Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 05/12/21 in all areas

  1. 6 points
  2. 2nd shot o' moderna were administered to this individual on monday and we did everything wrong we coulda' possible done. we did not stay hydrated and we did not avoid strenuous activity. on tuesday we were feeling less than 100%, but we had no fever. symptoms suffered: headache, chills, nausea (minor), muscle aches. as o' wednesday, am back to our status quo, such as it is. am looking forward to finally getting a haircut. has been literal over a year since we were last shorn and our hair is current three inches beyond shoulder length. HA! Good Fun!
    2 points
  3. Can you imagine transferring into a unit and finding a bear walking by carrying a box of explosives?
    2 points
  4. For 45 years my style could be best described as "schlubby".
    2 points
  5. I think you can have 'green great dragon' if 'great dragon' is considered a compound noun. Which I think it would, as you're not saying great as an adjective but as a classification of the dragon. This also means you could accurately describe said creature as a 'great, green great dragon'...
    2 points
  6. It's sort of old news (1 week old), but that's a lot of expensive assets amassed in one place... looks kind of silly though, cut and pasting the same image 3 times into the same pic. Yes, heavily photoshopped picture as click bait. The footage is ok though.
    2 points
  7. That's clearly Double Down! (Trigger warning: Video contains one certain Max Landis)
    2 points
  8. I fancy myself to be a bit of a terrible movie connoisseur, however, while I have certainly heard the legend of Neil Breen, I have never actually watched one of his movies (aside from short clips), which is a black mark on my record. I will soon rectify that as there is a DVD now headed for my residence: I can hardly contain my excitement!
    2 points
  9. That's a bit of a process. Once the other Guardians show up, you'll very often have a lot of transformations on screen just to pad runtime out - showing the full team transform even if only one of them actually does something, Sailor Moon R being the worst offender, I guess. Then the seasons progress and eventually you'll end up missing the full team transformations and kind of enjoy seeing whem when they come up in a special. It's like with the attack scenes. They're nice at first, but... endlessly repeated. Overall that's a minor issue and it never bothered me, but I can understand when people complain about it. The budget of the show was what it was, and stock footage is a decent way to stretch runtime. If you like the Tarot card stuff you can also eventually look at how much Astrology hokum there is in Sailor Moon. There are some things that these early episodes have that will eventually phase out. In a way, the show progresses in certain chunks. There's the first 13 episodes with a lot of little things that quietly get dropped, then everything up to episode 24, then everything leading up to the final Guardian showing up, then the final stretch of season one plus the filler arc of R, the rest of R, then there's S which is... widely considered to be the single best season of Sailor Moon, then there's the season none of us want to ever talk about again (but will, for your sake, if you stick with it that long) and finally Sailor Stars, which was mildly divisive*. Yeah. *On the board here. In the larger fandom that season sees a split between love and hate, with very little in between. edit: @Bartimaeus I don't get people who say crystal's reboot animation is so pretty. There's a pretty decent showcase in the Netflix trailer. @LittleArmadillo0 minor spoiler for a later Guardian... it's pretty safe to click and all, but still. edit 2 (actual spoilers):
    1 point
  10. I still have very fond memories, knowhutImean?
    1 point
  11. Watched Sailor Moon episodes 2, 3, and 4.
    1 point
  12. 15% punishes the poorest. 15% is considerable less than the wealthy pay. 15% would vast increase the debt you is concerned 'bout, 'cause innumerable programs has durations which require 'em to be funded for more than the next couple years, and you are talking about a massive functional tax cut for the rich. massive revenue shortfall. etc. worst plan evar HA! Good Fun! ps point to anecdotal situations where an individual shows losses for a given year and is able to get a considerable refund is exceptions. the obvious response when such exceptions is inequitable is to make corrections so such exceptions is not exploitive. s-can the system 'cause o' uncommon exceptions is not reasonable.
    1 point
  13. Oh thank God! What the world desperately needs right now is more excessively grindy by design games with 27 different currencies.
