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house2fly last won the day on January 25
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There's a mod for backgrounds: https://www.nexusmods.com/pillarsofeternity2/mods/232 it makes all backgrounds available for all cultures during character creation Cultures, I'm not sure about. It looks like you should be able to search Characters for the ID# of the cultures you want, then add those cultures to "CharacterCreationValidCulturesIDs" in Global.
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Woedica's Book
house2fly replied to Wormerine's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
I started a new game and quite liked how it felt, though there is a little dialogue about the Wheel being artificial pretty much right away, which felt like it should have been saved for later in the main quest. It's vague enough that it doesn't give too much away, at least. I'm not sure how I feel about the implication that the gods' squabbles are basically play acting for the PC's benefit, but it's at least an interesting idea. Also interesting is the implication that Woedica has plans, and Eothas's misgivings about it at the very end. I wonder if that was just to add some shades of grey to the whole thing, or if there are plans for a sequel building off these ideas. I guess we'll see! -
Yeah, the original spell is wizard only so you'll need to mod that too- just copy the spell data into your mod folder and make any needed changes. Simplest way would probably be to just change the ClassID to 00000000-0000-0000-0000-000000000000, which would make it so any class can use it- changing the ClassID to Cipher class would make it so wizards can't use it otherwise. If that doesn't work, you can also give your copy a new ID, make it cipher-only, and add that to the progression table
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White March...
house2fly replied to Rednaxela's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Yes, it will. The expansion raises the level cap to 16, and adds a new area you can travel to after meeting the Leaden Key in the Defiance Bay catacombs. All the expansion content is in the new areas, with two exceptions: 1) abilities are added to level-up options for all classes. You can choose these with the expansion installed once you hit the required level whether you've been to the expansion area or not 2) a new area on the Dyrwood map, near your stronghold. It's very tough, so be careful if you head that way!
