Skills: i recommend explosives, and as secondary it doesn't really matter but you can pick up religion to give a wee boost to your final weapon (though you won't really use it) Build Marked Prey, Sunbeam Resilient Companion Vicious Companion Protective Companion, Firebrand (optional in endgame, see notes at end) Takedown Heal Companion (respec to Merciless Companion after you get Revive Companion) Marked for the Hunt, Spreading Plague Loyal Companion Revive Companion (optionally respec this to 2h style if you pick up Play Dead) Hunter's Claw, Calling the World's Maw Stalker's Link Scion of Flame Takedown Combo, Rapid Casting Farcasting Spellshaping Play Dead (optional, if not, you can pick up 2h style here, or something else, doesn't matter), Embrace of the Earth Talon Hunter's Fang Improved Critical Survival of the Fittest, Rusted Armor Lasting Empower (not as useful if you're using a mod that fixes this so it doesn't grant +10% affliction durations everywhere, replace with something else) Weapon proficiencies: flail, great sword are most important Important Items: Boras (pet), Obsidian Wurm (pet), Bone Charm (necklace), Helm of the White Void (helm), High Harbinger's Robes (robes off Vatnir), Keeper of the Flame (flail) enchanted with Sweet Aroma, Sun & Moon (flail) with fire enchants, Ring of Focused Flame (ring), Vithrack Silk Slippers (feet), Potion of Ascension for megaboss fights, Ajamuut's Stalking Cloak for megaboss fights Additional important items: I play with extra challenges on, so I also used Drunkard's Regret (ring) with tons of Rum, though outside of this challenge you can rely on other items in pursuit of action speed bonuses. Story choices: find all the items in Beast of Winter and swear to become Rymrgand's hero; in SSS destroy all the souls at each checkpoint for a total of +8 acc vs vessels. In the Alchemist's Retreat, craft the recipe that gives you permanent +1 Perception. Party support: strongly encouraged to have someone with maxed survival with Ngati's Tusk, someone with morningstar proficiency, and someone who can cast Arkemyr's Wondrous Torment (wizard or priest of wael merc) How this build plays This build is basically a fire-based nuker for much of the game. Ring of Focused Flame and huge accuracy bonuses from Marked and Stalker's Link will help you land most of your hits, frequently critting. The spell echo chance on Sun & Moon isn't that great, but every once and a while getting 2x sunlance to finish off a target in one blow is sweet, so always try to fight during the day. After you get Vithrack Silk Slippers your spell echo goes up a bit (remember, they're not additive) and those sweet doublings will occur a bit more often for fire spells (and a tiny bit for everything else, including explosives). Early on, Firebrand gives you staying power after you run out of spells. Remember: ring of focused flame works for this sword, as does scion of flame. Later on, you have so many spells and in really big fights you'll be doing something else other than trying to nuke, so you can respec Firebrand out if you want, though it's nice to have as a backup plan or in really long fights *cough* SSS. Sunbeam is a workhorse spell for this build, and I highly recommend stays in the Bathhouse or even Nemnok pet for the mid-late game just to get extra casts of it; you get +20 accuracy from helm of the white void and ring of focused flame, a chance to echo with sun & moon, and you blind enemies, which significantly improves you survivability and helps you land other reflex-based spells. We pick Stalker just to give our pet extra survivability, since that's a huge problem with pets on PotD. It does mean you have to run along with your pet to new targets, but it's worth it just to not have our pet get knocked out as quickly. I picked Deer in the hopes of getting some decent extra damage from crits, and while Deer carnage is quite a bit better than you'd think, in the end it wasn't game-changing and you could probably do better with Antelope (stack on extra defense) or Wolf (for knock down). Fury is nice because extra PEN is always nice if subtle. The shapeshift form helps us get out of trouble with its teleport if an enemy grabs us while we're following our pet, or if we somehow got pulled too far away form the pet. The lightning bolt on that shapeshift form is useful for the entire game, even though it never scales (at least in vanilla). In a pinch, we can also use the shapeshift form to get rid of Firebrand; the need does come up every once and a while. What's really great about the Fury is the extra range. We also pick up Farcasting to stack it on. The massive flexibility in targeting is fantastic and underrated - being able to Sunbeam casters or ranged enemies from across the battlefield in order to blind them and force them closer to the fight is great, and you'll never have targeting problems with Call and Embrace. Pretty much obsoletes the fact that as Stalker we need to stand by our pet. Takedown Combo requires a bit of work to get full advantage of, but works great as a single-target boost for Call and Embrace, and is really fun to coordinate with Firelance - easily doing ~250 damage in one hit combined with other damage bonuses this build gets. With two Firelance combos in a row you can annihilate single targets in a "fair" way. In mid-game you can also spam Takedown Combo while you're alternating hits with Firebrand - doing big hits of