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Found 13 results

  1. In the hallway that you enter from towards the middle of the Hedge Lab (after starting from the bottom "entry" door after power is on, see video/picture for clearer "location"), There is a door with the spider webbing that would make the door "stuck" that you need to be in the same room as the research station to 'un-stick' the door. However, the door still opens up as if it is not stuck, exposing the web on the other side. This is only visual however, as when you attempt to hit the webbing with the door open, it makes the same sound as if you were hitting the door side of a stuck door, and do
  2. Hello this is just a technical issue when I placed things in my world and build them, friends are sometimes not able to see what I've built or they will see the object in a completely different spot sometimes under the base even and they cannot access it. Hope this can get sorted out, having to waste alot of resources lol. Thanks like the new update !
  3. I am playing on Xbox one X. My game is having some issues: 1) the door of the oak laboratory closed after I did a quest of the robot. 2) When I create a clay foundation, I cant put structures on the top of it. 3) When a berry get into the water I cant pick the berry chuncks cause the option to use the axe is disabled. 4) when I get in a place with a lot of insects togheter ( such as an ant nest, for example) my game start to freeze. 5) Sometimes when I fighting a big insect ( ladybug, spider,etc) and it get with low healt the insect glitches and run without phisics) and then the healt restart
  4. when we trying to complete Complete marker on toad swamp my friend accidently recycle the marker and it never been complete even i create another marker
  5. THE PIT is impossible to complete because of random crashing. Im playing on XBOX ONE. Ive ran through the area 40+ times attempting to complete this, no luck. Ive gotten so good at running I only kill 4 enemies to get to the door that requires a console to open which introduces you to the guy infront if the cameras. Ive only seen him 4 times, the game gets progressively worse as i attempt. The freezes kick me completely out of the game to my xbox homescreen. Sometimes the game crashes as soon as i enter THE PIT area. Ive tried every work around, none worked. Ive tried with and without companio
  6. I have a new iMac less than three months old. This game constantly has screen issues, half the screen is water half is land. Dialogue doesn't load properly on the screen, level up text doesn't load, voices cannot be heard. What is going on? I requested a refund and have been denied because I played for 5 hours. Half of that was spent trying to work around the bug issues, reloading the game. Waiting on the screen to load, hoping that it would work. I paid for the 59.99 package. This is insane. Ive attached a screenshot, I have more but they are more than 510kb.... I'm waiting on the second refu
  7. First, let me start off and note that there is most likely going to be some spoilers mentioned as I write this. The reason I'm still posting it in General Discussion is because this is a very general topic, but if someone is feeling particularly stingy today, a mod can feel free to move this thread to Character Builds, Strategies & the Unity Engine, despite the thread likely having nothing to do with any of that. Second, before I start, I expect to get some flak on at least some of the points, or possibly because of the entire thread, because I'm overly critical, and maybe some accusat
  8. hi, i'll go straight to the point: Aloth the wizard has third level and higher magics, but i can use only up to second level magics even if i learned third level ones (atm). I mean, the "icon" with the "III" near the "II" which shows second level magics isn't there. Why? Did i miss something? Also i can't use scrolls which need 2 erudition even if i have 7 erudition. wut
  9. As I said in the **** my game freezers after it displays the kickstarter screen. I've set it up to run in administrator and my pc should have no problem running it as I'm well above minimum specs. It also freezes if I try to skip the opening dev screens.
  10. The Paladin is by far the class I've played the most, and since paladins are generally the class I favour the most, it is also the class that I have the most thoughts on. The Paladin class has a number of outstanding issues that I'd like to raise, but first, let's go through what the Paladin gets, level per level. Character creation. At this point, the Paladin gets to choose between Flames of Devotion, a 1-per-encounter Ability that does Weap.Dmg.+100% Burn Dmg. and Lay On Hands, a pitiful 3-uses-per-day HoT (Healing over Time) Ability. The Paladin also gets Faith and Conviction, a passive
  11. Hey everyone. Here is a list of issues we are currently aware of and will be fixing. We will be adding and removing things from this list as needed. Pathfinding - We are in the middle of revising the pathfinding system. In the Backer Beta at launch, you may see issues with characters jittering, getting stuck, getting "bottlenecked" between other characters, and overlapping their selection circles with other characters in combat. Sliding - You may notice characters sliding in various situations, where their movement does not match their animation. This is a known issue. AI - Some characters (
  12. Morning, just a little itemized list of the stuff I've found so far. Menu Tabs disappearing whilst in another. eg in Graphics and the auto-pause and others disappear. Music overlap. When exiting to the menu screen the in-game music continues to play over the top of the menu screen music. Infinite load screen after death. Unable to hand in dragon egg as dialogue option with Hendyna non existant. Floating equipment. Whilst in inventory screen character portraits often have their weapons floating to their side (shields particularly) Often can't zoom in and out. Highlights around interactive
  13. I noticed something. There are lots of stories in which the player character is somehow special, chosen by destiny, aided by the gods. All this mostly because he/she was at the right place at the right time or simply just because it's the player character. How many times did we experience that the main driving force behind the story was that the player character was the "chosen one"? How many times did we stop the evil forces from doing something really bad, just because it's something really bad and we are "meant" to stop it from happening? This type of story carries the message that those pe
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