Jump to content

Welcome to Obsidian Forum Community
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Photo

Bug: Stronghold Hirelings & Guests attack Hero & party on sight

Stronghold Hirelings Keep Guests

  • Please log in to reply
7 replies to this topic

#1
pgiambal

pgiambal

    (0) Nub

  • Initiates
  • 1 posts

I have a bug within my game. When I enter my Stronghold Keep, all of the NPCs inside (Hirelings, guests, merchant) are immediately hostile against my hero & party and will attack on sight, forcing me to kill them all. 

 

I suspect this is because one of them died in my last stronghold defense manual resolve. I cannot directly confirm that because after I completed that resolve I did not enter the keep again until many hours (and a full game chapter) later. 

 

This is incredibly annoying, prevents access to the merchant, and results in a loss of Stronghold prestige when I am forced to murder the guests.

 

I am posting a link to my save file and output log (in zip file) that can be used to reproduce this behavior. I wanted to attach this file directly to this post, but it tells me the file is too big (500KB limit).

 

https://onedrive.liv...ithint=file,zip

 

The patch level of my game is v1.0.3.0526 (steam).

 

I have used the forum search feature and found a couple other posts describing this behavior, but without any save files uploaded. Also, nobody has responded to those posts since 3/31.

 

https://forums.obsid.../?hl=stronghold

https://forums.obsid.../?hl=stronghold

 

I found a similar but slightly different post at:

https://forums.obsid.../?hl=stronghold

 



#2
slate

slate

    (1) Prestidigitator

  • Members
  • 8 posts
  • Pillars of Eternity Backer
  • Kickstarter Backer
  • Deadfire Backer
  • Fig Backer

I have had the same issue. I ran the battle manually a few times, trying to prevent any AOE attacks and it still happened. I also think that casting any spell that both helps allies and harms enemies causes them to be harmed and turn hostile.



#3
slate

slate

    (1) Prestidigitator

  • Members
  • 8 posts
  • Pillars of Eternity Backer
  • Kickstarter Backer
  • Deadfire Backer
  • Fig Backer

Upon further attempts, it just seems like one of my guys randomly attacks a non-hostile NPC.



#4
Jadin

Jadin

    (0) Nub

  • Initiates
  • 2 posts
I thought it was AoE as well but even with new hirelings it won't change. I've had them start at green and turn red during a defend. Another one they were red from the start and another time I just visited the keep and one of the hirelings was red to me.

It's by no means game breaking just annoying.

#5
Akghar

Akghar

    (0) Nub

  • Initiates
  • 1 posts
  • Pillars of Eternity Backer
  • Kickstarter Backer
  • Deadfire Backer
  • Fig Backer

Same here. And you have to hire them again after killing them.

 

For now I just avoid entering the stronghold.



#6
lodinus

lodinus

    (0) Nub

  • Initiates
  • 1 posts

I also have the same problem (even with the beta build 1.0.4.0534)...



#7
Gromnir

Gromnir

    Arch-Mage

  • Members
  • 7729 posts
  • Location:Sleeping in my office.
  • Pillars of Eternity Backer
  • Kickstarter Backer
  • Deadfire Silver Backer
  • Fig Backer
  • Black Isle Bastard!

am not sure what battle we had that involved accidental injuring a hireling with an aoe, but it were a LONG ways back in our gameplay.  the thing is, any guest or hireling that would normally spawn in the main keep now becomes hostile.  even worse, the special guests is immortal.  even after killing the dunryd (sp?) psion a dozen times, every time we re-enter the keep, the psion is present and hostile.  we can fire most hirelings and enter the keep to get to the prison or wherever, but am getting tired of having to kill the psion all the time, and am pretty much certain that manual resolution o' stronghold attacks must end for us.

 

a 1.05 fix?  

 

HA! Good Fun!



#8
Seasonsofclarity

Seasonsofclarity

    (0) Nub

  • Initiates
  • 1 posts
  • Location:Lost in my own head
  • Pillars of Eternity Silver Backer
  • Kickstarter Backer

So this bug is not caused by damaging an NPC.  It's actually far more insidious than that.

 

No, this bug is caused by "entering melee engagement" with them.  What does that mean?  Just pass too close to them.  It'll set them all off and you'll be forced to play murderball.

 

They need to be coded as allies through and through.







Also tagged with one or more of these keywords: Stronghold, Hirelings, Keep, Guests

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users