Everything posted by dunehunter
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Subclasses: Poor design makes them undesirable.
You can eat their corpse before they resurrect!! Just kidding
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[Bug] You can get Engoliero do Espiers twice
dunehunter replied to Murklight's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Dual wielding it!!!
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Chanter+Rogue issue.
Sounds like an oversight. Whenever u use an active ability, it breaks invisibility. So I guess the system think phrase is an active ability.
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Newest Cleave Stance cheese
Is the trick in having melee weapon in mainhand and ranged weapon in offhand? Or in stance itself? I was checking yesterday Pistol/Sabre interaction with simple Full Attacks. At range - only pistol was firing. At melee - only sabre was hitting. Perhaps will have to swap them and check again. Also Charge... It is Cleave only I think, I forget melee weapon in which hands, will check later
- [CLASS BUILD] Solo Arcane Knight - What happens when you have 210+ deflection?
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Newest Cleave Stance cheese
As @boeroer knows I’m whining on this ability for a while, and here come’s the newest op combo of cleave, which I read from another forum. As we know cleave does an 360 degree full attack. That is what we know. But! The point is this full attack can include range weapons So if you kill someone with melee wean and triggers full attack, you shot everybody around u with offhan pistol if u go sword/pistol.
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What happened to priests?
dunehunter replied to Jajo's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)No wonder priest is your favorite classes in PoE 1 and d&d, they are both top 1 classes in two system Well I'm happy that finally it is not a mandatory class to take, finally i can get some other classes join my team.
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cant add pet companion to script
Yeah this is annoying, cannot even bind keyboard to takedown, it resets every save load.
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What is your worst single-class in Deadfire?
dunehunter replied to IndiraLightfoot's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Yeah the only thing interested me in mid tier is Deep Wounds and Deathblow, and you get them as multiclass rogue anyway, and not a fan of it's high tier abilities comparing to monk ones.
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Permanent Empowered Spells with stacking PL gears
So I'm curious if you can achieve this with gears and I list the gears I found that will help with it below: Fire: Magran's Favor = +3 Fire keyword PL Sun and Moon = +2 Fire keyword PL Pet Pozzi +1 Fire keyword PL Chromoprismatic Quarterstaff = +2 PL --------------------------------------------------------------- Frost: Sun and Moon = +2 PL Tekehu’s rod +2 PL Chromoprismatic Quarterstaff = +2 PL --------------------------------------------------------------- Electricity: Deltro's cage = +2 Elec PL Chromoprismatic Quarterstaff = +2 PL --------------------------------------------------------------- Acid: Chromoprismatic Quarterstaff = +2 PL --------------------------------------------------------------- Poison: Silk Spider Robe = +3 PL Helm dropped by kraken = +2 PL Alchemy**: +1 skill = +1 PL --------------------------------------------------------------- Evocation: Firethrower's Gloves= +2 Evocation PL Evoker = +1 Evocation PL --------------------------------------------------------------- General: Nature Godlike = +2 PL Amulet of stone power = +2 PL for one combat Imp pet Nemnock = +1 PL for wizard, priest and druid spells --------------------------------------------------------------- There you go + 11 PL with fire spells, +13 if use stone power, +7 ice, +9 elec, +7 acid. Enjoy your permanent Empower blasts ** Alchemy adds poison spell PL is probably a bug.
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Cipher should be able to self buff in Deadfire
dunehunter replied to Takkik's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I would like to design a passive talent or a gear attribution called 'Empathy' which will let your character to receive the same buff as the target you buffing. Too bad I shall create this item for my 'make an item' tier
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Subclasses: Poor design makes them undesirable.
Maybe you played too much WoW, in this game tanks do do damage.
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Item and ability synergy - post your gems
One simple thing, it is very easy to stack deflection in deadfire. I manage to stack over 210 deflection as Herald or Crusader Key equipment, the adra large shield that gives deflecfion based on athletics, that’s +37 def, one armor gives 20 def, a ring gives up to 15 def, parry bracers +7 def, faith conviction +21 def, and etc..
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Flawed ship combat system
1. On boarding fight gives way more reward. 2. You can manually approach enemy ship and on boarding, and you won’t take any damage or only being shot once if you do so. 3. Cannoneer of different experience seems to meaningless because I always stop for a round and then firing to make sure I have 100% acc.
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Item and ability synergy - post your gems
I just killed that frost dragon in like 10 sec.... I’m not even use any OP things here, in contrast I’m avoiding most of them. Hella boring fight
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Lash damage is still not calculated correctly
So the lash damage is still not correct. For example if I did 118 damage with sword and have 35% lash, I shall do 41 fire damage, but actually I did 51. I've take overpenetration into consideration so don't bother ask.
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Item and ability synergy - post your gems
Lol, so this is basically PoE 2 version of Image Project from Baldur's Gate So I assume you can abuse all per rest items or all consume items like necklace of fireball.
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Assassin weapon/multiclass
So I did some test and find that 1 PL will add 1 damage to your basic damage. So for that quarterstaff, you get 4 extra basic damage, if multiplied by damage bonus and lash, roughly 24 extra damage from 4 PL per FoD + Sneak attack, which is pretty good imo. 1 PL = 6 extra damage. Not to mention it adds extra damage bonus based on your skill. So I'm not sure if Voidwheel or this quarterstaff, which is better, but i think the quarterstaff wins in pure damage.
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Is it possible to share custom adventurers?
Obsidian should really add the game to steam workshop, it has so much potential. Actually I’m surprised this feature is not in, is that because there’s no time for steamshop support ?
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My Ranger/Monk build, guess it can qualify as a power build
Yeah I’m not surprised if you shot a target that is immune to pierce and cold, your memory card gonna blow
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Stacking Abilities
Active abilities doesn’t stack, only passive stack with everything.
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What are some easy ways to passively apply Sneak Attack qualifiers?
There's one sabre that will put a random affliction on enemy if you crit with it.
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Help With a Marauder (Berserker/Streetfighter) for PotD.
Lash doesn't show in your character sheet.
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The General Level Scaling / Difficulty Thread (not POTD)
dunehunter replied to pstone's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I think Obsidian shall use the builds we post in character builds subforum as prototypes for enemies Like what if you meet some Chanter/Paladin enemy as a leader followed by Unbroken tanks and Assassin/Soulblades? It could be pretty challenging.
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Assassin weapon/multiclass
The funny thing is no matter how much multipliers you stack, it won't do even close damage to empowered inner death But I doubt many enemies will have such high health pool anyway.