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Found 10 results

  1. Early in the PoE2 crowdfunding campaign, I made some suggestions to Feargus that he really liked. I decided to put those on here so the devs would be able to find them easily if they wanted to use them. I also ported over a few stronghold suggestions that I made for PoE that Aarik and a few other Obsidian types liked, but couldn't implement because it was too late in the life cycle of the game. Feel free to comment and add suggestions of your own. If I like them, I'll be sure to add them into this post (with due credit to you). Stronghold: Personally, I'm hoping for something
  2. Hello.In stronghold screen when i click hirelings menu it says under every hireling "currently unpaid" despite having plenty of coin .after i fire them then rehire them text dissapears.But if i quit the game and then load the same save,it says "currently unpaid" again.Also guest hirelings dissapears for good if i fire them but their bonuses stays.Not sure about the last part when i fire a regular hireling stronghold's prestige and security drops but when i fire a guest hireling there is no change.So either their bonuses doesnt apply or stack even after i dissmis them.Secondly after my companio
  3. So I'm trying to understand how to best use the stronghold. There are some issues that have come up though: 1. Bandits take nearly as much as I earn through taxes even though I have much higher security than prestige. How are the bandits so effective if I have sky-high security? This means that I'll earn something like 50 copper. Camping just once is more expensive than this, and what's worse is that when I subtract the cost of hirelings, I'm losing quite a bit of money. 2. It seems that hirelings are paid per day, but taxes are earned per turn. This means that you can never generate i
  4. Resolving Stronghold attacks through manual combat is not a good idea if you have guest hirelings. First bug Hirelings don't regenerate between manual combats and they can't be healed before combat. It is a huge problem to lose 3 guest hireling because the game does not indicate if their death is permanent. There is no way I can rescue them all, it's an attack from the Vithrack. The game should also hint in Stronghold - Status which hirelings are killed during manual combat or let us transform a guest hireling to a permanent hireling for a huge price or let us heal them in the hirelings c
  5. Description: I can't dismiss hirelings from my stronghold. They don't have any status (e.g. "unpaid") and the hirelings menu only shows "hire" as an option. I also already recruited 8 in total, so I can't get new hirelings anymore. I tried to work around this by killing those I don't need, but that doesn't work. It would still pop up as 8/8 recruited and the hirelings I killed would simpy respawn when the area is reloaded. They do cost me money though and hirelings which were supposed to only stay for a limited time frame are now there permanently. Steps to Reproduce the Issue: I have no i
  6. I have a bug within my game. When I enter my Stronghold Keep, all of the NPCs inside (Hirelings, guests, merchant) are immediately hostile against my hero & party and will attack on sight, forcing me to kill them all. I suspect this is because one of them died in my last stronghold defense manual resolve. I cannot directly confirm that because after I completed that resolve I did not enter the keep again until many hours (and a full game chapter) later. This is incredibly annoying, prevents access to the merchant, and results in a loss of Stronghold prestige when I am forced to m
  7. The stronghold is a nice idea, but honestly it feels incomplete or even rushed. This post might be somewhat spoilerific to people who want to discover what the stronghold offers on their own first. A few suggestions I would make on the stronghold. Some of them minor, others major and could be part of an expansion. 1) I find it very strange that I have my own city which is completely devoid of life. As we repair things, add more NPCs to the stronghold. I should see guards standing by the gates and villagers walking around the city. The closer I get to full repairs, the more populated my
  8. When I go to the inn in gilded vale and hire a adventurer, I can pick from a level 1-5 adventurer.... I pick a level 5 and they are still only a level 1 character. why??? please help
  9. My Stronghold was attacked by Drakes and some Xaurips, including a Priest. I'm not entirely sure what happened during the chaotic fight but afterwards, my hirelings were hostile to me, possibly because I hit them with a spell by accident or because something converted them. The problem is that now all hirelings are hostile forever, no matter what I do, except one who shouldn't even exist (I killed him during the fight, yet there he is inside the main hall). Dismissing and reaquiring hirelings doesn't help and some of them don't dissapear anyway: Any new people I hire are instantly and perm
  10. Hi.I have cipher aoe(int) bug and also stronghold hirelings currently unpaid bug.I noticed in game journal there are dates on the side in every addendum and update.But dates are imposibble.There are like 15.someting.16678 or 27.someting.1584.Game shows corret date in UI but not in the journal.I am asking people having smiliar issues to me look in-game date in the journal.It might be connected if people have these bugs also have crazy years in-game journal.
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