rjshae
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Viewing Topic: The All Things Political Topic
Everything posted by rjshae
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The shift of the powergaming paradigm to non-combat
Do you ever notice in games that you stop going after creatures that have become easy to kill because they aren't worth much XP? Applying an economic model to XP for kills may reduce a lot of the so-called degenerate behavior. The more you kill a particular monster type, the lower the benefit should be in terms of useful experience. D&D does this to some degree by awarding the players proportionately less XP for killing lower HD creatures. They also don't carry much treasure, so they eventually become worthless to loot.
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This supposed 14 level megadungeon
Troll bait...
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Set Items and Questing
Yes, it would be more interesting to find the other parts through detective work, whether by asking around, hiring a wizard to locate their general location, or possibly through a divine vision. Magical parts that are linked together may "want" to be near each other, so even finding them through random chance may be influenced by their mystical union.
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If there was only one RPG to be saved in the world I would choose.....
HERO/Champions.
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Does the player-created character have to act as party spokesperson?
Yes, being able to arrange your party order was a nice feature of the IE games. I missed that in NWN2 and Drakensang.
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How about making the in game pet a gelatinous cube?
As long as it is house-broken.
- Update #27: How’d we do, and what’s next?
- The "Unofficial" P.E. Relationship/Romance thread
- Renaissance elements vs swords and sorcery
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Should be FIFTEEN levels in the mega dungeon, not 14 (response to update 27)
After the 1,500th skeleton, I tend to lose count of the floors anyway.
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How frequent would you like updates
The occasional screenie would be nice, just to wet our appetites.
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Beard Technology & Character Portraits
Yes, fiddling with those minor features wouldn't add much value.
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14 Dungeon Levels HOT! But....
We need at least one room full of skeletons at their PCs posting that they think the donjon is much too _____. Seriously, are you that concerned about Obsidian messing up the game design?
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The companions in PE
Where's the "I want Obsidian to surprise me" option?
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Should HP and stamina be determined by different attributes?
It depends on what other attributes they will be adopting. I'm sure the developers have something in mind.
- Update #27: How’d we do, and what’s next?
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I want to apologize on behalf of the internet
There is a positive role for anonymity, so I wouldn't rule it out. I also think you're underestimating the KS posters just a little.
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Rats need to be first quest
Or just fix level 1 characters so that they are a bit more robust. After all, most of the population is supposed to be at 1st level.
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I want to apologize on behalf of the internet
Unfortunately, most of those posters are going to get driver's licenses some day.
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Let's Talk About Easter Eggs ...
Perhaps a Matryoshka doll? When you open it all the way up, there's a recipe for black pudding inside. If you following the instructions in your alchemy lab, you get a faithful black pudding guardian to watch your home. However, it does have the rather unfortunate habit of eating the servants.
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Beard Technology & Character Portraits
The IE portraits got kind of old after a while, so having some built-in customization capability would be nice if it can be done relatively easily and effectively.
- Blind of a kind. Another special story.
- Last stretch goal reached ; Cats
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Beard Technology & Character Portraits
Back in the old BG/IWD days, we used to select a character portrait to represent our PC(s). If they choose to follow that approach for PE, I was contemplating how it would be interesting if we had a little extra control over those portraits, such as the ability to tint features and apply layered hair and beard graphics. I'm not sure how practical that notion is, but some customization options might be a nice enhancement. What do you think?
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What will be the final name of the game ?
Project Eternal Polling