Everything posted by Jansen
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[Bug] Casting a spell to a point out of sight causes caster to lollop
With to lollop I mean he je will jump forward feet by feet with no animation. Please compare screenshot and savegame.
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- caster
- lollop
- out of sight
- not visible
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[Bug] Rolling Flame goes through walls, duplicates etc.
Sometimes Rolling Flame is not reflected at a wall or object but goes through it. In my recent case that was not only weired thing which happend: Rolling Flame went through the closed door north to me where it hit enemies. It got reflected, but not only one Rolling Flame came back but two. At the same time enemies south to me got magically hit by another invisible rolling flame. It's magic! Please compare screenshot and savegame. P.S. it's not the only bug related to this very particular spell, there are two other bugs too: one and another one.
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Issue/Bug: Hiravias stuck at half endurance
Unfortunately not only Hiravias is affected by this bug. Durance endurances and health stuck both at 16 points! Sorry, it wasn't a bug. Everything got restored after resting.
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Bug: Permanent reduced endurance for Hiravias
I experience a permanent reduced endurance for one of my characters. I could not figure out where the panelty comes from so I guess it's a bug. Please compare screenshot and savegame.
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Bug: *NameError*
Load the savegame and press the tabulator key right after: A floating caption will appear saying "*NameError*". Screenshot and savegame.
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Bug: Hovering stone appears in map
Since I have explored Caed Nua Endless Paths level 6 I can find a hovering stone or a skeletion in the map. Please compare screenshots and savegame.
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Font size incredibly small on some books
I experience the same issue: Screenshot
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Bug: Partially article names and prices missing in store
Hello everyone, names and prices are missing for items I sold to the dealer in the chapel. Please compare screenshot and savegame.
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Update 93: Patch 1.03 - Important Community Fixes
I just skimmed through the last pages, so there's a serious discussion going on about a limerick? Really? Don't you have better to do (e.g. enjoying the game, searching Easter eggs, ...)?
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AI: Pwgra rather fights a harmless deer
Oh, here's the correct link: Screenshot.
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Bug: Duplicate Ability Icon saying "Caps" or "SysRes"
Since recently I got a duplicate icon for the "Shadowing Beyond" abilitly with a text displayed saying either "Caps" or now "SysRes" Please see Screenshot, Savegame and Output.log. Happy Eastern!
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Error in description of ranger's "Swift Aim" ability
Swift Aim increases the attack rate by and and the reload speed. However, in the descprition it says: "The ranger gets into a speedy and fluid offensive rhythm, reducing Accuracy but increasing Fire Rate and reload time with ranged weapon and Attack Rate with melee weapons." Either it's "and decreases reload time" or it should say "increases [...] reload speed".
- PoE - Feature Requests
- Item stack in merchant interface
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How do you rest in your stronghold?
I find it very laborious to first enter the house and then to walk up the second floor. To me there could be just a buttom for resting in the stronghold options menu.
- Map Notes
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AI: Pwgra rather fights a harmless deer
There's obviously a bug in the AI. During a fight a Pwgra decided to hunt himself a innocent, harmless deer. From the persective of the AI that was correct: The deer was somehow a friend of mine (green circle) and stood unfortunately close to the Pwgra. However, that doesn't make much sense to me unless Pwgra are supposed to be a) not the smartest or b) are victims of their own blood lust. Compare screenshot.
- Text not aligned correctly in loading screen.
- [435] Change of text alignment in the loading screen
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Save "Slow/Fast Mode" state and display it more discreetly
Hello everyone, I use the "Fast Mode" almost the whole time. Two thinks I'd would personally like to have: * Save Mode in savegame, so that it's no longer necessary to adjust it everytime a savegame is loaded * Display information about activated Slow/Fast Mode more discreetly
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In game date bug(connected to many bugs I think)
You are not the only one, there's already another topic which addresses the same issue.
- Raedric's Hold game crash
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Not possible to cast a spell on a party member by clicking on the portrait
It's impossible to pick a party member as destination for a spell by simply clicking on his/her portrait. Instead the area behind the portrait is chosen. Please correct that.
- Bug: Od Nua Level Map Empty
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Bug: Od Nua Level Map Empty
Once you have completed the first level of "The Endless Paths of Od Nua" and you have left the dungeon through a cellar door, clicking on the cellar opens the map where you can pick the dungeon level you'd like to go to. However, opening the map first displays an empty map. The only unlocked dungeon is on top of the screen. I don't think that it was intended that I first need to scroll around. Compare screenshots and savegame.