damage while keeping an enemy locked down with interrupts. Hunter's Claw stacking is really necessary for this build to shine, and it really isn't hard to build up, just a bit of metagame knowledge to have an idea of what enemy types are common in an area. Between dual-wielded flails, one of which is Sun & Moon, you can easily max to +20 against an enemy type in two encounters, plus an empower point (late game, you can even do it in one thanks to you getting an extra stack of hunter's claw if both parts of sun & moon crit during the attack). The bonus damage from Hunter's Fang is particularly sweet because it's pretty hard to otherwise get a +20% damage bonus on spells. A few misc spells - Rusted Armor to give us a damage option against tough foes. Spreading Plague because, well it's actually quite better than you might think. Helps us land our spells, but also ensures Merciless Companion for very long periods of time across the entire battlefield, and in any fight with enemy healers that Weakened is fantastic. Also, this build suggests explosives. If you go that route, craft and keep supplied stunning grenades - between your high, perception-independent accuracy (since bombs don't count perception; remember you can have up to +60 vs a generic character thanks to helm, marked prey, stalker's link, hunter's claw, and survival of the fittest) and ~20 pts in explosives stunning bombs are basically an instant-cast guaranteed ~10s+ stun in the late game. This build also suggests Bone Charm. Even though it is an anti-vessel accessory (used to ensure Dorudugan triumph), I recommend just keeping it on because it also provides a nice +2 intellect bonus, and the summons are extremely powerful plan Bs for much of the game. Bosses This build is also meticulously calculated so it can do something like this: that's a paralyzed dorudugan, and with a net accuracy adjustment of +40, there's literally no way Embrace the Earth Talon can miss. In fact, it turns out this build was a bit conservatively calculated, because I discovered in this run that Hunter's Claw "suffers" from that bug where active rest bonuses become passive bonuses after area transition or save/load cycle, so it stacks with Devotions for the Faithful (neat!). Actual immunity to body afflictions is rare. Instead you face down resistances. And Petrify, in case you don't know yet, will get resisted down to "only" a Paralyze, which is still hard CC. With all your accuracy and a party that can churn out some dps, 2 embraces + 1 from self-empower is pretty much all you need to wipe out many bosses (with a cipher or other source of brilliant you can obviously do it in perpetuity). Someone who can cast Arkmery's Wondrous Torment will wipe out enemy resolve and last for a while itself and can also help the petrify/paralyze last even longer. Against megabosses you need a little bit more work to achieve the same thing, due to extremely high defenses and resolve in particular: potion of ascension for +2 PL someone (preferably a fighter due to the many ways they can improve their % chance to hit) with a morningstar modal someone with a club Arkemyr's Wondrous Torment some source of resource regeneration Ngati's Tusk on someone with max survival (though with the stacking "bug" you can just use this or Devotions) If you can get all that together, you can literally just let your characters run on AI script (the beastmaster just had a script to cast embrace when available, and my priest of wael merc just had a script to refresh arkmeyr's wondrous torment every 20 seconds and otherwise spam salvation of time for the resource generation) for dorudugan, for big chunks of hauane o whe (you'll need to manually target the embrace when the oozes start splitting to make sure you get them all), for belranga (after knocking down enough spiders), and for the guardian of ukaizo. (auranic is just too much of a technical fight to cheese outside of the standard spell-reflection approach I use). In terms of making sure you get to 20 stacks of hunter's fang - I purposely kept a few areas untouched (the bar in the shimmering isles for vessels [dorudugan/guardian], motare o kozi for primordials [hauane], since these two types have the roughest defenses [fortitude, reflex] for embrace) just to help easily boost to +20 right before the fight without having to replay a possibly-dicey SSS arena. Anyway this is where the build gets its name - with everything in place (incl potion of ascension and ajamuut's stalking cloak) along with a morningstar and either ngati's tusk or devotions, this build is designed to have exactly enough accuracy to always land embrace the earth talon without needing to spellshape for the additional +1 PL (hence AI scriptable). It is specifically a hunter of the biggest game. And every other boss, having lower fortitude, will succumb all the easier. edit: Psychovampiric Shield will also sap Resolve like Arkemyr's Wondrous Torment does, but ciphers also need to generate focus. Even with a psion, Arkmery's Wondrous Torment lasts a long time (longer than Miasma - the base duration really matters when you're facing down high resolve) and the other stat reductions really helps land refreshes of Wondrous Torment (since enemy also gets intellect penalty) and Embrace (since enemy also gets perception penalty), so I don't suggest trying to sub in Psychovampiric Shield instead of the recommendation for Arkemyr's Wondrous Torment.