    1 point
  14. You're welcome. Just a heads up, it's only a prologue. Playable alright, but some areas appear "sparse" or unfinished. The characters, the writing and the conversations in particular though are just funny in an absurd way. Especially paired with some very effective facial animations. You're the only human (and a male one at that, such a discusting creature) stranded on a remote Island inhabited by elves, dragon girls, mermaids, android girls, all kinds of monster girls. The main game doesn't exist yet (and may never do so, although I hope it does happen some day). This part is free on Steam. Edit: Doesn't exist as in not released. Apparently the developer is torn between two Unity Engine versions and the result may be what is currently finished becomes a "Part 1" (because it's too hard to migrate to a new engine version, after all, it's a one man project) and what is still to do gets on a new version on Unity and becomes "Part 2"
    1 point
  15. Every now and then, I try out things on Steam that is free (because I couldn't see myself actually spending money on it). This time, the game was "Monster Girl Island: Prologue"... It's a "toon" style game. Annoyingly cute graphics and sexually explicit material at times. Sort of a dating sim (bed all the girls and get trophy pictures like the original Witcher game) and mystery adventure game all in one. I thought I would hate it. Much to my surprised, after the first few dialogues I was completely hooked on the game. It's been a very, very long time since I caught myself sitting and laughing out loud at game dialogue for all the right reasons. The humour was spot on for my tastes. The game mechanics are simple, no voice over, all dialogue is text only etc... but dang did I sit with a big stupid grin afterwards. It's sort a "early access" type of game (hence why it's free) while a full(er) version is in development. All of it literally done by one guy. He recently parted ways with Patreon because he didn't want to give in to the changes Patreon demanded, but I hope he finds a way to complete the game some day. I sure would buy it
    1 point
  16. people call me crazy for being a “prepper “. well, if I’m wrong I was just a guy who spent a little extra money and got things he needed anyway with the added bonus of much lower electric bills than average. And if I am right then at least I know I won’t be the one to starve to death.
    1 point
  17. Looks like Mass Effect Legendary Edition is available in 2 days... 59e on steam, for europe.
    1 point
  18. House, Justice Department report deal on McGahn testimony "A spokesperson for Trump, Jason Miller, said the former president was reviewing his legal options." Former Trump Officials To Defend Federal Response To Capitol Riot "He (christopher miller) is expected to also cite "commentary in the media about the possibility of a military coup or that advisors to the President were advocating the declaration of martial law" as a reason for seeking to limit the use of the military." The Official and Unofficial Timeline of Defense Department Actions on January 6 HA! Good Fun!
    1 point
  19. Not a book per se, but an interview with one of the writers. Interesting (imho) Covering everything from the backstory on how the Horus Heresy came to be (back then they couldn't afford to create molds to an opposing titan army) and the naming of the Primarchs (when people hang out in pubs, trying to make up names)
    1 point
  20. Pass Thru is his best work, I think
    1 point
  21. Transcript: A little nonsense now and then is relished by the wisest men.
    1 point
  22. Same here, I was wondering if it was an issue or if they reduced the rate. I have a base near the birdbath, and I have found only one feather there.
    1 point
  23. There was a joke about Bismarck in the funny things thread, but it made me recall the books that convinced me to become a history teacher. These were the formative titles for me in college:
    1 point
  24. all fantasy is arguable a bit silly when viewed from a real world pov. that said, gawain is not a save the world plot and may be a bit less ridiculous than the typical fantasy stories made into movies. however, it is possible to view gawain as punishing with symbolism and mopey with introspection. HA! Good Fun! ps repeat word fail
    1 point
  25. I've only found one -- I've been playing for over 18 "days" in-game time on my restarted game. Have also done the "rounds" repeatedly, as I really want to make a bed for my new camp!
