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Hawke64 posted a topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)What was the reason behind removing the ship upgrade from Neketaka and placing the materials for it in random locations, such as lich's cave? The critical path was perfectly fine and adequately long before the last update. Is there a way to rollback to v.4.1.2 on Steam (I see this version available on GOG)?
Hi, Please post whatever is on your mind that may further balance the mechanics and gameplay. You don't have to agree with mine, and a objective discussion is always welcomed. Here are 4 I can think of: 1. Remove pet collision (Quality of Life improvement) - Pets can still block the way from time to time; when the party is out-of-combat it is possible for the characters to trigger traps due to pets. Taking off pets and then putting it back on kind of defeats the purpose of having something that "passively" observes your progress. 2. Buff Constitution (Mechanics Balancing) - R
First, let me say how much I love this game. 9/10. If the few issues I have with it are mended, 10/10, and I will buy it for some friends. Total nostalgia and hommage to Baldur's Gate/Planescape series and the other strategy RPG's i grew up with and played relentlessly when I was a wee lad. However, one thing that i enjoyed more about those games that I am not enjoying so much in PoE is how you basically have two health bars. The endurance versus health is totally unecessary and adds a level of tedium for me that breaks the fun of the game. Having to camp way too much. Having to rest way