    4 points
  2. The AC is back and just in time for potentially record breaking heat. Time to relax in the cool air.
    3 points
  3. Not being able to find a parking spot seems very immersive to me.
    3 points
  4. Because it gives points to characters based on racial stereotypes. Also it's stupid. Like, how the hell do you rate "culture"? Does the space viking guy not have "culture"? Who has "culture"? Native americans with feather headgear?
    3 points
  5. I guess and then you just run into something that makes Princess Tutu look like high art and perfect storytelling, huh?
    3 points
  6. Some of the jury votes were, but not all. The popular vote was pure politics though, with 439 out of a possible 468 points awarded to the Ukrainian entry. Prior to the event our TV hosts this year speculated that Ukraine would win this one even if they just sent nobody and we'd sit in three minutes of silence, and what do you know, three minutes of silence would have been preferable to this year's winning entry. On the bright side, it's marginally less terrible than 2016's political winning entry which was three minutes of howling. Sorry, I meant so say, a three minute touching ballad that rightly won an apolitical music competition! Sorry, mea culpa. Not that the competition isn't a joke by far and large anyway, and has been so for a long while. Some years it's just more of a joke than in others. edit: Technically the winning entry should be disqualified by the rules of the ESC due to, well, the artists yelling Slawa Ukrajini at the end, but hey, ain't nobody got the balls for that. Wonder how the UK feels, the first time after years of zero pointe entries that they got a potential winner and an actually decent song with a nice artist, and they're upstaged by a bunch of clowns that would not have won if it had been an entry by any other nation. edit 2: Not to mention that the UK will most likely be asked to host the next event, without winning it. So that's a double whammy. Losing to... that, and having to bear the burden of hosting the next competition. Sheesh.
    3 points
  7. Finished Cyberpunk. Pretty good game. It doesn't have the best intro and the tutorial can be something like 15 - 20 hours. At one point I was so kitted up with cybernetics I considered raising the difficulty but left it on Normal 'cause I suck at shooters. Felt like the game threatened to melt my graphics card a few times. It runs so hot. There's an odd quest design quirk that pushes you to pursue the main plot right until the point of no return, and then to go do side content. I did what I always do in games in consuming as much side content I could before advancing the main plot. There was two quest chains (only two) I didn't finish 'cause I didn't feel like spam sleeping to move them along when I'd already done everything else. I got the good ending. Judy's story . . . well, that was the quest chain that left me questioning if I would continue to play. The driving is kinda bad. The cars felt floaty. they slid around a lot. Also, way have a first person driving mode that only shows you one half of the view looking out the window? Don't know about you guys, but I peripheral vision. Really good game. Highly recommend despite the bugs.
