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  1. Some interesting newspaper articles about the story here - https://flashbackdallas.com/2015/02/20/carhops-as-sex-symbols-1940/
    3 points
  2. Carhops in Dallas, Texas 1940
    3 points
  3. Every ability should just say how it scales. I mean it would be great if everything scaled the same way - but I can see how there might be abilites and situations where that's not a good fit and limits the design of abilities too much. So why not just include stuff like that in descriptions/tooltips etc.? Same as: why is there no entry regarding Power Level on the character sheet?
    3 points
  4. Don't get me started on weird scaling rules *cries in non-scaling passive from items, double scaling active abilities from weapon, "oh I forgot about PEN" Arcane Archers, "my summons don't scale PEN unless they're phantom or dancing swords"... Obsidian approach can be summarized this way : - Let's make super clean scaling rules so every ability can keep up, not like of these old imbalanced games - Now let's implement them in a non-systematic way, youhou ! - And lets' add exceptions ! (at least these are sometimes justified)
    2 points
  5. I dunno a damn thing about South Africa and I wouldn't presume to know what the situation is there. In Australia, yes, all of us whiteys automatically, by being born white, have the 'privilege' which is that we don't suffer the systemic discrimination and conscious or unconscious bias that minorities will experience by virtue of not being white. That, of course, doesn't mean that there aren't white people who've grown up in really crappy situations and who might find it odd to hear that they have privilege. Nonetheless, no matter what a white person's economic or social or mental health or whatever else situation may be, it could always be worse by having, in addition to whatever else is going on in their life, the situation of being an ethnic or cultural minority in a country full of institutions and people who have systemic, conscious or unconscious biases against that ethnic or cultural minority. (Or whatever other minority, like sexuality or gender expression.)
    2 points
  6. *slaps forehead* a really obvious non-standard scaler is rogue sneak attack damage. numerically it's the same (+5%) but it's an additive increase, not a multiplicative increase, and is definitely different from how most other abilities scale. IMO for any hypothetical pillars 3, they need to make sure "how this ability benefits from PL scaling" is also included in the auto-generated tooltip.
    2 points
  7. ‘The Riftwar Cycle’ Fantasy Books In Works For Television – Deadline
    2 points
  8. Difficulty: PotD. Solo: No. First of this is not a super optimized build, rather it's the result of me trying to build around a pretty mediocre weapon I find aesthetically appealing. The build is pretty effective at what it does but other weapon choices are almost certainly going to be more effective. The weapon in question is the Gladiators Sword (the notable traits of which are +1 Penetration, +5 Deflection & +10% damage when used with a shield), and the result is not all that surprisingly a sword-and-board build with retaliation. Second I ran this build on a hired adventurer so it doesn't include blessing or pet bonuses (best pet would probably be Blinky for the +5 melee accuracy). Race: Hill Dwarf Culture: Old Vailia Class: Devoted/Trickster Fighter/Trickster is a tried-and-true combo for a good tank that can dish out some decent weapon damage, and since we're building around a specific weapon which we're comboing with a shield that can also use the devoted bonus (Tuotilo's Palm), devoted seems a sensible choice for our fighter subclass. The rogue Riposte ability lets us use our defense for offense, and