Although I understand what you are trying to say, your exaggeration, and the way you distort what has been said discredits your argument.
There is no denying that either a lot of stuff is terribly overtuned, or the difficulty in veteran and PotD is too low, and probably both.
The topic was about specific items that are indeed broken in certain conditions, and those conditions require min-maxing for the scaling items. It is your character development choice to min/max those. You will indeed gain a lot of defenses, and loose a lot of interaction potential, in a game were combat is far from the only thing to do.
Fighters, Chanters, or Monks are not inherently OP. I play Eder as a fighter, and he does not feel broken at all. A handfull of abilities in these classes are OP, and break the game if used repeatedly. Why would you use something else ? Because it looks cooler. Because it is more fun. Find your reasons, it's your experience.
Why do I wear a valian froc with low armor and zero bonus instead of a robe that has better stats? Because it looks better and it makes me happy.
All i am saying is, if you found a way to break the game, break it, and complain that it is broken, then you did that to yourself. There is no competition, no ranking whatsoever, so nothing stops you from playing it differently if it is more fun for you.
Once again, I do agree that Deadfire has serious balancing issues that need to be adressed quickly to increase the fun potential even more. There is no denying that and I am really looking forward to those changes. And in particular to make relevant some mechanics that are gimmicky at best at the moment.
What I dislike however, is the general trend of thinking that "this mechanic is broken in my way of playing the game and my way of playing is better than yours".
Well in my way of playing, none of my characters really have history knowledge. I think Aloth has 8. And therefore giftbearer cloak is not broken. But that fight you could not avoid due to your low insight that comes with maxed history, I could avoid it. A whole fight won without fighting it, how broken could that be ? Please nerf dialogues.
Or don't, because my way of playing is mine alone, and not more nor less valid than another's.
Maybe you misunderstood my intention of the thread. I'm pleading to Obsidian to pay attention to these kind of overtuned gears if they wanna implement any kinda of challenging achievement into the game. Because if these OP things exists, there's no meaning to bring Triple Crown Solo into the game right now, totally meaningless, it supposed to be very hard to archieve and gives great satisfaction to players who made it, but not now with all these broken stuff.