    3 points
  8. That sounds really good, guess I'll add it to the increasing watch list behind the anime that sounds like a drug.
    2 points
  9. I'm with more free time now, so I'm gonna catch up with anime. Forgot where I wrote down the next ones I'll watch so I ended up starting Spy x Family. This silly and funny anime is about a spy called Loid/Twilight that needs to get near an important politician. But the guy is very secretive and only shows up in his sons' school meetings. So now Twilight needs to pretend to have a family and get his child in the elite institution that is not for everyone. He adopts Anya, a 4 year old girl that loves spy stories and marries Yor, a public servant that is actually a damn good assassin and needs to have a partner to keep up appearances. None of them know about each other's true job. Oh, did I mention that Anya is a telepath and immediately finds out the truth about them? She gets excited about her father's mission, but what she really wants is to make sure it succeeds so that she can continue to have a family. Btw, they talk about avoiding a war in what looks like a mid 20th century like world, the mysterious politician is the head of the nationalist party and he looks like this: Yeah, definitely not Hitler.
    2 points
  10. Watched the first four episodes of That time etc. etc. slime I didn't exactly start on a humorous note. I mean, the protagonist getting stabbed in the back and dying on the footpath, bleeding out was bad enough, but he died a virgin too it all sounds and feels a bit like a video game. Our protagonist gets reborn as a slime in a different world. No idea (yet) how or why he ended up there. He also gets bestowed a number of abilities by a female voice in the background. Pain resistance, cold resistance and so on. He also gets the ability to perceive his surroundings and the ability to produce noises (so he can communicate, like speech). He wakes up in a cave and gorges himself on a number of things in the cave, accumulating a lot of magic along the way. Turns out the magic had a source, as he shares the cave with an imprisoned dragon. They become friends and slime guy helps the dragon to escape his prison (by "eating" him. One of his new abilities is a seemingly endless stomach where things can be both stored and analyzed and new capabilities gained, depending on the results of the analysis. You are what you eat i suppose? The dragon and the slime give each other names, as names seems to be of particular importance (as show in later episodes). Slime guy is now Rimuru and the dragon Veldora. Rimuru ends up in a goblin village and helps the villagers survive an onslaught of dire wolves (by killing the pack leader) and ends up as the leader of both the goblin village and the dire wolves. Thinking it unwieldy having that many individuals around him with no name, he decides to name all the villages and also the lead dire wolf (the son of the now deceased pack leader). When he wakes up the next day, all the goblins are now bigger and stronger (and the goblin girls a lot prettier). The dire wolves have all grown to considerably larger sizes. All because of the power of names (they have now all "leveled up"). The wolves gained new power collectively, inheriting the trait from their new lead wolf. Rimuru takes the entire group of goblins and wolves to a dwarven realm, in search of artisans and craftsmen, who can teach his followers how to make clothes and build houses for themselves (because the goblin girls were a bit too scantily clad, the guys without proper weapons and armor and the hovels and huts they were living in offered little to no protection). Using his new powerful abilities to mimic and replicate things, Rimuru makes new best friends with some of the dwarves by helping them meet a sword requisition by the local lord in time. A running joke in episode 4 is Rimuru constantly fantasizing about elf girls, which are supposedly around in the city. Lets just his elf girl fantasies are... quite something Anyway, he does end up getting "rewarded" in a tavern, hanging out with some elf girls, resting his slime body on/under some overhanging boobs.
    2 points
  11. In the words of the late, great Norm MacDonald, "Say what you will about Elon Musk. But with his new plan to bring people to Mars, nobody is a more creative serial killer."
    2 points
  12. I had to look up pork buns, but having done so, I would like to invest in your street cart.
    2 points
  13. Allow us to either customize our backpacks like adding armored bug plates or extra pouches that give us another line of storage or a backpack that auto deploys the dandelion seed after falling a certain height or one that can deploy a dust cloud once you get hit and then has a 1 minuet cool down or one that heals you if you're almost downed but then has like a 5 minuet cool down. you can have it be like finding different types of bags in the backyard similar to how the SCA.B flavor scheme works but for backpacks maybe even get creative with environmental story telling on how the backpack got there like maybe with the dandelion one it can be found snagged on a branch in the hedge but below you can see a human shaped hole in the mud below where the backpack is suppose to be both telling the player someone fell there and letting them know there is something up there. Also maybe give us control of the color of the backpack.
