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Showing results for tags 'criticism'.
First of all: I hope this won't be seen as a hate thread. I'll try to abstain from my emotions and talk about what bothers me in the way Edér is written in Deadfire, because I need to talk about it. 1. Friendship with the Watcher. As much as friendship with Edér was satisfying in the first game, as much it's disappointing now. Edér doesn’t feel like your old buddy who've been through all sorts of things with you, like dragons, gods, jumping into the endless pit, etc. He feels very distant. So few friendly interactions. No inside jokes. Before he won me over by being very caring and atten
First off, just to make it clear: I love P:E. It's a fantastic game. It's the cRPG I've had the most fun with since the Golden Age, no question, and stands proudly among the games that inspired it. 10/10 GOTY and all that commotion. There are three mechanical systems in it however that I thought were weak enough to detract from the experience, and I hope Obsidian addresses these in the expansion and sequels: crafting, the stronghold, and stealth. Stealth needs a complete overhaul in my opinion. It is way overpowered. Being able to sneak with even 0 points in it means you always get the drop
Hello everyone, I dont want to be somehow negative and I really love most things presented to us so far. But there are few things which were announced in updates and I am dissapointed by them. I am curios if someone else have similiar feelings about some features which were uncovered. Ofcourse not all is set in stone and maybe there will be changes to these, so lets talk about it and see if we can decide Obs guys to consider rework/polishing of these. Enough blabling, my 3 issues so far: 1) Character attributes - I really not like 'Power' stat etc. I would like more real physic
The latest Aumaua concept art in Update #34 provoked a strong reaction in me and finally convinced me to register on the forum and voice my opinion. I've had a problem with most of the concept art shown so far, so I wanted to write up a big post with comprehensive, hopefully constructive feedback instead of freaking out (like NeoGAF is doing lol). And yeah, I'm aware that this is early art that will be revised and improved, but here's some criticism anyway: First, the Aumaua. The first thing that came to mind when looking at the Aumaua wizard was the scene from The Venture Bros. where Henc