the multiplicative damage boost from Deep Wounds works to make up for the lack of lashes on our weapons. Attributes: I went with a very conservative attribute spread (12/10/10/17/19/10). Int and Per are the most important attributes by a decent margin, Dex hurts a lot to dump even when you're doing a lot of retaliations, and dumping Might or Con tanks our fortitude defense which is already our lowest. You could dump Con for Might but with how many weapon damage bonuses the build has it wouldn't be very significant. Core Equipment: -Gladiators Sword: Duh. -Tuotilo's Palm: With Monastic Unarmed Training + Two Weapon Style and the fact that it benefits from the devoted bonus, this shield offers a pretty ok damage boost (with the attack speed increase it's about +30% DPS compared to a normal small-shield despite the low base damage) while also offering a 20% chance of a mini-riposte that only uses the shield. -Champions Helm: 10% chance for a main-hand riposte and a respectable boost to action speed and weapon damage when the character tanking multiple opponents. -Devil of Caroc Breastplate: +2 class resources is fantastic for any martial multiclass and the -10% recovery combined with Armored Grace means we're still quite fast despite being medium armor. -Entonia Signet Ring: +2 defenses per engagement, a no brainer for a high-engagement tank. Party support: I made this build with a priest using DotF in the party, a paladin aura would do but obviously not as good. Beside a party-wide accuracy buff this build doesn't need any other help to be effective. You could have a priest casting Champions Boon on the gladiator but that's usually not going to be the best use of your priests valuable time. Skills: History for Giftbearer's Cloth to help our non-deflection defenses. Party Synergies: Thanks to it's very high reflex defense (180+) and the abilty to apply distracted (-5 perception = -10 reflex) to anyone it engages, the build works well with any party-unfriendly reflex-save AoEs which is a nice bonus from not going Unbroken. If your friendly casters have very high accuracy you could dump a passive or two to throw in Adept Evasion or even Snakes Reflexes for a complete overkill reflex defense. Early Game: Just punch things, early game Monastic Unarmed Training with the devoted bonus plus Crippling Strike is quite effective. Abilities: 1 Disciplined Barrage | Crippling Strike 2 Monastic Unarmed Training 3 Knock Down 4 Fighter Stances* | Two Weapon Style 5 Confident Aim 6 Dirty Fighting 7 Tactical Barrage | Arterial Strike 8 Riposte 9 Mule Kick 10 Vigorous Defense | Weapon and Shield Style 11 Persistent Distraction 12 Weapon Specialization 13 Unbending | Deep Wounds 14 Superior Deflection 15 Armored Grace 16 Refreshing Defense | Bears Fortitude 17 Hold the Line 18 Mob Stance 19 Unbreakable** | Deathblows 20 Unbending Shield *Warrior stance early game until your priest gets Devotions, then use Defender Stance for the engagements untill you have room to grab Hold the Line + Mob Stance (the later isn't worth without the former getting you to 3 engagements). **I know people don't like getting knocked down but given that it's effectively 2.5x the HP of Tough and people take Tough I don't think that's rational. Helm: Champions Helm (3% speed & damage per engagment, 10% riposte) Cloak: The Giftbearer's Cloth (+14 Will/Fort/Ref) Amulet: Ciphers Shackle (+1 Con, Resistance to Dex) Gloves: Greater Deflection +7 Armor: Devil of Caroc Breastlplate (+2 Class resources, -10% recovery, Resistance to Int) Boots: Boots of Stone (+1 Dex, +1 Res, Resistance to Might) Belt: Eoten Constitution (+3 Con) Ring 1: Entonia Signet Ring (+2 defenses per engagement) Ring 2: Chameleons Touch (+1 Dex, +1 Might) Weapon Set 1: Gladiators Sword + Tuotilo's Palm Weapon Set 2: Fist + Tuotilo's Palm Weapon Set 3: Pistol/Blunderbuss + Tuotilo's Palm Buffs: Tactical Barrage, Refreshing Defense, Displaced Image, Unbending Shield, DotF Attributes (base, gear, buffs) Mig: 12 +1 +4 = 17 Con: 10 +4 +0 = 14 Dex: 10 +2 +0 = 12 Per: 17 +0 +5 = 22 Int: 19 +0 +5 = 24 Res: 10 +1 +5 = 16 Deflection: 22 +57 (level) +4 (Superior Deflection) +20 (Refreshing Defense) +10 (Displaced Image) +5 (Scrim) +7 (Bracers) +16 (Shield) +6 (Resolve) = 147+2*(Engaging), or 167 with Mirror Image Fort: 17 +57 (level) +14 (Str) +8 (Con) +20 (Refreshing Defense) +10 (Bears Fortitude) +14 (Cloak) = 140+2*(Engaging) Ref: 25 +57 (level) +20 (Refreshing Defense) +4 (Dex) +24 (Per) +14 (Cloak) +20 (Displaced Image) +16 (Shield) = 180+2*(Engaging) Will: 17 +57 (level) +20 (Refreshing Defense) +28 (Int) +12 (Res) +14 (Cloak) = 148+2*(Engaging) Sword Accuracy: 20 (base) +57 (level) +15 (Legendary Weapon) +12 (Perception) +10 (Devotions) = 114 (65% Graze to Hit, 10% Hit to Crit) Shield Accuracy: 20 (base) +57 (level) +14 (Monastic) +12 (Perception) +5 (Precision Striker) +10 (Devotions) = 118 (65% Graze to Hit, 10% Hit to Crit) Sword Damage: 13-19 (base) +60% (Legendary) +21% (17 Str) +10% (Weapon Specialization) +10% (Scrim) +55% (Sneak Attack) +50% (Deathblows) x1.37 (Deep Wounds) = ~54-80 Shield Damage: 8-10 (base) +50% (Monastic) +21% (17 Str) +10% (Weapon Specialization) +55% (Sneak Attack) +50% (Deathblows) x1.37 (Deep Wounds) = ~31-39 Penetration: Sword 13/Shield 13 Edit: Added Hold the Line + Mob Stance.
    1 point
  9. our opinion is kinda reversed from yours, but that sure don't make us right. explanation: one reason blasters is popular in wotr is 'cause they do not rely on spell dc, and 'cause is ez to overcome high sr. touch ac is often a negligible hurdle to overcome . yeah, particular later in the game as you want your siroccos, chain lightnings and storm bolts to reliable do damage or prone and/or stun, the dcs for blasters is a real concern, and you may simultaneous raise your dcs o' at least one other school via the expanded arsenal mythic, but practical speaking, is only a few highly specialized wotr caster builds which is focused on generating high dc. the stat bloat kp laments requires highly focused efforts on behalf o' the player at generating proportional caster dc bloat. converse, an oracle angel may ignore dc entire and spam bolt and storm o' justice for wins, precise 'cause dcs is such a non factor for the angel spellbook. we went for eight levels o' court poet with seelah for our azata sorc run, and the sorc benefited only marginal from the dc increase o' +2. with a full court poet we coulda' managed a +3 modifier to charisma (and int), which ultimate were not worth the effort in our estimation as eleven levels o' paladin resulted in seelah having mark o' justice. worked out well enough for us particularly as seelah's mark of justice and smites were improved by her own court poet inspirations... and lann's celestial velociraptor also benefited. if you go the blaster route, ember only benefits a little from the dc boost and her hexes is so fantastic 'cause there isn't saves. converse, go enchantment with ember and and any dc boost is vital. is possible to make nenio an excellent blaster, with levels o' arcane trickster and a single level o' crossblood sorc, in which case dcs is again a nice bonus but not essential. instead go the illusion route with nenio to maximize impact o' phantasmal killer and weird makes court poet boosts valuable. etc. court poet is fantastic, but is the skald variation one need be most concerned 'bout building the ideal party to exploit. vanilla skald, on the other hand, is gonna benefit just 'bout any party. for example, if you got a party o' melee combatants, then the extra natural attacks and stacking bonus to natural