    1 point
  14. I was going to post this under general but I'm not sure if it'd qualify as 'spoiler' so this seemed the next most appropriate place. I haven't felt quite this disappointed by a drawn out fabled weapon quest since the Equalizer. Perhaps it's just me but all that work and choice seems rather ruined by the fact the weapon isn't that impressive and you don't even get to choose what kind of weapon you get. You get a spear. You get to potentially end a species, sacrifice a part of your own soul and the result is... an above average weapon you're likely not proficient with? Am I the only one who feels cheated here?
    1 point
  15. whities don't have culture, its a fact
    1 point
  16. Why do you think its racist, its an attempt to change that perception and create more inclusive characters in their games? I think its misplaced and unnecessary because their are better ways of doing this but to quote from the article " The idea, the post argues, is to guard “against unconscious bias and exclusion when it came to the creation of their games and characters.” So its well meaning, true racism has to have intent. This strange modelling is not intentionally racist?
    1 point
  17. Lol, true dat. I dont recall ever seeing ABBA videos and that blonde send me straight to Google. Agnetha Fältskog used to be quite the looker!
    1 point
  18. I cant believe I just sat and watched that entire ABBA video. Ah, simpler times.
    1 point
  19. It ain't over until Drosselmeyer says it is over. Feels a lot longer, was it really just a couple of months, not like a little over a year? With nobody else watching the series and you not continuing, there's no real need to hold back any spoilers, so I'll just not mark them. The reason why Ahiru and Fakir are the only two characters that feel like, well, actual characters in the story proper (Edel and Drosselmeyer exist outside of it, and Edel is an automaton designed to extend Drosselmeyer's reach within the story) is because they are and nobody else is, and that's fairly intentional, although the series doesn't actually tell you that until a decent ways into season two, which is unfair to anyone watching animes primarily for the characters. Mytho seems like a primary candiate for some character development, given his state of being utterly without desires of his own at the beginning of the series, and nothing ever happens until the very final episode of season two. Mytho is a story element that might as well be a locked door or a golden apple, or more traditionally a sleeping princess waiting to be kissed awake by the prince. The same goes for the Raven, who doesn't really show up in the first season anyway. The reason why Fakir is an actual character is because he's a distant relative of Drosselmeyer, he is part of the story, but a part of the story that can affect the story in ways outside of what the author wills. To be honest, that's one of the more clever things the anime does as a commentary on authorship, highlighting the way how sometimes characters can change the story written, because the writer(s) at some point might no longer feel that what they had planned fits their characters. Ahiru meanwhile is Drosselmeyer's chosen protagonist. He gives her free reign within a story constriction that is designed to hurt her, just because he enjoys tragic tales. The second season has a scene that exemplifies what happens when someone else arrives at the town, a group of people arrive, come through the door, and some of them are turned into animals, with the kids asking: "Mom, have you always been an <animal type>?" - that is to say, once someone arrives, they're turned into window dressing for the story. Drosselmeyer is already dead, because the villagers he lived with did not like his stories, and they punished him by chopping off his hands so he can no longer write. Turns out that didn't quite stop him. He simply went on to create a device that wrote the stories for him. Season two ends with that device being destroyed and the town being restored to a regular town, reconnecting it with the world at large. Rue is the Raven's daughter, or at least she believes such to be the case. She's just a human child abducted by the Raven and raised as his own, although Raven does become increasingly annoyed at her inability to finish the tasks he gives her. The more Rue fails to do the impossible (i.e. she is tasked with moving ahead the story by the antagonist, while having no agency over the story at all), the more the Raven tells her how much of a failure she is, and that she's only human. Which she is, after all. Rue ends up marrying Prince Mytho, by the way. Oh my, but why not? Hey, don't hate on Edel here. Poor Edel. She died in a fire to save a duck, and all she gets for it is what, disdain? Not that I disagree with Ahiru and Fakir's interactions being the only truly enjoyable parts of the series and the way the rest of it can make anyone turn off. Like I stated before, even if you get all the displayed reference and themes, and that's extremely hard, if not impossible without reading up on them, the show itself never achieves a state where that would be interesting enough to truly appreciate it. As such it's a constant waffling between having nice moments and having moments that should be interesting, and sometimes are on their own, but