What's the actual gameplay like? I've looked at the Steam store page now, and the GOG store page, and I still have no idea. Not sure if I want to look up a gameplay video, so I'll just ask.
The ubiquity of cellphones (although that has started very much pre-2000, but we're talking a good deal of differences between our part of Europe and the US in that regard, in 2000 we were already at a cell phone market penetration of almost 90% - currently sits at a comfortable 200%) certainly had an effect on storytelling for some genres, and horror is one particularily affected by it. I know that the recent resurgence of films and TV shows set in the 80ies is a understandable occurance of the 30 year cycle, but I wonder if that's not also because it's one of the easier ways to still have a somewhat contemporary setting and free yourself of the storytelling problems you get when quite frankly everyone and their dog can take pictures and videos on the fly with a small device in their pockets, or call someone when you get lost in the woods, or are being followed by something weird.
I wonder if that would have more than a target audience of two people though. Or who knows, maybe there is something like that out there. Like the truth! I mean, not that it fits entirely, but the X-Files is also something that worked for me purely on the strength of its characters and the atmosphere. At least until they moved filming to LA, after wich everything started looking like it was filmed in LA, rather than in Stargate City.
Sigh. Ah, never mind.
Of course, I wouldn't have taken it in any other way.
The irony here is that Love Live! has more parts of what made Sailor Moon so great for me than most suggestions when you go look for "shows like Sailor Moon" online, but it comes with ridiculous fanservice moments, bad animation and, well, a casting show storyline that has most Sailor Moon season arcs beat in being completely uninteresting. Because in which universe does Pricess Tutu fit that bill. I really enjoy Princess Tutu, don't get me wrong, but Ahiru's interactions are, except for a few episodes here and there, purely limited to the fairy tale being told. It's really good in what it does, but other than that she's transforming into a magical ballet dancer, this has nothing in common with Sailor Moon.
It's like being told to watch Star Wars when asking for something similar to Star Trek*. Sure, technically both have space ships. The end.
Cardcaptor Sakura is, well, incredibly great, superbly written and more than occassionally brilliant, and it keeps the magical girl stuff limited to an understated sort of happenstance for Sakura, but at the same time, there's a limit to what you can do with characters of that age, and the writers were very aware of that limitation and acted within it. It does make it all the more endearing, but it kicks it far out of the way of being an actual "Sailor Moon like" in terms of character interactions and themes. I mean, when not talking about Usagi and Chibi-Usa in SuperS. Because compared to those two, Sakura is a wellspring of maturity and reason. Sheesh.
*Pre-2009, really. It's no wonder Star Trek 2009 landed Jar Jar Abrams the job to direct Star Wars.