ac (barkskin and the beast totem stuff stack) is gonna be a meaningful upgrade, and is not as if you are limited to animal fury and the beast totem powhaz. three extra natural attacks and pounce, all o' which make a crit more likely. if you built your party to take advantage o' seize the moment and ever ready, all those extra attacks is making essential crits more likely, yes? the lethal stance stuff is also representing a noteworthy increase in damage output for your party. we seen how folks mention that the only way to get 24 hour benefit from haste is with a lich build. not true. admitted is a capstone feature o' skald, but master skald simultaneous perma hastes and and removes any negative rage penalties, so even your casters is free to enjoy skald stance advantages at endgame. other skald stance stuff is gonna be useful although beast and lethal is our favorites. am less a fan o' the fiend totem stuff, but am able to see benefits. smell is underrated 'cause it acts like echolocation. the reckless stance line is underrated as is one o' the ways to generate stratospheric ab bonuses. unless it has been nerfed, inspire ferocity, which seems like a wasted ability for a skald, functional doubles the benefits o' reckless stance. so at level 20 you are seeing +12 ab? skald is kinda insane with the shared stances and is gonna benefit a large range o' party loadouts, however, if you is having dc focused casters and paladins in your party, then court poet is a serious contender as the best option. HA! Good Fun! ps am admitted still grumpy 'bout our waterfall fail with our azata sorc. was such a good plan to max conjuration dcs to exploit waterfall, and the spell works fine 'gainst mobs as the end game low 30s dc is more than enough to achieve cold vulnerability. however, as waterfall is an azata spell, you are not gonna get many casts per rest, so is not a spell to waste on mobs unless they is accompanying a boss. the reason we wanted waterfall were to up our boss killing game, and maxed dc 35 just weren't what we had envisioned. 35ish is not terrible, but is not reliable boss ending dc. is not as if there ain't a whole lotta excellent conjuration spells which were improved by our dc boosting efforts, but with a chance to do over, we woulda' gone with enchantment/evocation or illusion/evocation for our dc boosting scheme.
    1 point
  10. Boeroer always the fashionista . I actually like the helm, it reminds me of the tiger-guy Russell Crowe fought in Gladiator so it fits the theme. The grey steel of Tuotilos isn't ideal but you can't have everything.
    1 point
  11. I think the Gladiator's Sword is actually a pretty good weapon. The deflection bonus is nice of course (increasing returns and so on) but also the +1 PEN (with additional enchantment) is good and maybe underrated. Stylewise it absolutely cries for Bronlar's Phalanx though. And the Contender's Helm...
    1 point
  12. I always think, "That person must have a lot of disposable income."
    1 point
  13. Spent so much time trying to debug something due to the IDE crashing when I try to debug something.
    1 point
  14. I've always dismissed Hold the Line (why do fighters, the tank class, get nothing with their extra engagement passive compared to Rogues and Barbarians?) so I kind of forget it exists, but it might have been worth it. The 4th engagement slot isn't bad but the 5th is superfluous. Also I wouldn't have known how to make this build without your guide making me realise Deep Wounds actually scales with Int. Given the +200% damage modifier with death-blows active, extra points of intelligence adding roughly +0.75% damage per point from the extended Deep Wounds duration ends up being almost as good as Might at +1% per point for weapon damage, in addition to everything else Int does.
