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Psychified

SO MANY ISSUES. The game is UNPLAYABLE.

Question

I have a new iMac less than three months old. This game constantly has screen issues, half the screen is water half is land. Dialogue doesn't load properly on the screen, level up text doesn't load, voices cannot be heard. What is going on? I requested a refund and have been denied because I played for 5 hours. Half of that was spent trying to work around the bug issues, reloading the game. Waiting on the screen to load, hoping that it would work. I paid for the 59.99 package. This is insane. Ive attached a screenshot, I have more but they are more than 510kb.... I'm waiting on the second refund attempt and if that doesn't work I will post more until this is fixed.

post-217962-0-99939800-1530738067_thumb.png

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If you're running Windows, do you have it configured to boot on its own using something similar to Boot Camp or Parallels, or are you somehow running this in an emulated mode like with "GeForce Now"?

 

If it's the latter, it doesn't surprise me at all that there are compatibility issues.

I am not running windows. I use a Mac.

 

Well there's your problem.

 

 

Man why so many Mac haters lol

 

 

It's mainly the closed ecosystem, lack of innovation, price-for-what-you-get, and user-hostile design decisions. But to each their own - they're certainly reliable devices. For me, there's no reason to get an iMac when you could build a state of the art gaming rig for far less, just like there's no reason to buy a MacBook pro if you can buy a Surface Book 2 with an 8th gen processor, GTX 1050-60, and convertible form factor for roughly the same price. 

 

Of course, the thing that really drives me crazy is that Apple will appropriate one of the latter features next year and be hailed by the media as if they invented it in the first place ;)

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If you're running Windows, do you have it configured to boot on its own using something similar to Boot Camp or Parallels, or are you somehow running this in an emulated mode like with "GeForce Now"?

 

If it's the latter, it doesn't surprise me at all that there are compatibility issues.

 

I am not running windows. I use a Mac.

Well there's your problem.

 

Man why so many Mac haters lol

To be fair, I don't hate Macs, they have their very specialized uses. Macs are the best, hands down, for music composition and audio recording software. However, because of Steve Jobs' monopolistic fantasies, they don't play nice with other, non-Apple, technologies. They are designed that way on purpose. So, when you have software that needs to work with the most possible arrangement of hardware (video games as one example), Macs have a hard time. Developers have to go out of their way to design Mac friendly coding and programming to make a separate version of the game that will run on a Mac. Imagine Sony's stranglehold on their servers that prevents Playstation from having cross platform play. Now Imagine that paradigm being the whole company. Games set to release on all (or most) consoles would need a whole separate, designed from the ground up, version to even run decently on a Playstation, while the other versions could be practically identical (PC requires some additional work). Playstation would go out of business. Developers already have to contend with the special treatment games need to run well on a PC, and we've seen what happens when a port is mishandled again and again. Most developers, at the end of the day, do not have the resources and/or desire to design a wholly separate version of the game to work on a proprietary monopolistic platform not designed or popularly used for gaming. It is simply a huge money loss.

 

So while my comment was admittedly sarcastic (sarcasm is my first language), It was also factual. If you are playing a game on a Mac and there are problems (especially problems that users on other platforms are not having), 99% of the time it is because you are using a Mac.

 

 

 

 

 

Thank you for the info I’m not a big pc gamer, I stick with the PS4 and Xbox but want d to try this game and just didn’t realize all the technicalities of mac windows blah blah. I am not a computer genius by any means lol thank you

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Hi all,

 

First off, I'd like to sincerely apologize to you all, especially Psychified for the late replies. I've been away for the past few days and am catching up with as many issues posted from all sources as best I can. In reading this post, I'd like to thank all of you that have responded to Psyhcified's posts and am very happy to see members of our community reaching out to help each other. That being said, I'll try to get things back on track as soon as I am able to.

 

@Psychified As for this Mac issue, we are still very much interested in getting your output logs and investigating the issue. I believe I posted the directions to the Steam forums about sending us your files in my reply to your original post, but here they are again:

 

The steps to accessing your output log are as follows:
 
1. Right Click the Finder App
2. Select "Go to Folder"
3. Type ~/Library/Logs/Unity/Player.log as the path and click Go
4. Your Player.log file is stored here
 
The steps to accessing your save files are as follows:
 
1. Right click the Finder App
2. Select "Go to Folder"
3. Type ~/Library/Application Support/Pillars of Eternity/Saved Games as the path and click Go
4. Your save files are stored there
 
You can either provide us a link with all of your files in your reply here
 
OR
 
You can email us and attach your Player.log file to support@obsidian.net along with your screenshot of your machine specs and one of your save files.

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