    1 point
  26. That's right. But it's viable solo. What you can do is an alpha strike with an arquebus (blightheart would be your ultimate weapon of choice here) with Gouging Strike, then use smoke cloud to go invisible. The damage ticks from gouging strike will keep you in combat, and then you set up to use an invocation like Thrice, which will hit extremely hard. However, if you go this route, do not complete the final upgrade with blightheart, namely, killing 10 enemies with empowered attacks, at least if you want to use the Assassin's Slippers. This is because Corrupting Beauty breaks invisibility.
    1 point
  27. I've found one so far, but I have only explored the western side of the grasslands, the haze, and I'm currently building a base on the pond. I definitely think that they should give us more than 2 arrows for a giant crow feather though.
    1 point
  28. Woedica still bitching, skaen still slamming doors like a grounded teenager, berath need me to help her move, ondra got a boob job and hi confidence levels, hylia started all natural soap business
    1 point
  29. The way of the househusband. The animation is ****, while it's not a cgi abomination it's very static and feels closer to a series of stills than properly animated. But it is, and I do not say this lightly, absolutely hilarious. The premise is a former yakuza is now a househusband and it follows his adventures like trying to clean the house or feuding with a crepe vendor. Each episode is less than 20 minutes and composed of several vignettes, so it doesn't take long to watch. And that would be the most normal thing to happen.
    1 point
  30. Thelee, I am almost positive that you can get the rare gems without loaded pockets. I almost always take this blessing now, but I didn't used to do so, and I recall getting Adra Ban and Sapphires occasionally. Loaded pockets seems to give you a greater chance for extra loot as well as the low level items, which are great early game and then just a source of extra cash. My experience too is that when you lack enough SoH to steal an object, it is almost always a dagger or stiletto, which aren't worth much anyway.
    1 point
  31. Running is strange. As a runner, I feel like over the course of any month I spend two weeks feeling out of shape, 2 weeks feeling injured, and a few days feeling amazing and fast. But those few days are really good! My wife and I spent the weekend in San Francisco for our 18th anniversary. I had the best spaghetti and meatballs ever in North Beach. Sunday morning I woke up and ran to the Golden Gate Bridge, and it was beautiful. There were a ton of people out running, cycling, and swimming in the bay. I came into running pretty late. I didn't start until I was about 35. In High School, it was all hockey, and if I wanted to get some cardio, I would grab roller blades and skate. Rollerblading was such a big deal in the 90's! It is odd how completely that died out. When I reached 35, I was slowing down and had a fair amount of extra beer weight, so I needed something to get moving again. My kids were no longer a good excuse to be out of shape, because they were old enough to survive for a little bit of time on their own. I bought a cheap pair of running shoes and started doing a mile a day. Within the first year, a good chunk of the weight had fallen off, and I started feeling like I was getting faster. By the time I hit 40 I felt way better than I had at 30. We will see how I feel when I hit 50.
    1 point
  32. TNG Episode: The Nth Degree. A reminder that Dwight Schultz is a very capable actor. Portraying Lt. Barclay with that slight social awkwardness, the bad and uncomfortable acting as part of his attempts at personal growth.. Followed by confidence and capability after having his brain tweaked by an alien probe. Emotive acting that moves the audience, making a pass at Troi (a good one), and then the aftermath. The feeling "smaller" after having understood so much, the melancholy of it all.
    1 point
  33. My hats off to anybody who can keep up a steady exercise regimen. What Hurlshot does is just amazing. Not just for his age but any age. When I was in the service I was in excellent physical condition. But that kind of comes along with being in the service. Particularly the branch I was in. But I still exercise regularly until I hit my 40s. Then that kind of tapered off. Then I was in a car accident a little over 10 years ago and that was the end of that. Nowadays if you see me running you better turn and run too because there’s probably something large, furry, and predatory chasing me. my weight is still good though. I gave up booze off while back. And other than garden vegetables I eat very little in the way of carbs. I stay away from the white carbs like potatoes and white bread.
