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  1. I wish I could sit around the table my friends and I built together! Furniture with purpose
  2. Game is lagging on the title screen and game is unplayable after the update. The lag during play is crippling. Unable to play now.
  3. These are some ideas I had for new building items Painting- Paints would be a nice addition to the game You could make 2 buckets of them at a workshop with a piece of something Some examples include: 1 ant piece- 2x red paint; 1 berry chunk- 2x purple paint; 1 charcoal chunk (I talked about this in my previous topic)- 2x black paint; 1 stinkbug part- 2x gray paint; etc. 1 paint would cover one side of a wall (or roofs, stairs, floors, what have you.) Thus, you would have to use both buckets of paint to cover a building piece entirely To use the paint th
  4. On the XBox live PC version of the game, updates to the game require an entire download and reinstall of the 3+GB game files. This occurred with the update to 0.2.0.2266 and also occurred with 0.2.1. Launching the game multiple times does not force an update, and there are no manual update options in the Xbox client on PC, nor on xbox.com. Do I have to uninstall and reinstall for every update?
  5. Was unfortunate enough to build my base in the path of someones boot it seems
  6. Kia ora been playing 1 week spolier free. after first game play with out thirst issue and only being that i figured out how to get grubs late in my run. so i rest with my new found knowlage and have been loving game. as i came across the acorn issue, i assumed i did not complete a task for them to respawn so i carried on. (at this point inhad built 4 chest and broke 2 to build acorn armour. and had to begun saving them and repairing my armour and spade as for storage im still using baskets inorder to save acorn for head mounts for my trophie room) for thirst i have built
  7. As a veteran No Man's Sky and ARK player and after spending several hours in Grounded, these are some suggestions that I think would improve playability: - Add the ability to increase inventory space over time, and on that same note: add armor and weapon slots to the character tab so that these items aren't taking up general inventory space. - Add dynamic weather, ie: rainstorms, snow, fog, etc. The consistently warm, sunny days get a little monotonous. - Add some sort of character leveling so that players can increase damage delt to NPCs and damage reduction for the player.
  8. Hey guys, my friends and I have a big issue with playing coop together. At release date, everyone played solo to get the game better known. Yesterday we started a multiplayer session to play together. We realised that its not possible to play with your character you played already solo or even go on at the saved game, if you are not the host. It would be great, if there is the possibility to configurate server based games. 1. - Server based Multiplayer. Host can change the settings, like how dangerous the enemys will be, how hard hunger and hydration will affect you, etc. 2. - Host c
  9. 1. The ability to upgrade existing structures (for example a grass wall to a stem wall) instead of having to deconstruct the structure. 2. More animals and bugs. 3. The ability to tame things. For example you could tame ants and tell them to collect pebbles or wax. 4. The ability to ride animals such as ants and bees etc. 5. Something to change the terrain. For example if you want to build your base in your own deep custom cave or something. 6. Different material tools, (like wood stone and diamond etc in Minecraft) although there might be I'm not too far into the game.
  10. Priest spells are currently very weak . some priest spells that were amazing in poe1 (such as consecrated ground) are now useless. consecrated ground (level 3 slow healing) slowly heals 30 hp while restore (level 1 fast spell) auto restores 40 hp. in future updates they need to rebalance priests. i suggest changing some spells (specially those related to healing and defense) and increase the duration of some spells (such as circle of protection). paladins are now way better than priests in almost anything. possibly if they added "practiced healer" talent in a update it would make priest s
  11. What was the reason behind removing the ship upgrade from Neketaka and placing the materials for it in random locations, such as lich's cave? The critical path was perfectly fine and adequately long before the last update. Is there a way to rollback to v.4.1.2 on Steam (I see this version available on GOG)?
  12. Hi, I've already sent mail the Microsoft Store support team about this, but I wanted to write it here too. Microsoft Gaming Services opens when I press the Play button. I can't update The Outer Worlds. Error code: 0x87E00013. I've already tried restart my store, PC and download.
  13. Why in the world did Obsidian make a completely stunning game but give it a disgusting interface that the player cannot adjust in any way? Besides turning it on or off; but thats the kicker. When I found a cool hunting rifle, while I had my HUD disabled, I found that there is no crosshair on the scope. I would love an update that adds more customization for the interface plz and thank u
  14. My right joystick is drifting when I'm trying to look still at something. It's really annoying when trying to pick up small objects, or looting enemies. The crosshairs keep drifting just a little bit. Iv tried playing other games and it doesnt seem to be my controller. With THAT being said. Wow what a great game! My experience so far has been %100 awesome otherwise. Hope this post helps resolve the issue. Looking forward to an update in the future.