    1 point
  15. Don't worry, so does Paizo and Owlcat (intermittently).
    1 point
  16. How many white people you know who have had credit denied is largely irrelevant. Systemic problems are not proven or disproven by anecdotal evidence of examples you know of personally. 'People you know personally' is a very poor and unscientific sample size. No, in fact the studies they've done that have found that systemic racism does exist, deal with thousands more people. Now you're right that they won't write on the application, 'loan denied on account of applicant being black'. Not since 1968 when the Fair Housing Act made it illegal to actually have race based mortgage lending as a matter of open policy, which had previously been the case. So then you have to get creative if you want to be 'picky' about which ethnicities you're lending to, as reports such as this one found: https://www.nytimes.com/2015/10/31/nyregion/hudson-city-bank-settlement.html The obvious problem with passing a law that makes it illegal for banks to explicitly discriminate based on race as a matter of policy, as they had previously, is that the people in the positions to approve or not approve lending are still the exact same people who were openly using racist methods beforehand. It may surprise you to hear that when these lenders were forced by law to stop openly doing the racist things they were doing as a matter of policy, it didn't immediately cure their institutions of the racist lending habits. There's a similar thing that goes on with voting, BTW. Now, if you really wanted to rig voting, and you were, hypothetically, a Republican, your first instinct might be to simply pass a law that says no one is allowed to vote Democrat anymore. Unsurprisingly, that's illegal, but did you know that you can look at the demographics and find that black and hispanic voters are more likely to vote Democrat? Again, though, you can't explicitly prevent people from voting based on their ethnicity. Not since 1964, anyway. But what you can do, is you can have insufficient polling booths in majority black areas to serve the voting needs of all the voters there. You can find that, statistically, certain photo ID laws overwhelmingly make it harder for black people to vote, and therefore try to legislate such laws. You could conduct robocall campaigns in predominantly black neighbourhoods telling them not to bother voting because the election had already been called. Now sure, these things could theoretically be done by black people in at the expense of white voters but since the people in those positions of power are overwhelmingly white, that's not usually the way it pans out. Systemic racism still happens a lot in the USA, it's pretty well documented. Is it worse than Russia or China? Dunno. Frankly I think the government of both those places seem pretty garbage, and we shouldn't be using them as a yard stick. It's like measuring how much of a good person you are against Jeffrey Dahmer. "Haven't killed or eaten anyone today, so if you look at this graph, I'm still on zero and therefore: good person."
    1 point
  17. This is me, reading the posts in this thread, talking to my screen:
    1 point
  18. I have no racist bone in my body however there might be a danger of unchecked immigration if only because it leads to racist lashback and also criminal activity. American whites do have a tendency to be fascistic and imperialistic though and they need to be crushed so my view as a Communist is everyone is welcome as long as they obey the law and follow government protocol.
    1 point
  19. Spiritual Ally has an Infinite cast of Robust. Ironically, it is one of the best Priest healing spell. Offensively, it's meh, but at least it absords a couple of hits.
    1 point
  20. Milk Outside of a Bag of Milk Outside of a Bag of Milk I don't play many visual novels (...pretty much never, in fact), but I liked this one. My impression of the game was that I played as the imaginary friend (or perhaps therapist?) of a paranoid schizophrenic girl trapped inside her room trapped inside her brain with only you, the player, as her guide to try and help make sense of her unstable thoughts and surroundings. Why I am playing this incredibly esoteric game...I'm not a hundred percent sure - I guess because I saw some stylish-looking pixel art and it had overwhelmingly positive reviews on Steam and it only cost a couple of dollars. Money well spent, I suppose.
    1 point
  21. No, and I won't, really. Huh, okay. Might take a look at Rilakkuma and Kaoru, but I think I'll pass on the Linkin' Park music video. 7 minutes isn't much of an investment though.
    1 point