    1 point
  34. I do plan on watching his other work as well. I'm not certain when I will get to that and I really need to wrap up other projects first, before I start another venture into obsession and lose all control over my free time. I'm dangerously close already, and... it's really hard to not just follow down the next rabbit hole. It takes an annoying amount of effort right now, and it does feel uncomfortable. Not as much as having half a dozen things left unfinished though. Baby steps here, baby steps. A friend of mine and I like to play the "spot voice actors in Bioware games" game, because they really recast a lot of them. Since you mentioned Jennifer Hale already, that is one voice that is becoming somewhat problematic for me. She's... becoming immersion breaking. It sure feels like she's in everything. Looking at her IMDB page that isn't just a feeling. She is in everything (including Eternal Darkness, which is incidentially a game that made me feel a similar unease playing as you did while watching Perfect Blue). Keith David has the opposite problem for me, it becomes really weird when he's in a film, like in Pitch Black. Claudia Black is also in this film, who... is also a staple of Bioware game voice actors. Pitch Black is also a much better film than you might think if all you know are the much more ubiquitous action trash sequels, and it's interesting to see Vin Diesel playing something else than the power/revenge fantasy he becomes in the sequels (and is in his other films). Sarevok, by the way, was in an episode of How I Met Your Mother as security guard with the soul of a poet: Such a disconnect from the usual association that comes with his voice.
    1 point
  35. I'd appreciate it if they'd finish off some of the sadly unfinished character interactions, like wrap up Neeshka's plot better, and have Sand and whatshername the sorcerer fight more, that sort of thing. This may be impossible, though, since *all* of NwN2 aside from the PC was voice-acted and I doubt they'd be able to get the original voice actors back or if they'd even sound like themselves this many years later. The quantity of voice-over may make NwN2 a no-go for an Enhanced Edition, anyway. That was pretty much THE point when RPG's went from being relatively cheap things that a small studio could put out to expensive AAA mega-works. The animations and voice acting made them need a big budget. While the licensing might be awkward, I doubt it'd be truly prohibitive. It's not like anyone is making much money off NwN2 these days, and the community goodwill from these Enhanced Editions has been pretty strong, so there's a good motive for whoever owns it to just say "sure", sign the paperwork, and let Beamdog do their thing.
    1 point
  36. Introduction: The "tier" classification is from DnD Min/Max forums. Most classes are great after level 5 and gear choices from Defiance Bay, which also happens to coincide with much of Act 1. Which I think gives the first part of the game an inflated difficulty if you're not sure what you are facing or similar. Due to this, I ranked the classes for Act 1 (Hard difficulty) in the following manner. Tier 1: These classes can deal with all kinds of threats, not care about resources, or the resources they do have are game changers. Cipher, Wizard, Priest. Cipher (Use a spell every encounter, even for trash mobs and have a 40% dmg increase is amazing) -Even with reduced focus, their powers (spells) are great. They can deal decent damage with weapons when focus is out, but the start of combat where setup is key, options like Tenuous Grasp and Mental Binding give them a very effective way to turn the tide of battle. Wizard (Arcane assault spam and spells that game change) -Arcane Assault deals RAW damage which bypasses Damage Reduction completely. In Act 1, its all about the alpha strike or set up as gear choices are bad. This means among other things they have the best weapon via the 1st lvl Parasitic Staff and a max MIG wizard will deal crazy/chunky/fast damage with it from the 2nd row safely. Additionally, hitting Arcane Veil in tough fights means monsters will drop their agro right away from them due to how they target the "lowest" deflection, or they'll start to miss more. -They can also cast game changing spells like Slicken, Chill fog, and Bewildering Spectacle. They also get more synergy as they're added on. Not many monsters survive 4x (6x, or 8x) arcane assault spam done in roughly 3 seconds from proper wizards assuming you go for 2+ of them. Not to mention, the Slicken + Chill fog setup is really easy to do then. Priest (Lower end of Tier 1, they have support spells that