never really are as a whole. The sum total of the show is so much less than the promise of its individual parts. I already wrote a ten page post about that. Just one question, if Mytho was not a character but simply a door that Ahiru would need to retrieve keys for to unlock, would that change anything? Obviously a door would not talk or try to interact with the other characters, but that's besides the point of the question. Would you be as angry at the Ring of Power in Lord of the Rings when it's not a real character? What difference does it make that Mytho the story construct can talk? Not trying to be contrarian here, it's just something that I actually thought about while watching this, because Mytho is annoying more than he's interesting, or anything else, really. I wonder though, why do we actually feel less bothered by story constructs when they're inanimate? What's the difference beween a door, a ring, a crystal, some holy sword or whatever else, and Mytho? Is there any? Should there be any? Mytho is the implement that makes Ahuri and Fakir grow close, in a similar way as the Ring tries to divide Sam and Frodo (and affects Gollum, of course), but it's a ring, even with a fraction of Sauron's essence in it and some devious intelligence in its will and doing, so why is it easier to accept a thing serving in such a role than it is to have an animate character doing that? Ahiru's primary reason to be in the story is arguably simply to fail, not really to save Mytho. Drosselmeyer set her up to either follow through with her desires and return to being a duck, or being a human while being unable to find any true happiness in it. By the end of the series, she does not find a way out of this dilemma, by the way. Ahiru goes back to being a duck. Not because Drosselmeyer wanted it, but because she chose to. Yes, more or less, but in reality it resolves the larger storyline, both in and out of universe. Mytho is restored, defeats the Raven, marries Rue, Ahiru goes back to being a duck because for the former to happen she has to give up the pendant that turns her into a duck (it's part of Mytho, a twist I'm sure nobody saw coming, what with the red gem in it). Fakir comes to terms with loving a duck and being a relative of Drosselmeyer, and once the story is over the animals go back to being real people, or animals, depending on what they were before. The cat teacher is seen running around with his children - well, kittens, really - implying that he finally found someone to marry. Or maybe not, because cats don't really bond for life.
    1 point
  20. Episodes 12 and 13 of Princess Tutu. It's over! It's been a bit like the Grim Reaper hanging overhead for a couple of months now. Worst character award goes to Mytho, who started off as an utterly mindless pawn for the story and its themes while literally never deviating from being exactly that for the entire duration of the show; the best character award goes to his brother Fakir, who ironically started off as the very worst and a completely two-dimensional character at the start of the show and turned out to be the only character capable of character development and enjoyable dialogue with Ahiru by the end. Speaking of, on the whole Ahiru was fairly close behind him while Rue was in a similar situation to Mytho in their respective categories, and would somebody please ram a pike up Drosselmeyer's butt so I can never hear that "LET ME EXPLAIN THE STORY FOR YOU" show-interrupting exposition-dumping non-character piece of garbage ever again? No, now that you ask, it turns out that I will not be watching the second season. I did laugh at the end when Edel said she was a mindless puppet mimicking a human, because I couldn't help but be reminded of Quest 64 where the puppet helper lady in that game says the exact same thing right at the end of the game, and somehow that felt hilarious to me given how atrociously terrible story-telling Quest 64 had. The best parts of this show were when characters actually talked to each other like normal characters (like Fakir and Ahiru started to over the last handful of episodes - a number of genuinely nice moments between those two that I really liked!), but it was sadly never near enough to offset the constant theme/plot babbling that would make my brain shutdown every time it happened. I don't think I will ever be able to accept a show that requires you to accept its themes as being more dominant than the other elements - everyone quickly starts to sound less like characters and more like artificial constructs trying to hammer in some message that I simply do not care about, and the more they do it, the more I am annoyed. I should care about Ahiru's part in the story, because I do like her, but her primary objective (the reason for her entire existence inside the story, really!) is to save and restore Mytho, and Mytho is proven over and over to be a non-thing that does not matter whatsoever, so it is incredibly difficult to care about that. Ahiru and Fakir working together was instantly so much more compelling because Fakir was an actual character I'd seen change and grow a little over the course of the show. ...Okay, now that I have all the mental violence about this show expelled from my mind, am I correct in assuming that season 2 is primarily about Rue and resolving her side of the story?