  22. Sigh... here we go again. Seeing the shadows of BLM moving in every corner of society, being behind every evil and injustice in the world. I wonder if the Freemasons are secretly being operated by BLM's too? On a more serious note, you can be part of a racist system without being personally racist. Actually, that's the very definition of systemic racism. It's the system itself that is biased and is based on "being white" being the default and being non white being the aberrant situation. If you go down to the bank asking for a mortgage, you are more likely (stressing the work "likely", exceptions exists just like everywhere else) to get it. If you have a name that sounds like you're Asian, African, Arab, something else, be prepared to have to provide a lot more security and bring a lot more documentation proving you're capable of repaying the mortgage. Applying for a job, much less a management position? Same thing. The bias exists whether you like it or not, when it comes to who you consider "trustworthy" or not. Fashion magazines, entertainment, you name it. White is the default. Even Disney got into a few problems when they did some not so subtle white washing of their movies. The "family friendly" company showing its true colours (yes, bad pun) https://act.colorofchange.org/sign/Disney_stop_whitewashing_us/ Then there is the whole socio-economic "inheritance" thing. People being born into wealth and privilege or born into poverty and gang lift, based on centuries of racism which excluded population groups from keeping up with the dominant group. Basically, if you are born the wrong colour in a white dominated culture, you're ****ed from birth and on wards. Doesn't matter if the legislation has changed the last 50 years, you still start life with a large debt, that you need to service first before you can even hope to compete with those born to white parents. That's for me part of systemic racism too. The game is rigged from the beginning. Of course, for many people it's a big taboo to suggest something like free education, because that's "communist" (and threatens the white male privilege, which they after all inherited from their white, male fathers). People can twist words and make up excuses all they want, but the western world is largely racist to this day. Some individuals resist it and fight it, but they are up against a rock wall, created by centuries of prejudice. For the mandatory what-about-ism, Arabs regarded African captives as trade goods just as much as white traders did. Heck, even today, rich Arabs consider Philippine and South East Asian workers and laborers as little better than slaves, that can be sexually abused, beaten and the bodies disposed of in a garbage bin somewhere without consequences (because they're not "real humans" in the eyes of Allah after all). Any modern country ruled by fear and nationalism seems to move from systemic (or low key) racism to overt racism as a tool to focus peoples anger... from Germany 1933 to Trump 2016
    1 point
  23. It's completely awful - went from racism to some pathetic and utterly generic attempt at being pro-military, great. One good thing about is that three syllable teams pretty much always have a shortened version, and it seems the internet has already dubbed them "the Commies", which feels appropriate what with the red and all.
    1 point
  24. CLAMP's Clover (1999). Uh...I think I should stop watching anime. Or at least the weird stuff - I could certainly do a little more research before I try something out of the blue like this. It was basically a really weird 7 minute or so...music video-esque thing. Apparently, CLAMP's Clover is an unfinished manga that "takes place in a dystopian, futuristic world where children known as 'Clovers' have special powers". I guess I kinda got that, but it sort of felt like I was watching a Lincoln Park music video (but without the high energy angsty music). Rilakkuma and Kaoru: A short stop-motion show (thirteen 11-minute episodes) from Netflix about a single woman and her teddy bears. It's slow and sombre, and seems to primarily focus on how disappointing and sad life is...but also, you should try to make the best of it when and where you can. The last episode I watched was about them having a power outage during a storm and suddenly being host to a dead girl that had been run over and killed by a bus right in front of her first boyfriend. Seeing her boyfriend get comforted by another girl nearby while quickly forgetting about her made her spirit upset enough to turn her into a ghost...and more of a sad ghost than one doing any actual haunting. Yeah, that's fair. Did you listen to it at least 50 times? Because I do believe that's the key here, so if you haven't done that yet, you really ought to. It's just the right thing to do.
    1 point
  25. Castlevania: Circle of the Moon. It's been so many years since I played this game that I forgot where everything is. I do remember that the cross is the best sub-weapon, but frankly the cross is the best sub-weapon in most Castlevania games.
    1 point
  26. On the bright side, you can't see your hitpoints anyway, so its like they're not draining away. This helps explain why my berserker brute was KO'd ~50 times and left with severe CTE.
    1 point
  27. Yes that is the case, thank you for interpreting me correctly. Its true that its not exclusive in terms of unique scaling, but its pretty rate, definitely wasn’t expecting it. From what I’m seeing that seems to be the case. My Howler was at +2 Barbarian PL, and the tooltip was telling me Barbarian level was adding 4 total damage. Math was checking out. Even running the healing chant alongside Soft Winds wasnt enough to mitigate it, and its only going to get way worse as your level goes up. I know there are some builds and equipment that can work around it, but its a much more costly downside than I was anticipating lol
    1 point
  28. I checked just now in the game and it's a flat +2 per PL, no percentages involved. Prestige also adds +2 base dmg as expected. So do other PL bonuses like the +1 from Stone of Power.
