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dunehunter

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Everything posted by dunehunter

  1. I insist the only way to balance abilities is by numbers, by math, not by telemetrie These are too subjective.
  2. Str 13, Dex 22, Con 15, Int 17, Wis 17, Cha 14. From d&d 3.5 here http://www.candlekeep.com/library/articles/drizzt-35.htm
  3. I guess this telemetrie is from all player base, from story mode players to PoTD players. Balancing PoTD based on it is not very reliable. Also there is a general favor over different classes, like players prefer a rogue MC over a priest MC in a fantasy game in general. But that doesn't mean rogue is definitely more powerful than priest. I'm actually wondering if we have a telemtrie for PoE 1 and how many players played rogue and priest.
  4. Charge/Flagellant's Path is the best openning ability to kill mages. Concussive Tranquilizer is not only the best ability to remove mage defense spells, but also the best way to kill a fighter, as it removes Unbending. Backstab with an arquebus is the best way to one shot mages.
  5. Actually u can one shot the final boss with that tier 9 missile spell.
  6. Those 2 climbers play 2 different games. No Haha rekt. Btw Dunehunter you were right. I just watched my stream when I was trying to test it and even tho I was surrounded by enemies few of them were using spears and they didn't actually engage me (there were no red arrows). Only two guys engaged me from that whole crowd so thats why I had +6. Welcome
  7. Well you can see I didn't use defender stance on eder. He is using a pollaxe without modal, so if you still insist on he has 5 engagement and don't believe me, it's your issue I believe what I see. Ima produce same screenshot with my wizard surrounded by 8 melee guys engaging me and show you +6 defenses. Then it will be your issue? Yeah, please proof it with screenshot then
  8. Well you can see I didn't use defender stance on eder. He is using a pollaxe without modal, so if you still insist on he has 5 engagement and don't believe me, it's your issue
  9. It's not flat deflection yeah, I just say it against your 'deflection against disengagement'. Look the pic, no green arrows.
  10. Etonia Signet Ring give you defenses not per engaged by enemy but how many enemies you engage. You need to actively fight in melee with multiple ++ engagement on gear to make it give you more stacks. Shield gives you +1 engagement so you can get +6 but once you stop using your melee weapon and lets say start to cast a spell, then engagement is broken somehow and you loose that bonus. I tested it. If you wanna build for +4 engagement then you'll have that 15 def from it. Gipon gives you deflection vs disengagement no? It doesn't have flat 20 deflection on it. Giftbearer cloak i admit its good. Shield deserves nerf the most. But not due to deflection but because it has % all damage reduction scaling with metaphysics (looks like 1% per 1.5 metaphysics skill). Also have a per encounter ability that deals crush damage and debuff enemy all defenses (base -5) but it also scale with metaphysics (I got -29 on mine). Its probably best mitigation shield while also being one of the best debuff shield vs bosses and what not. Not to mention you won't die vs ranged and aoe attacks that target reflex if you activate active ability on large shields. The ring gives u defense by being engaged, not u engage enemy, you shall go test before post. Gipon gives u flat deflection, not just disengagement.
  11. Attack from stealth works, but from invisible doesn't work btw.
  12. This has been bugged since beta 1, why can't we fix this issue?
  13. I don't think that's the solution because they nerfed the bonuses on most items and instead made everything stackable to avoid confusion. But look at the bonus item I post in the thread, these are obviously unnerfed, the only tank gears nerfed is shield enchantment bonus. If you see one gear that gives u 20 defense in PoE 1, that is extremely powerful, and they dont stack in PoE 1, but now in Deadfire, it is common and they stack.
  14. The problem is they all stack together, only one of them won't make the game unbalanced. But with all these together, you made an immortal tank.
  15. Funniest joke I heard today, yesterday it was a thread that claiming chanter is incredibly underwhelmed
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