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Everything posted by dunehunter
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Does +power level really gives anything to FoD? It gives more base damage (appears as if you had harder hitting base weapon in combat log), which is really unintuitive but that's how it works. This thread has more info: https://forums.obsidian.net/topic/99409-mechanics-power-level-compilation-thread/ Ah so that quarter staff roughly adds 20% damage to FoD I assume, definitely wanna test it out thanks
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Why are proc on hit so problematic? Because that's why they nerf carnage i guess? Hmm, i don't know. IIRC in PoE1 only arbalests had on-hit (on-crit, actually) effect but carnage doesn't work with ranged weapons. Errr I have no idea why you mention ranged weapon here. But barbarians are pretty op because proc on hit + carnage, remember that dagger which triggers firebug?
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One insane combo I found is Berserker + Beckoner + Estoc Engoliero do Espirs. So the key point is chain ghostblades on kill. Summon Skeletons, go frenzy and kill one of your skeleton. It will trigger estoc's proc on kill/ghost blades. Ghostblades kill more skeletion and triggers more ghostblades. You can instantly kill mobs with several hundreds hp with this combo, pretty crazy
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How did you do that? I assume you used the console; what commands did you use? I've been using AddAbility to add a subclass, but it doesn't show up the way yours does. I didn't use console Just try it in this order: select multiclass -> Berath/Skaen priest -> Paladin, don't pick subclass. And you are good to go
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More classes need a dampener like effect, it's too useful to lock it behind wizards only. Priest can erase with Magran though that takes ages and RAnger just flat out remove 30 secs off every buff in one shot for only 1 bond. Paladins can also stop it and arcane dampener can be found on items too. Like, it's really the game AI fault that level scaling and bloated stat does not fix. I was fighting the Principi at the end of the game that although intended to be a very easy fight, it was sad watching a level 20 mage using.. Minelotta MINOR missile. AT LEVEL 20. THat thing couldn't even penetrate my squishies armor and did like 30 damage. How can paladin dispel spells?