    1 point
  21. Just a joke at the US' past time, interesting though, from the news that reaches me up here didn't really hear much over the past year. Related, a bunch of people caught lead in Milwaukee, no one dead though - 20 shot in 2 shootings, sheesh.
    1 point
  22. What do you mean? Their are still supply chain problems and inflation is still high in the US And mass shootings increased during Covid and or didnt decrease https://edition.cnn.com/2021/09/16/us/mass-shootings-increased-in-pandemic/index.html
    1 point
  23. What really annoys me with Paradox's EU4 was the inability to disable certain new gameplay features that were force enabled with their major patches. Some of them were just so lousy and I don't want to deal with them and I wish I could just disable them for myself as well as the AI. It's been years since I played EU4, so maybe they have added a way to do that by now...but probably not.
    1 point
  24. - if you don't hear from me ever again it's from eating too many of these at once. ...I haven't had my fave cookie ( a real cookie) in forever. Today I couldn't resist. At least it's not a ginormous box. Hubby saw them in the basket and tried to toss them back into an open meat freezer section but I fished them out again. HAHA. ...btw, Wal-Mart's grocery section around here isn't all that much cheaper or particularly impressive in any way (average, name brands) but I was "amused" that their produce selection was fresher and more varied then the local Raley's. Usually Raley's is ok but the one close to our house, it's small and often wilted/not much choices. I'll have to go elsewhere for produce. ...the warm weather is starting. After getting home I'm just sitting near the pool under the patio watching the treetops wave in the breeze. I think I'll remain here a while.
    1 point
  25. The day has finally come for us canines. Beg for forgiveness, humans, but you will receive none.
    1 point
  26. I have been a huge fan of Stellaris and have bought all the DLC on the day of release. They have all been worth the cost. Overlord is no exception but it is a bug infested mess. Nothing that crashes the game or anything terrible. More like features that don't work right or petty annoyances. It's still worth buying but I'd advise waiting for a patch. Paradox is pretty good about post release fixes so I doubt it will be long
    1 point
  27. Read this slice of life comedy about an alien getting adopted by a human, called Don't Destroy Humanity. It's very sweet and I was kind of bummed out that it had such a short run. It's sometimes very strange what gets popular in Japan and what doesn't. Either way this wasn't anything unique, story wise, but I think it was still good regardless.
    1 point
  28. I had steamed pork buns with spinach, they were delicious, on account of being pork buns. I should retire from trucking and become a pork bun street vendor. I'm not sure how viable that would be financially but I would be enriching people's lives by giving them pork buns.
    1 point
  29. https://www.fanbyte.com/news/activision-inexplicably-introduces-tool-to-rate-character-diversity-metrics/
    1 point
  30. Before I can condemn military forces attacking mourners at the funeral of someone said military forces murdered earlier this week, I will need to confirm that Hamas was not hiding in the coffin.
    1 point
  31. Nah, it'll just mean you'll fall through the world only half as much as in other releases, and maybe it'll not be as broken as Fallout 76.
    1 point
  32. I heard someone called for a DIO video?
    1 point
  33. 1 point
  34. While I agree with the general principle that SBs are optimally built toward doing melee damage and then expending it in SA attacks, there is good reason to pick up other powers in addition to self-buffs like Borrowed Instinct. That is, CC and debuffs can greatly augment your martial damage. A quick example of this is Phantom Foes. With it, for only 20 focus and a fast cast, you can reduce the armor (by 1) and deflection (by 10) of a large number of foes, potentially, enabling you to hit, crit and overpen more often. And, if you're not multi classing with a trickster rogue, Secret Horrors can be great when your surrounded by foes. Needless to say, staying alive also augments your martial output. My favorite cipher MC is soul blade/forbidden fist, and I always take these two powers at least. Mind Plague is also a great debuff that I almost always take. There's no need to cast these powers when facing easy foes, but they're great for the tougher battles IMO.
    1 point
  35. On the up side, you're not ending that species; they are alive and well elsewhere. Sorry, trying to be positive and that's all I've got.
    1 point
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