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Found 3 results

  1. Hi, Long story short, did not pass the "bluff" test people have mentioned, killed brawler, killed watershapers, the pirates surrounding Mad Morena's room are still hostile and when I try to kite them out, Mad Morena follows and tries to kill me. I really would hate to start a new save, my latest saved game is the one at Port Maje. I really wasn't expecting that I should not have killed the brawler in order for me to talk to Captain Mad Morena. Please help.
  2. I don't know if this is a bug, or what, but when charmed enemies turn hostile from being charmed, any player controlled characters that were attacking them stop attacking them. This is a very counter-intuitive, unhelpful, and annoying behavior. It would be nice if characters never stopped attacking enemies that have turned hostile from friendly.
  3. My Stronghold was attacked by Drakes and some Xaurips, including a Priest. I'm not entirely sure what happened during the chaotic fight but afterwards, my hirelings were hostile to me, possibly because I hit them with a spell by accident or because something converted them. The problem is that now all hirelings are hostile forever, no matter what I do, except one who shouldn't even exist (I killed him during the fight, yet there he is inside the main hall). Dismissing and reaquiring hirelings doesn't help and some of them don't dissapear anyway: Any new people I hire are instantly and permanently hostile, attacking me on sight in my own stronghold. Saving and reloading doesn't help, resting doesn't help and changing location doesn't help (eg. to the nearby woods and back), so it appears this permanently breaks hirelings in my game. Thankfully, I'm the paranoid type in these games, so I have a save just before the fight where everything should be working and a save where all of them are hostile. Save before the fight: https://www.dropbox.com/s/c4cgud8ntjqcroi/d568948bddf24835b65e37d10c27b33c%2017644051%20Brighthollow.savegame?dl=0 Save after the fight: https://www.dropbox.com/s/e5y1f6zk8myphvf/d568948bddf24835b65e37d10c27b33c%2017808932%20CaedNua.savegame?dl=0 I suspect that hirelings are either counted as a faction you cannot otherwise interact with or a single unit, so attacking one will permanently aggro all of them, even ones you haven't hired. System specs shouldn't really matter on this one, I wonder if someone out there is willing to attempt to replicate it (eg. fireball a hireling or something)?
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