  15. I just started a new playthrough using a cipher on POTD. Through whisper of treason my charmed enemies are randomly shedding their charmed effect during its duration without any other effect from other enemies or themselves(timer will go from like 10 sec left to disappearing). It has happened on xaurips, wolves, and bandits so far as I am only in the first act. I have not noticed this before and I can't find any information about a patch changing how it works.
  16. Hey you bunch of faithful gamers, We decided to slip one more patch in! The patch will be available on the Beta Branch of Steam for a few days. Please jump in and let us know what you think. The patch will go live soon after that. Patch contains; - Fixed an issue with the Company Captain's Cap confusing party members when they cast a buff/heal spell. - Realized we went a little overboard on the Deadfire Uniforms. We knocked the defenses they granted from +20 to +9. - Added optional analytics. This is just simple data collection (where parties wipe, which classes players cho
  17. Hey you bunch of sensatinal gamers, Our update is now live! To gain access to the Backer Beta, visit this (Forum Link) for step by step instructions. This is a Beta and will most definitely contain a few issues. Please report any issues you find here (Forum Link). We spent a long time going over everyone's feedback from the last BB Update and changed quite a few things around. You'll notice this patch is almost entirely system changes. A full breakdown of the changes are listed below. Jump in and definitely keep the feedback coming. NEW CONTENT Please note that older saves will n
  18. The most important part of POE II for me is the music, and since the audio stretch goal was met last February 2017, i.e. a year ago, it seems fitting we should hear some new music this month! What do you guys think? So, if you see this, Justin Bell, when can I hear some new tunes? Please and thanks!
  19. Was thinking that a future Update could be set around : Most of the Feedback you've received from the Community & how it is regarded by the Devs.Like : "We've seen your concern about [X], here's what we think of your proposals". About [Y], we think you're right, here's what we intend to do to adress it". On [Z], we don't believe anything needs to be changed, here's why". Just to share, where you're at, what is being regarded, Etc. What are you thoughts on Community proposals, be it right or wrong. I don't really know how difficult it would be to do this but, answering everyones conc
  20. Hey you bunch of affable gamers, Our update is now live! To gain access to the Backer Beta, visit this (Forum Link) for step by step instructions. This is a Beta and will most definitely contain a few issues. Please report any issues you find here (Forum Link). Backer Beta Builds where and when? Mac: Steam and GoG are live now Win: Steam and GoG are live now Linux: Steam and GoG are live now We have some pretty hefty patch notes for you. Below you will find; New Content, System Changes, Bug Fixes, and Known Issues. NEW CONTENT Prepatch (Build 4) saves are not compatible an
  21. https://www.fig.co/campaigns/deadfire?update=436#updates Let's discuss here. City looks ultragreat the least.
  22. What! More fixes, We've fixed a bunch of issues (well mainly BMac). If everything goes alright we will push the 3.04 live for all the enjoy sometime next week. Any other serious issues that come up will be addressed (Kraken having 0 DR) but other than that this will be it for the foreseeable future. A huge thanks to everyone for your feedback and testing, you 'heroes' know who you are. Keep the feedback coming, we will be reviewing the feedback answers up until the patch goes live for the contest. Winners will be announced a few days after. Bug Fixes; - Sul attacking her own prid
  23. Device: iPad OS: iOS 10.1.1 Model: iPad Air PFID#: 3157 When I start up the game, my login is successful; it then gives me a pop-up notification that the game has been updated, etc, and that I should update to the newest version for full connectivity. Clicking the Update Now button takes me to the App Store page for the game.... from where I have no option to install the newest version. App Store's page for the game doesn't seem to register that I need to update; it just shows that I already have the game installed. The only option button for me there is "Open" the existing installed app,
  24. Hey guys/gals, We are working on our next patch. We have quite a list of issues that we'd like to address in this patch. That being said, feel free to comment below with any issues you think we might miss and/or should definitely fix. Slap hands - Sking P.S. The current plan has us releasing the 3.04 patch Tuesday of next week (11/1). [Edit: 11/1] Delayed until Thursday 11/3, Total Fixes to Date; - Engagement is now broken when characters are knocked back - Personal 'Total Damage Done' no longer comes up as '-Infinity' - Multiple issues with Glittering Gauntlets - Fix
  25. Hey you (bunch of inquisitive gamers) 3.04 is going into Beta tomorrow 10/4. This patch will have quite a few fixes and 1 balance change. We will be having some sweet prizes for people that participate in the Beta. We will announce the prizes and what you can do to get them tomorrow with the Beta. Here are the complete Patch Notes
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