do game change for the group but not as much damage) -I debated putting them in Tier 2 as a lot of their spells are great for setup, and buffs are always welcome. They have a nice per encounter +accuracy or even better, a per encounter weaken effect which is a super strong debuff. The only thing is, they don't get multiplicative benefits like the Cipher or Wizard above as only the highest debuff applies. Tier 2: While not as versatile as Tier 1, they do their job really well and have some cool spamming abilities or similar that can turn the tide in your favor. Moon Godlike Monk, Moon Godlike Darcozzi Paladini, Rogue, Druid. Moon Godlike Darcozzi Paladini with Fires Talent at lvl 2 (they get retaliation ridiculously early and target REFLEX with it so the act 1 shades are easy with them.). -You can get 3 to 4 ranks of your Faith/Conviction (make this your main PC to get these) during Act 1 easy enough, which equates to +8 saves. Additionally, they can use Outworn buckler which gives themselves and the party another +5. Self healing, tanky, and having retaliation that actually matters via Vulnerable attack talent means they are much stronger than any of their lvl 5 or less counterparts.... Sadly, this doesn't hold true after act 1 as other classes get better gear, or abilities. [WARNING: This class goes to Tier 3 or 4 easily unless you count solo play due to almost every other class bringing more later on]. Moon Godlike Monk (Torment's reach with Moon God-like means free healing and wounds to power them.) -People like the other races, and I won't say they're wrong but Moon felt good in the early game and as always, let's you dump CON for more points elsewhere. Triple synergy as they take damage = wounds = healing for the group = more damage they deal via Torment's reach. Rogue (alpha strike is still handy to take down one mob. They can enable their own sneak attacks if needed via crippling to take down another or two.) -Killing or whittling down a monster quickly is a good thing. Rogues do it consistently from ranged and much riskier/better in melee. Druid (spiritshift, despite the accuracy issues is a decent resource and they can game change via spells) -Still a caster, and without access to the +uses of spells later available to the wizards/priests via rings, they have spiritshift to rely on. The most annoying thing though? Melee is dangerous, and kinda clunky, which is why they're not in Tier 1 despite all the goodies they provide. Tier 3: They're good at their task, and though don't have game changing mechanics like the Tier 1 or Tier 2 classes, they're 'good' enough. Barbarian, Ranger, Fighter, Chanter Barbarian (Frenzy is amazing along with Carnage, they just take a little bit to mature and Fire God-like + retaliation isn't available early). -Fire Godlike synergy isn't really viable until 5+ because of 2 things. 1) The retaliation damage is piddling 2) Carnage accuracy is still pretty bad. Not to mention the usual gear choices. Its why the moon monk is so much better in the early game because they can provide healing, but a moon barbarian lacks that synergy from wounds to wanna tank. Ranger (They could be Tier 2 if not for the bugs, ranger's grief, and similar issues plaguing them. The bear tank does provide a great off tank for a single or 2 targets with resilient companion though, so I view them as versatile, just not 'great' until they get all their talents they want as build choices force them behind a rogue until 5+). -I'll also add that frighten available as a per encounter is pretty handy via Lion, and the increased run speed it has an animal companion can be useful for a pull/setup/tank/spank strategy. This said, with a proper front line it only prolonged battles which is a shame because on paper having a Frighten, 3 to 4 engagement slots due to pet having 2, and ranger have 1 to 2 via talents was cool...But again, engagement isn't that important in this game as some have noticed, and its more about positioning or choke points. [WARNING: This class will go to Tier 4 easily without pet micro due to the grief mechanics.] Fighter (Limited experience maining this one, from what I saw of Eder they could last forever but didn't have game changing mechanics). -While its easiest to have 1 main tank, and 1 off tank, and then 4 dps, I always debated how useful Eder was as a tank. Typically for hard fights, food or potions were available, and dps/CC was more the name of the game. The tough fights involved teleporters like shades or bad setups like being surrounded. This said, fighters just self healing when beat on is also mimicked by the Moon race, so my bias was always there that I could go 2 