    1 point
  29. Berserker self dmg numbers don't scale like normal damaging or healing abilities do (+5% base per PL). Instead it gains +2 raw base dmg per Power Level iirc. Frenzy starts at PL1 - so at PL7 (for example a multiclass Berserker/Skald at lvl 20) it gained 6 Power Levels: 2*(7-1) = 12 extra damage. It starts with 2, so 12+2 = 14 base damage. A single class Barb would even go up to PL9 and thus receive even more raw dmg. This base dmg is used to calculate the final damage - which includes universal dmg bonuses like those from Might (3% per point over 10), Infamous Captain (5%), Harley pet (10% - it is supposed to only work for ranged attacks but actually works for all sources of dmg), Baubles of the Fin (3%) and so on. Because of that the dmg can scale a lot higher than that of healing abilites that start with the same base but only get +5% per PL.
    1 point
  30. Percussion instruments generally get a "Neutral Clef" which looks like || to indicate that its not indicating notes or tones but rhythm (the exceptions being percussion instruments like the timpani or the xylophone). Maybe some ideas to practice on here to bring up your cymbals game for next time...?
    1 point
  31. Tbf the first posts all voted for Scout iirc. Arquebus is an obvious choice for Maia - so I think one would settle with the Red Hand quite naturally (because Dragon's Dowry is expensive as hell - too expensive to just casually buy it before you will discover the Red Hand imo). I mean the Red Hand is not only dealing fantastic dps compared to other arquebuses, it also negates some problems arquebus users might have with certain pierce immune vessels. But after all - Scout with Red Hand is also pretty boring imo. It's just shooting 24/7 with the occasional escape or Evasive Roll. But in some cases that may be exactly what you need. It's easy to set up Maia-Scout+Red Hand with custom AI. So if you want an automated party member to cut down on party micromanagement it's an ideal companion build I would say.
    1 point
  32. one level o' thug is needed 'cause those who would be rendered shaken by your intimidation is instead frightened. might as well make level seven a thug level. gotta think hard on what you want from sosiel. for most o' the game the priest's best abilities/features is cast outside o' combat, so is possible to ignore any non combat feat, but going intimidation means you delay/lose outflank and other teamwork feats which is an issue if you want sosiel combat focused... and another reason for going azata as we functional save two feat selections by getting 'em free through life bonding friendship. so your first three feats is: 1) weapon focus: glaive (prerequisite for dazzling display), 2) dazzling display (not necessary, but reducing the entire screen o foes to a pants-wetting state is desirable,) 3) intimidating prowess. is possible to flip intimidating prowess and dazzling display, and such might be recommended if you play on core or higher difficulty. as often as not, fear locking a single powerful foe is more desirable than terrorizing the mobs, and bosses require a high intimidation check to be successful. IF you are staying focused on combat, and that is recommended, am gonna suggest your remaining feats be outflank, improved critical: glaive, shattered defenses and shake it off... not necessary in that order. make certain you invest a point into your persuasion skill at every level. worth considering: currently the animal domain is broken to your advantage. acquire an animal companion through a domain functional gets you the benefits o' boon companion for free, but am thinking this gets patched at some point. so if you take impossible domain: animal, then you may need consider adding the boon companion feat. drop shake it off. is many items which boost persuasion and intimidation specific. we mentioned a few/most o' the notables in the following linked post: with buffing spells such as greater heroism, you will have a +90 intimidation modifier by the end o' the game... if you go azata 'cause there is a couple spells and a sleep bonus which will add another +8-10 to your persuasion. even w/o azata, +80s is still kinda fantastic. HA! Good Fun!
    1 point
  33. Yes this is possible to do, there is a particular folder structure for it to work though: override\yourmodfolder\conversations\03_neketaka_vailian_district\03_cv_rtc_soldiers.conversationbundle The "iroll20s" console command is the only thing that disables achievements I think.
