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Found 11 results

  1. Issues & Improvement Suggestions First I would like to say that this game is great, even in its current play preview state. I enjoy Survival Sims and being able to have 4 players to do that with has been even more fun. With that said, I hope that this is seen by Obsidian and taken into consideration. I will update this post as I play more and run into more issues. Issues that I have experienced while playing on Xbox One: Issues *I realize some of these may already be known, but just for sake of consistency, I'll list them anyway. Setting up too many construction blu
  2. Greetings all I would just like to begin by saying how much I've enjoyed this game. Base-building games are some of my favourites and I'm glad Obsidian has given us their take on this genre. On to the matter of discussion, I would like to suggest some ideas for improvement and bugs(haha) that I've picked up on during my sessions. I'll try my best not to repeat suggestions that I may have already seen on this forum. Fixes Items like grass planks and weed stems tend to disappear into the ground upon placing them down. Certain enemies like stinkbugs and bombardier beetles ge
  3. Hi everyone. I wanted to start a little suggestion box for future updates, fixes or even add-ons that hopefully obsidian will read. My personal suggestions for obsidian would be to slightly nerf spider damage since so many of them spawn and have such high health. Another great idea would be to add a dlc or update called “back home” or “back to the house,” in which you would re-enter the home as a tiny kid and try to survive indoor bugs and gain indoor materials like electronic components or glass etc. I’m in love with the game so far and only want the greatest ideas for the future of the game,
  4. Coming across multiple issues with the ps4 version. Combat UI is horrible to the point of nearly making the game unplayable with overlapping windows for the action bar and combat text. Movement becomes broken when switching to a custom formation and I can no longer move through narrower areas if my character is moved to the back. Load times are insane! Nearly a minute and a half to load an area that's one room and a single npc making quests or tasks where you need to move in and out of multiple areas repeatedly a chore. I could understand the time if you're loading a larger m
  5. In 'Radio Free Monarch' Nyoka can't seem to take the caffenoid. I'm only offered the option to leave the conversation. I'm playing on PS4 and I've seen other people are having the same problem. I'm told I can just make my way to the main quest point without her, but I don't want to not have a new companion. Is there any news of a patch coming out soon for this bug?
  6. What! More fixes, We've fixed a bunch of issues (well mainly BMac). If everything goes alright we will push the 3.04 live for all the enjoy sometime next week. Any other serious issues that come up will be addressed (Kraken having 0 DR) but other than that this will be it for the foreseeable future. A huge thanks to everyone for your feedback and testing, you 'heroes' know who you are. Keep the feedback coming, we will be reviewing the feedback answers up until the patch goes live for the contest. Winners will be announced a few days after. Bug Fixes; - Sul attacking her own prid
  7. Update by Brandon Adler, Lead Producer Hey, everyone. The Eternity team is currently hard at work on the second part of The White March, but that doesn't mean we don't have time for updates and fixes for Pillars of Eternity and the first part of The White March! In this backer update we will share some of the fixes that have gone into 2.02, show off some cool swag, and let you know about some novels by a couple Obsidianites. In future updates we will discuss some of the things we are doing for the second part of The White March. Update 2.02Not only does Update 2.02 introduce some
  8. Hey, everyone. Update 2.02 is now live on Steam. If you would like to see some of the fixes for 2.02, please check them out here. Due to a last minute fix, we were a bit late in sending builds to Origin and GOG. They should have their updates live within a day or two. Be on the look out for a backer update later in the day that will have some additional info for you.
  9. Update by Brandon Adler, Lead Producer Hello, everyone. I have two exciting bits of news for you today. Our new update is now live and our friends at inXile just released a Kickstarter for a new Bard's Tale! So we don't leave you all in the cold on the Pillars of Eternity expansion, we just might (wink, wink... nudge, nudge) have some stuff to talk about after E3 (week of June 22nd) and we'll also have some really cool news to talk about with Update 1.07. Bard's Tale IV Kickstarter If you are like us, you probably spent an unhealthy amount of your childhood playing The Bard's
  10. Update by Brandon Adler, Lead Producer Good news, everyone! We have a brand-spankin' new patch for you. This is a big one. Patch 1.05 features hundreds of bug fixes, balance changes, and new UI features. There are many minor fixes that are not listed in these notes. We anticipate that 1.06 will be shipping out later this month. 1.06 will continue the trend of adding in new features, balancing existing gameplay, and fixing bugs important to the community. More Shipping Info Physical discs are being printed for shipping now. One reason for waiting was so we could get t
  11. Update by Feargus Urquhart, CEO and Brandon Adler, Lead Producer Backer Content It's come to our attention that a piece of backer-created content has made it into Pillars of Eternity that was not vetted. Once it was brought to our attention, it followed the same vetting process as all of our other content. Prior to release, we worked with many of our backers to iterate on content they asked to be put into the game that didn't strike the right tone. In the case of this specific content, we checked with the backer who wrote it and asked them about changing it. We respect our bac
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