moon tanks of different classes and be fine. Chanter (Only placed down here due to their slow ramp up, overall, they are effective once the 18+ seconds are up.) -Sometimes, battles drag out because you're not sure of what you're doing in Act 1. Chanters are good when that happens. Of course, they're bad when you finish every fight within 21 seconds or less as 18 seconds + 2 second cast time + 1 second to actually use something/hits on screen made it kinda iffy. All this goes out the window if you use multiple chanters with Come Come Swift though as tanks... They just melt through with multiple stacking Damage unaffected by might.... though again, slow play. Tier 4: The job they have, they can be okay at with extreme optimization but most classes do it better or easier. In a bigger meta sense, why take them over the other classes? All others not mentioned. Paladins are weird, have stacking bugs, etc, so outside of the early retaliation, its hard to recommend them for me. Similarly, a non-moon Monk tends to go down a tier during the early game, but will get to the 2nd tier in the late game due to reactive healing not being as necessary (either your priest does it or you have draining items). Races and Tiers: Some races will give a tier modifier to certain classes. Wood elf is good for a ranged character of any sort. While Island Aumua is great for the quick switch ranger using guns for example in very specific builds. Moon Godlike let's you dump CON on just about any class. Pale elf is also good for the +Freeze DR vs Shade attacks, letting them tank without Bulwark or Fires as well. That said no race will bump a class up a tier in Act 1 easily, though wood elf/moon godlike comes pretty close, and Island Aumua is build specific and needs Act 2+ items. PotD and Tiers: There's actually not too much adjustment to me for PotD as things are more about previous knowledge, and where to go to get "good" for a class I noticed (or bypassing fights via stealth). Some people like the prolonged nature of the fights and inflated stats to actually need to wear armor, use food, traps, etc, but it usually became some weird corner game for tough fights so I guess its more like everyone should be a tank and make at least 3 tanks in a group or similar as effects don't land nearly as well, and fights take longer. Fighter and Chanter go up a tier because longer fights = better for them. Fighter in particularly is very handy due to constant recovery, and chanter loves the longer fights. Cipher borderlines Tier 2. They do need to drink potions and eat food like everyone else, but they do have 5 more accuracy for their spell effects landing which is nice, but CC and spell effects in general are harder to use due to duration issues I noticed, and focus gain being much tougher. Wizard doesn't fall too far behind because the Parastic staff is a +8 accuracy weapon and hits like a truck with the speed of a truck (so its like they have 28 acc vs 34 of even the best fighters with fine weapons) and lasts for a minute plus. And they still can target weak saves if needed, mostly reflex, and need to prep via potions or food just like everyone else. Priest provides nice synergy for accuracy issues as well as defense ones as usual. They can even use the seal traps with better accuracy via mechanics so don't move a tier. In fact they probably provide the most reliable CC at the beginning parts of the game due to this, but need prep and previous game knowledge to keep this status. Rangers go up a tier oddly. The bear pet is decent enough in the early game with good micro, as PotD is all about micro I noticed so can provide a good off-offtank in corridors or similar. They also have decent deflection and high accuracy via Vicious aim which is key. Rogue goes down a tier. They have to deal with deflection all the time, and despite reckless assault I just have a tough time managing them with everything else going on, or just annoyed they miss still. Again, they're effective, not game changing for Act 1. Everyone else remains the same, assuming they get a bit tankier, and similar stuff. Conclusion: After level 5 all classes get more powerful, or their game changing skills, or resources via potions and similar are readily available to anyone. Basically, the game becomes easier for any class or party setup. Finally, this is all my opinion after having played most of the classes through Act 1 without rushing through to get Defiance Bay/Dyr, etc items, so YMMV if you have previous knowledge of the game or didn't play a certain way. Hope you had a good read, and appreciate any feedback, comments or similar below.
    1 point
×
×
  • Create New...