    1 point
  34. Well there is Disintegrate, though it only loses 75% of damage on a save. Ray of Exhaustion doesn't deal damage, but it also has a similar paradigm of requiring overcoming sr AND a hit AND a save to work. Not very good in a game where every mook seems to have big ac, saves, and sr. Though not as bad as the puzzles. If Cthullu rose, it probably wouldn't get past Act 4. https://www.d20pfsrd.com/bestiary/monster-listings/aberrations/great-old-ones/great-old-one-cthulhu/
    1 point
  35. I would agree, yes, low resources aren't terribly fun anywhere. Ember's Slumber (great band name, as an aside) is the most consistently useful thing at low levels, and she gets also useful Evil Eye. I wonder if she keeps being as irreplaceable later in the game...well, other than for aforementioned Cackle exploit. Grease itself is a good spell, but selective Grease is honest god tier spell. Err...unless all enemies in late chapters are flying f†cks, of course. (Which is unrealistic, but I wouldn't put it past Trollcat. )
    1 point
  36. It's not perfect but at least usable, or at least I am planning to use it on my closest future playrough. Hope you like it Here it is:
    1 point
  37. I meant to say s4 did and that got me to watch it again. I'm probably just bad at communication. Aggretsuko s4 9-10 Retsuko does a mayushi slap.
    0 points
  38. In an attempt to eat healthier, but not too healthier, I got a nutribullet blender for Christmas and have been makink smoothies. I tried a combo of bluberry, blackberry, raspberry, strawberry and banana and it was alright (too many seeds). Then I tried peach, pineapple, kiwi, grape and banana and its delicious. Actually, the older the banana the better, for me.
    0 points
  39. Magic Fang is used to make your unarmed attacks magical if they aren't otherwise. Yes, normally that goes on your pets and whatnot, but when you're playing a Motherless Tiefling with Beast Totem rage powers, that's sort of necessary. Edit: Clarification: Motherless Tieflings have an additional unarmed attack and Greater Beast Totem gives the pounce ability and two unarmed claw attacks at full attack bonus. With it you're more beast than person, anyway... heh.
    0 points
  40. Well, erm, okay. A bit of PreCure talk: Episode 10 was weird. Yeah, so that one goes into the "not so good" pile.
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  41. Dumb, sure, crappy, meh; she's arguably correct and it's mostly dumb because it was obviously going to get a negative reaction. Note: I absolutely loathe ethnicity and race as concepts, so bear that in mind... Hardly anyone knows what race and ethnicity mean and use the terms interchangeably. They're fundamentally stupid concepts as used now and since they reduce whole groups of people to a few traits as if that's all that is important fundamentally crappy even when used as intended. Race being based on physical differences and ethnicity being based on cultural ones is the distinction that should be in effect but people can't handle the idea that Idris Elba could be racially west African but also ethnically English (and not just the National Front types you might imagine; we also got the infamous BBC claim that Luther doesn't count as a black tv series lead because... he doesn't have black friends or eat Caribbean food or act 'black'. Doubly ironic because Idris Elba has nothing to do with the Caribbean, he's of direct west African extraction) Goldberg is arguably right because the Holocaust wasn't about race, but about ethnicity. Jews weren't separated based on physical traits as they are indistinguishable from general Europeans or Levantines with the stereotypical racist tropes of big nose and sallow skin being, well, stereotypical racist tropes. If you took me and Heinrich Himmler and asked a random person which had Jewish ancestry based on stereotypes 99% they'd pick Himmler, not me. Their genocide was perpetrated on cultural lines, not physical ones, and thus can most properly be said to based on ethnicity, not race, whatever the Nazis said. OTOH, the whole reason that the Rwandan Genocide could happen was because there were significant and apparent physical differences between Hutus- darker skinned, more robust build, central African appearance- and Tutsis with lighter skin, more gracile build and more of a north east African appearance. That's how you could get 400k people killed with machetes and sticks and who didn't have a cultural/ religious requirement to self identify; because they were easily identifiable by physical traits. But that is always labeled an ethnic genocide instead of a racial one, which it ought to be labeled as. This is my biennial tirade about how stupid the concepts of race and ethnicity are, set the calendar for February 2024.
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