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Galagraphia

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About Galagraphia

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  1. That's exactly what I have a problem with: the Watcher in conversations with Edér is written to be somewhat emotionally detached, and this limits the player's options to roleplay their character the way they see fit. It feels like an artificially imposed restriction, like an invisible wall.
  2. I find this limitation artificial. Especially with Edér, because I think if the Watcher had not been restricted to be emotionally cold towards him, Edér would not have felt like there's no place for him anywhere. Besides, if there's an option to ask Edér about feelings, then it sort of implies that the Watcher may have feelings for him too, but you never get to show this in conversations with Edér. It removes the possibility to roleplay your character as romantically interested in Edér. It was mentioned before that the game seems very aggressive about not letting the player romance Edér, and e
  3. To be fair, I think fanart's contribution to the commercial succeess of both games wasn't too big. But seeing shippy art displayed and those valentine's cards - it was kind of misleading. I thought that since these 3 characters return, there will be romance options with them if we reach that goal. Because it made sense - we are already friends and all. We have things to talk about, we know each other, etc. And then in the game Edér drops everything he was doing, buys a ship, sails with you across the world. And then some of the companions make shippy comments about Edér and the Watcher? That
  4. I think I accidentally posted to the wrong forum. This bug was in the game from the start, not in the patches.
  5. The bug was reported for the beta, but it remains in the game. Haven't seen it among the reported bugs (but I apologise if it's been reported and I missed it) Here's when the first game starts: Here's when the second game starts: The second game should begin around 2828 AI, not 2823 AI. How to recreate: start a new game, check the date.
  6. That's spoilers. Regarding reasons for Edér not to be romantically interested: it's one thing if he kept doing what he was doing in the first game, and the Watcher could never bring this up, or if the Watcher brought it up, and Edér said, "Sorry, I consider you my baby sister, and I love you like a baby sister." That's fine. But if we can ask him about his feelings, and he gives this very confusing speech about how he can't move on for 20 years but it's fine? What is this? Such finality, like he already decided his life is over, but there is absolutely no reason for it to be
  7. Like Barik in Tyranny. My biggest fear for Edér! Although Barik at least got his issues resolved in the DLC.
  8. I think in the endings where we didn't save the kid he's too unhappy. I bet the guilt will plague him forever, and that's why I will always do my best to save Bearn. He'll grow up and marry and make Edér a grandpa (granduncle?) in a couple of years, and then Edér can go back to the Watcher (I hope). So I agree there's still hope. I just feel like his potential in Deadfire was wasted, and some of his character development from the first game ignored or oversimplified or retconned. Fingers crossed for more companions stuff in DLCs/future updates.
  9. Edér "not being good at committed relationships" thesis is literally based on one line from his short story about getting tired of relationships with women like Elafa or Iselmyr (or even Xoti, I guess, the way she was chasing him and the Watcher ). He acknowledges that he can't be in relationships based on crazy banging for long, that's all. Because they are fun at first, but tiresome. I could assume that the Watcher has a crazy life, and Edér just wants to puff his pipe and pet all the dogs. There even was a line he throws somewhere early in the game about how you tend to get in trouble, an
  10. If you think about it, the impossibility of having a family with the Watcher also can't be considered a block, because some Watchers adopted Vela and she's still alive somehow, so some Watchers are probably more or less ok as parents And if Edér really wants children, that's already one daughter, and they could adopt Bearn and live all together. So nope, I'm not buying that as well. The Watcher can be anyone. There might be a Watcher who is pretty much everything Edér has ever wanted
  11. I don't think Watcher's creepy abilities are the reason. Because when you ask him what he's feeling for you, he says he actually has a lot of curiosity about these abilities. And he always says that you are great, and he's very fond of you, and very loyal and protective, and you are NOT the reason why he can't fall in love. The reason is that weird explanation about waiting for something that will never happen. And it sounds really weird, because it's like he knows he has a problem, and it prevents him from getting something he wants in life, but he doesn't want to do anything about it. A frie
  12. I figured Edér wanted a family. That's pretty much what his short story was about. And that's what I find odd, because he clearly considers the Watcher (male, female, Orlan, Godlike, whatever) to be his family. He drops everything he was doing, digs out the Watcher and sails across the world for a faint chance that maybe it will help his friend not to die. You don't do that kind of thing for just anybody. And later he admits that this relationship is closer to anything he had in a very long time. But the way he repels the romance is pretty much this: he says that he can't have any romantic fee
  13. This. Edér was a mayor of a pretty big town, situated on one of the main roads, just a day away from Caed Nua, and the Watcher apparently spent all 5 years sitting in Caed Nua, sleeping like some cursed princess the whole time, never going for a ride, never visiting the neighbours and old friends (in my ending GM, Edér, Durance and Hiravias were somewhere around). That's just so weird that the Watcher had no contacts with any of the old friends.
  14. No, it only gets mentioned in the epilogue that he comes back to your ship. So you can't roleplay it. You can kick him out when he tells you "in another life", something like "I don't want to travel with you anymore!" He sounds slightly offended but leaves without much drama.
  15. He's not that old. According to the strategy guide he was 32 in the first game, so now he's 37. That's not old at all. Oh alright. Must have been a bug on my part then. I solved the quest well and saved Bearn, but never got a follow-up conversation. I wonder if I got the same bug. Sometimes "this character wants to talk to you" icon appears on them, but they say nothing new. The only conversation I got from Edér afer the quest was the one where he friendzoned the Watcher and asked if he should adopt Elafa's kid (who should be about as old as Edér was when he went to war, btw). I told h
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